The day has finally come. We’re thrilled to announce that Othercide releases July 28 on Steam, and is now available for pre-order!
We’d like to thank you for following us since the announcement of the game. It’s an honor for us to read your feedback and comments on social media. As pre-orders are open now, we’ll be sharing more information about Othercide, including gameplay, lore, soundtrack, and more on our social media channels and Steam page. Stay tuned to receive all the news first-hand.
We noticed that some players are wondering if we have an artbook planned at release. We’re pleased to announce that Othercide Base Game + OST + Artbook Bundle is now open for pre-order. You not only will have a 128-page digital artbook with the Art Director, Alexandre Chaudret’s stunning work, but a copy of the original soundtrack composed by Pierre Le Pape, Solitaris, and Max Lilja, which allows you to dive deep into the dark and creepy worlds of Othercide.
In order to celebrate this excellent news, we’d like to showcase some exclusive content from the Othercide artbook. Sit tight, as you are plunging into a nightmarish and deadly world.
In Othercide, witness the birth of your worst nightmares and lead your army of Daughters to defeat those who spread only fear.
Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering and death. Lead your army to battle with all the skill you can muster. Your prowess in combat will decide their fate, shape their abilities and personality. Make the toughest decision and sacrifice one to heal another - survivors will get stronger, ready to fight the next battle.
The Blademaster is a strong and fierce warrior that can deal a huge amount of damage. Wield your powerful sword and slash any enemy that crosses your path in Othercide.
The Soulslinger’s ranged weapons and unique skills can support her beloved sisters when it’s most needed. Gun down those that block your path without mercy.
The Shieldbearer is a strong warrior assigned to protect those more fragile. With her unbreakable shield and powerful lance, no one can ever hurt her beloved sisters.
Also, get a first listen to “The Child” interpreted by Pierre Le Pape. More soundtrack related content will be shared on our social media!
That’s it. Hope you enjoyed today’s article. Stay tuned to our social media for more news!
Othercide releases July 28 on Steam. Pre-orders are open now.
first things first: The Steam Game Festival "Summer Edition" just started! ːsteamhappyː That means for you guys that you are able to play The Fabled Woods demo till June 22nd!
You will take your first steps into the forest and learn a bit about the strange things that happened there, beneath the trees. Some ugly and terrible secrets are hiding within the wilderness for you to discover on your journey.
I hope you all have fun playing the demo - and please join me on my The Fabled Woods Discord channel to share your thoughts and your feedback. Or just drop by for a little chat.
Oh, I nearly forgot: During the Steam Game Festival we are running a screenshot contest with the demo! I included Nvidia Ansel to the demo to boost your creativity. And don't worry if you don't own an Nvidia graphics card; just use "F12" to take your shots!
To take part in the contest please post your best-looking screen on the Discord channel. Nvidia Ansel users please click here, all other click here please. Me and Headup will choose the two most beautiful screens after the Steam Game Festival.
Both winners will receive this beautiful The Fabled Woods T-Shirt - uniquely produced just for the both of you - as well as a Steam key for the full game:
Till then and take care everyone! Joe from CyberPunch Studios
Drop by the Super Hockey Ball Discord server and chat with us! Ask questions, make fun of the devs, learn to control the ball, get technical assistance, or anything else.
We'll be there from 1pm to 4pm EDT, then again from 7pm to 10pm EDT. Join us anytime! We're usually hanging around.
This has been a long time in the making, but through many delays I am finally in a position where I can manage running a crowdfunding campaign over the next month. I'm very excited, and equally as nervous!
Crowdfunding Conscript will allow me to greatly increase the scope and quality of the game, as I will be able to work on the game full time instead of just part time.
If the funding goal is reached, I will unveil some awesome stretch goals that the community can shoot for! Fans of classic survival horror games will REALLY enjoy the stretch goals, I'm sure of it. With your help, I'll be able to turn them into a reality!
Of course, this also aligns with the public demo being available for anyone to download on Steam as part of the Steam Summer Games Festival from June 16th - 22nd. After this it will be removed from Steam and be available to download through the Conscript website.
