Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to inspecting the same item twice
  • Fixed the Strange Count Transfer Tool not being able to transfer stats between Mad Milk and Mutated Milk
  • Fixed the equip_region for Pebbles the Penguin
  • Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: The Boiling Point
  • Updated Taunt: The Pooped Deck to fix some sounds
  • Updated the localization files
  • Updated ctf_snowfall_final
    • Fixed an issue some players were having with candy cane textures
    • Updated the lighting
  • Updated pl_wutville_event
    • The Smissmas trees are now properly colliding with mercs and ordinance
    • The larger first BLU spawn has been re-zoned for proper class changes and no more Engineer shenanigans
    • Wooden crates and furniture from the 2Fort division has had the minimum DirectX levels restored and should now be visible to mercs
    • Clipping of ledges and outcroppings around the Control Points has been installed to keep the merc's boots on the ground
    • The train tunnels will no longer allow for early escape
Steam News - alden


Whether you're at work, on the bus, or playing at home, you can now browse your personalized Steam News Hub to easily find updates, announcements, and events for the games you play, wishlist, and follow.

https://store.steampowered.com/news/

The News Hub is designed to be flexible and personalized around your games and preferences, with many customization options built in. By default, the News Hub shows posts from the games you play, wishlist, follow, or are recommended. Or, if you want to take full control, you can change all that with a few quick setting adjustments in the left-hand menu. Plus, you can choose to follow and receive news from dozens of top gaming news sources across a variety of languages.

First launched as an experiment in Steam Labs in March, the News Hub has been developed with the feedback of players along the way. Today it becomes a full feature of Steam and replaces the previous news feed found at /news.

Personalized feed of news
By default, the Steam News Hub will show you everything posted by the developers of the games you play, games you wishlist, and games that you follow. From patch notes to weekend tournaments to Major Updates, the News Hub is a great way to keep up to speed with new developments and activities in the games you care about. But you can easily change these defaults to exclude certain kinds of posts or posts from certain categories of games. You can also mute individual games directly from the News Hub.

Explore your personalized Steam News Hub here: https://store.steampowered.com/news/ or by selecting 'store → news' at the top of Steam.



More gaming news choices
In addition to news from Steam and game creators, the News Hub allows you to follow gaming sites from around the world.

The old newsfeed only featured a handful of gaming news sites. Now, housed through the Steam Curator system, dozens of sites from around the world are now featured via a new menu item for “Steam News Curators” that allows you to explore all these sources. Here you can see what sorts of things they write about as you choose which ones you might like to add to your personalized hub.



Each News Curator brings different kinds of news and content, including rich media, screenshots, videos, and/or detailed guides and reviews. Some deliver blurbs that you can quickly scan in the News Hub, while other sources include full articles. Included YouTube videos are even playable right in the news feed. And there's always a link to explore more via the news source's own website.

Check out news sources here: https://store.steampowered.com/news/collection/press/

See what's coming up
Beyond info, the News Hub also makes it easy to explore events coming up and lets you sign up for email or mobile app reminders. Or you can just add the event to your Google Calendar or iCal so you can plan your weekend around interesting tournaments or community events.



Explore your upcoming events here: https://store.steampowered.com/news/?upcoming=1

Game updates and patch notes
Get more info on all the recent updates for the games you play: When you click to read news from games in your library that just updated, you'll find the Steam News Hub, filtered to just update notes about that game (note that not every developer is in the habit yet of posting patch notes with every update. We've got some updates coming soon that should help with that.)

Explore posts from top games
Interested in what's happening in some of the most popular games on Steam? Check the 'featured' channel for major updates, live events, and news from top selling and top played games on Steam.

Check out featured articles here: https://store.steampowered.com/news/collection/featured/

Official Steam announcements
Keep up to date with the latest announcements directly from Steam, such as new feature announcements and exciting new events and festivals. Plus, if you are a game developer, this will include news and updates about Steamworks.

Browse official Steam announcements here: https://store.steampowered.com/news/collection/steam/

Fine-grained control
Of course, the whole goal behind the Steam News Hub is to give you a personalized view of gaming news, so you get to choose what kind of content you want to see and what kind you don’t. If you wish, you can ignore individual news sources from within your feed by selecting the little menu below a post by that source and selecting 'mute' to exclude their news from your feed.

