Join in on the June 18th Zoria: Age of Shattering live stream. We will play the demo and chat with viewers. We are excited to meet you and answer questions about this completely new demo and the game in general. Lore, gameplay, mechanics, bugs, anything and everything game related.
This is a great opportunity to try out the new demo with its many updates, built exclusively for Steam Next Fest and learn more about features, both current ones and upcoming.
Live Stream: June 18, 11AM PST
Can’t make it on Friday? We plan a second live stream before the end of Next Fest, we will be announcing it in the following days.
Our 4th modding contest is now officially finished! Please leave the pencils and keyboards down, and let's congratulate everyone who took the time to participate and take the time to appreciate their efforts. Check out their mods, play with them, have fun - and of course vote for our 2 favorite mods among them. ːsteamhappyː
Each player can vote (ːsteamthumbsupː) up to two entries in the comments below, till the clock hits Friday 18 June (Midnight/PST).
You can (and should of course) vote for your mod. Or use any factors that are important to you decide your vote. It was something you were missing, it was fun, it shown great effort, support a friend, looks cool... all can be valid reasons, so follow your heart and ːsteamthumbsupː your favorites.
Since entries 2 & 4 are both from the same author, I'll follow the usual contest ruling that only one of them can win, and take into account the one with the highest rank to determine the author's placement.
Today, Somewhat Software releases their new experience, The Shape On The Ground.
Is it similar to I Make Saints? Not really... well, a little... but no...?
Explore a desolate city in search of evocative dioramas and answer a simple question : What do you see?
A cross between a moody walking simulator, a Brothers Quay animated short movie, and a Tarot card reading, TSOTG is an interactive experience like no other.
If you've enjoyed the mood and weirdness of I Make Saints, there's plenty more to find in The Shape On The Ground.
ALSO! If you've been holding off on trying I Make Saints, there is now a bundle of both it and TSOTG available now! Get 15% off of the price of both games by getting your hands on the bundle.
* Event duration: 16/6/2021 (after maintenance) – 14/7/2021 (8:59 AM) * Main Event 1. Battle Strength Jumping Event 2. Jumping Login Event 3. Saturday Jumping Fever Event (19/6/2021, 26/6/2021, 3/7/2021, 10/7/2021) * Details 1. Battle Strength Jumping Event - To take part in this event, put a tick next to the ‘Make an Event Character’ option during character creation. - Only the jumping character can receive event quests. - Only 1 jumping character can be created per account and event phase. - Deleting the jumping character will not allow you to create an additional jumping character. - 1st event phase: 16/6/2021 (after maintenance) until 30/6/2021 (8:59 AM); possible 1x - 2nd event phase: 30/6/2021 (9 AM) until 14/7/2021 (08:59 AM); possible 1x - Jumping character limitations
Event Character
Limitations (different to normal characters)
Elsword – Ain
- event interface in the dungeon selection window
- can’t do any epic quests, quest help is disabled
- can’t use groups or search parties
Laby
- quest rewards are based on your level (not on the region)
- can use groups or search parties
* All these specific attributes will be removed once the event is over. 1.1 Event Quests for Elsword to Ain
Quest Type
Quest Name
Condition
Reward
Limitation
Associated
[EVENT] Free Ruben!
Play through Forest Ruins 1x
1x Ruben Liberator Cube
per character
Level 1+
[EVENT] Free Elder!
Play through Balthazar’s Cave 2x
1x Elder Liberator Cube
per character
level 10+
[EVENT] Free Besma!
Play through Dragon’s Nest 2x
1x Besma Liberator Cube
per character
level 10+
[EVENT] Free Altera!
Play through Altera Core 2x
1x Altera Liberator Cube
per character
level 10+
[EVENT] Free Peita!
Play through Sanctuary 2x
1x Peita Liberator Cube
per character
level 10+
[EVENT] Free Belder!
