Jun 2, 2022
World Titans War - jpalma





  • Fixed issue causing hunger and thirst to consume too quickly.
  • Fixed weapon and clothing replication issue.
SCUM - Beda
Well long time no see, but we are back with another update. This one has some major changes so pay close attention!





Alright, this one is a big one and contains a lot of information so pay attention. You wanted more metabolism and we are here to deliver. Contamination and infections are now active and a real threat to prisoners.

Let's take it slow. What are infections? Well, it's an invasion and growth of germs/microbes in the body. And the most common way to get it is on unclean and non-sanitized open wounds. So let's talk about that.

From now on when you get a bleeding wound, depending on the clothes you have on, if any, and their cleanliness your wounds can now get Contaminated. The levels of contamination are as follows.
  • No clothes: 0%
  • Completely clean Clothes: 50%
  • Completely dirty clothes: 100%

So the level of contamination from clothing varies on how clean/dirty they are.


No clothes, since nothing is contaminating the clothes there is no contamination part on the toolbar.


Putting a clean clothing item rises the wound contamination to around 50%.


Putting dirty clothing item on rises the contamination level to around 100%

If you have a wound on your legs and you pissed your pants the contamination will rise to 75%, so despite what your grandparents told you it is not a good idea to piss on an open wound.

Alright, we have that covered but you might be wondering: Ok but there is a lot of information on this tooltip right now, what does it mean? Worry not friends I will explain it all right away.
  • First off we have the Contamination bar. This is a useful bar that will automatically show you the progress of your contamination level and its rising or falling rate.
  • Next up we have External Pathogens and Wound germs. These are the bacteria that are entering your body and can lead to infections. External pathogens are all the bacteria that come from outside sources, like explained dirty clothes or dirty bandages, which we will touch upon in a bit. Wound germs can manifest inside of the wound if enough External pathogens are introduced to it. The total contamination rising level is the 2 of them added up.
  • Now we have your Immune system. The Immune system is the ability of your own body to combat outside bacteria with its own defensive mechanism. The strength of your Immune system depends on your Constitution stat. The Immune system can be boosted with antibiotics again more on that down below.

So how do you combat Contamination? Well by disinfecting the wound and or using the right bandages. Medical items are all disinfected. Rags have the same Contamination level as clothing. Clean rags are 50%, dirty ones 100%. But we added another rag type available to craft: aseptic rag. All you need is a clean rag and some isopropyl alcohol. Then just select the rag and you can disinfect it.



You can also apply the alcohol, or absinthe also works in these cases, directly on your wound to disinfect it, but be careful tho. On open surfaces, the alcohol starts to evaporate after a while so you will have to maintain the cleanliness of the wound. You can do that by removing bandages and adding new ones or cleaning the wound again. That is right you can now remove the bandage when you patch up a wound. It's pretty useful when you have a dirty rag to patch up immediately and want to switch out to a clean one when safe to avoid infection.



Bandaged up wounds have a little white arrow on them which you can click and choose to remove the bandage that way.

Ok so we have that covered, now what happens if you have no choice and need to stop bleeding with a dirty bandage or have a bigger wound or maybe multiple, so more bacteria go in and your contamination level reaches 100%. Then an infection manifests. There are 3 stages of the infection.







Depending on which stage the infection is in it will influence your statistics and proficiency for as long as it is active, and will slowly deal damage over time. Once your infection rate fills up stage 3 you will manifest Sepsis in your body.

Note: Your bleeding wound will not exit the recovery state for as long as the infection regarding that wound is still active.



Sepsis is a dangerous state where your infection has already spread so much that your body will start attacking itself. If all of the wounds and infections are left untreated Sepsis will lead to death and will highly impact the performance of your character.

Remember how you can boost your immune system by using antibiotics? This is how you combat infections and sepsis. By taking an antibiotic you can boost your immune system and help it destroy the bacteria that is the source of the infection and help your body close the wound up after it is all gone.







Keep in mind that in case of multiple infected wounds your immune system will need to adjust on all of them accordingly to the severity of those wounds.

Once all of the infections are clear, the sepsis will clear as well and that will get you good to go.

Oh, and there is another thing here. Puppets now cause Wound germs on their hits with their dirty dirty nails so be careful!





We have another NPC trader for you all: the Doctor.



The Doctor sells all kinds of medical items and utilities, after all, health is important but not free in a survival scenario.



Another nifty feature is the new BB door remote. You can place these on any lvl 3 and above BB doors.



The feature contains 2 items, the remote key and remote sensor. Before you can start using it you will need to pair the key to the system in your inventory.



You can pair up to 10 keys to one sensor. But be careful once paired anyone can use it, even the enemy.

Once paired you have a new slot where you can place the sensor.



And then you can either put it in a quick access slot or use it in inventory to open/close doors!





We also have a new weapon for you all, the DT-11B sawed off.




