In 0.4.2, we are introducing a couple of Quality of Life changes for the Ancestral Legacy Tree and a a few bug fixes.
Once we know this patch does not add gamebreaking issues, we'll move on This update is mostly about fixing bugs. Some are new, some are really old.
Quality of Life Improvements:
- There is now a Search Function in the Ancestral Legacy Tree. - You can now zoom in / out of the Ancestral Legacy Tree.
BUGS:
Technical Issues: - Borderless Full Screen should be working properly again at startup.
Story: - Temppopotamus' Bastion should no longer drop a Necromanchovy Emblem.
Attributes: - Bravery 30 is now properly removed by ANY Critical Strike dealt by you or a source under your control.
The Fierce Huntress: - Wandering Arrow should no longer target enemies while you are in Bryan's Circle of Protection. - Immortal Arrow should now grant the proper amount of Instructions. - Heavy Explosive Projectile Auto Aim System should now aim with more accuracy. - Self Control should no longer be gained while being Delighted or Tormented.
Reapers: - Power Crystals from the Ancestral Legacy Reaper should no longer target enemies while you are in Bryan's Circle of Protection. - Reaper of Retaliating Foresight should now properly trigger at the correct range. - Sight of Vengeance now explicitly mentions a range of 3 yards in the tooltip.
Legendaries: - Fenren's Barrage Shot should no longer disable itself when you get back to the village.
Various: - Enshrining Ancestral Stones now only occur when releasing the mouse button. As a result, dragging the Ancestral Tree around should be smoother. - Friedrich should now always properly trigger its dialogue when you've unlocked him (and unlock additional features). - The Avenger Cataclysm should no longer trigger on Reaper of Necromancy's minions. - Chaos Breaches will now spawn enemies slightly faster (this is more Balance than a bug being fixed though). - Fixed a few typos.
Crashes: - The game should no longer crash while a minion under your control is attacking while you have Finesse and Free Membership equipped. - The game should no longer crash while a minion under your control is attacking while you have Fury 45 equipped.
That's about it for now. I really wanted to fix more bugs for this patch but couldn't find the time this week.
Once we know this patch does not bring a gamebreaking issue, we'll move on to working on new content for a while.
We are distributing an update,please apply the latest update before you enjoy the game.
Bug fixes 1. Fixed some texts 2. Fixed incorrect background music of some videos 3. Fixed logic error caused by slow video loading speed on some computers
We have prepared New events and Items in order to entertain you more. Please have a lot of fun with a variety of events! Hope you enjoy your own pleasant journey with SoulSaver.
Last Reminder of Rules of Conduct Update: From a recent investigation done by SSO developers, the number of players who abuse the system has increased. Those actions below were monitored over this weekend in the server: * Party with cheat characters and obtaining illegal EXP and/or items * Trading gold earned from illegal activity via social media * Macro To protect innocent players from obtaining illegal gold, we enhance management policy by restricting purchasing gold from 3rd person. We announce that, as of June 23rd, 2020, those who have unreasonable trade action with cheat account shall be blocked from the server. Netgame does not acknowledge account sharing/trading and we do not take responsibility for the outcome. Please avoid sharing/trading accounts as those actions will strictly be at your own risk.
[Scheduled Server Update] Day/Time: 18th of May 09:00AM ~ 12:00PM [GMT +9:00]
It's been a fun week with the launch of Riftbound. A huge thank you to all players and everyone that has provided feedback. Your support and reviews have been amazing and we are really enjoying chatting to players in Discord (which you are more than welcome to join).
We have been keeping a close eye on things, including watching streams from content creators in the PvZ community such as ItsPforPea and Redhead Gaming (who have both been really supportive and friendly!). Watching their reactions and taking notes on everything we could improve has been a blast.
This first patch focuses on a few fixes (in particular the V-Sync and Frame setting not being applied), and also a minor balance change to the Rock Henge Challenge and those pesky summoners!
Reporting Bugs or Performance Issues
Things have been pretty smooth so far for most players, however if you do encounter any bugs or performance issues please do let us know - we aim to fix any issues that appear very quickly! You can join our Discord and let us know, or email support@riftbound.com.
Patch v1.0.1
Fixes
Fixed an issue where the frame rate cap and v-sync were being reset when a battle started
Fixed an issue with primary/secondary buttons not working as desired when using a left handed mouse
Fixed an issue where the map list would go be pushed left in widescreen resolutions
Balance
Level 11.2 (Rock Henge Challenge) - Slightly reduced the difficulty on Casual & Normal to give you more time to deal with summoners
What's Next?
We will be announcing some new free content and the roadmap for the game over the coming week, so stay tuned!
We are very active devs, so you are more than welcome to join our discord or leave your feedback on the Steam forum with anything you would love to see in the future of the game. This is just the beginning of very exciting times ahead! Join discord here