Community Announcements - Commander Iorveth


Timerunner will release on 29th November 2021 and will be free for all current and future owners of Time To Stop Time until the release date.

If you don't have Time To Stop Time and want to get Timerunner separately, the game will be discounted on launch and will cost 5$.

Add to Wishlist and follow the game to get the latest updates!

https://store.steampowered.com/app/1108750/Timerunner/
Space Drone: Rescue Mission - BeSyde


Are you a horror movies fanatic?

Test your deduction skills and your horror movies knowledge trying to guess the name of the film represented by the emojis.

Don't be shy to ask for help, you probably won't discover all the answers by yourself!

https://store.steampowered.com/app/1791460

Cinemoji: Halloween is the new game of Cinemoji series. Are you a fan of Cinemoji? Save money buying the bundle with all the games!

https://store.steampowered.com/bundle/20957

Check also the bundle for gifts (must purchase all games)

https://store.steampowered.com/bundle/20958

Due to Steam's policy, it might not be available in some countries.


Keep up-to-date with our releases. Follow our Steam developer's page:
https://store.steampowered.com/developer/GrayBoss



Thank you for playing our games! <3
Cinemoji: Halloween - BeSyde


Are you a horror movies fanatic?

Test your deduction skills and your horror movies knowledge trying to guess the name of the film represented by the emojis.

Don't be shy to ask for help, you probably won't discover all the answers by yourself!

https://store.steampowered.com/app/1791460

Cinemoji: Halloween is the new game of Cinemoji series. Are you a fan of Cinemoji? Save money buying the bundle with all the games!

https://store.steampowered.com/bundle/20957

Check also the bundle for gifts (must purchase all games)

https://store.steampowered.com/bundle/20958

Due to Steam's policy, it might not be available in some countries.


Keep up-to-date with our releases. Follow our Steam developer's page:
https://store.steampowered.com/developer/GrayBoss



Thank you for playing our games! <3
Cinemoji - BeSyde


Are you a horror movies fanatic?

Test your deduction skills and your horror movies knowledge trying to guess the name of the film represented by the emojis.

Don't be shy to ask for help, you probably won't discover all the answers by yourself!

https://store.steampowered.com/app/1791460

Cinemoji: Halloween is the new game of Cinemoji series. Are you a fan of Cinemoji? Save money buying the bundle with all the games!

https://store.steampowered.com/bundle/20957

Check also the bundle for gifts (must purchase all games)

https://store.steampowered.com/bundle/20958

Due to Steam's policy, it might not be available in some countries.


Keep up-to-date with our releases. Follow our Steam developer's page:
https://store.steampowered.com/developer/GrayBoss



Thank you for playing our games! <3
Cinemoji: Oscar - BeSyde


Are you a horror movies fanatic?

Test your deduction skills and your horror movies knowledge trying to guess the name of the film represented by the emojis.

Don't be shy to ask for help, you probably won't discover all the answers by yourself!

https://store.steampowered.com/app/1791460

Cinemoji: Halloween is the new game of Cinemoji series. Are you a fan of Cinemoji? Save money buying the bundle with all the games!

https://store.steampowered.com/bundle/20957

Check also the bundle for gifts (must purchase all games)

https://store.steampowered.com/bundle/20958

Due to Steam's policy, it might not be available in some countries.


Keep up-to-date with our releases. Follow our Steam developer's page:
https://store.steampowered.com/developer/GrayBoss



Thank you for playing our games! <3
Time To Stop Time - Commander Iorveth


Timerunner will release on 29th November 2021 and will be free for all current and future owners of Time To Stop Time until the release date.

If you don't have Time To Stop Time and want to get Timerunner separately, the game will be discounted on launch and will cost 5$.

Add to Wishlist and follow the game to get the latest updates!

https://store.steampowered.com/app/1108750/Timerunner/
Nov 16, 2021
Crush Crush - Sad Panda Studios


Hey Panda Peeps,

It's finally time. Time for you to truly, meaningfully reconnect with your long lost childhood best friend. Your first love. The one person who knew and adored you long before you became super cool and mega rich.

