Added custom radio station at fm 99.2, supports: ogg, wav, mp3 you can enable it in the settings and either copy your music to c:/Users/yourname/Documents/TheLongDrive/CustomRadio/ or set a different path which already has the music you want, it finds songs in subdirectories too. Keep in mind that mp3 loading is much slower compared to ogg, it can cause lag when a new song comes (even when the radios ingame are turned off, because of how the radio system works). You don't have to rename the files.
Fixed settings not saving (hopefully)
Fixed Reverse, Brake and Tail lights not behaving as intended
Slightly decreased cleaning stuff spawn
This pic has nothing to do with this update, but looks nice.
If you have any problems or questions leave them here, thank you for playing and testing! ːsteamhappyː
This weekend we’re gearing up for the start of Summer by giving you a chance to earn the sharkiest member of the MisBits family, Rippa! With his kind heart, Rippa is truly a fish-out-of-water, but any foe should stay away from his sharp teeth.
Now, earning Rippa is quite simple — Just play 3 ToyBox Games over the course of this weekend (June 13th & 14th). You can play any 3 games you wish. Battle it out on your favorite maps or try something new!
Objectives:
Players login and play 3 ToyBox Games during the weekend event times.
Event Times:
Starts – Saturday, June 13th @ 12:00 AM PDT | 9:00AM CET Ends – Sunday, June 14th @ 11:59 PM PDT | Monday, June 15th 8:59AM CET
Rewards:
Rippa head **Rewards will be sent out no later than Friday, June 19th.***
Good luck and rip your competition to shreds! The MisBits Team
It’s been some time since the last Weekend Roundup, and it’s a short one I’m afraid, as we get back into the swing of things.
As a reminder for you all out there, if you do have any events in mind you would like featured in the Roundup, submit your event information through here for review to get those bullets flying in the future.
This weekend we are highlighting the signups for the 1v1 Squad PubStomp Tournament
This tournament is for any Squad clan/team member to be played as a 1v1 pub stomp style. The tournament will be held in a random single-elimination bracket format.
When two players are assigned to play each other they will queue into a pub match together and play in the same squad. Each player will try to get the most kills they can for two rounds. The players will have a three-day window to coordinate and play each match.
Sign-ups start today and end on Wednesday 6/17/2020 at 11:59 pm UTC. The first match three-day timer will start Thursday 6/18/2020 at 12:00 am UTC. For more information and the rules join the 1v1 Squad Match Discord.
This update consists of mostly behind the scenes changes along with a lot of prep work for 1.0. We’ll be posting a separate announcement about our roadmap very soon. To help us strike a balance between big changes and frequent updates, we’ve added Experimental mode for testing incomplete systems.The first experimental feature is a scanner with a flat display system we plan to adopt for all information (including Tabby). Please let us know what you think in our Discord. Also, Oculus Link now works with Steam, yay.
Experimental Mode
New mode for testing things that aren’t fully integrated. This mode will change frequently as we test new things
Currently only available in Beast Park after completing the Treasure Hunt and testing the Yellow Scanner.
Powers
All powers now support toggle after a quick press to turn on. Double press to toggle has been removed.
New Yellow Scanner gem that can be used to scan pets and objects to bring up a display with information.
Activate the scanner, then point at a pet or object in range till the beam expands, then select with the button or trigger to bring up a display with some information.
The scanner display will appear in front of your hand and can be grabbed to adjust it’s position.
The scanner display will disappear after 15s or by pressing the scan button again.
Magical Tablet (Tabby)
Added experimental mode to map modes.
General
Fixed Oculus Quest support on Steam via Oculus Link.
Steam accounts now default to Home on the main branch, though this can be changed under settings or by switching to the commercial branch.
Improved analytics and event tracking.
Untold number of bug fixes and performance improvements.
Unique weapons & clothing have been added to the game. These are a new grade of very rare gear that have 4-5 fixed stat bonuses that roll in a very narrow range (IE 30-35% for most level 30 gear). There are around 50 to collect, and I have plans to add more over time.
Prestige has been completely reworked. Now, instead of your level resetting back to 1, you simply need to gain 1.5m exp while at the level cap (30). In addition, you can keep earning Elite Enhancers even after you reach max prestige. All characters at Prestige 1 or over have now been set back to level 30.
You can now sign up for a Gold Membership which gives all of your characters a boost to EXP and loot while turning their name Gold. In addition you'll receive 200+ credits for each month you subscribe.
Comer and Sons is now harder (all zombies run) and is marked more clearly on the map. In addition, you now get all 3 boss loots in the final room, each with 5x higher elite and unique loots rate when compared with normal bosses. (Will take effect from reset tomorrow)
All accounts now get one free stat reset.
Walking while aiming no longer resets your crosshair.
