Football Manager 2020 - alan.granger


It was a big January window for wonderkid transfers, and you can now play with the teams who bagged the very best of them or start your own quest to find the next crop of superstars ready to burst onto the world stage.

Winter Update 20.3.0 features all the latest signings and squads from the January Transfer Window. The February data update will follow shortly after the closure of this window on February 29th. Data updates will only appear in newly started careers and will not affect existing save games.

As well as the latest transfers your team may also benefit from tweaked and improved player ratings as determined by our scouting team who have been busy, as always, analysing and assessing performances in the first half of the season.

Restart Steam now to get the update or purchase FM20 to see if your team has been improved.

As well as data revisions, managers will also benefit from a number of gameplay improvements – some of the highlights include:

- Number of Stability and Crash fixes
- Improvements to game optimisation and increased performance both inside and outside of matches
- Over 650,000 changes to database records
- 20,000 new players and non-players created
- Number of UI improvements
- Various other improvements across the game

Get FM20 now and begin creating your football story today.

Football Manager 2020 Touch owners will get these updates early next week.
Necronator: Dead Wrong - case
The first major content update for Necronator: Dead Wrong lands on the 5th of March: the Infinity Update!


Hey Necromancers! The Chubat says hi, by the way.

We've been taking your feedback on board and putting it into action: we've made 4 updates to Necronator: Dead Wrong in the week it's been available. We've tweaked balance, added enemies and cards, and more. But that has been relatively small potatoes next to what's coming! Now it's time to get ready for the first major update we promised in our Early Access roadmap.

The Infinity Update will add:
  • Endless Conquest: So you've assembled a formidable deck and smashed Lord Balderdash... can you do it again? Take a deck back into a harder New Game+ run and see how long you can last. We think Endless Conquest will make Necronator: Dead Wrong even more fun while we await the Second Campaign, coming soon.
  • Revamped Enemy Reinforcement system: We've heard you loud and clear: some folks think Enemy Reinforcements aren't fun right now. We're tackling that head-on and we'll have a new spin on long-running battles on March 5th.
PLUS!
  • More Maps
  • More Balance Tweaks
  • New Cards
  • New Relics
  • More UI Improvements
  • A necromantic secret (?)

All that and more in the FREE Infinity Update!

We're gearing up to wow you with the Infinity Update on March 5th, but that doesn't mean that there won't be smaller updates between now and then: expect a smaller update early next week with a new post-run reward screen, some balance tweaks, and a couple of new cards!

If you're going to be at PAX East, come on down to the Modern Wolf booth! You can play Necronator: Dead Wrong there, but also the newly-announced Kosmokrats and the soon-to-be-released Ostranauts!

Be sure to follow Modern Wolf and Toge Productions on Twitter for all the latest.

Cheers, from Toge Productions and Modern Wolf!
Portal Knights - jade505games
Purchase the new premium DLC and embrace your wild side by playing as the new Druid class! Druids can transform into a variety of forms with unique abilities, including a ferocious bear, a spine chilling spider and...slime.



A furrrrther race joins the world of Elysia too - the Furfolk. Which arrive with customizable fur colors, ears and muzzles. Cute! ( Don’t tell them we said that though )


Relic Defense! Three new action-packed arenas! Defend ancient relics known as the Star Stones by crafting traps and magical bombardments to overcome waves of enemy onslaught. Earn heroic rewards including a mythical unicorn and dragon mounts. Each arena also features a Hard Mode ( only for the bravest of Portal Knights of course )

The Druids, Furfolk, and Relic Defense DLC is currently 10% off - please note you need to have the base game installed!



