Reliefs The Time of the Lemures - Calepin Studio

Hello everyone!

For this week not an update, but a patch for Reliefs!


Before, this week a new video was created and have been put online in the Steam store page. But also all screenshots of the game was updated in order to show the new graphic quality of the game, because Reliefs have a lot of change since its release!
That is must be imperative to do this in order to that i can only work on the development of the game for the next updates.

IMPORTANT :
This patch corrects the controller problem on Windows since the last Biomes update.
To solve the problem that all keys on your controller are inverted or the camera on the player turn constantly, you need to after download this patch, reset the options of your game.

To do this you need to open the folder : "Steam/steamapps/common/Reliefs/resource/saves" and to delete the only file "options.sav"
This action will force the game to remake a new options file to correct the wrong information contained in the old file previously deleted.

This action is only for the old user of the game, if you have obtained the game after this patch 0.01.114, this is not necessary.

If you have a bug or a problem in the game, do not hesitate to contact me.
If you have any idea or suggestion, do not hesitate to post on the forum.


What's up with this new patch?

- The physics of the player have been changed, the character slide more correctly on the rocks and of a good side. When the player jump and that he hit the roof on a construction, the jump was not lost. He falls on the ground with the good speed.

- New sound are available when the player slide into an interior, the sound of the falling rocks resound on the walls.

- The screenshots of the loading screens was updated in order to be in accordance with the actual graphic quality.

- Optimisation of the many objects (trees, grasses, rocks and roots) low polygon versions, for the very small computers, to increase their in game performance.

- The graphic quality of the game has been changed, when you choose the global graphic quality in the options of the game. The "middle" graphic quality option is now more near of the "high" graphic quality than before to obtain a more same quality in the screenshots (take with the "high" graphic quality) for the small computers configuration.

- Many ultra wide resolutions aren't working in the old versions of the game because i have not seen the error into the search script that allow of the game to load the good scene with the good size screen. This problem was solved and all screen sizes work perfectly!

The new video of the game :
https://www.youtube.com/watch?v=F59LrCsNFm4

It's all for this patch of this week, but in the next update of the game, the world extend with the new areas!
Armored Warfare - Silentstalker
Commanders!

The Warlords of the Wasteland Battle Path campaign is coming to an end on April 11, 2019 at 2 AM CEST (the exact remaining time can be seen within the Battle Path tab in the game).



For those players who lack a few Battle Coins to get the prize they’ve been working on obtaining, we’ve prepared a special last minute offer available on MyLoot:
  • 1.000 Battle Coins (10% discount)
  • 5.000 Battle Coins (15% discount)
  • 10.000 Battle Coins (25% discount)
  • 50.000 Battle Coins (45% discount)
Important reminder:

Please note that with the end of the event, the Battle Coins will become impossible to spend and will not carry over to the next Battle Path campaign (since we are planning to make it radically different).

Make sure to spend any leftover Battle Coins either on Battle Path progress (and the prizes that come with it) or on the Wasteland Loot Crates, containing the BMPT Mod. 2017 Tier 8 Premium Tank Destroyer, the parts of which can be sold for Gold.

We’ll see you on the battlefield!
Apr 10, 2019
Aura Kingdom - AuraKingdomPatchnotes


And the story continues! (ノ>ω<)ノ

It’s time for the alliance to attack! But what will happen?
(/・・)ノ ...

Will someone die? ヽ(>_<ヽ) Will someone switch sites? (ノωヽ)

Do we get a new pope? Σ(O_O)
Or does Belenus makes his come back? (º □ º l|l

Will Von finally die...or does he grow again? (・・ ) ?

All and way more you can find out with the new story expansion!



A new story brings new maps – two new maps! (o^ ^o)

Gloomy Ridge and Drowsy Cave
Spoiler: It’s not a cave.

Gloomy Ridge

The journey continues to this prehistoric ruins. They are surrounded by such pestilent air that it's become a forbidden mountain. But you can’t stop now. The alliance can’t stop now. And so this endless odyssey goes on. But to which price? (•̪ o •̪)




Drowsy Cave

A territory deadly as the abyss. Conquered by demons and no living soul will ever find peace here. But you had to travel here in search for the final war, in search for Loki.

Maybe he is in this big vicious castle? Σ(・o・;)Nah, that’s too obvious, right?! 「(゚ペ)



Disclaimer:
Following the Taiwanese schedule of the game, these maps don’t contain any dialogues and hidden quests, yet. These features will come at a later date.
Collecting items for cooking are back on the map! ヘ(= ̄∇ ̄)ノ






Sleepless time ahead – a new level cap is here!

The max level is now 110!

(((o(*゚▽゚*)o)))

Grind hard, grind fast – our you will be last!






Two new dungeons! (ノ^∇^)ノ゚

Dawn Passage & Silent Ancient Castle

Quick info:
  • You need to be at least level 101 to enter these dungeons
  • Both exist in solo and team mode
  • Possible to drop level 101 unidentified armor formulas
  • Possible to drop level 105 golden weapons
  • Possible to drop level 90 blue enchantment cards

Be prepared for unexpected story twists!

Get your imperial cores ready for cart dodging, or you will take the ride...down to hell!







~♪

  • Removal of all Anniversary Events
  • Increased cap of Gaia Fragments from 30.000 to 60.000
  • Increased drop rate for level 90 formulas and level 95 weapons
  • New cards and card duels added
  • New reroll potions added to randomize secondary stats
    • Possible to drop them in several dungeons
  • Zephyrine’s 3*-form added
  • Small UI changes to some buttons
  • Adjusted rewards for level 10 achievement box




Good luck and have fun!
Your Aura Kingdom Team
Winkeltje: The Little Shop - SailorOfMyVessel
Hey Shopkeepers!

