3on3 FreeStyle: Rebound - [GM] Ludwig


Greetings Ballers!

We have noticed that deleted recipes were able to be acquired via treasure box reward.
We have fixed following issue and exchange your unusable reward as follow

*Delicious Hamburger Combo = x10 Soda Ingredients per 1 recipe
*Fine Gourmet = x10 Parsley Powder Ingredients per 1 recipe
*Beef Combo Fajita = x10 Taco Shell Ingredients per 1 recipe

Your exchanged item will be automatically added to your inventory.
Sorry for the inconvenience.

Thank you!

- 3on3 Freestyle Team​​​​​
Dominion - TSCactus
Hinterlands is the sixth expansion to Dominion. Designer Donald X. Vaccarino has revisited it to scrap nine of the cards that didn't work as well and add nine new ones to bring the total unique cards in the Hinterlands set to twenty-six. Some of the new additions revise old versions, and some of them are totally new. Reactions receive a lot of focus in this revision.

How does first edition / second edition work?

All expansions, including Hinterlands, come with the up to date content on purchase. To play with these new cards, buy Hinterlands. If you're itching for that nostalgic game, Hinterlands First Edition cards are still being supported as a standalone pack. This pack includes the nine cards that have been since removed. If you already owned Hinterlands before we published this revision, you lucky duck, you now own both. We do this so we aren't scooping anyone's favorite card out from under them. If you own both Hinterlands and Hinterlands First Edition you can choose which you want to play with or combine them together.



Notes from Donald included below.

"Hinterlands 2E! What were the odds. But here it is.

As with the other two sets, I had no specific objective for Hinterlands beyond... actually, you know what? This set could use more of a theme. I love having lots of when-gain cards, but it's just a bit invisible. What about... Reactions? The set already has three of them. Yeah, let's go with that. A Reactions subtheme. And then, just taking out bad-to-print cards for good-to-print ones.



Mandarin is very weak. You heard it here. Good rules of thumb: never get involved in a land war in Asia; don't buy Mandarin.

Weaver has no relation to it; Mandarin was doing nothing for the set. Weaver is a Reaction, starting in on that new subtheme. It's a Workshop, and you can play it when you discard it. Also fitting Hinterlands' other invisible theme, which is filtering.



Embassy is dull but okay; it lost out on numbers. It was a borderline card that people really didn't need to exist.

Wheelwright is unrelated. You discard a thing to gain a thing. Another way to discard those Tunnels and Weavers. And note that it's the second new way to gain cards, for the set where cards do things when you gain them.



Oracle isn't weak or strong really, but it's crazy slow. It's the bane of playtesting; they endlessly flip over the card you actually wanted to playtest. I haven't played with it in years, except for one game to make sure I really wanted to get rid of it. I did.

Witch's Hut again ties into the filtering theme. It's both the new Embassy and the attack that replaces Oracle.

As usual, the preview cards will be playable on dominion.games; in fact for those of you who aren't subscribing, previews will include all of Hinterlands.



Nomad Camp is basically a Woodcutter with a penalty; you don't tend to want it to be gained onto your deck. Woodcutter is already not a very good Woodcutter.

Nomads, now there's a sweet Woodcutter. So often there is some cute trick it can do.



Duchess had to be weak, since you could take one for free with a Duchy. It was still too weak. Man, it could at least have only looked at your own top card, without letting your opponents do it too.

Guard Dog has no connection, and is another new Reaction. Okay so. If they play say Witch, you can react to play your Guard Dog. If they play say Militia, don't react, just save Guard Dog for your turn, and then you'll draw 2 extra cards. Of course there are also all the other ways you can get the 4 cards. It's another one that plays into the filtering theme.



I like Cache, except for it being bad. If only I could move the +Buy from Margrave onto Cache (and from Wharf onto Merchant Ship). But I can't. And I mean. It's bad.

Souk is unrelated, beyond being another when-gain card. It rewards a small hand size, such as you might have after playing some filtering cards. And it gets in another when-gain trigger.



Noble Brigand is a fixed Thief, and yet still too weak. Bandit turns out to be the actual fixed Thief.

Berserker is another Attack that attacks right away. But the Attack is more meaningful, and it comes with more stuff.



Ill-Gotten Gains is a cute concept, but in practice makes for bad experiences. It was hard to even try to make a replacement along the same lines; I don't want games to be about emptying a certain pile that also empties the Curses, plus the Duchies.

Cauldron isn't tied to gaining Cauldrons, so it doesn't empty its own pile, just the Curses, and it's not even great at emptying those. But it's a Silver with a +Buy so it doesn't have to always Curse them. And it ties into the when-gain theme, being better with cards like Border Village.



Silk Road was another borderline card. The experts were sure they didn't have to see it any more. I couldn't just replace it with another Victory card though - they take two extra cards, and the update pack just had room for one extra card. Hinterlands is no longer the set with 3 Treasures, 3 Victory cards, 3 Reactions; now it's, 2 Treasures, 2 Victory cards, 6 Reactions.

Trail is such a thing of beauty. It's like the most Hinterlandsy Hinterlands card. It plays into both the when-gain and filtering themes, and is a Reaction. You can imagine a board where there's no combo for it, but really it never happens.

Three cards got errata. As you know, I was avoiding this-turn and also when-buy. So. Farmland is now when-gain. To avoid loops with Fortress, it can't gain Farmland. That was just the simplest fix. Haggler is this-turn; now you can Throne Room it. It still cares about bought cards, because it had to, but it triggers on gains like everything else. And then Highway is also a Throne-able this-turn." - Donald X. Vaccarino




Jun 29, 2022
Anniversary Collection Arcade Classics - kawamoto
-Fixed the problems that occurred in Ver.1.01, such as various settings not working and the game screen not being displayed.
-Added support for managing save data locally and in the Steam Auto-Cloud.
Jun 29, 2022
Hotel Magnate - Hindly
Hotfix: v0.8.5.3

Fixes:
  • Fixed some issues with loading saves
  • Fixed some issues when duplicating multiple scaled items
  • Fixed missing light issue with 'Shabby Lamp Light'
  • Fixed issue with missing light on outdoor light
  • Fixed issue where guests would sometimes sleep sideways
  • Fixed some small general issues with positioning and scaling of some furniture
  • Fixed issue where the treadmill was slightly sunk into the ground
  • Fixed guest review list not starting with "All" option
  • Fixed good kitchen set name and icon
  • Fixed error in budget overview & places where the currency symbol was missing
  • Fixed an issue where not all restaurant/bar supplies were available in creative mode
  • Fixed an issue where one of the placeable stones would disappear after placement
  • Fixed an issue where moving an existing generator or pump wouldn't work because technically you had one already in your hotel
  • Removed the empty tooltip from when you hovered over a catalog node
  • Fixed objective rewards (Again!) removed casino facility requirement from basic casino pack since it is only a slot machine


Changes:
  • Added new icon to the catalog nodes that increase the Max Staff Count and the nodes which provide new stairs
  • Dirt/Mess objects now appear in front of the where the guest generated the mess rather than at a random point nearby
  • Added new icons for Utility warnings (this will be further improved in time)
  • Added percent sign to daily report review change, and only show the neutral sign (yellow) for 0% change. Also added new icons for the daily report
  • Added a new fountain model for our last competition winner Zizi (Channel Link)
  • We now display the word "catalog" on the bottom bar catalog button instead of only when hovering
  • Added more warnings if a generator/pump is at its limit
  • Shuffled the order in which lights are unlocked
  • Switched basic dining set 1 and 2 catalog nodes

Dragon Nest - EYEDENTITY_Messenger



Game service has resumed at 00:10 (PDT) / 03:10 (EDT).

Happy Nesting and wish you the best of luck on the Machina Championship Challenge!


-----------------------------------------------------------------------------------------------------





Dear Heroes,



There will be scheduled service maintenance on 29th June 2022, starting from 23:00 HRS (PDT) / 02:00 HRS (EDT).

During the maintenance, Heroes will not be able to connect to the game including Steam users, and are expected to be resumed by 03:00HRS (PDT) / 06:00HRS (EDT).



[Friendly Reminder]



-Machia Championship will be started at the end of this maintenance.
-Rank board of Sunset Training Ground will be reset during this maintenance.




We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.







Best,

EYEDENTITY GAMES
PLASMATIC VR - Mattkent
What's the differences between demo and full release:
- Optimization for Oculus Quest users
- Default quality settings are now on medium
- Rotation Settings available (after steam discussion feedback - thank you guys <3)
- Lights are now more visible after filling the whole battery
- New Easter Egg lines from SPIRIT
- New collision sounds
- New time ending feature (Now lights and music are changing in the last seconds of current level, to increase the tension associated with the time running out)
- high and ultra settings fix
Combat Arms: Reloaded - Spaghetti Pays


[NOW AVAILABLE!] Football Gear Set (Sale Period: June 29 ~ July 27)

A. DOUBLE DRAGON MYSTERY BOX
ITEM NAME REGULAR PRICE
American Football Mystery Box 500
American Football Mystery Box x5 2000
American Football Mystery Box x10 4500
•NOTE: If you buy the x10, 1 permanent item is guaranteed.
You can get 1, 7, 30, 90 Days, or Permanent versions of the following weapons:
American Football Vest
American Football Helmet
American Football Backpack

B. AMERICAN FOOTBALL GEARS PACKAGE

Get a Permanent version of the following weapons when you buy this package.
ITEM NAME REGULAR PRICE
American Football Gears Package 5,500
*You can only purchase this package once
American Football Vest
American Football Helmet
American Football Backpack
Note 2: Equip the new items. Play game. You can acquire weapon metals. (June 29 ~ July 27)
Project Sundown - projectsundowngame
TWO NEW THREAT BOSS TYPES

Two new threat bosses named Crawler have been added

these are infected Spider bosses that are faster then Tyrant/Hound's
and come with both a Mele-Range and Ranged-Type variation


QOL CHANGES

As a Additional Revision to the Revive System Update I have added additional functionality to (extra) revive Power Ups

If player's already have a Revive Active picking up a additional Revive will now also Restore 50 HP

Increased Hit box Recognition on Hounds and Fire hounds mob types as they are smaller and sometimes hard to hit when Grouping (Runner's)
Combat Arms: Reloaded - Spaghetti Pays


Availability: July1 - 31, 2022

Here are some notable items that you can get from purchasing a Combat Pro Pass.

  • Yellow Neon ARX-160
  • Yellow Neon MG36
  • Yellow Neon Helmet
  • Yellow Neon Googles

Here is a link for more info: https://forums.valofe.com/forum/combat-arms-reloaded/official-news-updates-aa/events-aa/46321-event-combat-pro-pass-july-2022

Yellow Neon Set
3
4
5
NPC Damage
15%
20%
25%
Reload Speed
3%
5%
10%
Defense Penetration
3%
5%
10%
NPC Protection
15%
20%
25%
Protection(All)
5%
10%
15%
EXP
8%
12%
16%
GP
3%
6%
9%

Combat Lv
Season EXP
Season Reward
1
0
Bonus EXP (300%)+GP (300%) Pass
3 EA
2
4320
Function METAL +100
3
8640
10000 GP
4
12960
Character METAL +10
5
17280
Yellow Neon Helmet
7D
6
25920
Nightmare Party Respawn Token
1 EA
7
34560
Gear METAL +100
8
43200
Bonus EXP (300%)+GP (300%) Pass
5 EA
9
51840
Weapon METAL +100
10
60480
Yellow Neon MG36
7D
11
73440
Nightmare Respawn Token
3 EA
12
86400
Function METAL +200
13
99360
20000 GP
14
112320
Character METAL +20
15
125280
Yellow Neon Goggle
7D
16
142560
Nightmare Party Respawn Token
3 EA
17
159840
Gear METAL +200
18
177120
Bonus EXP (300%)+GP (300%) Pass
1 EA
19
194400
Weapon METAL +200
20
211680
Yellow Neon Katana
7D
21
233280
Nightmare Party Respawn Token
3 EA
22
254880
Function METAL +300
23
276480
30000 GP
24
298080
Character METAL +30
25
319680
Yellow Neon Helmet
7D
26
345600
Yellow Neon MG36
7D
27
371520
Yellow Neon Goggle
7D
28
397440
Yellow Neon Katana
7D
29
423360
Yellow Neon ARX-160
7D
30
449280
Yellow Neon Mystery Box
1 EA
Jun 28, 2022
Mira - Kinga Rąpała
Hi guys!

Summer Sale 2022 !
We have prepared for you a great discount on our game -50% !
You could buy it HERE now!


Lexicon
Explore the game world, meet unique Slavic creatures, and learn more about them in our lexicon.
If you would like to meet more creatures play MIRA!



LEAVE YOUR REVIEWS.
THANKS A LOT FOR YOUR HELP!

Remember that Your reviews mean a lot to us and are a very important thing in video games promotion :) For you writing a few words is a few seconds for us it is a huge help in marketing. Please after playing "Mira" write a review and help our tiny indie team with promotion. You could do that by going to steam store HERE.

Buy Mira NOW or add it To Your Wishlist Below:
https://store.steampowered.com/app/1185740/Mira/

THE END OF THE SUN - GAME FROM OUR FRIENDS

If You like atmospheric adventure 3d games, you should check out and add to Your Wishlist that game created by our friends.
Open world, adventure, puzzles, time travel and of course fantasy Slavic game world. It is something worth checking out, especially after playing "Mira" :)
https://store.steampowered.com/app/912840/The_End_of_the_Sun/
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