A FREE content update has also been made available with fun features including:
  • Basic mounts now available for all players including horses and pigs! – available at NPC merchants throughout the land of Elysia
  • Musical pressure plates are now available for in-game purchase in Portal Knights adventure mode. Team up with friends and try and make some beautiful music together. Make sure to show us your creations!
  • Creative Mode additions including waypoints set for enemies and new items to help players build their very own race tracks for newly earned mounts.
  • PC ONLY: Players can edit the text of NPCs and create their own mini-adventures!
  • Bug fixes and stability improvements throughout Portal Knights
Community Announcements - Sindre Gop


Only 1 more day to wait!! 🤪 Here is a little preview of the new and exclusive BILLIONAIRES SALOON! 🤩
Kingdom Under Fire 2 - Kingdom Under Fire 2 Official


Next weekend, from February 20th (7 PM CET / 10 AM PST) until February 24th (7 PM CET / 10 AM PST), Kingdom Under Fire 2 is playable for free on Steam. What are you waiting for? Bring your friends and experience exciting adventures in Bersia. Choose one of 5 epic heroes, recruit your troops and plunge into battle with them!



And if that's not enough - get Kingdom Under Fire 2 and save up to 50%. The offer is valid from February 20th 2020 (7 PM CET / 10 AM PST) to February 26th 2020 (7 PM CET / 10 AM PST).

Additionally, we have prepared a rewarding weekend for you from February 21st – February 23rd 2020, in order for you to enjoy the latest update even more!

+50% Gold Buff
  • for mission bosses, enemy kills in fields, climax mission bosses and raid mission bosses
+50% Hero XP
  • for completing: missions, climax missions, subjugation missions and enemy kills on fields
+50% Troop XP
  • for completing: missions, climax missions and subjugation missions

