Sending a small update out to fix some smaller issues and also update localization. This also addresses the Linux issue that prevents players from using the audio options. The same issue also rarely occured for windows users.
We wish you a good weekend!
Here's what changed since b39:
A20.4 b41
Fixed:
Error when opening audio settings when EOS could not find any microphone and/or speaker device
Servers do not announce themselves on Steam's backend
I’m excited to announce that TODAY IS THE DAY. The game is now available, and so everyone can now live out their hat based robot combat fantasies (everyone has those right?).
Fight for style! Fight for power! Fight for the glory of hat wearing!
This weekend, we're having a sale on a huge selection of Character, Portal and Footprint Effects! You can view the full selection of discounted items by pressing M in game. The sale ends at 1pm on April 26th NZT.
If you're not sure what to get, we've put together some previews of some of our favourite effects in the sale, paired together with some themed cosmetics that we think look great together!
One of our favourite Character Effects is the Golden Character Effect! It visually turns your character's armour to gold and goes great with armour sets with lots of geometry, such as the Apollyon Armour Set, Hood and Cloak!
Today is the day of the release and I hope you will like it. But I ASK you to use the Early Access process only if you are interested in influencing and supporting the development. If necessary, they prefer to wait until full release (probably in about 3 to 6 months).
I've been thinking for a long time about how to make a wave-based game interesting. Personally, I didn't find it easy to come up with a good solution either. I decided to use a rank system, with this rank system more maps and characters are unlocked. The different maps should provide variety, ideas or wishes for future maps are welcome. Not all maps have zones, zones are more areas that you unlock through points, these zones have better weapons and give you more room to play. All characters have different abilities, from faster running, healing or better weapons should bring you advantages in the game, ideas are also welcome.
The game will be expanded after the EA process with quarterly season-updates. Which will be available to users free of charge. These will include new playable maps, playable characters and extras.
DLC's are also planned, so you can stand out from the crowd with great weapon attachments, skins and character changes. All DLC's may also be included in upcoming season updates.
With KeepUp Hunter, I want to bring you a wave-based zombie game. You'll fight non-stop against a herd of zombies that won't end.
Compete alone or with friends in co-op mode with up to 3 players against the enemy zombie herd. You have several characters to choose from, all characters have standard weapons at the beginning. Your task is to hold off the ravenous zombies for as long as possible. With each wave that starts, the zombie wave gets stronger. You earn points and can exchange them for new weapons, traps and other areas at any time.
- Improved gameplay - More and better options for setting traps - More different zombies and bosses - General stability improvements - A wider range of map options - Improvements in the use of characters - Improvements to the game balance - Completion of the scoreboard - and more.