Warface: Clutch - Runabel


Soldiers!

It's time to tell you about a novelty of the upcoming update - the assault rifle Howa Type 89 Custom. This is an incredibly powerful gun, capable of killing the enemy with one well-aimed hit to the head. The rifle is effective at any distance, easy to use and has unique attachments, which enable the shooter to fine-tune the arm to his/her needs.

Howa Type 89
The rifle was developed by the Japanese company Howa Machinery Company Ltd in 1989. It is available in three versions - the original one, the version with a folding metal buttstock and the one with an ambidextrous selector switch plus an additional 3-round-burst shooting mode. The Howa Type 89 is a symbolic gun in the Japanese armament, which is still in use.



The model was designed on the basis of the American platform AR-18, which in comparison with the AR-15, features a more advanced construction with a short-stroke gas piston that is a distinctive feature of the gas system of the Howa Type 89. It consists of two parts: the face and the piston. Such design provides a two-stage energy transfer, which contributes to a more smooth operation of the mechanisms.

The trigger mechanism allows for a single-shot and automatic fire. By mounting a separate attachment, it is possible to fire with 3-round bursts. The frame of the weapon model is made of steel, its forend - of aluminum barrel plates, while the buttstock and the grip are plastic.

Weapon in game
The Howa Type 89 Custom is a powerful weapon in the Rifleman’s arsenal. As for combat performance, the AK-12 and the CZ 805 BREN A2 are its closest rivals. Among the main advantages of the Howa Type 89 Custom are its superb damage, good range and a slightly increased leg damage multiplier. In addition, the gun is effective at any distance; it can kill your enemy with a single headshot. Moreover, the arm boasts a comfortable recoil and great customization possibilities.



Apart from sleek looks, the golden version of the arm sports an even higher rate of fire and increased magazine capacity. The assault rifle comes equipped with three unique attachments.

  • Flash suppressor JCOMP Gen 2. Reduces damage drop and spread when shooting from the hip, and improves penetration.
  • Grip Viking Tactics. Reduces spread and recoil, and speeds up reloading (except from a prone position).
  • Collimator Vism Flip Do. It has a fast 1.3x sight and decreases barrel sway.



Regarding the visuals, the rifle has been greatly improved by the developers in comparison with the real life prototype. The new gun’s attractive and detailed looks will impress even the most sophisticated weapon collectors.

Achievements
By killing enemies with this weapon you will be able to get memorable distinctions.



Please note that the specs indicated are preliminary and can be subject to change per general testing results.

Bushido dignified!

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Hatred - adenpierwszy
On this occasion we have a contest for you. Follow the link below for further details

https://www.facebook.com/destructivecreationsteam/posts/1571253563041962

Jun 1, 2020
KingSim - fuzzypixelgamestudio
Hello, fellow Kings and Queens!
I hope most of you managed to survive threw the main story already and see some ending to the story.
I'm going to share some information about how I'm going to work on KingSim next, share my plans one point at a time.

1) Bug fixes. First of all, right now I'm gathering info (from you, players as well) about ingame bugs there are in the current game build. Right after the first week after the release ends, I will spend 1 week searching and eliminating those bugs, Lords and Ladies. If you saw some bug in the game - now would be the right time to shout about it in the "Report a bug" section in the steam discussions of KingSim.

!!! Be mindful that your current save files will not work after the bug fixes. If you want to finish an interesting game save - you should do it now. I'm sorry that you will lose your save data, but there is no other way of improving the game technically and balance-wise speaking. !!!



2) Story updates. A lot of people gave me feedback that they liked the game, but felt that the story was a bit short and they want more content in the game. I've heard those prayers and after most of the bugs will get fixed - I'm going to spend several months developing some new story content in the game to increase your playing session time. Please be patient and generous, since I'm just a solo game dev (excluding the help of my wife with concept art) and cannot physically do it too fast. I did not intend the one storyline to be very long, but tried to maximize the branching storyline paths a player can take.



3) Ingame soundtrack DLC. You may have noticed that music in KingSim is quite catchy and fun for 8-bit tunes. Some of this music was made specifically for KingSim, while other was bought from certain different music stores and authors of music for games. I've managed to contact every single music creator of KingSim and convince them to sell all the music used in KingSim in DLC package for your enjoyment, my Lords.

!!! All the income gained from KingSim soundtrack DLC will be transferred to the music creators. So if you want to say "thank you" for the nice vibes you've been listening throughout the game - please buy the soundtrack of the game. I will not take any revenue from it to myself !!!



Thanks for taking the time to read this. I want to hear your thoughts in the comments below.