Your Kingdom Under Fire 2 Team
Feb 20, 2020
CRSED: Cuisine Royale - pryanick


While we are waiting for the “Black Sun” major update, take a look at the large bug-fixing and improvement changelog. The Practice range is now in game to help you to train your weapons and ability skills, many new animations, more optimization, useful features and hints.
Locations & Modes
  • The special “Practice” mode has been added to the game mode select menu. You can enter there to train your shooting, usage of traps, rituals and special ability skills. To use mystic powers you get 2000 sinner souls upon entry. 
  • Snow has stopped falling in the location Winter Normandy.
  • Location Mexico:
    • The mechanics of the zone convergence in the Mexico location has been fixed. The bug created a possibility that the zone might converge into the open desert and not the way it was designed.
    • According to player feedback several respawn points in the location Mexico have been deleted.
    • Bugs in a champion’s collisions with some parts of pyramids and buildings have been fixed.
    • Several doors have been added to fort buildings for easy movement.
    • The incorrect crossing through house doors has been fixed.
    • The incorrect crossing of ground surface in trenches has been fixed.
    • The height of a fence relative to the ground has been fixed.The incorrect crossing of the house roof with a neighboring house has been fixed.
    • Electrification! Wires have appeared on poles.
    • The incorrect crossing of logs on roofs of houses has been fixed.
    • The incorrect crossing of wooden decking on the fort ceiling has been fixed.
    • The incorrect position of a bush at the bottom of the trench has been fixed.
    • The incorrect placing of a trailer on the ground has been fixed.
    • The incorrect collision of a boat with ruins has been fixed.
    • Collision on the stairs of some buildings have been optimized for smoother movement whilst using them.
Graphics, animation, performance
  • Animation on all champions in the menu is now unique and reveals their characters.
  • A visual effect of sparks when bullets hit armour has been added.
  • A new animation for the revival on a bonfire has been added.
  • The effect of blood on the screen when receiving all kinds of damage has been added.
  • The animation for jumps has been improved.
  • The correct champions animation when receiving damage from melee weapons has been added. 
  • A camera movement when hitting with buttstock in first person view has been fixed.
  • Zoom (in sight view) will be canceled if you get into water.
  • Performance when using zoom on PC configurations with weak GPU’s has been improved.
  • In the first person view the player’s weapon and body parts will now always be displayed in front of its surroundings.
  • A visual bug in the first person view when the player is close to a wall has been fixed.
  • Rendering of the weapons and item icons has been improved.
  • The blurring of the surrounding world when the menu is displayed has been improved.
  • Memory usage has been optimized. The game now uses less memory.
  • Rendering of water and surfaces has been optimized.
  • Renders of dynamic objects (loot, champions, weapons and vehicles) have been optimized.
  • Data traffic during battle has been significantly optimized.
  • Data traffic when starting the battle has been significantly optimized.
  • Processor usage has been slightly optimized. The application now runs a bit faster and the loading time has been reduced as well.
  • A game crash when resetting the video driver has been fixed.
  • GPU usage when using an optical sight has been optimized.
  • General GPU usage has been optimized.
  • Battle boot time has been optimized.
Gameplay, items, interface
  • The medium and large shopping bags have now been replaced with bags. 
  • Now in order to replace the current weapon armour or perch you will need to press and hold the “F” button. This functionality works when there is no free slot for a new item or if they are not a clear improvement of the current equipment.
  • The algorithm for automatic food selection when pressing the “healing” button has been improved. Now, very low health will select the fastest food. And in other cases the one which allows the most effective health replenishment with minimal overspending.
  • The possibility of replenishing your health with food while you are afloat in a stationary position has been added.
  • The “Kubelwagen” can now swim. It temporarily replaces the “Schwimmwagen”.
  • The behaviour of the orbital fridge has been improved. Now it will be less likely to get stuck in walls.
  • The engine will not break under water in vehicles without a driver. The game counts such vehicles as having their engine switched off and being under the water does not damage them.
  • The mechanic of climbing out of water has been improved. Now the champion will get ashore faster by pulling up even when under a roof.
  • Information about the reason for receiving/spending souls has been added.
  • A possibility to mark stationary machine guns for teammates has been added.
  • It is possible now to heal a downed teammate under the water, he will be replenished with full air supply. 
  • Oxygen now has a threshold increase in breathing time under the water. 
  • Picking up a coin will now mean other coins within a radius of 2 meters will be automatically picked up.
  • The vertical thrust component has been changed for horizontal flight on the JP01.
  • Now when using melee attack in water or in a vehicle, the most appropriate weapon of a champion will be used.
  • Improvements for the leaderboard display. It is now possible to find the description of the latest game changes in the menu “Latest updates”. 
  • The appearance of the main screen has been updated. 
  • Mystical signs in the shortcut menu are now in the same place as they are in the customization menu. 
  • In battle:
    • A hint about the possible display of the full screen map has been added to the minimap.
    • A hint about how to use the champion’s special ability has been added.
    • Hints about how to use rituals and signs have been added.
    • Hints on how to control a vehicle have been added.
    • A frag counter has been added to the main game interface in battle.
Weaponry and damage model
  • Grenades that can be found in the location are now tied to the weapons in the game session: For “German” weapons it will be the M24, For “American” ones it will be the Mk.II and in the “Soviet” one it will be the F-1.
  • A possibility of reloading your weapon during an attack with the buttstock has been removed.
  • Some inaccuracies in the shells of .30 and .45 calibres have been fixed.
  • All weapons now have a pre-set 100m targeting range. 
  • A lowered number of disk magazines for PPSH/PPD in loot. 
  • Fixed a bug where a broken object might reappear. 
  • Improved object destruction mechanics when driving a vehicle. Now you can smash objects just by driving over them using their mass. 
Sounds
  • Changed settings for the distances of sounds for all firearms. 
  • Updated teammate revival sounds on the resurrection centre.
  • Some new sounds when looting. 
  • New sound for receiving a prize for a task. 
  • Eric has new step sounds as he now has boots on. 
  • Dark Zone now mutes sounds only when you are deeper in it and is now not as loud in the final circles of a battle to ease navigation for players.
  • Distant sounds changed for some weapons.
  • New sounds for AKM shooting when heard by other players.
  • Slightly increased distance of stepping sounds.
  • A new melody in the lobby screen is now used in all modes irrelevant of ‘Streamer Friendly’ options to avoid issues with youtube streaming. 
  • Sounds added of other players looting. 
  • Removed scared cry when falling from height after jump trap usage.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. Cuisine Royale is constantly improving and specific fixes may be implemented without the client being updated.
 