  • Fixed the bug where you couldn't refuel the boats at certain gas stations.
  • Fixed the bug where you wouldn't get foot abrasions and shoes wouldn't lose durability while mounted on a wheelbarrow.
  • Fixed the bug where rabbits and chickens would react to drones.
  • Fixed the bug where you would have ammo stack 0/20, 0/30.
  • Fixed the bug where you could choose head option number 7 in character creation menu.
  • Fixed the bug where swapping back seats while the vehicle is moving would cause the player that is swapping seats to move outside the vehicle.
  • Fixed the bug where base building doors would be visible from a large distance.
  • Fixed the bug where the killbox host wasn't saying quotes.
  • Fixed the bug where players wouldn't get unsilenced after their silence duration has expired.
  • Fixed the bug where using the "#listsilencedplayers true" command with no silenced players would cause a fatal error.
  • Fixed the bug where re-equippig one of the dirty items would cause all of the clothes to look clean.
  • Fixed the bug where items would sometimes disappear upon holstering them.
  • Fixed the bug where items would sometimes go in the wrong holster.
  • Fixed the bug where the prisoner would respawn inside the upgraded bed.
  • Fixed the bug that would show the player interactions with explosive traps which are not implemented yet.
  • Fixed the bug where the wheelbarrow would launch into the air on low FPS.
  • Fixed the bug where the prisoner would get stuck doing an animation while uncrafting bundles.
  • Fixed the bug where the prisoner could respawn on destroyed shelter.
  • Fixed the bug where double-clicking ammunition from the vicinity into your inventory wouldn't stack ammo correctly and would sometimes consume extra ammo.
  • Fixed the bug that would cause the number of remaining uses of an item in a chest to be displayed incorrectly in the treatment panel.
  • Level design fixes.



  • Increased fillable radius for replenish able resources.
  • Adjusted buying and selling prices depending on the number of online players.
  • Tab panels will now stay open if you jump in place or fall for a short time.
  • Temporarily removed birds from the game (pending rework).
  • Only owners and squadmates can now push vehicles.
  • Urination will make your lower body clothes 50% dirtier now.
  • Adjusted sardine meat vitamin B6 amount.
  • Added "Vehicle parking" option to custom zone settings.
  • Soap now has 10 uses instead of 30.


  • We have a new server settings for you:
    Under [SCUM]
    AllowSkillGainInSafeZones=0 (that is default value)
    (0 means that skill gain in safe zones is disabled and 1 means it's enabled)

    [SCUM.Vehicles]
    VehicleMaxAllowedTimeInForbiddenZones=120


Monster Train - shinymark
Hello Monster Train Community!

The Shiny Shoe team is so excited to announce our latest game, Inkbound! An online co-op roguelike with a unique active battle system that builds off what you know and love about Monster Train.

Inkbound is set in a world where stories come to life. Take direct control of a powerful Binder, party up with friends or strangers, and go on procedurally generated runs with dense, interesting decisions.

Inkbound shares design DNA with Monster Train like drafting and upgrading abilities and combines it with the social community feel of an MMO. Like Monster Train, you select two classes for their character at a time, allowing for a wide range of strategic possibilities by exploring the game mechanics of all class combinations.

Inkbound is a living game. That means seasonal content, monthly quests, and daily challenges. No two runs and no two days will be the same in Inkbound.



Inkbound is coming to Steam in 2023. Wishlist here:

https://store.steampowered.com/app/1062810/Inkbound/

Sign up here to participate in a future pre-release beta and get an exclusive space cat cosmetic hat.


Social links:

Discord
Twitter
Twitch
Crusader: Dungeon Series Playtest - BlkDragon_29thACR
Minor Update:
Updated Damage dealt as requested by several players.
Added Random monster spawns to increase the difficulty because the Damage has increased.
Added Option (during game play) to the Options menu to adjust the lighting (some reported the dungeon was too dark).
Added more lighting in the darker areas.
Luck be a Landlord - TrampolineTales
Content Patch #15 needs just a bit more time.

News

Hey everyone,

I realize how bad this looks, but I need to delay Content Patch #15 yet again. I estimate that the patch only needs a few more days of development, but I've come to not trust my judgement of how long this kind of update will take.

Since the in-game update timer is effectively inaccurate, I've decided to remove it for the time being. I would like to add it back to the game once I'm 100% certain how much development time is still needed on a Content Patch.

Content Patch #15 will still release on a Friday at 1 PM EST. I will announce which Friday that'll be once I'm fully confident I know how much dev time is left.

Thank you very much for your understanding and patience,

-Dan

Changes
  • Temporarily removed in-game timer (it will be re-added once I'm 100% certain how much development time is needed on a Content Patch)
RPG Maker MZ - Nick_Komodo
It's June! Summer is here (for those of us in the Northern Hemisphere). And that means... staying inside in the AC working on your game. Man, it is hot out there. And we have new releases to carry you through! This week we have a new all in one retro style graphics pack and a plugin for enhancing your game with particle effects.

https://store.steampowered.com/app/1967141/RPG_Maker_MZ__8bit_Retro_Graphic_Materials_AllinOne_Pack/

There are many retro packs out there, but their biggest flaw is that most of them cover just a small portion of the graphics you need for a game, such as the battlers or maybe the tiles. The 8bit Retro Graphic Materials All-in-One Pack stands out, as it is REALLY an all in one pack!

