Jun 29, 2021
Gravity Runner - Joshole
The Gravity Runner playtest has only one week left, so try it out while you still can! 3 levels have been added for play testing and also new animated backgrounds for each level. Also we are trying out double jumping to see if it improves the gameplay experience.
Craftopia - hawkward
◆ Functional Improvements
- The progress of the mission that you need to obtain items will be synced with the number of items in your inventory now.

◆ Bug Fixes
- The bug that the hotkey UI was displayed to overlap a vehicle after you closed the map while on the vehicle has been fixed.
- The bug that the game became inoperable when you returned to the home scene from the game scene has been fixed.
- The bug that the item could disappear when you closed a chest while dragging the item has been fixed.
- The bug that some missions were automatically completed without fulfilling the conditions after you changed a character has been fixed.
Jun 29, 2021
BoomBox - jazzbach
  • optimization on particles
  • fix bugs regarding leaderboard frames on initialization
Night of the Dead - jackto


Ver. 1.1.0.0

[Electric System]

Traps can be automated using electricity. Higher tier traps that require a lot of electricity also can be built.

New Buildings
Bicycle Generator, Wind Power Generator, Solar Panel, Fuel Generator
Battery, Electric Power Controller, Trap Controller
Battery Eliminator Circuit, AND-Gate, OR-Gate, XOR-Gate
Switch, Pressure Switch
Electronics Workbench

New Building Modules
Triangular Stairs, Gate, Beam, Half Beam








[New Traps]

Melee Traps
Meat Mallet, Pusher, Grinder, Plasma Shocker

Ranged Traps
Minigun Turret, Mortar, Multiple Rocket Launcher, Railgun
*The Flamethrower has been changed to a trap that requires electricity.

Special Traps
Leg-Hold Trap, Treadmill, Springboard







[New Zombies]
Vomiter, Screamer, Vandal, Hunter, Three-Heads








[New Items]

New Equipment
Wire Connector, Electric Wire, Two-Handed Lightsaber, Light Shield

Trap Modification Parts

Reforge melee traps!

Trap Modification Sting - Damage +5
Trap Modification Blade - Damage +10%
Trap Modification Plate - Damage Taken -2
Trap Modification Armor - Damage Taken -10%
Trap Modification Core - Critical Chance +10%

Books for Research

You can proceed with the research by obtaining the books required for the research.



[First Person Perspective]

You can now play the game in FPP mode as well.
Can assign the key in 'Settings - Controls - Special - Viewpoint'





[Localization]

We want to provide a better experience, so we improved existing translations and added new languages.

Improvment
Korean
English
French
Spanish
German
Chinese(Simplified)
Russian
Portuguese-Brazilian
Italian
Arabic
Hungarian
Japanese

New
Chinese(Traditional)
Turkish
Polish
Thai


[Balance]

Improvement
Zombie AI has been improved.
UI AI has been improved.
Survival Notes has been improved.

Change
The start time of the new game has been changed.
The Spawn rate of animals has been changed.
The Drop rate of world drop items has been changed.
Zombie Wave has been changed.
The Specification of difficulties has been changed.
The Specification of zombies has been changed.
The Specification of animals has been changed.
Specification of farms has been changed.
New researches have been added and existing researches has been changed.
Damage of equipment has been changed.


[Bug FIxed]
Fixed the problem that the upper body was twisted when a zombie was hit.
Fixed the problem that zombie was intermittently unable to attack users.
Fixed the problem that the wolf's cry was not heard intermittently.
Fixed the problem that the research of speed of ranged equipment was not applied properly.
Fixed the problem that the research of additional damage was not applied properly.
Fixed the problem that the research of decrease ingredients when building modules was not applied properly.
Fixed the problem that the ammo bag reforge was not applied properly.
Fixed the problem that the building's HP was restored to 100% when a save file was loaded.
Fixed the problem that the UI was turned on when the journal was opened with the UI turned off.


[Official Server]
The settings of the official server have been changed.
Due to the characteristics of the game, it is difficult to manage the server through the automation system, and there are many inconveniences in terms of users' play.
Therefore, we changed the ratio of servers with and without zombie wave to 1:3.
If you have any comments related to the game as well as the official server, please send an e-mail to the address below. Thank you.
support@jacktostudios.com
ICARUS - loriipops

GREETINGS PROSPECTORS!

It's been a jam-packed week following our announcement of Icarus launching on August 11! During this time we've seen an influx of folks in our Discord (also looking at you, Rust community!) and a bunch of new wishlists and pre-orders.

Thank you for your support, we are in very high spirits and are eager to get our game into your hands. So now that Icarus has a launch date, what's next? In July, we begin our "staggered" beta! Yes, you read that correctly, we are having a BETA!

THE STAGGERED BETA PROCESS

Gate One: Under NDA, RocketWerkz developers' close friends and family get to play.
Gate Two: Under NDA, we invite core Discord community members to sign up via a provided Google Form.
Gate Three: No NDA. Open for fans who pre-ordered the Deluxe edition.
Gate Four: No NDA. Open for everyone who pre-ordered.
Next: Launch!

