Time for another look behind the scenes of Good Night, Knight. If you missed my previous devlog about the beginnings of my game, feel free to catch up HERE. Now, let’s get down to business.
PIXEL ART! I believe beautiful 16-bit pixel art is one of the most soulful art styles a game can have. It was obvious to me that I’d like to create my game based on it. Many of us grew up appreciating this style, so surely there’s also a twinge of nostalgia or something vague that just whispers in our ear: "you love it".
But why?
Of course, I picked pixel art not only for the love of it. It is a more easily accessible style to develop with when you’re a solo developer or on a small team. And it frees up more time to work on game design, procedural generation algorithms and all the stuff that makes the gameplay fun.
Besides, it’s great to watch how much your game is changing during the process of development. And you can see it perfectly by comparing old sprites with the latest ones. In pixel art every pixel matters, so even the slightest changes can make a difference.
STOP!
Game development is a process. Your project evolves. Not only because you get new ideas during it or you just want to try something different. It’s because you learn. You become better. And you need to be careful not to improve your work indefinitely. It’s tempting when you look back at the stuff you made at the beginning of the development. But you can’t work on your game eternally ;) At some point, you need to say “stop! no more adjustments!”. It’s not easy when you’re a perfectionist.
Creativity through limitations
Of course, pixel art has its limitations. It’s not realistic, there are so many things you just can’t do with this style. I know the greatest artists who use this style can do magnificent stuff. But still, you can’t make realistic facial expressions for example. BUT… the limitations of pixel art drives creativity. The more obstacles in your way, the more you have to think about how to overcome them. And it’s just great fun! As I mentioned before EVERY PIXEL MATTERS! Sometimes you want to achieve something and you just can’t. You don’t know how to do it. It doesn’t look good or just doesn’t work well. And suddenly you just rearrange some pixels, maybe you add something, maybe you delete something, and BOOM… it worked. Your brain starts to see things in those big pixels. It is amazing, but also requires a lot of creativity. And this is what I love in pixel art.
That’s it for today. I know it’s a little bit less than the last time, but I just wanted to express my interest in pixel art and explain “why the hell I chose this style”.
Currently, I’m working hard so everything tick-tick like a Swiss watch on a release of Good Night, Knight in Early Access. The launch day is coming! Don’t forget to save the date - February 16th! Nevertheless, I’m already working with my friend on the next devlog, so… stay tuned ;)
Complete missions, fill your Battle Pass and unlock different reward levels – earn recognition for your dungeon runs, battlegrounds, cooking and other skills in this event.
Complete different missions each day and earn Battle Points in reward. You can take your BP to Master Iaito in Highwatch and exchange them for ever better reward chests, up to the fabulous Ultimate Chest.
Whoever successfully completes the season will get a **Lethal Intent Potion** from the final rewards chest. This can be used repeatedly for 30 days to produce a magical and sinister fog effect around you.
Event Period
The event runs until **23rd February 2021** (10 AM CET, 4 AM EST).
Starting Missions
Each day you’ll receive a mission briefing one minute after logging in for the first time. This will contain 4 random dungeon missions, one random solo mission, one crafting mission, plus a ticket for a battleground or dungeon mission of your choice. Each mission is embodied by an item in your inventory which will remain in your possession for up to 12 hours. You can receive additional missions at the weekend for your time online. During the week, you’ll receive extra Battle Points instead.
Completing Missions
To complete a dungeon mission, you require a token from the respective dungeon. Each final boss will drop one token per party member, i.e. you’ll need to complete the dungeon just once. Collect your token from the boss and then right-click to complete the mission. You’ll earn BP in reward. The same applies for battleground missions.
Solo missions can be completed in the same way. In this case, however, you earn the tokens from Vanguard Initiative quests instead of from the dungeon boss.
Right-clicking on crafting missions opens a window in which you’ll need to drag the amount of silex, meals or plates. Once you’ve done that, the mission will be complete and you’ll receive your BP.
Rewards
The BP you earn can be converted into reward chests from Iaito in Highwatch. Each chest (with exception of the Ultimate Chest) contains a reward and returns the BP used to open it. That means your BP level remains unchanged and you don’t have to start back from scratch after each chest. You can only receive each chest once.
Iaito also has a selection of golden reward chests available. These work exactly the same as the regular reward chests, except that you need a **[Battle Pass] Gold Key** from the TERA Shop to open them. This key will open all the golden reward chests without being consumed, so you only need the one key to open all the chests.