Jun 1, 2020
Community Announcements - Hs Game
add new map as a cowboy styles
add skin weapon
FIX BOG












FIX BOG
Jun 1, 2020
Action Entities - +R+
----- CORRECTIONS ON THE MAP " ISLAND (NIGHT)"-----

Has been adjusted the position of appearance of the players

Sounds were introduced in warehouses, hangars, and fortifications

----- FIXES ON THE "PLANET NAG" MAP"-----

Introduced the sound of water

Introduced the sound of footsteps on the altars of naked

----- CORRECTIONS ON THE MAP "ANCIENT STRUCTURE"-----

Footsteps on the sand level were introduced
Sands of Salzaar - Ofanim
Hello everyone! We have been updating and improving the game and the mod editor since the early access release. We've seen many players have sunk a lot of hours into playing and making all kinds of mods. To appreciate all of your support and encourage the creation of mods, we held the first Workshop competition on April 30th. We've received so many outstanding and inspiring works! After thoroughly trying out and reviewing the wonderful creations, we've got 14 winners!


Award winning works:

传承世界

恋爱与弯刀

忍者世界

spongebob(红尘仙缘)

dazhaizhu(美女军团)

Is Orc Pis(美少女光辉·万华纪)

雨中吻你(崩坏3系列)

Star(装备锻造台)

辛德瑞拉(天使降临)

fwz33(陈sir)

HA会长(女流之辈·立绘美化包)

药枫(沙扎尔美食之旅)

某只咸鱼(骨王扩展包)


And here are some more updates on the long-awaited English localization. The English localization of Sands of Salzaar is still under development, and we are trying to release the English localization this summer. Thank you so much for your support! 
Survivalist - Bob the P.R. Bot
If you liked Survivalist you'll probably like Invisible Strain even more ːsteamhappyː It has the same basic mechanics - talking to anyone you meet, recruiting survivors, building a base, battling the infected and human enemies, online co-op, etc.

But there are a huge number of improvements and new features! Much better graphics, a new third person view, stealth, melee weapons, hunting rabbits, chopping down trees, building fires to keep warm, setting traps, skinning dead bodies and throwing the meat to attract zombies, lots of choices besides combat! And of course there's the scary new invisible strain itself. It currently takes place on a randomly generated world map, so there's a huge amount of replayability. I'm going to be writing a story mode while it's in early access.

https://store.steampowered.com/app/1054510/Survivalist_Invisible_Strain/

I've been working on this since about 2016, it has been in beta testing for almost a year and it'll continue to be worked on for at least that long again I expect as I need to write the story mode. Buy it and help shape the development over the next year or so! And there's a launch discount if you buy it this week.

https://youtu.be/oziHsAsiVBk


Jun 1, 2020
Make Your Kingdom: Prologue - yo_serjio
- Fixed delete of saves
- Fixed freezes in orcs attack
- Change work of lumberjack. Now there are less logs on the streets!
- Fixed minor bugs

Thank you for your feedback!
yo_serjio 💖
Jun 1, 2020
Hero Siege - TheFattestman
General
- Reverted to old drop system but increased drop chances
- New input system: YOU CAN BIND ABILITIES STR8 INTO YOUR MOUSE BUTTON!
- New Inventory UI, more space for text

Fixes
- Removed weapon scaling from rupture (Nomad)
- Fixed Abomination boss damage
- Fixed teleporting to wrong town from dungeons
- Fixed Armor and Spellbreak showing decimals in enemies
- Fixed possible death flag problems with spawning into voids/water
- Fixed Level up text growing too big
- Fixed InputCheck crashing the game
- Fixed devil shrine -150% exp to -15%
- Fixed confused enemies attacking
- Fixed some enemies not casting at all
- Fixed putting multiple points in 1 ability and it filling the ability slots

Redneck
- Fixed Firebreak not dealing damage
- Fixed Durable Wear not giving stamina
- Fixed Molly not creating oil if hitting wall etc

Shaman
- Fixed [Active] on chieftains ability

Pyromancer
- Reverted Apocalypse to old apocalypse
- Fixed Firenova "Burning" Amplify

Viking
- Fixed warbringer causing a crash

Nomad
- Fixed Eye of RA wrong damage

Amazon
- Fixed Thrill of the hunt
- Fixed Feint

Samurai
- Fixed blade barrier stopping after omnislash
- Fixed samurai not being invis (HP BAR) during omnislash
theHunter Classic - Pucu


Today we launch the third of a new series of competitions dedicated to the Snow Goose. This episode is called "Top Five": the combined score of your five top scoring airborne Snow Geese will be your competition entry. 🦢🦢🦢🦢🦢

Check out all the details: >> CLICK HERE!

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