We don't have set dates for each step in the beta process. Rather, once we've successfully scaled up, listened to feedback and met our goals for each gate then we'll move onto the next step and gradually invite more people in. Don't worry, we'll let you know when there is an opportunity for community members and pre-order supporters to try Icarus before 11 August.

Are you a content creator keen to get yourself a free key? Hold tight! We will launch our https://rainmaker.gg campaign shortly.

So prepare yourselves, Prospectors! You may get your hands on Icarus sooner than you think!

CREATOR SPOTLIGHT

Introducing Matty Mojo!

Matty resides "down-under" and has created multiple YouTube videos on Icarus, mostly based around our live streams. One of the most unique videos that have been created around our game is one of his research pieces on Icarus' Greek lore and how it connects to our title. Talk about thinking outside of the box!


"I started my small channel on crafting stories in survival games, and learnt that the true test of a game in that genre is - can you craft your own story within it? I've grown to love the survival genre, I love the immersion, and love the wonder of what is over the next hill? And I love to see people try something new, and Icarus is definitely that, so on that measure alone the Icarus project deserves upmost respect. I'm confident with Dean at the helm, with the vast experience he has in this genre he can steer Icarus to a truly exciting place. For me, the adventure is only just beginning and I look forward to etching my story into the landscape of Icarus." - Matty Mojo

Subscribe to Matty's YouTube and follow him on Twitter!

That's all, folks!
Exciting times are coming, we are about to get so busy! Make sure to join our thriving Discord server Discord.gg/SurviveIcarus and follow us on Twitter https://twitter.com/surviveicarus/

- Lorii

https://store.steampowered.com/app/1149460/ICARUS/
Growing Up - Sherrier
Hi,

Though Steam Next Fest ended, we still have the demo on the Steam store page. And we want to improve the user experience as much as possible!

Now when new players run the game for the first time, the default language will follow the system language.



If you like the demo, please add GROWING UP to your wishlist and tell your friends how amazing this game is! That means a lot to us!

Thanks very much!
Jun 29, 2021
Blue fencer Resurrection - leimonz
背景グラフィックスを一部変更。
Partially changed the background graphics.
GrandChase - comicprince


Recruiting Global CBT Testers
Greetings, Heroes of Bermesiah!
We are looking for braves heroes to venture into Grand Chase Classic as Closed Beta Testers.
CBT Registration can be done by going to the official steam page and clicking 'Request Access'.

Recruitment Period: 2021/6/30 - 2021/7/06
Testing Schedule: Will be announced in July 2021
Announcement of Selected Testers: When testing is ready to begin, there will be an email sent from Steam to notify your status.

[Register for CBT]
Skinwalker Hunt - Gua
Version v0.395 is now live.

Player progression system has been added to the game. Player will now get 1 hunter point for every killed enemy. Defeating a worshipper will give player 5 hunter points. Upon reaching certain hunter points thresholds, player will get option to choose between two abilities. For example, you need to earn 5 hunter points to get your first ability. Once players hunter points count reaches 15, player will get a second ability... etc.

Because of this change, there might be issues for players who continue their hunt using save file that was created in older version of a game. So it is recommended to not use continue button and start new hunt on any map you want.

Changelog:
  • Player progression system has been added to the game.
  • New skill called Tracker added to the game. It allows player to spot skinwalker footsteps from a larger distances. (50 meters instead of 33).
  • There's some changes in start spawn logic, to prevent situations when player could start game and get immediately attacked by worshiper.
  • Subtle, mostly visual change to skinwalker totems.
  • (balance change) Worshipers no longer give out new skill. Player will get 5 hunter points for killing it. Player maximum health will be restored and increased by 15 health points upon touching worshipper dead body.
  • Skinwalker health bar animation improved to provide better feedback.
  • (balance change) Wolfs are now a bit bigger.
  • (balance change) Ancestor spirit now restores and increase player maximum health by 10.
  • Fixed bug that to sometimes destroyed skinwalker totem in skinwalker cave.
  • Сhanges in inventory interface.
  • Other small changes and improvements.
Counter-Strike Nexon - The CSN:S Team


New Contents and Events have been added!


New Content

Enhancement +5 Unlocked for 3 More Weapons
Enhancement +5 has been unlocked for the 3 below weapons.

+5 Enhancement Available
  • Air Burster (Equipment)
  • Battle PP-19 Bizon (SMG)
  • Cyclone (Pistol)


New Events

Season 7 Transcendence Class Guaranteed Giveaway (6/30 - 7/28)
Get Guaranteed Points when you use Class/Premium Class Decoders during the event.

