MIR4 - direarms


From my battle to our war, MMORPG MIR4.

Greetings, This is MIR4.

Our team has confirmed that the 'Load NFT' feature is not working normally at the moment, making the NFT character to be unplayable while trying to unseal/load.

We are currently working on figuring out the cause of the issue and have decided to lock the feature until it gets solved to minimize the inconveniences.

Also, please kindly understand that characters that already became unplayable due to this issue will be fixed too.

We sincerely apologize for the inconvenience and will do our best to provide a stable service.

Thank you for your cooperation and understanding.
May 2, 2022
Final Upgrade - TaosX
Fixed an issue with random ship movement after using the "reconstruction" procedure.
Fixed map zoom on specific screen resolutions like 1200x1000.
Moved menu options "Turn on/off machines" into "Manage" submenu.
Fixed a UI issue where the "Claim Sector" option was not available in the menu.
May 2, 2022
Age of Darkness: Final Stand - Maraudaur
Hi everyone,

We know there have been some reported bugs around issuing movement commands for your army and hero lately. We’re working hard to get to the bottom of it so you can go back to slaying nightmares and pushing back The Veil.

How are we investigating the issue?

We’ve used a few different techniques for finding out what’s causing the bug - in particular, reports from players and our QA team have been very helpful for working out what’s going on. For some of the movement issues, getting a save file that has the issue happening in it has also been helpful for being able to investigate what’s happening, as that allows us to step through exactly what’s happening in the code when the issue is occurring. We aren’t able to reliably recreate the bug yet but have some fixes incoming. So a big thank you has to go to the community first and foremost for helping us track down and reproduce the bug.

What have we found so far?

We’ve figured out two different causes of movement issues - one is that sometimes, the game continues to think that the shift key is held while it really isn’t, and so tries to just queue all of your movements instead of doing them immediately. The other was that catapults were sometimes causing issues for navigation for units around them. One difficulty with this sort of bug where we don’t have any clear steps to reproduce it every time is that it’s difficult to know if those are the only causes! But those are the two that we know about.

What are we doing to fix this?

We’ve implemented fixes for movement that will be going out with version 0.6.2 for the two issues with movement that we know about. Catapults have been fixed to no longer cause units near them to have broken pathing. We’ve also added a fix for the issue with the game thinking shift is being held, although this one’s been harder for us to reproduce, which makes it a little harder to be absolutely certain that this fix resolves the issue.

If you’re still having issues on the new patch, here's how you can help with our investigation.

Please message in our Discord and provide the following information!

  • If you were doing anything in particular when the issue started occurring?
  • If pressing shift when the issue is happening causes it to stop?
  • If the issue persists after loading a save, providing the Dev Team with that save file would be incredibly helpful (they can be found in Documents/My Games/AgeOfDarkness/Saves).

As always we’re working diligently to improve the game with every update. Thank you all for being a part of our early access journey so far.

AoD Social Links:
AoD Discord - Join our official Discord server
AoD Website - Official Website & Blog
Twitter - Follow us at AOD_FinalStand
Facebook - Like Our Facebook Page
Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand
Arcane Waters - burlin_gauna
#5836 - Logging out takes me to endless black screen



#5614 - Add a check for Steam Wishlist, and a one-time reward afterwards (Testing)

Added sound effects for the Worm sea enemy

fixed speed buff sfx trigger

May 2, 2022
Gedonia - Oleg Kazakov
Hello everyone!

The game was updated with version 0.60a

This is the first of the few endgame patches I plan to add to the game, which will hopefully give a lot of repeatable endgame content for high-level players. Max level in open world is increased to 70, and I plan to increase it more with new content patches.

Expeditions

Expeditions is a new type of randomly generated events, that you can participate in. To start, you need to take new "Wars of the past" quest, which can be found near Explorers camp in the Golden Forest. During this quest you will be able to activate different expeditions all over the map, which will reward you with different loot. Expeditions respawn every two hours.



Runic forge


After you complete an expedition event, you will get a chest with loot, which will contain different runes. These runes can be used to improve your abilities in four different ways, and will allow you to progress your character and tune your build even more.


Armor painting and collectables
After beating expeditions you will also receive armor paint, that will allow you to change color schemes of your armor on special coloring tables, which can be found in Ertoron or near Explorers camp. Also you will get different fun collectables like pets or musical instruments that will give you different buffs.

New dungeon - Ancient Volflar Temple



After you complete enough expeditions, you will be able to access new endgame dungeon and get a new epic armor set for characters with a lot of companions

Thank you for your support!

Check out my youtube channel (I might post previews of new updates there, or might not):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A


Thank you for your support!

Check out our social media links:
TROUBLESHOOTER: Abandoned Children - Dandylion


Hello everyone, this is the Troubleshooter development team.

We beg to inform you that the game contents update and system maintenance.

