Welcome to our 7th Development Status. As always, we want to show you the results of our work in the last two weeks.
VFX destroyed tank
Our VFX artist prepared the effects of a burning tank. He focused on making high quality flames, smoke, and general damage. Below you can find the results of his work.
Soviet Tanker
We also want to show you the first review model of a Soviet tanker. Their uniforms will be available in three color schemes.
Animations
We continue our work on soldier’s animations. Today, we present yet another set of movements. You can see our Animator’s work here:
T-34 Model
This time we have focused on creating the interior of the previously presented tank. Our 3D artist has modeled parts like periscopes, main gun mechanisms, and ammunition storage places.
Question We are working on a level prototype and one fundamental question that we have to answer is: how long missions should be? Should a single mission be 30 minutes long or 1 hour long or even longer? What are your thoughts?
Music Week is coming to a close, but we have one more melodious surprise in store for you... You can now follow Conqueror’s Blade on Spotify!
Delve into an expertly curated selection of three playlists inspired by the latest season, including the moody Sound of Season VII: Wolves of Ragnarok, the pounding battle anthems of Berserker, and the Valkyrian fury of Shieldmaiden. We’ll be adding more in the coming weeks, so keep an eye out for more tracks to get you pumped for the battlefield!
This week we're delving further into the arsenal that will be available to Soviet forces when Update 10 arrives later this year. We're also in a position to give a first peek at what we're moving towards with the upcoming armour overhaul. This is still in progress dev side, so as we move towards finishing this substantial task we'll share more details and depth on the changes with you!
Right then, lets take a look at the first primary weapon that will be available for the Soviet Machinegunner role, the DP-27!
The DP-27
The DP-27, developed by Vasily Degtyarov, was the primary light machine gun of the Soviet Union in WW2. An earlier light machine gun designed in the inter-war period, the DP-27 nonetheless proved itself capable on the battlefield and served with the Soviet armed forces for over 30 years.
The DP-27 fed from a 47-round pan-shaped magazine and shared its full-power ammunition with the Mosin-Nagant family of rifles. Affectionately known as the “record player,” it put reliable automatic firepower in the hands of rifle sections. Tankers would also use the Degtyarov machine gun in a form modified to fit the cramped fighting compartments of Soviet armor. This DT variant used a different type of magazine and featured a collapsible stock.
Fierce combat on the eastern front made apparent some of the weaknesses of the DP-27. The bipod was relatively flimsy and the recoil spring was awkwardly placed, causing the weapon to malfunction as it heated up. Furthermore, while the pan magazine was successful in reliably feeding rimmed ammunition, it did so at the cost of being both awkwardly shaped and somewhat fragile. Being magazine fed also limited its firepower compared to the opposition's MG34 and MG42 belt-fed machine guns.
The reliability issues of the DP would be addressed in the wartime DPM variant, and the design would finally be converted to feed from belts in the post-war RP-46.
In Hell Let Loose, the DP-27 will be the backbone of the Soviet Machinegunner role. Due to it’s relatively low capacity magazine compared with its German counterparts, the DP-27 is best used from the deployed position. With a clean sight picture and lower rate of fire, it’s an easy weapon to move from target to target while delivering pinpoint accuracy. The DP-27 will be the first primary weapon for the Soviet Machinegunner role.
Video Content Competition Reminder
We continue to get some great submissions for the video content competition. Again If you are unsure what that is, you can find all the details in Developer Briefing #124.
We want to thank everyone who has made a submission so far. A reminder that the last day for submissions is May 17th! So one more weekend to get these in. We will start to share these via our channels shortly.
If you have made a submission, you may receive an email asking for the original file, so please make sure to save this.
Armour Update
We want to share with you some insight into what the Armour rework will involve. We will have a more in depth view in an upcoming Dev Brief, but this is a total overhaul to remove the instances where projectiles will clip on smaller external geometry and cause one hit kills or points of invulnerability.
Here you can see what the new hitboxes look like.
25% Off Hell Let Loose in the Team17 Publisher Sale!