Play through South Gate 2x
1x Belder Liberator Cube
per character
level 10+
[EVENT] Free Hamel!
Play through Frozen Water Temple 2x
1x Hamel Liberator Cube
per character
level 10+
[EVENT] Free Sander!
Play through Garpai 2x
1x Sander Liberator Cube
per character
level 10+
[EVENT] Free Ranox!
Play through Volcanic Fires Entrance 2x
1x Ranox Liberator Cube
per character
level 10+
[EVENT] Free Atlas!
Play through Elysion Tower 2x
1x Atlas Liberator Cube
per character
level 10+
[EVENT] Free Elysion!
Play through Adrian’s Dwelling 1x
1x Elios Liberator Cube
per character
level 10+
Normal
[EVENT] Free Add’s Energy Fusion Theory!
Play through Add’s Energy Fusion Theory 5x
1x Aranka’s Fusion Energy Disc (yellow) – Level 5 5x Aranka’s Refined Magic Stone Selection Cube
per character
Level 99+
Associated
[EVENT] Free EL’s Corridor!
Play through EL’s Corridor 1x
(Regardless of playing on Easy, Normal or Hard)
50x Aranka’s Bingsu Dessert
per character
Level 99+
[EVENT] Free Water Dragon’s Refuge!
Play through Water Dragon’s Refuge 1x
20x Aranka’s Elyanod Guardian Invitation
per character
Level 99+
[EVENT] Free Elyanod City!
Play through Elyanod City 1x
1x [CoBo] Defeat the Source (14 days)
per character
Level 99+
[EVENT] Free Debrian Lab!
Play through Debrian Lab 2x
20x Aranka’s Magic Stone of the Wise
per character
Level 99+
[EVENT] Free Fight to Defend the Eldrit Tower!
Play through Fight to Defend the Eldrit Tower 2x
15x Aranka’s Battle Elixir
per character
Level 99+
[EVENT] Free Lost Elian Sanctuary!
Play through Lost Elian Sanctuary 2x
1x Aranka’s 3rd Class Change Coupon (7 days)
per character
Level 99+
[EVENT] Free Labyrinth of Ruin!
Play through Labyrinth of Ruin 2x
50x Aranka’s Refined Recovery Potion
per character
Level 99+
[EVENT] Free Guardian’s Forest!
Play through Guardian’s Forest 2x
1x [CoBo] Complete Accessory Set Cube (Varnimyr, 7 days)
per character
Level 99+
[EVENT] Free Dark Elves’ Outpost!
Play through Dark Elves’ Outpost 2x
1x Aranka’s Potion of Resolve (100%)
per character
Level 99+
[EVENT] Free Forsaken Sanctuary of Spirits!
Play through Forsaken Sanctuary of Spirits 2x
10x [CoBo] Level-Up Support for Eldrit Resonance
per character
Level 99+
[EVENT] Free the Crimson Tower!
Play through [Story Mode] Crimson Tower 1x
1x Luriel’s Coupon for Fishing VIP Service (1 day)
per character
Level 99+
[EVENT] Free Never-Ending Darkness!
Play through [Story Mode] Never-Ending Darkness 1x
10x Aranka’s Eldrit Resonance Point Reset Coin
per character
Level 99+
[EVENT] Free the Crimson Cradle of Flames!
Play through [Story Mode] Crimson Cradle of Flames 1x
1x Aranka’s Crimson Trace Coupon
per character
Level 99+
[EVENT] Free Shadow Run!