Conditions
  • 1 Guaranteed Point given each time you use 1 Class Decoder.
  • 3 Guaranteed Points given each time you use 1 Premium Class Decoder.
Rewards
  • Upon reaching 150 points: Choose either Boss David Black or Special Agent Criss
  • Upon reaching 300 points: Choose either Boss David Black or Special Agent Criss
Notice
  • The selection pop-up window displays as soon as you reach the required points.
  • Rewards from each stage can only be claimed once per account.

Season 7 Transcendence Class Exclusive Costume Giveaway (6/30 - 7/28)
Clear Zombie Scenario maps on Hard (or harder) 3 times as either Boss David Black or Special Agent Criss to receive their costume!

Event Details
  • Clear Zombie Scenario maps on Hard (or harder) 3 times as Boss David Black to get Black's Sunglasses.
  • Clear Zombie Scenario maps on Hard (or harder) 3 times as Special Agent Criss to get Criss' Military Cap.
Notice
  • Reward can be claimed only once each per account.
  • Only counts in rooms with difficulty set to Hard or higher.
  • Minimum playtime requirement: 10 minutes
  • Participation only counts in rooms with 4 or more players.
  • Maps excluded from participation: Double Gate, Lost City, Survival: Trap, and Survival: Groundwater

Special Summer Reward Giveaway (6/30 - 7/28)
Get daily and cumulative rewards for completing gameplay goals each day during the event.

Daily Rewards (Max One Each per Day)
  • 30 minutes of playtime: 500 Mileage
  • 30 minutes of playtime: Unique Decoder x1
  • 60 minutes of playtime + complete 1 special mission: Transcendence Decoder x1
Special Missions (Can Only Complete One per Day)
  • 1. 10 zombie kills or assists (excluding bots) in Zombie Hero/Zombie Evolution/Zombie Z modes
  • 2. Complete Zombie Scenario Mode on Hard difficulty or higher 2 times
Special Mission Completion Rewards
  • Complete 10 special missions: Hunter-Killer X-12 (Permanent) + Gun Boost Part - Grade 5 x1
  • Complete 12 special missions: Gun Boost Part - Grade 6 x1
Notice
  • Each reward can only be obtained once per account.
  • Can only participate in the event in rooms with 4 or more players.
  • Playtime can be accumulated regardless of mode (including Studio maps).
  • Does not count in the Zombie Scenario Survival: Double Gate, Survival: Lost City, or Survival: Trap maps.
  • Special mission can be completed once per day.

Transcendent Living Weapon Giveaway (6/30 - 7/28)
When you log in during the event period, you will receive the following reward.

Reward
  • Transcendent Living Weapon Box
Transcendent Living Weapon Box Contents (Select 1)
  • X-TRACKER
  • Infinity Laser Fist
  • Eternity Laser Fist
  • Dual Sword Phantom Slayer
  • Magnum Launcher
  • Trinity Grenade
Notice
  • Unused Transcendent Living Weapon Box items will be removed during maintenance on 7/28.
  • Transcendent Living Weapon Base Life: 7
  • 1 life is deducted each day that you don't log in.
  • Lost life is not added back when you log in.
  • All living weapons will be removed during the maintenance on 9/15.


Shop Update

Season 7 Transcendence Class Resale Event (6/30 - 7/28)
Boss David Black and Special Agent Criss have returned! Now available in the Premium Class Decoder.

Class Drop Rate
  • Premium Class Decoder: Boss David Black/Special Agent Criss - 0.5%
  • Class Decoder: Boss David Black/Special Agent Criss - 0.125%
Notice
  • Premium Class Decoders will be sold in the Shop until maintenance on July 28th.
  • All unused Premium Class Decoders will be replaced with 50 mileage each and removed during the maintenance on July 28th.
  • Class Decoders are permanently on sale and will not be removed.

Zombie Starter Package Sale (6/30 – 7/28)
The Zombie Starter Package has returned as a weapon package for starting players, including enhanced weapons and weapons with parts attached.

Contents (7 Days)
  • MP5 (Grade 6 Gun Boost + Grade 6 Critical)
  • Dual Infinity Final (Grade 6 Speed Up + Grade 6 Critical)
  • Vendetta +6 (Grade 6 Gun Boost + Grade 6 Power Up)
  • Volcano +9
  • Broad Divine +5 (Grade 6 Gun Boost + Grade 6 Heal Disruptor)
  • Blade Runebreaker +6
  • M3 Black Dragon
  • Hunter-Killer X-90 +5 (Grade 6 Gun Boost + Grade 6 Power Up)
  • Dual Sword Phantom Slayer
Notice
  • Can be purchased once every 7 days per account (cannot be gifted).
  • Items in the package are activated as soon as you obtain them.
  • Zombie starter weapons cannot be extended with the Duration Extension Coupon.
  • It is possible to extend durations by combining copies of the same zombie starter weapons.


Note

Regarding Zombie Z Starter Package
  • Please note that the contents of the Zombie Z Starter Package has been renewed this time. The name and its related descriptions will be changed at a later patch. Thank you for your kind understanding.
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