The race to victory is about to begin as our “Arms Race” event returns!
Your nation is mobilized, your economy is set up for war, infantry units are deployed to protect the countryside and the finest of your troops are gathered in urban centers across the country!
It is time for you to make the first move and face the enemy!
2x speed
Starts-when-full
Random country selection
Players flagged as inactive after 48 real-life hours
AI & human player peace period of 24 real-life hours
Fixed runtime of 28 real life days after the game started (if not won earlier)
During the sign-up period you can find the event maps at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!
Please be aware of scammers pretending to represent Greylock Studios! There currently is an ongoing effort to scam streamers by someone with a false @greylockstudios.com and @gmail.com account. We are not seeking public testers or streaming partners at this time!
Please be aware that from 7:00 CET on December 3 (10:00 pm PST 12/2), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 5 hours.
Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
I've now improved the hints you get from the scrying mirror to include all possible next locations and / or pairings, along with the ghosts they refer to, so hopefully this will clear up some of the confusion.
Also achievements have been fixed yet again (they weren't showing up on the stats page), though you may still get some notifications of past achievements before they're added to the list. Thanks for your patience.
Thanks to anthanddi for that bug list - I'll be adding more fixes soon.
Commentary! Go to Settings > Audio to turn it on (or off)! Listen to neat insights into the making of The Cherry Orchard from the director and cast! This commentary track is fully subtitled and the commentary subtitles can be toggled independently from commentary audio so if you want you could just read our amazing pearls of wisdom while listening to the game audio as usual. Also there's a new achievement for it, if you're into that sort of thing.
(so this game is now a better and more comprehensive study guide than Sparknotes...)
In addition to above mentioned achievement, added another one for a total of eight.
Fixed FOV error in an Act 4 overlay camera.
Split up longer visual novel-passage lines of text.
Fixed minor animation errors near the end of Act 4.
Fixed some minor animation errors in New Game+ Act 3.
Fixed bug in which turning on high contrast UI then turning it off caused some text to be black on black background.
Fixed a bug in which skipping back didn't work for lines shorter than one second.
Fixed bug where heads could continue to rotate while playback was paused.
Fixed bug where Continue to lines in Act 4 went to Act 1 instead.
Mesh and blendshape tweaks.
Reduced build size on disk.
Esc/Back during Credits now pauses the credits instead of jumping immediately back to title menu. Switch the credits between English and Russian in the middle! For some reason!
Our Dieselpunk Wars game is fighting for a chance to win some goodies in the IndieDB contest!
You decide!
We will be more than happy if you would be so great and cast your vote for Dieselpunk Wars! Hop on your favorite vehicle from the game and join us on this journey. We are aiming at some rewards!
Back for an 11th time, welcome to the 2020 Indie of the Year Awards, a celebration of the years finest indie games chosen by you and us. For the next 4 weeks it is up to you to vote for your favorite indie games so that they may make the top 100 which will be announced on the 11th of December.
Rise of Avalon Patch 10, AKA the Season 11 Patch, is now live. This patch brings major changes and improvements to guild warfare in Albion, starting with the Season 11 kickoff on Saturday, December 5.
Here's an overview of what's new:
20v20 Crystal League Battles
20v20 Crystal League battles allow players of all levels to participate in thrilling 20v20 battles. Level 1 battles are knockdown only, providing the perfect training ground for newer players, while higher-level fights are full loot, with correspondingly higher rewards. The 20v20 league has 6 levels, with the final Level 6 match taking place at the end of the season.
Crystal League Point Adjustments
Season Points for midlevel Crystal League matches have been rebalanced, and there is now a daily limit for Season Points earned from the Crystal League. This limit makes it less desirable to accumulate elite Crystal League teams in one guild and instead creates an incentive for top teams to spread across various guilds.
Smart Cluster Queue Changes
When a cluster is overcrowded and the Smart Cluster Queue activates, players can now either join the queue or skip the overcrowded cluster entirely. Additionally, the distance players can move from the entrance before being kicked from the queue has been greatly increased.
Castle Scoring and Minimum Distance Changes
Castle scoring now starts at 00:00 UTC regardless of a zone's prime time, and Castles and Castle Outposts give points every 6 and 3 hours respectively. Additionally, Castles are now at least 4 zones apart, making it harder for larger guilds to defend numerous objectives simultaneously.
World Boss and Raid Zone Changes
Fame for all Elite mobs in World Boss Raid Zones, including World Bosses themselves, has been massively increased. World Bosses now spawn once per hour instead of once per day, and killing them gives a 20% Fame buff within the same cluster. Elite mobs in these zones also respawn much faster, and their distribution within the zones has been updated.
Combat Balance Changes and More
Axes get a new Q-slot ability, Rending Rage, to improve mobility and crowd control
Various buffs for Axes, Spears, and Arcane Staffs
Cooldown reductions for Royal Robe and Royal Armor
Timers for point scoring and treasures in Castles and Castle Outposts now display as both countdowns and fixed UTC time
We’ve just released Minor Update 21.1.3 which is now available to download via Epic and Steam.
Updates will be downloaded automatically, but if you find for whatever reason you’re having difficulties doing so, we’d recommend restarting Epic or Steam.
Again, we’d like to take this opportunity to thank anyone who has taken the time to leave us feedback or raise issues to us via our forums and our support team.
Minor Update 21.1.3 (includes but not limited to): ---------------------------------------------------------- - Updates to competition and registration rules in nations including Israel, Romania, Portugal and South Korea - Specific tweaks and updates to Brexit and work permit rules in-game - Addressing in-game text appearing blurry in certain resolutions - Crash and Stability fixes - Editor fixes including those related to passing basic rules test and adding additional divisions - Improvements to newgen generation in inactive leagues - Reduced examples of lag appearing within development centre - Fixed rare example where player could get stuck at kick-off after half time - Addressed hotseat issue where 'awaiting media reaction' would stay on screen - Touchline tablet no longer showing incorrect team on shot map - Improved functionality of dragging players on squad screen