Super Buckyball Tournament Preseason - Acneman
Now Get ready!
For Super Buckyball Tournament is coming back for Steam Game Festival next week!

Have you been twitching for the past 2 months since we closed the Preseason? Then you are about to get something to calm your nerves.

We open the gates to our new stadium and the rest of the package on: Feb 3rd 2AM PST (11AM CET)
And will leave it open until: Feb 10th 12AM PST (9AM CET)


Make sure that you don’t miss out on this special opportunity to try our new character, play on our new stadium – Mist City and of course to battle your friends and foes in the highly anticipated 4v4 mode which takes the competition to a higher level.

On top of that, we also want to celebrate this beta with a tournament and more details will be discussed in our AMA for this week and announced in a few days.

https://store.steampowered.com/app/1059110/Super_Buckyball_Tournament/

The beta will be hosted as a demo on our main steam page, which means that players who were playing on our preseason would have to download the new demo in order to join(Also Please Wishlist Us!).
Stay tuned for more details about the Beta, the Tournament, special beta activities and of course the special pre-beta testing and video recording session for the Steam Game Festival Stream this weekend!

See you all on the field next week!

- The Devs
WGT Golf - WGTChampion
WGT will be down for server maintenance and updates tonight beginning at 10:00 PM PT.

Expected downtime is 3-hours.

We'll have you back on the course as quickly as possible.

Thanks,

-WGT Dev Team
Superball - Acneman
Now Get ready!
For Super Buckyball Tournament is coming back for Steam Game Festival next week!

Have you been twitching for the past 2 months since we closed the Preseason? Then you are about to get something to calm your nerves.

We open the gates to our new stadium and the rest of the package on: Feb 3rd 2AM PST (11AM CET)
And will leave it open until: Feb 10th 12AM PST (9AM CET)


Make sure that you don’t miss out on this special opportunity to try our new character, play on our new stadium – Mist City and of course to battle your friends and foes in the highly anticipated 4v4 mode which takes the competition to a higher level.

On top of that, we also want to celebrate this beta with a tournament and more details will be discussed in our AMA for this week and announced in a few days.

https://store.steampowered.com/app/1059110/Super_Buckyball_Tournament/

The beta will be hosted as a demo on our main steam page, which means that players who were playing on our preseason would have to download the new demo in order to join(Also Please Wishlist Us!).
Stay tuned for more details about the Beta, the Tournament, special beta activities and of course the special pre-beta testing and video recording session for the Steam Game Festival Stream this weekend!

See you all on the field next week!

- The Devs
Home Behind 2 - Hakuno

This update mainly made some adjustments based on the current feedback from players.
The specific contents are listed below
  1. The priority effect of marking has been improved, and now characters are more inclined to attack marked units.
  2. AI healing skills are now judged based on the percentage of HP instead of the value of HP
  3. Slightly improved AI intelligence in automatic mode
  4. The original effect of increasing the capacity of the armory is now changed to increase the selling price of equipment by 2.5%/5%/7.5%
  5. Added tutorials about building systems
  6. Adjusted the second skill bloodletting therapy of the Witch Doctor, which can now slowly heal injuries for the target
  7. Enhanced the job skills of Elite Adviser and Artillery Commander
  8. Fixed the bug that the entries of Alef and beta characters could not be unlocked normally. (If these two enemies have been defeated before, the entry will be automatically unlocked, and there is no need to challenge again)
  9. Fixed the bug that the ultimatum can be used twice
  10. Fixed the bug that the loot list was not displayed properly
  11. Fixed a bug where the bombing effect of the area did not stop when the team left the map
We will continue to pay attention to the feedback from players, and continue to update the game during Early Access period.
The improvement will including the optimization and adjustment of each game system, the adjustment of the experience and numerical system under several difficulty options, bug fixes, etc.
Thank you for your valuable suggestions and feedback. Looking forward to hearing from you.

You are welcomed to send problems and suggestions to: support@coconutislandstudio.com
Jan 26, 2021
Reshaping Mars - tholusgames
「Reshaping Mars」 is a game to build Mars colony and transform Mars into a habitable planet.


In this live event, you will see a story of:

  • A reliable(nervous) developer,
  • On desolate Mars,
  • Mining, power generating, farming,
  • Attracting immigrants and making the colony thriving(energy shortage),
  • Building numerous habitat cabin(all kinds of spoilers), and goes well everything(stuck with trifles)
  • Finally, looking at the thriving(all man's dead) Mars colony, silently opened... the console


Hey my friend, I see a light shining on your head. You must be a geniusːsteamthumbsupː. Here is a demo version of 「Reshaping Mars」. You can play better than this crappy streamer.

(Looking into the distance) The future of Mars Colony depends on you. (escape)



Age of Empires II: Definitive Edition - Turkman


Here is the latest Ranked Map Rotation as determined by the developer picks and community vote. For the next two weeks, you’ll be able to pick from the new set of maps listed below!

