MINDHACK - realkey
Hello mindhackers!
MINDHACK participates in LudoNarraCon 2022, a "celebration of story-driven games" by Fellow Traveler.
Here is the official website:
https://www.ludonarracon.com/

Along with this event, we will broadcast the drawing stream by Hodev, the artist of MINDHACK!
This is a delivery in which the characters appearing in MINDHACK (and Bloody Paella, the spin-off work) are drawn more and more by Hodev.
We will also introduce the new character that appear in Chapter 3 and later, and the theme BGM for reformation target of Chapter 2.

Sometimes there may be member of the development team VODKAdemo? In the chat section. Please feel free to take a look!



If you want to know more about MINDHACK, please look here. (written by Japanese)

-development blog (Updated every Saturday)
https://mindhack.xyz/blog-2

-Bloody Paella
https://mindhack.xyz/umihaii/bloody-paella

-MINDHACK SUKIMA(extra) talks
https://www.youtube.com/playlist?list=PLWSjik7zlCME6pDDy1O3e5MWvvppuy83K
Shadowbane - A-loveshadowbane
Dear players, everyone:

In order to ensure the stability of the game operation and improve the game experience, Shadowbane's first server [Gungnir], second server [Mjolnir] and third server [Gram] will perform routine maintenance on May 05 16:00-18:00 Pacific Time (8:00-10:00, May 06 Beijing Time). If the maintenance content cannot be completed within the scheduled time, the service opening time will to be postponed. Please understand.

[Wonderful Activity]
From 2 20:00 on May 05 to 20:00 on May 08, Pacific Time (from 12:00 on May 06 to 12:00 on May 09, Beijing Time), this week's limited-time event will be opened. For specific content, please follow the in-game mall!


Shadowbane game project team May 05, 2022
May 5, 2022
Ficket: 追剧引擎 - colining
  1. - 续播全屏(有 bug 及时报,可能会取消该功能)
  2. - 修改了源相关的提示
  3. - 修改了播放时的布局,理论上会居中全屏(有 bug 及时报)
  4. - 目前 1.9.x 会有几个偶发性 bug,暂时没有定位到问题所在,请多多提供线索
Overboard! - inkle
Here at inkle we make games with lots of words, that combine together in complicated ways. Every playthrough of one of our games is different - sometimes a little, sometimes a lot. That's always meant that we've been afraid to try translation.

Until now.

Thanks to the efforts of a single, fan translator, as of today, Overboard! is now fully playable in Spanish, so now you can lie, cheat, steal, murder, blackmail and burgle in the language of Cervantes and Picasso.

¡Disfrutad!

The translation has been achieved by creating an entirely new copy of the game's 30,000 word script, and weaving the translation into the existing logic and gameplay mechanisms: meaning the translator needed to be fluent in not two languages, but three - English, Spanish, and ink.
May 5, 2022
Drift Into Eternity - Hashgrid
Bugs corrections :
  • Added security to "action-time" which could become negative and made a bug where the acrycine purifier couldn't be used anymore. Now, even with all researches and all glove upgrades, the action time cannot become negative. Thanks to Shawn (again) for finding this major bug
  • Graphical options are now saved everytime the player exits the options. It does not solve all problems related to loading graphical options, but it's a beginning.
  • Debug posters that could be null in cabin. There already was a security for this so it didn't broke anything, but now there shouldn't be any more null poster in the game.
  • Added even more debug messages to help find bugs in the future.
Back to the Dawn - reinbouncle
Hi inmates!

The past few days were crazy for us. We released the first demo and make our debut at one of the biggest Game conventions in America (PAX EAST is a lot of fun. Don't forget to check out our Twitter!). Of course, the most important thing is to ensure the quality of our games. We are so glad to see people playing our game in a video or during streaming. Last but not the least, we have checked ALL your feedback via Google Forms. Special thanks to the buddies in the Discord group and the inmates who filled out the questionnaire! You can find the details of all fixes and optimization of the demo below.

Bugs Fixed
  • Fixed the bug where items could not be continuously taken out from the cell cupboard.
  • Fixed the bug where Lion and Hyena could be in the wrong position to ensure the player can interact with the television. Now everyone can watch a movie.
  • Fixed the incorrect size of the text in the numeric prompt bar in some cases after rolling dice.
  • Fixed the bug where hiding items in Bill the Buffalo's cell would get stuck in place when on low Stamina.
  • Fixed the bug where the wall behind the laundry machine could not be investigated in mouse mode.
  • Fixed the bug where player could not use the phone after calling Maggie in the morning.
  • Fixed the bug where NPCs would appear in wrong places after watching a movie.
  • No more fights in the bathroom. NPCs will no longer block the player in the corridor while heading for a shower.
  • Fixed the bug where players could not talk to Koala during Recreation Time.
  • Fixed the bug where digging could not be continued if the items were damaged. Now you can dig with your bare hands. Great change, huh?
  • Fixed the bug where player couldn’t come back to the Main Building from the General Building after 17:30 in some cases. They finally fixed the door!


Process Optimization
  • There is now better text guidance when entering the infirmary. No able-bodied prisoner will fall on a physical now!
  • Added a storyline skip button. But we still hope you'll listen to the stories of the prisoners.
Turbo Sliders Unlimited - Ande
0.75
  • Various dedicated server and scripting improvements, e.g.:
    • Added voting support for maxLaps, vehicle and contactRules - see /show voting and /vote for more information
    • Session restarted when idle long enough (IdleSessionTime setting)
    • New /addrandomlevels command with lots of parameters (/show random)
    • Continued development towards public anonymous login dedicated server, not finished yet
    • Added WelcomeMessage host setting - shown to players when they join the server
    • /set can be omitted from /vehicle command, also can set selection type with /vehicle
      Choosable/Random/Different
  • In Sumo, surviving players with as many kills are considered to be in tie and get the same amount of points
  • Default amount of points for a wreck in sumo is increased to 3.
  • Wrong way detector (next checkpoint guide) appears in a more visible place now
  • Previous stats mode (Tab) is now remembered between races in a session
  • Fixed looking back getting stuck for players 2-4 in local multiplayer with controller
  • Fixed file rename not working since 0.74 (caused by Unity version update)
  • Fixed a rare issue of join failing with an exception
  • Fixed in-game workshop links sometimes not working (Steam changed tags to be case-sensitive?)
  • Added Discord button to the server list
  • Miscellaneous other minor fixes and improvements
Vampire: The Masquerade - Bloodhunt - jaqub.ajmal
OK Bloodhunt Community, we hear you. Duo modes has now been activated in Bloodhunt!

Get your friends and get ready for to cause some double impact mayhem!

/Sharkmob
Virtual Fighting Championship (VFC) - Yang Liu
Setting damage cap per punch to 2.5k.
Reducing stomach and groin damage by 25%,
Reducing mid-chest damage by 15%.
Fixing PVP early finish bug when the previous match ended because of disconnection.
Oaken - Wu
Thank you all lovely spirits for joining the Early Access!

We are already getting so much good feedback, but there's plenty more planned to come! Here is our Roadmap:



Join the fun right now and enter Early Access!

https://store.steampowered.com/app/1348690/Oaken/

Also thanks to everybody interested in the Artbook and Soundtrack of Oaken <3 Supporter Pack

Don't hesitate to visit the game's Discord server to talk with devs, suggest changes and follow the creation of new content!

~Laki Studios & Goblinz Publishing
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