Woodland Empire - Obvlong
Hi Woodlanders!

I have a small update that allows you to control the speed of the seasons as well as the speed of the day/night cycle.

  • Increasing the season speed will also increase the maturity rate of plants in your forest.
  • Increasing the day/night cycle will provide better sunlight to undergrowth plants

Check out the Early Access Roadmap in the forums to see a full list of upcoming changes:


Happy foresting!
Run Prop, Run! - Puropu Pursuit - Clem
Hello props and hunters!

With this update, we wanted to address your feedbacks about the hunter being too powerful. So we made many changes, which we hope will balance things out and make props great again!

  • Hunter: reworked shoot visual effect and animation
  • Increased range of Hunter shot
  • Increased shooting cooldown
  • Increased time needed to capture
  • Reduced time to break the link
  • Increased time before goal opens
  • Balanced timings on many maps to make the hiding phase a bit more dynamic
  • +10 pts + 2 pts per hunter for props hiding until the end of the round
  • Taunt is really more noticeable (increase range and volume)
  • Fixed: Hot/Cold bar is not disabled as it should
Dec 29, 2021
Dominatrix Simulator: Threshold - DeviantDev
Fixes:

  • Fix access to Ms Treatment's reward via her hub
  • Fix getting stuck in Nega's punishment scene when player says they want to leave
Dec 29, 2021
ULTRAKILL - El Oshcuro
Hello again machines, it's been one HELL of a year.

First we brought you "The Soul Survivor Update"


https://store.steampowered.com/news/app/1229490/view/3109147756481118515
And introduced those of you WORTHY enough to a Boss that has left many of you shaking and crying to this day...


(art by VatsOfGoop)

Then we brought you GREED.

The fourth layer of ULTRA HELL that introduced:

DUAL (and quad) WIELDING



THE WHIPLASH ARM



And a final showdown with a MORTAL ENEMY...


(art by SP00FFy)

After that we gave you FREEDOM in the form of "The Sandbox Update"
https://store.steampowered.com/news/app/1229490/view/5175185597183916370
Featuring a very familiar CONSTRUCT

That we've updated several times since.

As well as...

New difficulty options:
https://www.youtube.com/watch?v=827nMuA51v8Subtitles:
https://www.youtube.com/watch?v=Uj4q2fn-CLY And SOAP
https://www.youtube.com/watch?v=LYLpWKnnwPQ
Next up we gave you your first look at Layer 5: WRATH


Which we're still currently in development on.
https://www.youtube.com/watch?v=p0pK9TwD0N0

Alongside things like Twitch Integration!
https://www.youtube.com/watch?v=TlVQ8VRSgjQ
And of course, the "Halloween Clash Update" brought about a CLASH of BRANDS in 4-S as well as the ability to make the game look as DUSK-y as you want with color palette and dithering options.



https://store.steampowered.com/news/app/1229490/view/3094529447384353057
And we've ended the year by showing you the latest enemy design, The Idol.


Which will make enemies invulnerable with a beam of holy light until it is destroyed.

-----------------------------------------------------------------------------------------

2022 will bring you an Enemy AI Update with full controller support, and a new alternate weapon before we deliver you unto Layer 5: WRATH with new weapons and variants and then the final layer of Act II...

HERESY.

(art by Alanide)

Prepare thyselves, machines.

https://store.steampowered.com/app/1229490/ULTRAKILL/
https://store.steampowered.com/bundle/11357/The_New_Blood_FPS_Trilogy/
https://twitter.com/ULTRAKILLGame https://twitter.com/HakitaDev https://twitter.com/dev_pitr https://twitter.com/SamuelJB_23 https://twitter.com/ActionDawg https://twitter.com/BigRockBMP https://twitter.com/francishsie https://twitter.com/jericho_rus https://twitter.com/DaveOshry https://twitter.com/NewBlood
Freestyle 2: Street Basketball - [GM] Zion


Be wild and be fearless! Collect Black Tiger tails and exchange them to limited-time
cosmetic items in our Black Tiger Tail Event starting now!

Event Period:

12/29 ~ 1/18 23:59 PST

Event Mechanics:

1. Collect Black Tiger Tail by playing a match.
2. 100% chance of getting a ticket after a match.
3. Maximum of 20 Coupons per day.
4. Exchange the coupons to get awesome outfits and accessories.



Redeem your accumulated Black Tiger Tail for the rewards of your choice!

Start collecting and aim for your Cosmetic item of Choice!


- FreeStyle 2 Team

30XX - batterystaplegames
Hello! Today's 30XX 0.30 patch is a smaller bugfix patch that comes with a few gameplay and enemy behavior changes. Most of our team's taking some time off! Hope everyone reading's gotten some good time to relax a bit and catch up with friends and family over the holiday season.