Play through Shadow Run 2x
1x Aranka’s Raid Supply Item
per character
Level 99+
1.2 Event Quests for Laby
Quest Type
Quest Name
Condition
Reward
Limitation
Associated
[EVENT] Development Support for Laby 1
Reach Lv.15
1x Reward Cube (Laby, Lv.15)
per character
Level 1+
[EVENT] Development Support for Laby 2
Reach Lv.25
1x Reward Cube (Laby, Lv.25)
per character
level 10+
[EVENT] Development Support for Laby 3
Reach Lv.35
1x Reward Cube (Laby, Lv.35)
per character
level 10+
[EVENT] Development Support for Laby 4
Reach Lv.45
1x Reward Cube (Laby, Lv.45)
per character
level 10+
[EVENT] Development Support for Laby 5
Reach Lv.60
1x Reward Cube (Laby, Lv.60)
per character
level 10+
[EVENT] Development Support for Laby 6
Reach Lv.70
1x Reward Cube (Laby, Lv.70)
per character
level 10+
[EVENT] Development Support for Laby 7
Reach Lv.80
1x Reward Cube (Laby, Lv.80)
per character
level 10+
[EVENT] Development Support for Laby 8
Reach Lv.99
1x Reward Cube (Laby, Lv.99)
per character
level 10+
Normal
[EVENT] Free Add’s Energy Fusion Theory!
Play through Add’s Energy Fusion Theory 5x
1x Aranka’s Fusion Energy Disc (yellow) – Level 5 5x Aranka’s Refined Magic Stone Selection Cube
per character
Level 99+
Associated
[EVENT] Free EL’s Corridor!
Play through EL’s Corridor 1x
(Regardless of playing on Easy, Normal or Hard)
50x Aranka’s Bingsu Dessert
per character
Level 99+
[EVENT] Free Water Dragon’s Refuge!
Play through Water Dragon’s Refuge 1x
20x Aranka’s Elyanod Guardian Invitation
per character
Level 99+
[EVENT] Free Elyanod City!
Play through Elyanod City 1x
1x [CoBo] Defeat the Source (14 days)
per character
Level 99+
[EVENT] Free Debrian Lab!
Play through Debrian Lab 2x
20x Aranka’s Magic Stone of the Wise
per character
Level 99+
[EVENT] Free Fight to Defend the Eldrit Tower!
Play through Fight to Defend the Eldrit Tower 2x
15x Aranka’s Battle Elixir
per character
Level 99+
[EVENT] Free Lost Elian Sanctuary!
Play through Lost Elian Sanctuary 2x
1x Aranka’s 3rd Class Change Coupon (7 days)
per character
Level 99+
[EVENT] Free Labyrinth of Ruin!
Play through Labyrinth of Ruin 2x
50x Aranka’s Refined Recovery Potion
per character
Level 99+
[EVENT] Free Guardian’s Forest!
Play through Guardian’s Forest 2x
1x [CoBo] Complete Accessory Set Cube (Varnimyr, 7 days)
per character
Level 99+
[EVENT] Free Dark Elves’ Outpost!
Play through Dark Elves’ Outpost 2x
1x Aranka’s Potion of Resolve (100%)
per character
Level 99+
[EVENT] Free Forsaken Sanctuary of Spirits!
Play through Forsaken Sanctuary of Spirits 2x
10x [CoBo] Level-Up Support for Eldrit Resonance
per character
Level 99+
[EVENT] Free the Crimson Tower!
Play through [Story Mode] Crimson Tower 1x
1x Luriel’s Coupon for Fishing VIP Service (1 day)
per character
Level 99+
[EVENT] Free Never-Ending Darkness!
Play through [Story Mode] Never-Ending Darkness 1x
10x Aranka’s Eldrit Resonance Point Reset Coin
per character
Level 99+
[EVENT] Free the Crimson Cradle of Flames!
Play through [Story Mode] Crimson Cradle of Flames 1x
1x Aranka’s Crimson Trace Coupon
per character
Level 99+
[EVENT] Free Shadow Run!
Play through Shadow Run 2x
1x Aranka’s Raid Supply Item
per character
Level 99+
2. Jumping Login Event
Login
Event Title
Condition
Reward
Limitation
Once
Jumping-Event – Login Event
Logged in for 60 min.