Back in the day, you could count on summer vacay and family friendships to keep Renée close to you. Now? You need to complete her latest Phone Fling and the Limited Time Event (starts at midnight UTC)! For old times' sake, collect your daily event tokens, finish your phone chat, and then unlock the girl who's been waiting her whole life for you.

We love you so hard!

The Pandas

Nov 16, 2021
Mirror Layers - Tiz
- bug fixes
- localization improvements
Dandy Ace - bruno
Greetings Magicians,

The Mad Mimic team has been working on Dandy Ace and we have a new announcement to share with you: Dandy Ace is now available on PlayStation 4 and PlayStation 5! We appreciate the community’s support, feedback, and patience since we first launched Dandy Ace on Steam.

After the latest releases on Xbox and the Nintendo Switch, the PlayStation version comes packed with all the free updates and DLC released previously on PC and other consoles, featuring brand new trinkets as well as a wide variety of magical cards to add to Ace’s arsenal of skills.



You can read more about the game features in our Steam game page, and consider following us on Social Media to stay tuned on Dandy Ace announcements, as well as new projects we're working on.

Follow Dandy Ace on all of our Social Media:
Twitter: https://twitter.com/DandyAceGame
Instagram: https://www.instagram.com/madmimic
Discord: https://discord.gg/EDby5gp
Facebook: https://www.facebook.com/mad.mimic/
Airships: Conquer the Skies - Zarkonnen
Right hand is mostly better, but I'm still taking it slow. Here's an update that was mostly ready before the Incident:

Fixes and Improvements

  • Undid a "fix" that made things worse: Single combats should no longer incorrectly end in draws, but individual ship fates in the post-combat screen may once again be incorrectly displayed as immobile. This does not affect conquest games.
  • When editing a ship in multiplayer, you can now go to spectate or setup a combat, and will be nicely returned to the editor after the combat.
  • Soil and grass is sturdier and should no longer evaporate into deep craters upon contact with crashing ships.
  • Added the following new letters for display in game text: đďþňčřžšßťǎăāæěĕēòôøœůÿïĐĎÞÑŇČŘŽŠSSŤÂǍĂĀÆËÂĚĔĒÒÔØŒŮŸÏÍ
  • Fixed a boarder pathing bug that would cause borders to not move when told to board an enemy ship.
  • If you load a ship where one module is blocking another (eg a slope in front of a cannon), the game now treats this as an error. This is to prevent a potential exploit where you could use a mod to disable placement restrictions but then still use the resulting ship in unmodded play.
  • Instead of air sailors, landships now have crew with their own visual appearance and reduced maintenance costs, designed by Meowskyi (thanks!)
Modding

Modules can now add bonuses to ships they're in using the providesBonus value. This opens up a lot of interesting potential, as bonuses can be used to change nearly everything about modules. Note that modules will grant these bonuses whether or not they're in a running state - this is to prevent paradoxical / unstable situations where a running module's bonus causes it to stop running.

You can now partially overwrite existing Loadables (game data entries) instead of having to replace the whole thing. To do this, set "patch" to true and provide a partial entry with just the keys you want added or replaced.

Multiple patches from different mods can layer on top of each other - of course with no guarantee that the end result makes sense, or that it even runs without crashing. But it allows for eg one mod to change the visual appearance of cannons, and the other once changing the damage progression.

Note that each mod still has to be loadable on its own, so you can't make a mod that requires another mod to function. For that case, just make one mod instead.

I've made a small example mod that shows both of these new modding features: an alchemist's chamber that boosts damage from explosive weapons.



Off the top of my head, here's some other things you could do with modules that add bonuses:

  • Increase fire safety by reducing the fireHP values of flammable modules.
  • Improve storage capacity for resources.
  • Improve stats of specific weapons like fire rate, damage, accuracy.
  • Improve lift / propulsion of specific modules.
  • Change the stats of armour.
  • Change the visual appearance of modules.
  • Improve firefighting or repair effectiveness.
Enjoy!
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