Join the frontline for less until May 14th with a tasty 25% discount on Hell Let Loose! It's a great time to jump in, join the community and get a feel for the game ahead of the Eastern Front coming to the game for all players as part of Update 10.
If you're fresh on the front feel free to stop by the following locations to squad up with other players, join a clan or just chat with the team and other players:
Exciting news from the KARDS team about the upcoming summer expansion KARDS Legions. It is time to reveal the first of two new keywords and two new cards - brand new arriving with KARDS Legions on May 31st.
Already you have seen several of the new cards arriving with the summer expansion, but now is the time to go big and reveal one of the new core game mechanics.
The expansion pre-orders are still available in-game and give you early access one week before the release. Pre-order now!
Now, let's dive right into the reveal! First we explain the mechanics, then illustrate it with several card reveals.
Exile - Get your cards into different nations
Exile cards can fight for two nations, their home nation Poland and their exile nation.
Exile allows you to add the card to a specific additional nation when constructing a deck. This Exile nation is pre-determined for each Exile card. See some examples below in the reveal section.
Exile considerably increases the card's flexibility; it dramatically expands its potential use without the need to lock down your deck to Poland as an ally nation.
This use of Exile has, of course, deep roots in Poland's WW2 history. When first overrun by Nazi Germany, Poland and their forces didn't stop the fight - quite the contrary. Many soldiers and intellectual capabilities went into exile, where they fought with a passionate vigor, providing awe-inspiring support to the ally nations in many areas.
To illustrate this exile mechanic, let's have an exclusive look at two new cards arriving with Legions!
Spitfire Mk V PL
The Supermarine Spitfire was a British fighter aircraft that was used in WWII and the only fighter that was in service from the start of the war in 1939 and until it ended in 1945. The Mk V variant came in three versions and had several sub-variants, and was produced in 1941. It was equipped with a Merlin 45 series engine and had several improvements that increased the aircraft maneuverability. Several Spitfire Mk V variants were flown by the Polish fighter squadrons in the RAF, most famously by Squadrons No. 303 and No. 302 who had a distinguished combat record and received several battle honours.
Again being inspired by its historical counterpart, you can use this Spitfire in any deck that has Britain as main or ally nation - additional to its use in decks with Poland as ally, of course. That is the power of the Exile keyword.
T-34 76 PL
The T-34 was a Soviet medium tank that was produced and used during WWII by the Red Army and their Allies. Quite a few T-34 tanks were provided to the armored formations of the Polish Armed Forces in the East. For example, the 1st Polish Army, aka Berling’s Army, which was formed in 1944 was equipped with Soviet armored vehicles T-34’s. This unit fought many hard battles which ended with the capture of Berlin in May 1945.
Following the historical origins of the T-34 76 PL, thanks to the Exile keyword, you can use this tank in any deck that has Soviet as main or ally nation - additional to its use in decks with Poland as ally, of course.
Stay tuned for more card reveals the coming days and weeks. We also have another keyword reveal (teaser: it will affect your potential information about the match) lined up for next week!
Today, May 14th, 2021 the price of The Fabled Woods will change to $9.99. I wanted to make a post explaining why this is happening and what I’m doing.
One of the largest pieces of feedback I’ve received is that the game simply costs too much. I want everyone to know, I am listening and implementing feedback as fast as I can. So why did this decision take until now to happen?
When there is a bug in the game and it’s reported, I can open up Unreal Engine 4 and start working on it immediately. This is not the same for pricing however.
Changing the price on a game is not something that either store takes lightly, and neither do I. There are many who may ask “I bought the game at $16.99. I want my refund!”. Unfortunately, Steam does not let us give refunds like that. If you are angered by this decision and feel that I have in any way done wrong by you, I completely understand your refund.
The last month and a half has been a roller coaster of emotions. I want everyone to know I am listening and doing my best. I stand by this decision to lower the price as that is what the players are telling me in our reviews. I am listening to you, the players. Without all of you, there would be no CyberPunch Studios.