This week you have some new things to sink your teeth into. Next to tailoring and forging, you can now also enjoy cooking! This lets you cook meals using ingredients bought at the trader or grown using planters. Of course, with so many vegetables needed to keep the kitchen running you can now also unlock the Large and Huge planters through diligent farming!



A new update also means fixes and improvements but more on that in the patch notes below!

Finally, thank you so much to everyone on the unstable branch who helped find major issues, and shared suggestions on how to improve it, over the last few days. The game wouldn’t be the same without you all!

Check out the full patch notes below:

Content
  • Community Request: Added the Stove. Cook meals to sell to your customers!
  • Community Request: Added 4 new meals to the game (Vegetable Soup, Vegetable Stew, Applie Pie, Meat Stew).
  • Community Request: Added 2 new planters. Speed up farming by unlocking and buying the Large and Huge planters!
  • Added objective tree for cooking.
Controls
  • Furniture placement will now be cancelled (if not paid yet) or returned (if already paid) with (Tab/ESC/F/) & (Square/Triangle/Circle) & (X/Y/B).
Options
  • Community Request: Added a ‘fancy graphics’ checkbox. Uncheck it to improve performance at the cost of some graphical fidelity.
Improvements
  • Community Request: Planting UI now opens again after planting if the station has slots left and the player has the seeds to fill them
  • Compressed assets to bring down build size.
  • When the day ends, customers will stay around until their patience meter runs out.
  • Changed the way the game tracks if all customers have left the shop or not, should feel a lot snappier now.
  • Shopbuilder: Updated controls for controller users.
  • Trying to edit a wall when you can't should now show an info pop-up telling you why this is not possible.

Bug Fixes
  • The right arrow in the buy/order menu was not animating
  • The info pop-up telling you that you don't have enough capacity was not showing for controller.
  • Losing selection in the main menu could soft lock the game when playing with controller.
  • Switching input device in the main menu should now show the correct prompt graphics.
  • The main menu did not support the Xbox360 prompt graphics.
  • Switching to shopbuilder using a controller would nog show the correct prompts.
  • The window for the difficulty description has been made wider to support the longest description
  • Customers could forget what items were unlocked in a scenario, causing a cascade of issues.
  • Fence collider is now thinner to prevent collisions with wall mounted furniture
Conan Exiles - Jens Erik (Community Manager)
Dear exiles,

We have a new patch out for the PC version of Conan Exiles. This hotfix takes care of some UI bugs, fixes chests unlocking after server restart, and adds a privacy setting for the Event Log.

---
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.




  • Elephants can now be tamed.


  • Player list chat mute will now take effect immediately rather than after the muted player re-logs


  • Chests should now retain their lock-status after restarting the server/session


  • There are now new settings available in the UI for ThrallDecayTime and DisableThrallDecay
  • A privacy setting for the Event Log can now be accessed in the server settings tab
Margonem - Robson
Hello,
we're constantly working on our app to improve your game experience and satisfy your needs. We strongly encourage you to share your feedback with us and report bugs via our Steam Board.

Version 1.0.1 news:
1. The application has been optimized thanks to your feedback.
2. Application window rendering has been improved.
Der einzig wahre Auserwählte - Game Alchemists
The one and only translation!

Thank you very much! By a dedicated fan of "The One and Only Chosen One", who doesn't want to be named, the game is finally available in the english version!

We wish the international community a lot of fun while playing!


Greetings from Game Alchemists
Strategic Mind: The Pacific - Daizor
Tone class is the last heavy cruiser design of the Imperial Japanese Navy.

While its predecessor Mogami class (also in the game) was limited in design by the London Naval Treaty, Tone class had a much better design with fixed flaws and no limitations. It underwent various upgrades throughout the war.

It is a force to reckon with while playing the USA campaign, and an invaluable asset while playing the Empire of Japan campaign.

Only 20 days left before the start of the Early Access and we look forward to letting you play the game and voice your opinion.
Margonem - Robson
Hello!
We want to discuss a couple of things concerning upcoming changes in our Terms of Use Agreement.

1. Email processing for marketing purposes agreement is optional and is NOT required to play the Game.
2. You may withdraw your consent to the agreement above in the account settings.
3. Submitting your email address is NOT equivalent to agreeing to its processing for marketing purposes. In this case, a separate consent is required, which can be managed in your account settings.
4. Website and registration page updates are scheduled for May 8.

You may wonder why we are asking you to consent to the agreement. The answer is simple. We want to send you emails concerning game updates, new premium offers or even containing sale codes.
If you don’t consent to the agreement, you won’t receive any emails from us. Simple as that. It’s all up to you!

Full list of changes is available here.

Read full Terms of Use Agreement here.
Panzer Strategy - Daizor
Tone class is the last heavy cruiser design of the Imperial Japanese Navy. While its predecessor Mogami class (also in the game) was limited in design by the London Naval Treaty, Tone class had a much better design with fixed flaws and no limitations. It underwent various upgrades throughout the war.

It is a force to reckon with while playing the USA campaign, and an invaluable asset while playing the Empire of Japan campaign.

Only 20 days left before the start of the Early Access and we look forward to letting you play the game and voice your opinion.

Feel free to add Strategic Mind: The Pacific to your wishlist on Steam!

https://store.steampowered.com/app/991810/Strategic_Mind_The_Pacific/
...