You can now perform all special moves without having the relevant skill.
A new skill, Aim For the Heart has been added.
Relics are now clearly marked and cannot be enhanced/traded.
Number of trades for Elite and Unique items increased from 2 to 3.
Equipment now has approixmately 2x higher scrap value.
PvP Zones have been moved to be smaller and nearer outposts.
Frequency of child spawns has been slightly reduced.
Children no longer push you around =)
Number of locked rooms in small buildings has been reduced.
Number of locked rooms in large buildings has been increased.
Thirst rate lowered.
A visual bug with building/character name text has been fixed.
Fixed a visual bug with burnt girl's hair.
Reduced choir scream sound volume.
Increased chainsaw sound volume.
Fixed a bug that caused common items to appear in locked rooms.
Fixed a lockpick chance display bug.
Fixed another stash related bug.
NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.
Update 0.12 is now out! Mostly behind the scenes stuff like updates to the interaction system making it more stable and quality of life improvements to character selection. There are some minor visual stuff too like UI changes. Another large improvement is the modifier system. When starting a new game you'll be able to set modifiers to change the game pacing to your liking. Check out the change log below and let me know if there are any issues.
Changes:
-Refactored interaction system -Automated setup for script components and script events -Auto select last character selected when fixing or cleaning is finished -Selection is no longer cleared when switching to any menu -Can only select one employee at a time -UI font now has outline -Removed kettle taste flavor option for now -Joe now returns when contract has been picked up -Modification values to change game pacing and difficulty.
Known Issues:
-When moving to a new location, an error may show that the game could not load and returns player to main menu. Loading save game again will move player to the correct location and they should not see the error again. -Joe's animation sometimes stops and will slide around.
Ranch Simulator: Build, Hunt, Farm - James Clements
Hello all,
It's been a little while since you heard anything about Ranch Simulator - but that doesn't mean that devs Toxic Dog haven't been busy. Quite the opposite!
Excalibur Games and Toxic Dog are proud to present Ranch Simulator, an immersive renovation, farming and hunting game set in a remote forested valley, releasing early 2021 in Early Access for PC.
Click HERE to take a look at the brand-new trailer, as revealed as part of IGN's Summer of Gaming event.
Builder. Farmer. Hunter. Trader. Ranching certainly isn’t your average job. Think you have the skills to turn your family’s rundown homestead into the most prosperous ranch in the valley? Then it’s time to head out into the wilderness in this captivating single and multiplayer open-world simulator.
It was once your grandfather’s pride-and-joy, but your family ranch has fallen on hard times and it’s up to you to turn things around. Sitting in a remote forested valley, the dilapidated homestead will test all your abilities as you attempt to turn it into the most prosperous ranch in the region – either alone or in up to four player co-op multiplayer.
Ranch Simulator Beta
We don’t have a date set yet but if you head to our website you can sign up to be notified of when the beta will take place. You need to scroll down to the bottom of the website to find the form.
We're looking at ways for you to play the game before the Early 2021 Early Access launch, and plan to gradually expand the beta circle and the amount of people in the beta(s).
Staying Up To Date
We hope you will join us in this journey!
There are various ways of staying up to date with Ranch Sim on your preferred platforms.
Add Ranch Simulator to your Steam wishlist to be notified when the game eventually releases.
Welcome Mutants, to Gone Viral, the Internet's deadliest gameshow!
Your hosts are none other than AAA veteran game developers Jeremy “Gaffer” Gaffney, Doug Koup, and the rest of Skullbot Games! The development team has a strong AAA pedigree - having team members who previously worked on games such as Wildstar, Guild Wars, Overwatch, and City of Heroes. Their mission in entering the indie world: to handcraft titles that get gamers excited - including themselves!
About the Game
Gone Viral is an over-the-top action game with heavy roguelite elements where you fight for your life in a prison arena to entertain a blood-thirsty audience. Rack up your kill count as you grab mutations and crazy weapons to change gameplay and get what you need to escape and Go Viral.
Feature List
Pinball Combat - Weaponize your enemies by walloping ‘em into other combatants and deathtraps to REALLY get fans excited
Kill with Skill - Execute crazy combos to generate carnage for the unhinged viewers and they’ll send creatively deadly weapons, oddball gadgets, and strands of the Mutation Genome
Replayability - With Mutations altering you and your attacks in fundamental & combinatorial ways, each arena run and every near-inevitable death becomes a unique experience
Streambility - Real viewers change the game when they vote for your rewards and send crazy events to you in real-time
Dev Diary
Without further ado, check out our Dev Diary where Jeremy will walk you through the game. Gaffer, take it away!
Streamer Compilation
Don't just take our word on the game. Here's a video of real contestants trying go big, go home, and Go Viral!
Don't miss out on your chance to play the demo during the Steam Games Festival!