Map pools as of: 6p Pacific (9p ET / 20:00 UTC / 22:00 CEST) on Tuesday, January 26 to Tuesday, February 9
👤 1v1 MAP POOL
This week's 1v1 Community Map Picks are in BOLD.
AFRICAN CLEARING
ARABIA
ARCHIPELAGO
ARENA
ATACAMA
COASTAL FOREST
SEIZE THE MOUNTAIN

👥 TEAM GAME MAP POOL
This week's TG Community Map Picks are in BOLD.
AFRICAN CLEARING
ARABIA
ARENA
ATACAMA
BALTIC
BLACK FOREST
COASTAL FOREST
MEGARANDOM
THE MOUNTAIN

👤 1v1 DEATHMATCH POOL

ACROPOLIS
ARABIA
FOUR LAKES
GHOST LAKE
GOLDEN PIT
GOLDEN SWAMP
KILIMANJARO
SERENGETI
VALLEY

👥 TEAM DEATHMATCH POOL

ARABIA
CENOTES
GHOST LAKE
GOLDEN PIT
GOLDEN SWAMP
KILIMANJARO
LOMBARDIA
OASIS
VALLEY
Dragon Nest - EYEDENTITY_Messenger
Game service has resumed at 23:10 (PST) / 01:10 (EST).
 
Happy Gaming!


------------------------------------------------------------






Dear Heroes,



There will be scheduled service maintenance on 27th January 2021, starting from 22:00HRS (PST) / 01:00HRS (EST).



During the maintenance, heroes will not be able to connect to the game including steam users and are expected to be resumed by 02:00HRS (PST) / 05:00HRS (EST).


We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.



Best,

EYEDENTITY GAMES
Jan 26, 2021
Uphold The Realm - AlkalineDevelopment
Patch Notes

Leaderboards
  • Track your skill with the new leaderboards! There is currently a leaderboard for the fastest completion time for each level. There is also a leaderboard for the total number of monsters you have personally killed with your bow.
    This is still an early attempt. If you notice any bugs please let me know asap.
Changes
  • Achievements are now retroactive as long as you still have your saved data. Just relaunch the game and you should be given them.
  • Added a slider for adjusting the Snap Rotation Delay.
  • The tabs in the settings menu now change color when hovering to help indicate where you touching.
  • The level info popup now shows a different color for the stars earned for a hard mode level.
Bug Fixes
  • Fixed an issue where some achievements weren't properly being tracked.
Hot Fix - 8am EST
  • The monster kills leaderboard wasn't properly tracking. This has been fixed.

I'm still finishing work on a "Farthest Arrow Shot" leaderboard. Should be ready sometime this week.
If you have any ideas for new leaderboards please leave a comment!

Adding Achievements and Leaderboards was the last of my to-do list.

If you haven't already, please take a look at the development roadmap! If you have any feedback drop a comment in that thread!
I will be making another post very soon with a list of all the outstanding ideas/concepts and encourage anyone to comment in that post with what they would like to see implemented first.
Jan 26, 2021
我来自江湖 From Jianghu - zhchsjy
Tips:该版本仍在开发中,尚不稳定,建议手动备份存档。(从设置中直达存档位置)

1.修复部分编辑器bug
2.修复任务“小村喜事”击败山贼后可能不触发后续任务的问题
3.增加探索随机任务
4.修复静室不使用bug
5.修复实体丢失
6.修复一处地图实体不存在时产生的错误
7.调整攻击特效触发顺序
8.调整招式附加状态效果的时机
9.增加少林绝学任务
10.修复NPC卸下装备不正确的问题
11.修复无名岛遇见猴子时可能发生错误的问题
12.武当绝学任务完成后,可再次前往南岩宫地下室
13.修复低境界角色和境界角色切磋失败时获得历练过高的问题
14.调整九宫八卦剑的绝招九宫八卦的效果为:施展后自身获得九宫八卦效果,每回合开始时令自身1格范围内的敌人晕眩1回合
15.调整太华五峰神剑的连击效果:拥有太华剑意或剑心通明效果时,普通攻击额外连击3次,太华剑意在燕回朝阳破招时25%几率获得
16.修复创建门派时检查门派名字出错的问题
17.修改工作计划界面,没有建造演武堂和静室时,演武和打坐的计划不能勾选
18.增加血刀门绝学任务
19.调整血海刀法武学效果
20.调整周天炼血大法武学效果


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Amborettio - Wanech
Hi folks,

I've just put out an update for the game. Here is a list of what has changed:
  • Added a guard-for-hire NPC to the Void, allowing players to hire up to 4 guards to protect their C.A.N. from C.A.N. Openers.
  • Fixed an issue where torches could be placed within the C.A.N. walls of the Void.
  • Fixed an issue where Spirits could damage the player's C.A.N. by hitting the C.A.N. walls within the Void.
  • Fixed an issue where repair kits could be used to repair the player's C.A.N. while being close to C.A.N. walls within the Void.
  • Removed a fade-to-black object that was created when relaying from the C.A.N. to the Void, which will no longer despawn enemies or create a loud stacking sound effect.
  • Players can no longer relay to the Void when C.A.N. Openers are present.
  • Rebuilt the Void's C.A.N. and repositioned the NPC vendors within.



-Wanech
...