Took a lot of work, but character stamp portraits are now in the game! If you have already cleared all of the available content, I'd recommend going through a second play through since being able to see character faces might freshen up the way you experience the story. I look forward to seeing a how people interpret the story with this graphical addition!
We are currently investigating reports of mileage resetting for players. Apologies for any inconveniences caused, and we hope to resolve this issue as soon as possible. Updates will be provided in this notice as they become available.
*UPDATE* Mileage reset issue will be fixed during the JUL 9th maintenance. If you were affected by this issue, you will be reimbursed all mileage lost +10% on JUL 9th during the maintenance. (For example, if you had 400 mileage on JUL 1st before the reset, you will be reimbursed 440 mileage.)
Ship abilities in battle now don't use ship energy, instead they have limited uses per battle, you can increase them by building additional systems. Mostly 1 system gives you 1 ability use per battle
Energy shield and teleport systems were merged into one system - defense systems, which will give you damage absorb, jumping on the map, energy shield and evacuation abilities
Banking system and training station were merged into one system - production system, which will give you money and experience at the same time each jump
Construction system now also reduces energy cost of building from 3 per turn to 2 per turn
Quest limit increased to 8 from 5
Radar system now will not drain energy, if you are trying to get more than 8 quests (which was a bug)
The energy price for getting quests from radar was reduced to 5 from 8
Orbital strike damage is now scaled over time, it deals about 15-20 damage in early game and about 50-60 damage at the end of the game
Other changes:
Training protocol object in battles now only gives positive traits
You can increase game speed up to 300%(previously 200%)
You can now access inventory and characters equip windows directly from weapon shop
Armor label in character stats now shows a tooltip of how much damage soldier absorbs with this amount of armor
When using crippling attack with black hole generator, damage is decreased
If you like the game and how it's developing, and want to support it, tell about it your friends or write a review! This will help a lot.
Hi eveyone! Just a quick hotfix here which was rather important. Somehow in update 40, if a leader was shot and killed in a station then the game would crash. This was NOT good! So this hotfix 41 is the result and it fixes it.
I want to menton there are still areas where empty placeholders exist, example the bars, and science labs to name a couple. These are here simply for future expansions or updates. Many of them maybe removed after the Ship Builders Expansion is released. Until next announcement, cheers!