If you have any questions, or would like to discuss the demo with the community - feel free to join the Conscript Discord.
We are super excited to be a part of the Steam Summer Festival and to showcase a small piece of this game that we're beyond excited to be working on!
From the beginning, Ponpu was planned to be a couch multiplayer experience only that was supposed to release early this year. Then, after we presented the game at Game Connection Paris 2919 and won the award for best console game we started thinking; The best way to really show off this game's crazy art would be through some really cool boss-fights!
We started talking to our friends at Zordix Publishing, and they completely agreed! This leads to us starting to work on a super-cool single-player campaign for the game. When our publisher started showing the game to the press and the public, almost everyone requested online-multiplayer functionality. We were of course happy to oblige, and are now building Ponpu to also support full online-capabilities, including matchmaking and ranking systems.
The demo shows just a glimpse of what we have planned. We've included an early version of the first world, as well as 1 of the 3 multiplayer modes. We are aware that the demo has a few bugs and design errors, but we wanted to at least give players a chance to have a taste of what's to come :)
Join us on our live stream (you can find it in our events) where we will show off a lot more content from the game!
Hello everyone! The totally free demo of our game is online now and will stay for the 7 days of the steam game festival. If you can, stop by and give us your feedback! The team thanks you!
Date: 06/16/2020 - 06/23/2020
Our Social Channels
Fancy chatting with us? Reach us out in any of the following social channels where you will see regular clips from our game and have support in case you need it!
With the Steam Game Festival kicking off, it's a great week to be a gamer and we're happy to announce that TOHU's free demo will be available to play throughout the event from 16 - 22 June! We can't wait for players to get their hands on TOHU when the game releases in Autumn later this year but, until then, you can get a sneak peek of what's to come in the demo!
What does the demo cover?
⭐ The first location in a classic point and click adventure. ⭐ Play as both the Little Girl and her mechanical alter-ego, Cubus. ⭐ A touch of puzzle-solving. ⭐ 3 critters to find and add to your collection. ⭐ The sweet sound of music composed by the fantastic Christopher Larkin.
What can you expect in the full game?
⭐ Experience A Classic Point and Click Adventure Set Amongst the Weird and Wonderful Fish Planets - Explore beautiful environments and solve intricate puzzles as a little girl, joined by her mechanical alter-ego, Cubus. Together they will discover the truth about themselves and the mysterious Sacred Engine that powers their world.
⭐ Adventure As A Little Girl - Explore vivid and atmospheric locations, meet intriguing characters, and solve elaborate puzzles - all on your quest to repair the Sacred Engine. As The Girl you are light and nimble, and so can reach areas of the world that others can't.
⭐ Utilise the Might of Cubus - At any time you can transform into The Girl’s mechanical friend, Cubus. Need something heavy lifting? Need big strong arms to catch lightbulb flies as they pass by? Need to win an impromptu arm wrestle with an arcane and somehow tangible mirror image of yourself? Cubus has you covered.
⭐ Discover Gorgeous Handcrafted Worlds - Each fish planet in TOHU is brought to life through bewitchingly beautiful artwork and is packed with detail. Meet a cast of bizarre characters and uncover cute critters to collect!
⭐ Solve Intricately Crafted Puzzles - You'll need your wits about you to solve TOHU’s unique and wacky conundrums. From a simple search for critters needed to power your expanse-traversing fly-ship, to learning how to operate a moustache-imbuing mole cannon.
⭐ Bathe In An Entrancing Soundscape - TOHU also features a musical score by Christopher Larkin, the award winning composer responsible for the soundtrack of Hollow Knight.
If you have any thoughts or suggestions, feel free to drop us a line in Steam's Discussions :)
If you enjoyed playing TOHU's demo, please remember to wishlist the game by clicking on the handy widget below!
In this demo, you'll be able to play through the first location of TOHU's classic point and click adventure set amongst the weird and wonderful fish planets. Explore beautiful environments and solve intricate puzzles as a little girl, joined by her mechanical alter-ego, Cubus. Don't forget to collect all 3 critters too! TOHU also features a musical score by Christopher Larkin, the award winning composer responsible for the soundtrack of Hollow Knight.