It doesn't just include all the tiles to make an extensive fantasy game from the deepest dungeon to the highest tower and even a matching world map, no! There is an extensive collection of heroes and NPCs - human, animal and monster! And not only do all of them come with a matching face graphic, but all the heroes have SV battlers and there are even unique battle weapons to go with this new style!

And if you'd rather use a front view system, each actor also comes with a unique battler for that style as well, as well as basically everything you could want to battle in such a setting, such as sandworms, trolls and skeletons, just to name a few. And if you now think, wow, that is a really well rounded set, there is even more: with 93 different animation sheets you can create the matching animation for basically every spell or attack you might need, plus it includes everything you need for your UI: buttons, icons, balloons and the windowskin have all been taken care of. There are even battlebacks and a wide selection of premade title screens and overlays you can combine with them!

If you ever wanted to make a game that just looks and feels like the JRPGs you played on your handheld many many years ago, you don’t have to look any further: all you need is this and you are set!

https://store.steampowered.com/app/2003832/RPG_Maker_MZ__Particle_System_Plugin__TRP_Particle_MZ/

Does your fire dungeon need some flickers of sparks floating in the air and smoke rising from pillars of flames? Do your rivers and ponds need ripples as raindrops hit them while your heroes run to get out of the storm? Do your heroes need to kick up some cartoony clouds of dirt while they run? Then it’s time to check out Particle System Plugin - TRP Particle MZ! Thirop Games. is here with a set of plugins to help your particle dreams come true!

With a wide selection of preset particles to choose from, you can easily add some impressive effects to your maps. Have your campfires send smoke into the sky while fireflies lazily float around the edges of your camp, or turn up the heat in a volcano with angry red magma highlights and raging fires spewing out of cracks in the ground. When your heroes explore the icy tundra make sure that there are snowflakes falling on them, or make the empty plains dangerous to cross because of a cascade of lightning bolts raining from the clouds! You can even send your heroes to the bottom of the sea (in a protective air bubble of course) where the entire map ripples and shadows of fish swim overhead.

Beyond the presets, this pack also includes an edit function to help you tweak your particles to perfectly fit your map. No need to adjust a number in an event and then playtest to see it in action, this edit function lets you do it all while the game is running so you can see all the changes as you make them! This barely scratches the surface of this particle system, so if you’ve ever wanted to add some extra sparkles to your game check out Particle System Plugin - TRP Particle MZ today!
Vintage Records from Hell - DoubletonWriter
This is our first major update for Vintage Vinyls from Hell.

In this version we are introducing the much-needed Player Simulation Actions! ( I need to find a shorter name for this.)

These actions give the player the ability to :

- Recycle soda-pop cans and look in community washing machine or between couch cushions for coins.
- Walk the streets as sandwich billboard to attract more customers.
- Help your cashier at the cash register.
- Organize your record racks so clients find the album they are looking for quicker.
- Worship the devil – which will generate skill points to be used with the Sigil of Behemoth.

The Sigil of Behemoth has also been updated.

- New Devil Worship skill added.
- New Skill Point Mechanism added. ( Each time you unlock a skill, all skills becomes more expensive. )
- Some skills have been moved around/some have been removed.

A few more things were added or fix to this version :

- New Marketing billboard task added to Marketing menu.
- Marketing menu re-arranged.
- UI top menu buttons overlap fix.
- New bouncy button interaction ( test )
- Fixed some random typos.
- Queue line fix when simulation is over. ( Now when the store is closed, you can no longer serve customers.
- General UI enhancements here and there.

That’s it!
We hope you enjoy this much-needed update and if you encounter any issues, please let us know as soon as possible.

Follow us on Twitter or join us on Discord to learn about what is coming next!
Jun 2, 2022
General War Memories - jtggame

It's time to increase your deposits, a great event that will allow you to increase your gold coins supply.
There are 5 investment packages, choose one of them, make a deposit and get the first return immediately, the next return of coins -
on the 2nd day
on the 4th day
on the 8th day

For example: after investing 1000 coins, the total profit after 8 days will be 1100.
* During the event, every player can only take part in Invest and Return once.
* Return rewards will be sent via mail in corresponding days


Best regards, JTGGame Team!
Jun 2, 2022
Sokocat - Dungeon - Moraes Game Studio
Just small update to fix fullscreen option.

Alysson N. Moraes - Moraes Game Studio.
Halo Infinite - misplacedyank
Give 'em a royal welcome, Spartan.



The Regal Strike Set includes the HIGHCOM Sentinel shoulder pads, Crystal gloves, Steppin' Razor stance, Violet Gunpowder coating, Heroic Intervention visor - all for your Mark VII armor. Also included is the Pioneer Group Zeta emblem for your Spartan, weapons, vehicles, and nameplate.

Head over to the Shop and pick up the set today!



There's a spring in your step!



Complete all of your Weekly Challenges and the Ultimate Challenge to earn this week’s Ultimate Reward – the Spring Mountain stance!
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