1x [CoBo] Gift Box with Cute Emotes
Level 10+,
per account
3. Saturday Jumping Fever Event
Duration
Event Effect
19/6/2021, midnight – 11:59 PM
Doubled EXP
26/6/2021, midnight – 11:59 PM
Doubled item drop rate
3/7/2021, midnight – 11:59 PM
Doubled EXP
10/7/2021, midnight – 11:59 PM
Doubled item drop rate
* Note
Cube Type
Cube Name (Limitation)
Rewards
All
Ruben Liberator Cube
1x Improved Chainmail Armour Cube
1x Improved Chainmail Weapon Cube
50x Luriel’s Highly Concentrated Recovery Potion
1x [CoBo] Battle Strength Jumping Support Cube for Accessories (30 days)
As a police officer, you should always look at the behavior of all drivers in Brighton. Some of them simply do not want to act according to rules - and this can not go unpunished! Today we will show you how traffic violations look like in Police Simulator: Patrol Officers and give you a few insights into the process!
But let's take a look in-game, first!
What's forbidden in Brighton?
In Brighton, drivers have to follow a bunch of traffic rules - if they don't, every street would only consist of pure mayhem. In the clip, we are highlighting a few of them: Turning without a signal, running a stop sign, running a red light, putting on underglow lights on a car, featuring tinted windows, having broken windshields and headlights... all these things are not okay at all.
After all, these are serious offenses that pose a risk to all road users and pedestrians.
I've spotted a violation - what now?
You are of course allowed to pull-over these cars, basically detaining them in the process. One option is the use of your Pull Over Sign which can be equipped via the tool menu should you currently be on foot patrol. This tool provides you with the ability to pull-over vehicles from traffic: Aim at the vehicle and... well, pull them over!
(It's not even Winter and you still have so many pull-overs... haha... get it? No? Okay.) Good to know: You will receive intuition feedback, whether or not the vehicle will be pulling over. Always worth it! But, you have to keep in mind that drivers might not see you: When using the Pull Over Sign, your intuition will tell you whether or not your command has been seen. Make sure you're well visible but standing in a safe place, not in the middle of the road. Of course, make sure that you can even justify pulling them over - meaning, that they should have violated a traffic rule beforehand.
Of course, should you patrol by car, you can also pull over violating cars!
What happens afterwards?
You pulled them over? Good. Now you can, for example, perform a Drug Test! You are allowed to request the suspect to do one as the purpose of this test is to find out if they're driving under the influence of drugs (DUI), thus establishing probable cause. DUI is at least a misdemeanor - arresting the driver and towing the driver's car is completely justified in this situation.
It's allowed to order a driver to perform a drug test when the driver committed any traffic violation. Yes, even if the violation cannot be connected to a DUI suspicion. I mean, stuff like that is scary! Not behaving responsibly can lead to accidents, maybe connected even with serious injuries.
What you can not do is frisking the driver. No, committing a traffic violation is not enough, there must be other crimes involved...
So... can I ask them for an ID?
Yup! The Fourth Amendment to the Constitution regulates the right of the people 'to be secure in their persons, houses, papers, and effects, against unreasonable searches and seizures'. This includes the regulation when persons have to identify themselves towards police officers.
Apart from that, a lot of states have varying 'Stop and identify' laws. In the state of Franklin and city of Brighton, police officers are allowed to request the ID of people in certain circumstances, including traffic violations.
What can the punishment look like?
Well, you can either hand out a ticket or give them a verbal warning - both is viable. If you stop the person, you can sometimes also observe signs of other infringements or crimes which are not related to traffic. One example is the posession of an illegal weapon, or even that the person has an open warrant. Keep your eyes open for all law violations, you might have to arrest them!
That sounds pretty complicated...
It's 2021, basically the future™, and we're innovating at all times! Should you active the Casual Game Mode, you will receive intuition hints on traffic violations which are actively broken in that specific moment by drivers (example: driving over a red light). However, violations which are broken permanently won't be shown (like driving with a broken windshield).