To end, if you have any questions or comments, please leave them below. I will be here to answer any questions you may have.
Thank you for everything! Joe - CyberPunch Studios
It is with great excitement to inform you that DCS: Mariana Islands is getting close to an Open Beta release.
Ka-50 Black Shark 3
Development Report
We would like to share our progress on DCS: Ka-50 Black Shark 3. As you can see the 2A42 30mm cannon model is undergoing a substantial update and when completed will boast a new algorithm, soundscape, and enhanced animations. We look forward to sharing more information with you soon.
Two new pylons for Air-To-Air missiles that have been added to the wingtips. This brings the total number of hardpoints to six.
The ABRIS We are currently finalising development of the Abris Missile Warning System, and as seen in the above image in which two missiles are detected. The closer threat is considered the dangerous one, and it is marked with a flashing circle.
Virpil Controls
New hardware coming
“Helicopter pilots both new and old can rejoice as the VPC Rotor TCS Base, VPC Rotor TCS Plus Base and VPC SharKa-50 Grip are now waiting to get into VPCockpits around the world and start a new era of helicopter sim piloting. Happy Flying!” - VIRPIL Controls Team
VPC Rotor TCS and Rotor TCS Plus Collective Base At the core of the collective controller lineup is the VPC Rotor TCS and Rotor TCS Plus collective bases. These bases feature a metal cam-based mechanism with adjustable clutch. Included are 3 swappable cams to limit the travel of the collective, and a clutch system which can be adjusted on the fly to suit any pilot!
The VPC Rotor TCS Plus adds an additional twist throttle axis which features an idle detent stop, engine idle bypass button and idle restrictor switch.
VPC SharKa-50 Collective Grip The first collective grip in the lineup is the VPC SharKa-50. This grip is inspired by the collective controls found on the venerable Ka-50 “Black Shark” helicopter. With this, the aim is to mimic the feeling of a real collective grip in your hands!
Featuring a metal handle with rubberised grip, you can immediately feel this means business! The grip is equipped with a wide range of inputs to satisfy any helicopter pilot:
2 x 8-way Hats (+ Push)
1 x 2-way Switch (+ Push)
3 x 3-way Toggles (ON-OFF-ON)
3 x Push Buttons
VPC Collective Chair Mount Adapter Collective controls pose an interesting challenge as due to their unique nature it can prove difficult to conveniently mount them in a number of setups. The design team has worked to create an accessible controller setup for anyone wishing to jump into the exciting world of helicopter piloting.
With the Collective Chair Mount Adapter, you can mount the VPC Rotor TCS Bases to a range of standard office chair setups.
Keep your eyes on the VIRPIL Controls official channels for full details on release and pre-ordering information later this week.
Thank you everyone for participating in the Final Test. As a token of our appreciation, we have prepared the following rewards to make the rest of the experience even better.
We hope the mounts will help our players traverse the world of Bless Unleashed PC for the remainder of the Final Test!
■ Final Test Participation Appreciation Rewards
1) Reward: Two mounts
Sweet Blush Sheep Plush____________Tundra Prowler
2) Delivery of Appreciation Rewards
Schedule: Rewards will be delivered to player mailboxes with the schedule below. * NA - Beginning May 14th, 20:00 (PDT) * EU - Beginning May 15th, 00:00 (CEST) Eligibility: Players who have connected to the game at least once during the Final Test period. Delivery Method: In-game mail
※ Notes The special appreciation rewards can only be used during the Final Test period. Please contact support if there are any issues with the rewards.
We hope you are as excited as we are for the launch of Odyssey! This expansion marks Elite Dangerous' biggest ever update, and as such we'll be taking the servers offline in preparation for the launch.
Server Downtime
All Elite Dangerous servers on all platforms will be taken offline at 07:00 UTC / 08:00 BST on Wednesday 19 May and will be down for approximately 11 hours, returning 18:00 UTC / 19:00 BST.
We look forward to taking that one giant leap with you all next week!