Thanks for playing, and Happy New Year!

--

GAME CHANGES & FIXES:
  • Choice Machines awarded from Contemplation Rooms now award a Weapon in the Bronze slot, and two Augs in the Silver and Gold slots (Changed from Weapon choices in the Bronze and Silver slots, and an Aug in Gold).
    • We may revisit this down the line, but for the time being, the existing implementation meant that the Weapon of the player's choice would almost always be available in a run, especially for Ace.
  • Maker Mode now works in online play.
  • Updated Crystal Shooter (Echocave miniboss) attack pattern so it scales a little more smoothly through the run. It now has its current "easy" pattern on levels 1 and 2, its "hard" pattern on 7+, and a "medium" pattern from 3-6. (We'll probably revisit this guy later, but this gave us a quick fix for now.)
  • Tweaked the Rolly Giant's (Burning Temple miniboss) AI a bit to prevent a rare case where it could attack in the wrong direction while rolling.
  • Drillfaces (Shielded Echocave flying enemy) no longer collide with other enemies (including other Drillfaces).
  • Changed how Beta Acolytes (Penumbra jumping enemy) attack. Their previous implementation felt a little unfair at times. In addition, added a slightly longer recovery period after they land before jumping again.
  • Fixed an issue causing Glory Zone conditions in online co-op to fail to sync if the client activated a Glory Zone teleporter first.
  • Fixed an issue causing Wall Lasers in Deepverse to deal contact damage to players during its spawn/despawn animations. (Should only be while its laser is active.)
  • Fixed an issue causing Trapmoles to grant more points than intended in Challenges when killed via Ace's Ryuusei.
  • Fixed an issue causing Entropy Conditions to max out at 2 when loading a previously saved Standard run in progress after closing the game.
  • Fixed an issue causing the Autotank to fail to show its buff icon when loading a run in Standard Mode.
  • Fixed a potential online crash, and added some better logging for future packet send errors.
  • Fixed an issue causing Choicebooster to work as intended in Standard Mode.
  • Rending Whirl now appropriately pushes Exploding Barrels in Dustria straight up again.
  • Negation Pulse now pushes Exploding Barrels an an appropriate direction, based on its position relative to the Barrel.
  • Removed the "Grab Bag" and "Archive" Prototype Blessings from Daily and Weekly Challenges. (They're a bit output-randomness heavy for Challenge purposes.)
  • Fixed an issue where starting an airdash while close to the ground could cause it to clip. Dashing in this state will now correctly complete the airdash while allowing the player to jump as if grounded.
Battle Arena VR - dreamteammobile
IO, Albiorix, and Titan for the new color scheme, as well as the baked light for the best performance!
Dec 29, 2021
Alien Scumbags - monsterfingergames
Just a tiny one for bug fixes, but look out for the new blood waterfall in one of the later levels.
Fight N' Fall - Nokdef
Hello Everyone!

In this update, we focused on improving some of the characters we felt were underwhelming. We also added many miscellaneous sound effects throughout the game.


Early Access 1.2.0 Update

General Changes
  • Pause Menu interface has been completely overhauled. It has new visuals matching the style of the main menu and new functionalities.
  • At every launch of the game, there is now a pop-up explaining how to use Steam Remote Play to play the game with your friends online.
  • Added several new UI-Only Sound Effects.
  • Added a new sound effect for powerup spawn and pickup.
  • Before spawning onto the arena, each player will emit a light beam with their respective color on the spawn location. This serves as a cue to where your character will appear.
  • Kraken's Grasp map received a camera touch-up alongside some visual fixes to the water around it.
Pyro & Cryo Changes
  • Reworked all sound effects.
  • Firestream is now much bigger and menacing.
  • Firestream Visual Effect has been completely overhauled along with a size increase to match the new hitbox.
  • Thermal Shock, Pyro & Cryo's ultimate, received a visual effects overhaul. Mechanics unchanged.
Lady Luck Changes
  • Her third spell, Suit Shuffle, has been replaced with Lucky Charm.
  • Lucky Charm throws a heart projectile forward, upon impact it created a mark on the ground that explodes every 1 second 3 times before disappearing. It deals damage to both heroes and terrain.
  • Suit Shuffle will be available on Ability Draft when the game mode releases.


We're still hard at work on the interface improvements. Meanwhile, we hope to gather more feedback and keep updating the game weekly.

Hope you guys enjoy the changes! Until next week!

Dec 29, 2021
Midnight Driver - NakteIam
Minor tweaks to
- money
- car sounds
- checkpoint system ( hit reset button if missed checkpoint)
- minor changes to ui

added
- New car Neesso 3z
...