Jan 24, 2019
World of Warplanes - blindfoId


From January 25 to 28, take to the skies in World of Warplanes! Complete missions and get triple XP for your first victory, equipment, and slots in the hangar!

NA
From 25 January at 3:20 PT / 6:20 ET until 28 January at 3:20 PT / 6:20 ET, enjoy the special with:

EU
From 25 January at 06:00 CET until 28 January at 06.00 CET, enjoy the special with:

Bonuses
Triple XP for the first victory of the day.


Missions

«Engines roaring, part 1»
Target
☆ Place among the top 3 players on your team by personal points
Conditions
☆ Tiers I–IV only
☆ 10 times per account
Reward
☆ х1 Fire Extinguishing System (Period I)

«Engines roaring, part 2»
Target
☆ Place among the top 3 players on your team by personal points
Conditions
☆ Tiers V–VII only
☆ 10 times per account
Reward
☆ х1 Fire Extinguishing System (Period II)

«Engines roaring, part 3»
Target
☆ Place among the top 3 players on your team by personal points
Conditions
☆ Tiers VIII–X only
☆ 10 times per account
Reward
☆ х1 Fire Extinguishing System (Period III)

«Retaliation»
Target
☆ Deal 130,000 damage to aerial targets over any number of battles
Conditions
☆ Tiers IV+
☆ Once per account
Reward
☆ х1 Slot in the Hangar
Jan 24, 2019
Tourist Bus Simulator - TML Studios
Thanks to your feedback we were able to not just confirm that our fixes work as intended but to also further improve the game mechanics and fix additional bugs.

Together with you, we want to create a good update, which you can test right now and send us your feedback. Of course, additional fixes and improvements will be added during the beta phase of this update.

Detailed information can be found in the Changelog below.

ATTENTION: This is a BETA Update. Please note that this version can cause technical problems and/or may cause instability of your computer system.

How to install the beta version of the update?

Quite easily:
  • In your Library you click with the right mouse button on the entry of the "Tourist Bus Simulator"
  • In the drop-menu you click on the entry "Properties"
  • In the window "Tourist Bus Simulator - Properties" you select the tab "BETAS"
  • In the field "Select the beta you would like to opt into:" select the entry "beta-"
  • Now you can close the window and the beta version of the update should download right away
  • After downloading the update you can start the Tourist Bus Simulator via the "PLAY" button
  • In the main menu should now be the corresponding version number of the beta version of the update and you can test the update
---

---

Changelog:

Gameplay
  • Speed cameras now control the players SUV, service car and dune buggy
  • Added missing items in bunkers 2 and 3







  • It is no longer possible get out of the vehicle during the refueling process
  • additonal minor fixes and improvements


Vehicles
  • The font size of the destination display has been adjusted



  • size of the action camera reduced



  • The amount of characters in the license plate has been limited to 7
  • In the control menu the entries "indicator up" and "indicator down" have been renamed to "indicator left" and "indicator right"
  • additonal minor fixes and improvements

GUI
  • Manually placed paths for navigation will now be displayed when loading a savegame
  • The cost for the buyback of skill points is now displayed on the button



  • If you buy a new vehicle, in the vehicle overview the entry "Available at (date)", will now show "Available at the port" as soon as the vehicle is ready for pickup. In addition, at this point of time there's a button labeled "Show on map" which will refresh the navigation path to the pickup location as well as open the world map.



  • Symbol for delivery costs replaced (e.g. see spare parts delivery contracts)



  • Hotels are now always visible in the sightseeing planner (and grayed out while creating a route)



  • Player level is now displayed correctly in driver and vehicle selection



  • Localisation fixes
  • additonal minor fixes


Audio
  • Ambient sound levels adjusted for exterior and interior situations
  • additonal minor fixes

---

Additional fixes and improvements in Beta Update Version BETA Update 1.2.23509
  • Fixed a bug where under certain circumstances the bus pickup time was prematurely deleted
  • Navigation display in the SUV and service car now turns on in Arcade Mode when you load a savegame in which one sits inside the vehicle





  • Fixed incorrect odometer reading in the buses
  • Mileage is now also taken into account during fast travel in the respective bus






  • When you buy a new bus, the license plate entry can no longer be cancelled.
  • When purchasing a new bus, a license plate ID is automatically generated, which can then be changed as you see fit





