Knights of the Deep Playtest - Rafael Brum
Minor update with fixes

  • Fixed issue in AncientRing_Map about spawning other items, even if you set the Server to "No Items"
  • Fixed a navigation issue where you open control scheme/Settings/Exiting the to Main Menu confirmation they still there after you exit the Ingame Menu
  • Fixed out of place images for each map when you host a game.
  • Changed design in Showcase_Map
  • Changed design in Island_Map
DemonsAreCrazy - BigbugStudio


It's 777th patch! As with 666th patch, we have a special anima to commoderate the event. called 'Triple Sevens' (randomly add 777 e.dmg to n.attack.) We also added a huge DnD-style Smog Gorgon as a trail boss for you to test your demonic power. Around every 30 seconds, it heals itself according to the number of its minions in the map. (It's weak to [fire] [wind] [water] and deal [wind]/[dark]/[thunder] damage.) So plan your team wisely.

ps. This patch's most effort was actually on the Lust Arena, which we plan to open a beta test version soon. :)

Patch Note v7.77

- Added new trail boss and campaign to WarChamber: Smog Gorgon


- Added new material from Smog Gorgon. (with temp icon)

- Added new conquests for Smog Gorgon.

- Added new animas from Smog Gorgon's conquest. (Gives 30% elemental and horror killer)


- Added new 777 animas (Gives n.attack a 1-7% chance to deal extra 777 e.dmg)


- Updated all Eater Anima to gives 20-50% race-killer effect.

- Added stage background to each stage in WarChamber.

- Fixed Mining Gallery bug that prevent players from going in,

- Fixed wrong Campaign Orb display when log into game.

- Updated a lot of Lust City arena asset.

- Changed native skills name and icons.


- Update some skill icons.


Tor Eternum - Jhnih
  • Fixed bugs related to joining games with the steam friend’s list.
  • Added a diagnostic message if you get kicked from a game or can’t join a game due to incompatible versions.
Jun 18, 2022
Sealer Assist - Miro Fox
CHANGELOG:

New:

Forest Dungeon Replaces Random Battles.
New Sprites, You can catch them! but they will activally avoid you!
New Chests
New Item "Spirit" Which gives you 2x exp for one battle
Settings Menu
Added a button in options to fix corrupted saves from previous versions
Json Save Files

Fixes and Changes:
Z now appears on the Textbox
Saving is more optimised
Neru has Returned.
If the Menu has somehow despawned, it will now respawn itself seemlessly. No more missing menus!
The deck menu will no longer let you go with fewer than 5 cards.
The deck menu will warn you audiably if you try to leave with fewer than 5 cards.



Known Issue:
Invisible Blade/ Combo Blade still have no attack

Tactical Breach Wizards - Pentadact
For anyone who didn't see our recent tweet yet, here's how you opt in to our new beta:

https://twitter.com/BreachWizards/status/1538198269524049921

This next batch of testers we let in will be the last, and it might be a long time before our next beta.

We've also recently released a new trailer, and updated our Steam page to better reflect what you do in between missions.



Cheers!

Tom
Raifu Wars - Yotis Studios
Hello Raifu Wars fans!

We're bringing you another update featuring some fun new characters, expanded deck customization, and more!

What's New
  • 2 new characters: Krag and Ross!
  • Adjust cards' star cost, tier requirement, and deck weight
  • Deck presets: save and load your custom decks!
  • Add new objects and buildings to editor
  • Music available to all regardless of DLC purchases, character theme music now plays on tier up
  • Balanced 2v2 start order (1st player skipped)
  • Team chat
  • Simple profanity filter for chat (can be disabled in settings)
  • UI Improvements
  • Improve server region selection
  • Various bugfixes

What's Next
Things we'd like to tackle in the next few updates...
  • More characters!!
  • Updated map format and editor
  • New stock maps
  • More cards
  • Improved card history
  • CPU improvements: cooperative AI, adjustable difficulty levels
  • Gamemodes
  • 1v1 and 3v3
  • Complete Wiki
  • More workshop content

Known Issues
  • Steam rich-presence missing
  • Linux build doesn't load workshop maps
  • Game sync error caused by CPU players online

Cheers,
Yotis Studios
挂机神话 - 狮子
# 更新简易百科,添加了几处近期新增内容的说明

# 入界系统的加强在设计了,不再是新建文件夹(是的又双叒叕要加强入界了,从2月、3月份时候入坑的大乘级老怪物们应该知道狮子在说什么);同时下一件古宝的升阶也在做了

Q群:
622868992(此群新开,来了就是大佬,老群满人啦)
没有进群的小伙伴大可进群来撩,有不明白或不满意的地方随时请教/调教
另外,我也会通过更新来将开发进度告于不喜欢/不方便进群的高冷小伙伴

周 末 愉 快 !
Medusa Frontier - RenderGoblin
Update v0.0.4.2c
Configuration Patch v0.0.4.2c
Engine 618 / Summer Texture Update.

////////Save File and base building configuration overhaul.
This patch will distort previous save files with player created base building.
However, base building should remain much more stable beyond todays update.

Configurations and Changes
----------------------
*Small Hotfix was uploaded to restore collision on Thin Floors and Base Floors.
*Small Hotfix so base floors and thin floors drop correctly in edit mode.
*Added: Thin Floors are 8x8 world units wide by 0.20 units high.
*Thin Floors are UVmapped differently to aid development and interior aesthetics.

Press B for base building 1,2,3,4,5 etc for parts.
1=Thin Floor
2=Thin Wall
3=Thin Door
4=Thin Roof.
5=Base Floor
6=Base Wall
7=Base Door
8=Base Roof
9=Hut
0=Base Scout

Intended MPU (Mass Per Unit)for thin floors will be 12.
Intended MPU (Mass Per Unit)for Base Floors will be 64.
ScreamCap - Pixel After Pixel
  • Minor tweaks and enhancements
  • Squashed one or two gremlins hiding in the code
Jun 18, 2022
Artemishea - Opendix147


Hello everyone,

A complete direction change is in phase to aim the game towards a North American styled game. other creatures like the Tiger, Leopard etc. will have their own domain in the time to come, but for now this is the new direction of the game

For latest news on this new phase of development please join my discord

...