Full Language Support
While your favorite game may not translate everything they post into your language, the News Hub supports it. You'll find official Steam news as well as news and posts from many popular games available in a huge variety of languages.

Mobile friendly
The event hub is designed with mobile use in mind so you can keep up with your favorite games when you're out and about.

--

To get back to the new Steam News Hub, just select 'news' from the main store drop-down in Steam.
Or click "news" on the blue bar.

Check it out now: https://store.steampowered.com/news/



About Steam Labs
Launched in July 2019, Steam Labs is a place where experimental new features can be introduced early in development, tested, and developed in conjunction with the community. For more information, please visit https://store.steampowered.com/labs/
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Spy's arms not cloaking
  • Updated Taunt: Spin-to-Win to fix an animation timing issue
  • Updated Taunt: The Pooped Deck with missing animations and sounds
  • Updated the equip_region for The Cammy Jammies
  • Updated the localization files
Steam News - Christen
Introducing New Ways to Browse Steam
With this experiment, we aim to increase the surface area of the store by introducing a broader set of ways to browse Steam’s catalog of games from the outset—no login or complex searching required. Our new views provide greater exposure to the breadth of games available on Steam through new useful points of entry such as sub-genres, themes, and player modes. We hope you’ll opt into our Store Browse Experiment to give these new views a try, then let us know what you think in the discussions.

New & Noteworthy
Many users rely on our charts for quick snapshots of what’s new and popular on Steam. These are now accessible from one menu, New & Noteworthy, which also provides direct access to the biggest events currently running Steam—including game festivals, publisher sales, and other seasonal celebrations.

Categories
A basic list of genres, while easy to browse, falls a bit short given how large our catalog has grown. Our new Categories menu helps users quickly discover and dive into the breadth and depth of interesting games on Steam. This menu serves up dozens of new categories of games, which can then be explored further.




It’s not enough to simply offer good games on Steam—we also need to make sure they’re easy to discover. And to do that, we need to organize them in ways that make sense without being overwhelming. You might be able to fit the same amount of goods in an open-air bazaar as in a cramped warehouse, but you’re far more likely to find what you want in the former.

The first step in building such a system is to present meaningful entry points which reflect the various ways people typically want to browse a store full of games.

New Entry Points: Genres, Themes, and Player Modes

This experiment exposes entry points modeled after the three chief ways players tend to browse Steam—by genre, by theme, and by player modes. Each of these motivations broadly answers a different question:

Genres “What kind of game is this? What is it like to play?”
Strategy, RPG, 3D Platformer, Metroidvania, etc.

Themes “What is the game’s content like?”
Fantasy, Science Fiction, Cute, Relaxing, Anime, Horror, etc.

Player Modes “Who can I play the game with?”
Singleplayer, Multiplayer, MMO, Co-op, etc.

These player motivations can be organized and expressed using our existing tags and metadata. Categories grouped under the Genres and Themes entry points are defined by tags, whereas categories grouped under Player Modes are defined by metadata provided directly by the developer.

We arrived at these three top-level categories through a mix of formal research and intuition. But there’s also strong precedent for this scheme on Steam itself in the form of Steam Curators. We noticed many curators are building lists of specific types of games, almost all of which fall under one of the above three patterns: Gameplay and genre-based lists like City Builders, theme-based lists like Games with Dogs, or player mode-based lists like Games to Play with Your Significant Other.

New Browse Views

Among these three entry points we are currently surfacing 48 genre categories, 8 theme categories, and 7 player mode categories, for a total of 63 new categories. Clicking on any of these will take you to a dedicated content hub, a landing page dedicated to that kind of game.




Each of these destinations has its own URL, so you can bookmark them or share them with friends. Each features a carousel highlighting featured games, top sellers, and specials, as well as five specific tabs listing
  • New & Trending
  • Top Sellers
  • What’s Being Played
  • Top Rated
  • Upcoming

Players can narrow by popular tags within these hubs as well. The left column of tags surfaces popular genre and sub-genre tags common to this category, and the right column surfaces other types of popular tags (such as mechanics, visuals, themes, and player modes).

Clicking on any of these will take you to a sub-view of the content hub. In the illustration above, we’re viewing Building & Automation Sims, but now we’re viewing only those which also include the Space Sim tag. Each of these sub-views gets its own unique URLs too.