Once you’ve collected all the rewards, you can convert your BP into an Ultimate Key, unlocking further bonuses. More details can be found further below.
You can still receive bonus rewards after opening all the reward chests by converting your BP into an Ultimate Key. This can be used to open Ultimate Chests which Iaito will give you for 1,000 BP.
Just like the Gold Key, the Ultimate Key is not consumed on use, so you can continue opening chests as long as you have enough BP. Each Ultimate Chest contains 100 Ultimate Coupons which can be exchanged for awesome bonus rewards. Owners of a Gold Key get an extra bonus, as they can also open the box inside each Ultimate Chest containing another 100 coupons.
If you convert your BP into an Ultimate Key too early – meaning that Iaito still has unopened reward chests for you – he can give you a Key Grinder which will break your Ultimate Key back down into the full amount of BP.
Event Items Exclusive to the Tikat Shop
If you want to make the most of the event, you can visit the Tikat Shop and buy 300 BP or [Battle Pass] Selection Dungeon Tickets to get more missions to complete.
Note:
The items belonging to the current season will be deleted before the next season starts, so please use them before this time. This does not affect rewards received (e.g. Ultimate Coupons).
Some of you might know that a while ago we've launched the new Tournament system for Fantasy General II.
In order to celebrate the announcement of the new DLC, Evolution, which will be released on February 25th, we have opened subscriptions for a new tournament.
It will consist of three rounds, the first of which will start on Monday February 1st. The tournament will conclude on Monday February 22nd, and by then we will have crowned the Winter champion, who will receive a free copy of Fantasy General II: Evolution.
Joining the tournament is absolutely free and it is open to all. All you need to do is to create an account on the Slitherine website, log in, and then join here.
Once you join, you will be paired automatically by the tournament system against your online opponent, and you will see the multiplayer game in your online games. All you need to do is open Fantasy General II on Monday, go to Multiplayer, and send in your turn.
It is a great way to face online opponents, and you have the chance to win the new upcoming DLC for free. Sign-ups are open.
Greetings, this is ShadowArena. We will be undergoing maintenance on January 27, 2021 (Wed). During the maintenance, you will be unable to access the following services.
■ Web Maintenance
- Maintenance Target: > Pearl Abyss Account Website
- Maintenance Period: > January 27, 2021 (Wed) 03:00 - 05:00 (PST) > January 27, 2021 (Wed) 12:00 - 14:00 (CET) > January 27, 2021 (Wed) 14:00 - 16:00 (MSK)
- Maintenance Impact: > Unable to access the game service > Unable to access all services within the Pearl Abyss Account Website > Unable to access Support
Thank you.
※ Additional Notices - The maintenance and website maintenance times are subject to change, extension, and/or early completion. Any changes will be provided as an update on this site. - Once maintenance begins, you will be automatically disconnected from the game, even if you are waiting in-queue or in a match.
* Event period:27/1/2021 (9 AM) till 17/2/2021 (8:59 AM)
* Main Event:
1. Chance of Plus Alpha when you buy a Heater!
* Event Details
1. Chance of Plus Alpha when you buy a Heater!
During the event, a Plus Alpha Heater icon will be displayed at the top of the screen. Click it to open an interface where you can exchange Plus Alpha Coupons for a randomly determined number of Ice Sculpture Heaters.
You can get Plus Alpha Coupons during the event via the Plus Alpha Heater Pack in the item shop.
Select the reward level you want in the interface then click ‘Exchange’ and the corresponding rewards will arrive directly in your inventory as shown below.
Rewards per level:
Level(Selection possible)
Amount of Coupons Exchanged
Amount of Heaters Available
Amount of Coupons Available
1
1
1-10
-
2
2
2-24
-
3
4
4-56
-
4
7
14-112
1
5
10
30-200
2
The remaining Plus Alpha Coupons in your inventory will be automatically deleted at the end of the event on 17/2/2021 (at 08:59 AM).
We're just one week away from launch!, and we wanted to thank everybody for their messages and emails. We're thrilled to bring you our first game and we have a lot of content planned in the coming weeks to add even more fun challenges for you to enjoy!
Spin & Roll is a colourful, fun and challenging arcade platforming game that sees you rolling across twisting, topsy-turvy courses full of traps, tricks and hazards in the pursuit of collecting as many coins and secrets as you can! Shoot for the best trophies you can and try and unlock master mode for an even bigger challenge!
In the weeks following Spin & Roll's launch we'll be putting out our first major content update: Mekanikawhich adds even more courses, challenges and dangers!