Feb 20, 2020
Meowhalla - zarkon
Fixed minor misprints in Russian and English versions.
No Time to Relax - Bjorninn
Last few months have been pretty crazy for us at the office. Not only have we added some new features to the game but we've also got cross-platform support up and running. You can head over here to see what new platforms we've expanded to.


Furthermore No Time to Relax has been selected to the PAX East Indie Showcase. We'll be there with a booth so drop by, say hello and pick up some schwag if you are attending PAX!

Now let's get to the updated and changes!

New Features
  • Cross-Platform: Game is now running on a new and different network than before. We made this migration to offer and support cross-platform play between PC and consoles. Head on over here to our web page to see what platforms we expanded into.
  • Japanese: Game is now enjoyable in Japanese! We recommend you try it out, even if you don’t speak the language!
  • Transport: Tired of walking everywhere you go? Visit VexCorp™ and purchase one of their patented transportation technologies. You can get lifetime access to the town’s Vexportation networks, a lifestyle VexScooter™ or the Nikola™ Electric Vehicle. Spend less time getting around and spend your time on things that matter.
  • Weekend Cards: Added new transport themed weekend cards.
  • VexPhone: VexCorp made history this year when they introduced the VexPhone, the world’s first “smart” phone. It comes equipped with an intuitive touch screen and the most powerful antenna ever put on a phone. This phone allows you pay with items using the money in your bank account. Being in constant contact with your broker is also a sure way to increase any profits you get from your investments.
  • Investments: Investments have been buffed to make them more appealing. When you make money off investments you now multiply your profit (but not losses). If you own a VexPhone your multiplier is increased even further!
  • Time Limits: Time Limits introduced! Do your friends take forever to finish their week? We’ve introduced optional time limits when creating a game. You can choose from Unlimited, 120 seconds, 60 seconds or nerve racking 30 seconds. Available in online and local play.
  • AI Pet bug: Fixed bug where AI pets could not die from starvation.
  • Resolution fixes: Fixed how screen resolution is handled in game. We’ve fixed it so the game in now playable in Fullscreen, Windowed and Windowed Fullscreen. Support for all kinds of weird and exotic screen ratios now included. Also fixed bug where wrong items were selected in the graphics menu.
  • Code Invites: Added the ability to invite people to online games using a four-letter code. This is especially useful when playing cross platform private matches. (not available in all regions)
  • Zombie bug: Zombie muggers can no longer steal the money you get from your aunt.
  • Retina Support: Added retina support for Mac.
  • Bug fixes and polish: Finally, we found and fixed a lot of small bugs and did a lot of polishing here and there

We've been working hard on this update and hope you enjoy it!
- The whole Porcelain Fortress Team

The Escapists 2 - Josh_Team17
To celebrate the brand new The Survivalists trailer, we're giving away 10 copies of The Escapists Complete Edition on Nintendo Switch, thanks to our friends Limited Run Games!​

For a chance to win one of these rare copies enter here 👉 https://gleam.io/W3LQm/the-survivalistsxescapists-big-giveaway



​Full T&Cs apply.

​Good luck! 🍀
The Survivalists - Josh_Team17
Some cheeky monkeys nabbed 10 copies of The Escapists Complete Edition on Nintendo Switch from Limited Run Games.

So, to celebrate our brand new trailer, we're giving them away! 🙊​

For a chance to win one of these rare copies enter here 👉 https://gleam.io/W3LQm/the-survivalistsxescapists-big-giveaway



​Good luck! 🍀
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