The Primate Observation Club presents The Bundle of Consequences - a package of 5 games with complex stories where your choices make all the difference!
All of this with a 20% discount! If you already own any of these games, you will only have to pay for the rest of the ones you don't own. Offer ends January 1st 2021.
The intense battles of the Prove Your Skill tournaments have already come to an end, but don't get too relaxed just yet. The most momentous clashes of Autumn Season are just beginning! On October 5, 7, 9, and 11, the teams representing the strongest clans on the leaderboard will take part in the Preliminaries and fight for tickets to the Blitz Cup regional online tournaments. Watch battles live and receive rewards!
In addition to the Blitz Cup Preliminaries, Season Coins tournaments will take place in October. They will be held three times a week—on Tuesdays, Thursdays, and Saturdays. As before, you will get Coins for your success in battles and will be able to exchange them for cool rewards in the in-game Store. A new selection of prizes awaits you in October, including days of Premium Account, tank research certificates, and, most importantly, the T-54 mod. 1!
Blitz Cup Preliminaries
Vehicle Tier: X Clan registration Control mode: touch Dates: October 5, 7, 9, and 11 During the Preliminaries, the eight strongest teams of the region will fight for their ticket to the biggest tournament of the season. Matches will be held according to the Round Robin system, which means each team will clash against other seven candidates. Based on the results of the Preliminaries, the four strongest teams of each region will continue to the Blitz Cup online tournaments. The teams from the following clans that took the first 8 places on the leaderboard will participate in the Blitz Cup Preliminaries:
Battles for two vehicle categories: Tiers VII–VIII and Tiers IX–X Control mode: mixed Non-clan registration Dates: October 1–October 31 Every Tuesday, Thursday, and Saturday Fight in Season Coins tournaments and get special Coins for your success in battles. Go to the in-game Store to exchange them for valuable rewards. A new selection of prizes awaits you in October, including, for example, boosters, tank research certificates, and the T-54 mod. 1! Even if you don't spend some Coins during the season, they will remain on your account so you can spend them in the future. LEARN MORE!
First of all, a new generated CaptureTheBases level based on the Cobra scene. Hope you enjoy this one. It's been added to the default CTB map cycle.
I improved the in-game HUD: - added capture the bases flags minimap! - made it larger - moved flags display to the top center - moved time status to top center - dropped the killer preview to not obscure the screen so much
The much anticipated mouse sensitivity added!
PLEASE ADJUST YOUR MOUSE SENSITIVITY AFTER RUNNING THE GAME BECAUSE IT MIGHT BE A BIT DIFFERENT THAN LAST VERSION.
See you in the game, MM
Changelog:
0.7.6 + added ctb_gen_cobra + rearranged and scaled HUD + added CTB bases HUD + added cursor sensitivity settings + smaller CTF flag + added quick join gamemode multiplayer buttons + dragunov faster 0.43->0.35; clip lowered 8->6 + fixed balancing issue + fixed respawning issue + added max respawn time 10s + fixed bug reporter destroying chat + fixed popup buttons not working + added popup msg if servers downtime + removed stun sound + fixed player going out of map side bounds + weapons menu only closes after primary picked + removed basecamp weaponry button (temporarily) + autoservershutdown default to 24 + added rcon command: addmodifier [modifier]; removemodifier [modifier]
We know it's been a little while since our last update but we have been working hard on fixing these changes and testing them. We're massively looking forward to season two and hope you guys are too!
The fixture scheduling bug has been resolved. We have added more logging, so if the issue occurs again we can quickly identify the source of the bug. With this change, we can finally restart season 2!
The kick-off issue, where players sometimes get moved to the opposition half, has been resolved. If this continues to occur please let us know details of the match.
Managers will now be able to edit the squad numbers of players in their club. This will ensure no duplicate numbers are allowed in the squad.
Substitutions will now be displayed as a match event. When a goal is scored, the name of the players scoring the goal and the player providing the assist (where applicable) will be displayed. The event time has been reduced from 6 seconds to 3 (for things like kick-off, goal kicks etc).
More colours have been made available for club kits and cosmetic items.
The matchmaking timer for quick matches has been reduced to 5 minutes.
As always, you can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Added progress dialog while pre-caching project files
Changes and Enhancements
Fixed overzealous hit circles for detecting hovering over control points
Fixed overzealous hit circles for detecting hovering over UI elements
Moved licenses to root directory to make locating them easier
Bug fixes
Added missing dll to build that was preventing PSD import from working
Fixed a bug where you could start interacting with the project before the workspace was visible and the project files were done caching
Fixed a bug where you could still interact with the file dialog before the workspace was visible and the project files were done caching
Known Issues
Undo and Redo don't always function correctly with the new features
Visual bug when dragging out new images. Sometimes image disappears momentarily
Double entries for images in z-order
Changes to z-order in rigging mode not reflected in animation
Occasional visual glitches while editing animations
Save and Load not working reliably in all situations
Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now.
Dragging out more than one of the same issues doesn't function correctly.
We'd like to give everyone a huge thank you for supporting our campaign. We're blown away by the amount of support received so far!
If you haven't pledged yet then what are you waiting for? Our "Early Bird" and "Early Bird +" Reward are only available for 19 hours, so grab one whilst you can!
2 - Snuguru's Mystery Quest Update
Snuguru has only gone and done it again, he's opened Chest 1 and 2 already.
What was inside...
***drumroll please***
NEW CHARACTER: REIWA MAN
Amazing!
The first chest contained a brand new payable character! Now that Snuguru has released Reiwa Man from the chest we will add him to our development schedule. But who is Reiwa Man? Well, his real name is Reiwa Aonuma and he's from the Oita prefecture of Japan.
He is a 21 year old junior tax collector. His hobbies include organising pencils by their smell. Reiwa Man was bullied at school because of his unusual name but in 2019 the Heisei era came to an end and the Reiwa era began. Reiwa Man was so happy that his unusual name has become famous that he gained a new level of confidence. Now he has entered the Nippon Marathon to show off his famous name and prove to everyone everyone that tax collectors can be heroes to
NEW IN-GAME ITEM: French Bread
Ahh the smell of freshly baked French Bread! There's nothing else like it. Well done everyone, you've unlocked a new in-game item.
The French bread can be thrown, though this is mostly useless (unless your throw it to some ducks for popularity points). This French bread really deserves to be eaten.
This item can be eaten three times before it's used up, giving you three speed boosts. It's a great item to get you back in the race if you're lagging behind.
Let's help Snuguru reach chest 3 by playing Snuguru's Mystery Quest!
Join us here on Friday, October 9th 2020 at 18:00 CET to checkout Suzerain!
Ever wanted to become the President? Discover Suzerain this Friday by joining Ata, our Game Producer on our Steam page, to watch them play through of the early game content! This will be a good opportunity to engage with other fans and the developers in chat.
As President Rayne, lead Sordland into ruin or repair during your first term in this text-based role-playing game. Navigate a political drama driven by conversations with your cabinet members and other significant figures. Beware or embrace corruption; shirk or uphold ideals. How will you lead?