  • During the maintenance, players who use the Online mode can't play the game.
  • Please end the game normally before the maintenance begins.
  • During the maintenance, players who use the Offline mode can play the game.

Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: May 3rd, 2022
  • Tuesday 10:00 ~ 12:00 CET
  • Tuesday 17:00 ~ 19:00 JST
  • Tuesday 01:00 ~ 03:00 PST
  • Tuesday 08:00 ~ 10:00 UTC

Update Details:
  • Added a online exclusive mode 'Player' on the Joint Drill.
    - In this mode, you compete with a team consisted of other player's team members that has a win record. The team is controlled by AI.
  • Added additional fields 'Starlight junction' and 'Silver Cloud Market Street' on the Joint Drill.
  • Added an option 'Priority Target for Attack Ability' on the option.
    • Attack abilities prioritize enemies with the highest hit chance when selecting a target by default. You can change the priority target with this option.
    • 'Highest hit chance', 'Closest distance' and 'Lowest HP remaining' are available.
  • Added a button that changes UI from the Module Crafting to Mastery Research.

  • You can acquire items that opponent units equipped in the 'Friendly Joint Drill' or 'Player' mode with a low probability.
    - This doesn't mean that you take opponent's items. It means you can acquire another one.
  • Changed the acquiring masteries and occurring events are triggered even though you can't get related Achivements by using the offline cheat commands.
  • Changed the increase-damage effect of the mastery set 'Investigate Origin' from 1% to 3%.
  • Changed the battle log to show the details of masteries that affect earning EXP.

  • Fixed a bug that the mastery 'Cannibalism' had not been triggered to the ally units.
  • Fixed a bug that the 'Spider Web Shot' was able to be shot for the point where no targets are available.
  • Thank you.
Born Into Fear - Just Sauce Studio
- We fixed some typos in the journal and subtitles. (This applies to new games/ if you haven't reach that part yet)

- Removed the "actions will have consequences" notice top left. (It was there during development and we thought we had removed it but it seems it stayed at some points :( sorry for the confusion!)

- Fixed Sally not disappearing at the finale of the True ending.

- We added the option to invert your mouse controls.

- We added "[Tab]" to new journal entry. In the top left notice.
Eville - UrbanBravo.ttv
ATTENTION VILLAGERS

Tune into Twitch today for a scheduled Eville stream with the Nani streamers!

Tune in to Twitch on at 2PM EST as a streamers from Nani take to the streets of Eville!

Streamers joining our Village are:
LuxieGames
LittleSiha
AshleyRoboto
JustSeum
RottenPapi
RIPMika

A recap of our last update
In case you missed it you can check out our latest update bring you the New Medic Role, more Quests, and Season Progression.


MORE FANCY STREAMS AND PLAYTESTS
We're currently planning additional streams for ya'll! Also if you're one of the alpha testers you can join our community playtest sessions!
Make sure to follow us on social media, and on Discord to ensure you don't miss 'em.


WISHLIST
You can wishlist Eville and show us some love and by doing so, keep up to date with our development process.
https://store.steampowered.com/app/1220170/Eville/

HIT US UP
[/url]Our Discord server is alive! You can join the conversation and hang out with other fans on the discord server and talk directly to us regarding your thoughts and ideas about Eville.
You can also find us on these platforms:
Twitter
Instagram
Facebook
Reddit
May 2, 2022
Nienix: Cosmic Warfare - Fenix
Version 0.555092031
🎯 [Bug fix] Fixed an issue relate to the skill "Turbo Drones" that was introduced by 0.55509203,
Community Announcements - ge.jp
こんにちは。いつも『グラナド・エスパダ』をご愛顧いただきありがとうございます。
『グラナド・エスパダ』運営チームです。


2022年5月4日(水) 定期メンテナンスは13:30を持って終了いたしました。


◆ 定期メンテナンス
2022年5月4日(水) 11:00 ~ 13:30


◆ 不具合修正
1. 一部キャラクターの攻撃・スキル攻撃において、PVPなどでダメージ値の文字色が
  追加ダメージやクリティカル発生時においても白色でのみ表示されていた問題を修正しました。


◆ 定期メンテナンス実施内容
4月30日(土)コロニー戦が正常に進行されなかったため、[コロニー取得報酬箱の支給]と[コロニー戦参加報酬]はありませんでした。

コロニー戦が正常に進行できなかった点、お詫び申し上げます。
該当する問題を修正したため、今週からは正常に進行できます。
ご迷惑おかけして大変申し訳ありませんでした。

[積立金の支給]
4月23日(土) 22:00~4月30日(土) 21:00までの各積立金を該当期間のコロニー占領党の党首様へレオナルド・エクスプレスへ支給しました。

[家門名変更]
家門名変更申請を処理しました。


ご協力ありがとうございました。

今後とも『グラナド・エスパダ』をよろしくお願いいたします。
『グラナド・エスパダ』運営チーム
...