Viewers can return to the parent category any time by toggling the filtering tag previously clicked, or by clicking another to display a different sub-view of the category.

Steam’s Special Sections

This experiment also moves some items previously found in their own top-level menus (such as Software and Hardware) into Special Sections under Categories. Now these and other potential points of entry are all consolidated in a single categorical browse menu.

Our Design Process
How can we be confident in our selection and definition of over 60 new categories? This is an experiment, and thankfully our process includes you. Your feedback on our decisions will help us refine our categorization. To date, our methodology has been a mixture of traditional Library Science and human intuition backed by numerical analysis, and is built leveraging previous Steam Labs experimentation.

  1. We organized all of our user tags into meaningful Categories such as Genres, Visuals, Themes, and Features. These categories were first used in Deep Dive to help determine similarity between games.

  2. We mapped out the semantic relationships between tags, so Steam could recognize that a Strategy RPG is both a Strategy game and also an RPG. This feature was first used in Query Expansion for Search.

  3. We’ve made some efforts to improve the quality of Steam tags. We built an internal tool that analyzes the quality of the tags of every game on Steam, flagging games that have too few tags, or are missing crucial tags like genres and subgenres, and now surface these and other warnings to developers. We paired this tag quality inspector with a new developer tool, the Tag Wizard, that helps our partners improve the sets of tags associated with their games.

  4. We identified a flexible hierarchy of genres using prior research in games classification, as well as statistical analysis of which tags appear most commonly alongside other tags on Steam.

  5. We built a system for defining tag clusters to reveal higher-level concepts like Card & Board Games rather than a single tag like Card Game. Now, a tag cluster like Card & Board Games isn’t defined as simply Card Game plus Board Game. Instead, it also includes tags like Solitaire, Card Battler, Deckbuilder, Tabletop, and so on. And naturally, it uses Query Expansion to make sure nothing slips through the cracks.

  6. We gave each tag cluster its own permanent landing page as described above.

  7. We built a tool that analyzes which games fall into which categories, across the entire catalog. This helps us gut-check our choices and identify and resolve situations like:
    • Narrow categories too small to stand on their own that might be better served when merged with a sibling or two. This is where hubs like City & Settlement and Grand Strategy & 4X came from.
    • Overly broad or redundant categories that overlap too much with adjacent genres. These should be broken down into smaller categories or removed altogether. A good example is Action-Adventure; although we have a tag for this, in practice the concept of Action-Adventure doesn’t meaningfully distinguish itself enough from either Action or Adventure alone.
    • Games that aren’t being surfaced by any of our proposed categories. This is a wake-up call that we need to add new categories. This check kept us from overlooking the need for categories like Experimental and Exploration & Open World.

  8. And most recently, we launched this experiment in Steam Labs!

Now we want to hear from you! What’s missing? What seems redundant? What is most interesting, and what’s… just not? Share your feedback in the discussions and help us improve the Steam store through Labs.


ROMANCE OF THE THREE KINGDOMS XIV - Valve
ROMANCE OF THE THREE KINGDOMS XIV: Diplomacy and Strategy Expansion Pack, all new content for ROMANCE OF THE THREE KINGDOMS XIV is Now Available on Steam and is 10% off!*

The Diplomacy and Strategy Expansion Pack for the series' latest title "ROMANCE OF THE THREE KINGDOMS XIV" is available at last!An all new world of strategy awaits you.Make a display of your strategies on an increasingly worldly stage!


*Offer ends December 16 at 10AM Pacific Time

Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Strange war paint weapons not including the Strange attribute in their name
  • Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at some resolutions
  • Added jingle sound to the Elf Care Provider
  • Added Taunt: The Table Tantrum to the list of items for the Unusualifier
  • Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher
  • Updated Taunt: The Fist Bump to add a particle effect on success
  • Updated Taunt: The Boston Boarder to fix moving forward too early
  • Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the taunt
  • Updated web page with community fixes from Liam Stone (boba)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pd_snowville_event
    • Fixed ground texture incompatibility with mat_specular 0
    • Fixed clipping issues
    • Rewrote HUD file to not conflict with custom HUDs
    • Festivized the middle pine tree
  • Updated pl_pier
    • Expanded hallways to BLU spawn exits
    • Players can no longer build inside RED spawn
    • Fixed rock occasionally missing a texture
    • Fixed clipping not covering some roof overhangs
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