But that's not all! We have also created a *huge* handbook with all details about basically everything! Are you unsure if your decision is lawful? Do you need to double-check if something is a violation or not? We got the solution!
Check out the official handbook for our new police rookies for more details - of course, you can also find it in-game! Feel free to use it for the creation of guides, wikis and other stuff as well. Highly welcomed by the entire team! :)
More to come!
Police Simulator: Patrol Officers launches in Steam Early Access on June 17, 2021! We're sharing a lot of gameplay content on our official Socials.
Make sure to catch all news regarding Police Simulator: Patrol Officers by following us everywhere:
This Friday, June 18th, at 4 PM CEST, we will host a special Q&A stream with developers of Nine to Five. Artists, audio and level designers, programmers, QA, and analysts will be available for questioning!
Here is the full list of participants:
Alexandru, QA Specialist
Ayush, Senior BI Analyst
Martin, Lead Environment Artist
Milos, Executive Producer
Otto, Lead Programmer
Rob, Senior Audio Designer
Ville, Art Director
Wille, Head of Marketing
The live stream will be divided into different sections and, depending on the topic, will feature different developers, for example, game art and level design, systems and QA, game design, etc. So if you don't have the time to watch the whole stream, feel free to tune for a specific subject!
Make sure to prepare questions beforehand, or if you have some already, write them in the comments below, and we will make sure to ask your questions on stream!
Watch live on June 18th at 4 PM CEST / 7 AM PDT / 10 AM EDT
On Wednesday, June 16th, at 7 PM CEST, right at the start of the Steam Next Fest, our community team jumps in to play Nine to Five, discuss the Next Fest, and answer your questions!
Tune in if you want to beat us at our own game, have a laugh, or if you want to see what the game looks like before playing it yourself!
Watch live on June 16th at 7 PM CEST / 10 AM PDT / 1 PM EDT
2021 Season 3 Patch 1 Release Notes [2021.06.14.03] The 2021 Season 3 Patch 1 Release contains a variety of updates and fixes for the 2021 Season 3 Release.
iRACING UI: (05.13.16-2021-S3) -------------------------------------------------------------- Leagues Resolved an issue where viewing the Announcements tab of the League Modal was causing an error.
SIMULATION: -------------------------------------------------------------- AI Racing AI Drivers may now utilize the Formula Vee! AI Drivers may now race at Langley Speedway! Fixed an issue that could cause a lengthy loading pause at 100% complete, particularly at large tracks. This was causing disconnections in some severe cases.
Rendering Fixed an issue with splotchy polygonal areas of extra dark shadows appearing on sides of hilly terrain with conditions of low sun, especially when partially overcast. Fixed issues where large crowds could often appear way too dark in shadows and/or overcast conditions. Fixed an issue where some grandstand crowds, lighting objects, and fencing appeared to be slathered in a mysterious grey substance.
Visual Effects Fixed an issue that was resulting in significantly less tire smoke in some situations, including replays.
Pace Car Fixed an issue where the Porsche 911 GT3 Cup (991) Pace Car's headlights would incorrectly be lit while parked at night tracks.
Options A new Miscellaneous tab has been added to the Options Menu. - - The bass shaker LFE effects have been moved to this Misc. tab, and now allow you to edit all the sound levels from within the Simulator rather than going to the “app.ini” file. - - - - Removed the “[BassShaker] volPhysMaster_dB” entry from the “app.ini” file, this was redundant and confusing. If you had been using it to tweak the sound levels it will return to its 0 value and you will need to raise or lower the game audio slider to compensate.
Controllers Updated how sector times are displayed on the new Thrustmaster SF1000 wheel.
CARS: -------------------------------------------------------------- ARCA Menards Chevrolet Impala iRacing setups have been updated.
BMW M4 GT3 This vehicle is no longer considered a “Prototype”. The traction control dial position “10” now disables the system. Backfire and gear shifts have been improved.