  • Note added if a license plate ID is already assigned


---

Additional fixes and improvements in Beta Update Version BETA Update 1.2.23630

  • Added driver camera menu to SUV, service car and dune buggy (press TAB and click on the Seat/Eye-Icon to open the menu)




  • Added audio dialogues for passengers on all tour types in four different languages: Spanish, English, German and French
  • Existing passenger audio dialogues for shuttle services and sightseeing tours exchanged and expanded
  • Fixed some graphic bugs in the game world
  • Fixed AI vehicles driving into the yard of the apartment at the east
  • Fixed an incorrect button in the shift schedule menu
  • Fixed incorrect display in the HUD
  • Some additional minor UI fixes
  • Sightseeing tour acceptance of hotels has been overhauled



  • Fixed a wrong message box when completing a shuttle tour ("Passengers left at a stop")
  • Garage hall gates now also respond to player vehicles
  • The player no longer spawns inside the new bus, when choosing an existing bus as the vehicle to pickup the new bus and using fast travel
  • News button added to the main menu
  • Fixed images not loading in news window

Jan 24, 2019
Fallen Sky -Online- - Vault Softworks
Element Space - Makora
Let's take a look at all the amazing (and some new!) weapons of Element: Space. Which one will you choose?

https://youtu.be/Eo8bZUzdhJA
Strategic Mind: The Pacific - Daizor
https://www.youtube.com/watch?v=Mq4AGYZehbM We are working on day and night sequence :) Work in progress!
Panzer Strategy - Daizor
Bahama Conch n Burger Shack - gamestudio
Hi everyone
just wanted to let everyone know that we will be updated the game in a week or two to include an extra mode and mini games. We also will be adding some Bahamian Recipes in a cook book section. Thanks for your interest in our game or for buying/sharing our game. Have a great day.
Reynard - Fifi
Hey there!

I'm updating Reynard a day earlier since I won't be home on Friday! This update brings "damage numbers", "Zoe" and
more! But as always! I'd recommend you to check out the full blog post with shiny gifs and images on our website:
http://hyperfoxstudios.com/reynard-damage-numbers-zoe-resolution-improvements/

For those in hurry:

  • [HUGE] Camera rendering changed. The dungeons should now be normally visible on "unordinary" resolutions.
  • [FEATURE] Added damage and healing numbers!
  • [FEATURE] Added Zoe (an owl).
  • [FEATURE] Reynard's house has been redecorated!
  • [SKIN] Those who will unlock the "pot hater" achievement will also unlock the "pot hater" skin! (Inpsired by the one and only - Link).
  • [MINOR] UI is now being rendered clearer.
  • [MINOR] Damage of "damage over time" effect now gets applied after a second and not instantly!
  • [MINOR] Invasion now also spawns water.
  • [MINOR] Added more invasion layouts.
  • [BALANCING] Buffed the waves and subwaves of the invasion.
  • [BALANCING] Nerfed the xeno turret's attack rate.
  • [BALANCING] Nerfed Sizzle's damage and increased his attack rate.
  • [BALANCING] Buffed Cobra's attack rate.
  • [BALANCING] Buffed fire spear's fire duration.
  • [BALANCING] Tweaked the generation of runes which deal damage over time.
  • [BUGFIX] Fixed a lot of animator missing values.
  • [BUGFIX] Removed wooden club's damage over time.
  • [BUGFIX] When moving up and left on keyboard Reynard was facing up. When moving up and right he was facing
    right. Now in both cases he faces up.
  • [BUGFIX] Fixed the Judy's arrow's starting position.
  • [BUGFIX] Fixed the Skeleton archer's arrow's starting position.
  • [BUGFIX] Changed Thunder Sword's sprite.

Till next week happy dungeon crawling 😀
Stinky Snake - darlene.barker
Minor changes from WinterPlay playtesting:
Change level exit barriers on 0) Tutorials and 1) Rendezvous to disappear when the player has removed all the coconuts from the level in question.
Removal of some platforms from levels 1 and 2.
Also add some ground checks before triggering dialogue on levels 1, 2, and 8.
Rogue Reaper - JMLigthart


Hi Reapers!

We just released our newest Dev Talk on Youtube! In these Dev Talks we go in depth on what struggles and achievements we got during development. So tune in!

In this video Niels (Lead Artist), Lars (Story & Level design) and Joost (Community Manager) will talk about the story of Rogue Reaper, Lilly and and more!

Click here to go to the video!

We hope you will enjoy it and... Happy Reaping!
...