Script:
- Global: "LocalTime" Fills out a table with the local time
- Player: "IsSuppressingFallingDamage" returns true if falling damage is currently suppressed for the player
- Run optional script "response_testbed_addon.nut" for all active addons
- Don't report addon file collisions for "sound.cache"
Other:
- Fixed talker typos
- Minor fixes to RocketDude and Taaaank! Mutations
- Enabled game stats reporting for DLC content
- Removed a legacy vpk loading path that allowed malformed vpks to crash the game.
Client Update - Valve
A new Steam client has been released and will be automatically downloaded.

General
  • Improved preallocation disk space performance when installing or updating content
  • Improved performance of Steam overlay, macOS and Linux web browsers
  • Fixed videos from youtube.com not starting automatically when browsed to

Downloads
  • Fixed downloading for developers on some networks using local content servers

Library
  • Fixed some game manuals opening inside of the Steam client instead of in the user's browser.
  • Fixed shelf dropdown rendering from displaying without a background.

Server Browser
  • Changes were made to harden the server browser protocol. Gameserver operators and anyone who writes custom clients that speak this protocol (A2S_INFO, S2C_CHALLENGE, etc) can read this post.

Steam Chat
  • Fixed Windows issue where voice hotkey may be erroneously triggered if unset
  • Fixed macOS issue preventing setting of voice hotkey when cleared

Steam Input
  • Added support for PS5 Controllers to Steam Input including trackpad, gyro, lightbar, and rumble functionality
  • Added a directional swipe mode for use with trackpads and gyro
  • Improved support for games that use raw input for controllers
  • Fixed the Xbox Series X controller showing up as 2 separate controllers
  • Fixed controller input for some games using embedded Chrome

Windows
  • Fixed unintentional overlay activation in Apex Legends after returning to the game via alt + tab then pressing shift

Linux
  • Updated steam runtime to v0.20201203.1
  • Improved the filtering of available compatibility tools in the game properties dialog
  • Fixed launching of non-Steam games over Proton 5.13 (steam-runtime#287)
  • Fixed games not getting stopped via the 'Stop' button in the client UI (steam-for-linux#7435)
  • Added auto-migration of Steam libraries using the old 'SteamApps' directory casing to 'steamapps' when possible (Proton#4206). Users will be warned if the transition is needed but auto-migration fails.
  • Improved how host LD_LIBRARY_PATH settings are picked up and transformed for the Steam runtime (steam-runtime#274)
  • Improved host LD_LIBRARY_PATH support (steam-runtime#306)
  • Fixed blank UI windows appearing at startup on some systems (steam-for-linux#7450)
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Happy Smissmas 2020!
  • All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
  • Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville
  • Added the Winter 2020 Cosmetic Case
    • Contains 20 new community-contributed items
    • The Festivizer can be found as a bonus drop when opening the case
  • Added the Winter 2020 War Paint Case
    • Contains 13 new community-created War Paints that make-up the Winter 2020 Collection
    • Has a chance to give a taunt Unusualifier as a bonus item
  • Added 8 new community-contributed taunts to the Mann Co. Store
    • Taunt: The Pooped Deck
    • Taunt: Time Out Therapy
    • Taunt: Rocket Jockey
    • Taunt: The Boston Boarder
    • Taunt: Scorcher's Solo
    • Taunt: Texas Truckin'
    • Taunt: Spin-to-Win
    • Taunt: The Fist Bump
  • Added 19 new community-created Unusual effects
    • 12 new effects for Unusual hats
    • 7 new effects for Unusual taunts
  • All cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
  • Mann Co. Store winter sale!
  • Smissmas runs through January 7th, 2021
General
  • Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting
  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated web page with community fixes from Liam Stone (boba)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect
  • Updated/Added some tournament medals
  • Updated the localization files
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

Script additions:
- Added "Inflictor" field to damage table for "AllowTakeDamage"
- Director function "WarpAllSurvivorsToCheckpoint"
- Director function "WarpAllSurvivorsToBattlefield"
- Director function "WarpAllSurvivorsToFinale"
Other:
- Updated RocketDude mutation to version 1.7.
- Fixed some typos in talker scripts.
...