Formula Renault 2.0 Brake parameters have been adjusted slightly.
Formula Renault 3.5 iRacing setups have been updated.
Formula Vee Fixed an issue where crew members were freezing in a T-pose while using any camera view other than the focus car camera.
Indy Pro 2000 PM-18 iRacing setups have been updated.
NASCAR Chevrolet Monte Carlo - 1987 Drafting oversteer has been reduced when running at superspeedway tracks. iRacing setups have been updated.
NASCAR Cup Series Chevrolet Camaro ZL1 iRacing setups have been updated.
NASCAR Cup Series Ford Mustang iRacing setups have been updated.
NASCAR Cup Series Toyota Camry iRacing setups have been updated.
NASCAR Ford Thunderbird - 1987 Drafting oversteer has been reduced when running at superspeedway tracks. iRacing setups have been updated.
NASCAR Gander Outdoors Ford F150 Fixed an issue with incorrect gearing at Nashville Superspeedway.
NASCAR Gander Outdoors Toyota Tundra Fixed an issue with incorrect gearing at Nashville Superspeedway.
NASCAR Next Gen Chevrolet Camaro ZL1 Fixed an issue with sparks at superspeedway tracks. iRacing setups have been updated.
NASCAR Next Gen Ford Mustang Fixed an issue with sparks at superspeedway tracks. iRacing setups have been updated.
NASCAR Next Gen Toyota Camry Fixed an issue with sparks at superspeedway tracks. iRacing setups have been updated.
NASCAR Xfinity Chevrolet Camaro iRacing setups have been updated.
NASCAR Xfinity Ford Mustang iRacing setups have been updated.
NASCAR Xfinity Toyota Supra iRacing setups have been updated.
Porsche 911 GT3 R The dash display page may now be changed when using a fixed setup. Fixed an issue where the brake bias labels were reversed. Adjusted the digital display slightly. LED strip settings have been added to the garage options for this vehicle.
Radical SR8 Wheel durability has been increased to reduce wheel damage and instances where wheel damage causes meatball black flags.
SCCA Spec Racer Ford Water cooling coefficient has been adjusted to prevent overheating when bump-drafting and to more closely match real-world steady-state temperatures.
VW Beetle Lite Fixed an issue where the UI model was invisible.
TRACKS: -------------------------------------------------------------- Darlington Raceway Track surface parameters have been updated.
Dover International Speedway Track surface parameters have been updated.
Nashville Superspeedway Night lighting has been enabled at this track! Track surface parameters have been updated. Fixed a discrepancy between the visual and physical properties of the outside wall. Some track logos have been updated.
Red Bull Ring Additional crowds and visiting vehicles have been added. Patched a seam between pit road and the front stretch. (National) - Gain-time checkpoints at Turn 5 have been updated. (National) - Rules tab has been updated. (North) - Additional checkpoints have been added to prevent short-cutting pit road. (North) - Cones have been added at the Start/Finish line for clarity. (North) - Pace speed has been reduced to 45 mph. (North) - Fixed an issue where the final starting grid space was on pit road surface. (North) - Checkpoints have been added for standing starts.
We really love to watch how you play the Car Mechanic Simulator VR. We like how you learn how to play the game, how you react to features, and how you deal with the mechanics' issues in your workshop.
Starting now, we would like to share some of your videos on the community page (and as news, social media posts, and lots more!). So, once again, please feel free to share any content from the game in any media you like! Also, send us directly, send us a link on Discord, or just tag the game on YT/Twitch, so we can easily find your video or other content!
We would also want to invite you to join our Discord channel here: https://discord.gg/5h3HPwEfuh Soon, we will add there: - special ranks for CMS VR owners - contests, competitions, giveaways - more original content from the devs of CMS VR and from you, Players!
PS Update 1.01 has been launched last Friday. We're working on the next smaller and bigger updates. More to come even this week!
Here are some recently added gameplays from the CMS VR: