Jun 18, 2022
THICC: The Himalayan Ice Climbing Challenge - patrick.larsen1080
Playing THICC and answering questions
Jun 18, 2022
ball heroes - aliascz
Further improve UI adaptation
Jun 18, 2022
Exodus Vigil Playtest - krisonstrings
Several minor fixes to cinematics.
Adding chariot shake.
Born Punk - Insert Disk 22
- drone in Flash's first scene now responds to inventory items
- added a fail-safe to be able to advance on vital Waffallafia dialog
- made Eevi's dialog scroll indicators brighter
- fixed a few voice lines
- fixed 'Corporate Assault Teams' lore entry to display correctly (or rather, at all)
- fixed a few typos
- temporarily removed the bird from Eevi's rooftop because if you hacked it, IT WOULD HACK YOU BACK! :O
Super Asqr - Creamative
Hello Everyone,

Hope you are all enjoying the Steam Game Fest with all the new game demos you've seen so far? ːsteamhappyː

As to our contribution to this festival, we also released an early demo of our upcoming little new game named Super Asqr and would like you to share the first gameplay video which contains the Levels mode with 10 levels available in the preview demo!

Have fun and let us know all of your feedback/ideas since the final game modes will be shaped up by you! ːsteamthumbsupː

Regards,

Creamative
Knights of the Deep Playtest - Rafael Brum
Minor update with fixes

  • Fixed issue in AncientRing_Map about spawning other items, even if you set the Server to "No Items"
  • Fixed a navigation issue where you open control scheme/Settings/Exiting the to Main Menu confirmation they still there after you exit the Ingame Menu
  • Fixed out of place images for each map when you host a game.
  • Changed design in Showcase_Map
  • Changed design in Island_Map
DemonsAreCrazy - BigbugStudio


It's 777th patch! As with 666th patch, we have a special anima to commoderate the event. called 'Triple Sevens' (randomly add 777 e.dmg to n.attack.) We also added a huge DnD-style Smog Gorgon as a trail boss for you to test your demonic power. Around every 30 seconds, it heals itself according to the number of its minions in the map. (It's weak to [fire] [wind] [water] and deal [wind]/[dark]/[thunder] damage.) So plan your team wisely.

ps. This patch's most effort was actually on the Lust Arena, which we plan to open a beta test version soon. :)

Patch Note v7.77

- Added new trail boss and campaign to WarChamber: Smog Gorgon


- Added new material from Smog Gorgon. (with temp icon)

- Added new conquests for Smog Gorgon.

- Added new animas from Smog Gorgon's conquest. (Gives 30% elemental and horror killer)


- Added new 777 animas (Gives n.attack a 1-7% chance to deal extra 777 e.dmg)


- Updated all Eater Anima to gives 20-50% race-killer effect.

- Added stage background to each stage in WarChamber.

- Fixed Mining Gallery bug that prevent players from going in,

- Fixed wrong Campaign Orb display when log into game.

- Updated a lot of Lust City arena asset.

- Changed native skills name and icons.


- Update some skill icons.


Tor Eternum - Jhnih
  • Fixed bugs related to joining games with the steam friend’s list.
  • Added a diagnostic message if you get kicked from a game or can’t join a game due to incompatible versions.
Jun 18, 2022
Sealer Assist - Miro Fox
CHANGELOG:

New:

Forest Dungeon Replaces Random Battles.
New Sprites, You can catch them! but they will activally avoid you!
New Chests
New Item "Spirit" Which gives you 2x exp for one battle
Settings Menu
Added a button in options to fix corrupted saves from previous versions
Json Save Files

Fixes and Changes:
Z now appears on the Textbox
Saving is more optimised
Neru has Returned.
If the Menu has somehow despawned, it will now respawn itself seemlessly. No more missing menus!
The deck menu will no longer let you go with fewer than 5 cards.
The deck menu will warn you audiably if you try to leave with fewer than 5 cards.



Known Issue:
Invisible Blade/ Combo Blade still have no attack

Tactical Breach Wizards - Pentadact
For anyone who didn't see our recent tweet yet, here's how you opt in to our new beta:

https://twitter.com/BreachWizards/status/1538198269524049921

This next batch of testers we let in will be the last, and it might be a long time before our next beta.

We've also recently released a new trailer, and updated our Steam page to better reflect what you do in between missions.



Cheers!

Tom
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