Super Cane Magic ZERO - Legend of the Cane Cane - DIT


Update 13 has been an important step towards the production of the story mode. This patch introduces many fundamental features like the world map, the save game system and a prototype of the dialog system. Balance and interfaces have also been improved accordingly.

What’s next?
From now on we will focus on creating the story arc and the game world, while keeping an eye on characters, items and challenge progression.

Major Elements



WORLD MAP
Added the world map in challenge mode. From this map, players can change their selected characters and choose the level they want to play. New levels become accessible on the map as players progress through the game.

PANIC BUTTON
We added a new “Panic Button” that makes the characters scream in panic. 100% useless

SAVEGAME SYSTEM (BETA)
The game now saves unlocked levels and collected gear for each character (using Steam Cloud). At the moment we can’t rule out the possibility of a savegame wipe before the final release of the game.

NEW AREAS
New Area: Crypt. Includes new bosses, enemies, items and rooms
New Area: Hills. Includes new bosses, enemies, items and rooms
New content for Volcano Area: bosses, items and rooms

DIFFICULTY SETTINGS
It is now possible to select between 4 different difficulty settings when creating a new game. The game difficulty can be changed any time using the options menu. Each difficulty tier increases the number and strength of opponents. The game difficulty increases by 1 additional tier every 2 players in local co-op.

DARKNESS
Some levels are dark, the players will need to find some light sources to light their path. For this reason we added a new throwable item, the lantern, that works as portable light source.

NEW RESPAWN SYSTEM
Players no longer respawn at the nearest checkpoint. Respawn now happens immediately after being defeated, with player characters raining down from the sky in explosive meteors made of rainbows. Meteors explode causing damage and stunning nearby enemies. It’s also possible to purchase Extra Lives from Dispensers.

Here you can find the complete patch notes
Super Cane Magic ZERO - Legend of the Cane Cane - DIT


Update 13 has been an important step towards the production of the story mode. This patch introduces many fundamental features like the world map, the save game system and a prototype of the dialog system. Balance and interfaces have also been improved accordingly.

What’s next?
From now on we will focus on creating the story arc and the game world, while keeping an eye on characters, items and challenge progression.

Major Elements



WORLD MAP
Added the world map in challenge mode. From this map, players can change their selected characters and choose the level they want to play. New levels become accessible on the map as players progress through the game.

PANIC BUTTON
We added a new “Panic Button” that makes the characters scream in panic. 100% useless

SAVEGAME SYSTEM (BETA)
The game now saves unlocked levels and collected gear for each character (using Steam Cloud). At the moment we can’t rule out the possibility of a savegame wipe before the final release of the game.

NEW AREAS
New Area: Crypt. Includes new bosses, enemies, items and rooms
New Area: Hills. Includes new bosses, enemies, items and rooms
New content for Volcano Area: bosses, items and rooms

DIFFICULTY SETTINGS
It is now possible to select between 4 different difficulty settings when creating a new game. The game difficulty can be changed any time using the options menu. Each difficulty tier increases the number and strength of opponents. The game difficulty increases by 1 additional tier every 2 players in local co-op.

DARKNESS
Some levels are dark, the players will need to find some light sources to light their path. For this reason we added a new throwable item, the lantern, that works as portable light source.

NEW RESPAWN SYSTEM
Players no longer respawn at the nearest checkpoint. Respawn now happens immediately after being defeated, with player characters raining down from the sky in explosive meteors made of rainbows. Meteors explode causing damage and stunning nearby enemies. It’s also possible to purchase Extra Lives from Dispensers.

Here you can find the complete patch notes
Dungeon Defenders II - [TrendyEnt] iamisom


Greetings, Defenders!

Join us on Friday at 5PM EST for our Devstream! This week, we’re diving into the new Hero Deck changes, along with some other tasty morsels that we won’t share just yet.

Throughout the stream, we’re giving away free codes for the Ebonfire Warlord Squire costume!

We’ll see you over at www.twitch.tv/trendyent tomorrow!

P.S. Here’s a time converter to convert EST into your time zone.
Dungeon Defenders II - iamisom


Greetings, Defenders!

Join us on Friday at 5PM EST for our Devstream! This week, we’re diving into the new Hero Deck changes, along with some other tasty morsels that we won’t share just yet.

Throughout the stream, we’re giving away free codes for the Ebonfire Warlord Squire costume!

We’ll see you over at www.twitch.tv/trendyent tomorrow!

P.S. Here’s a time converter to convert EST into your time zone.
E.T. Armies - James
E.T. Armies is out now! You can now join the action in the official multiplayer servers, or you can create your own private match for just you and up to 15 friends for a total 16 concurrent players per match. With Deathmatch, Team Deathmatch and Capture the Flag game modes, there is something for everyone. Check out our announcement covering the multiplayer mode for more in-depth details. http://steamcommunity.com/games/382420/announcements/detail/645509438852130087

E.T. Armies also offers Trading Cards, Badges, Emoticons, Profile Backgrounds and Achievements for the collectors and completionists!

For further teasers, check out our new gameplay video covering the different game modes.
https://www.youtube.com/watch?v=0lOlb_roHN8
E.T. Armies - James
E.T. Armies is out now! You can now join the action in the official multiplayer servers, or you can create your own private match for just you and up to 15 friends for a total 16 concurrent players per match. With Deathmatch, Team Deathmatch and Capture the Flag game modes, there is something for everyone. Check out our announcement covering the multiplayer mode for more in-depth details. http://steamcommunity.com/games/382420/announcements/detail/645509438852130087

E.T. Armies also offers Trading Cards, Badges, Emoticons, Profile Backgrounds and Achievements for the collectors and completionists!

For further teasers, check out our new gameplay video covering the different game modes.
https://www.youtube.com/watch?v=0lOlb_roHN8
Mar 3, 2016
Inside Me - SnowBiteGames
Offer ends on March 17th
Mar 3, 2016
Inside Me - SnowBiteGames
Offer ends on March 17th
The Talos Principle - Tome[CT]
Dear philosophers, don't overthink, act now and save 75% on The Talos Principle as part of this week's Weekend Deal! Offer ends Monday at 10AM Pacific Time



http://store.steampowered.com/app/257510

Also, Road to Gehenna, essential DLC for any lover of The Talos Principle is at 66% off!!!

http://store.steampowered.com/app/358470/

Speaking of discounts, don't forget to check TRI, beautiful mind-bending first-person adventure puzzler! 80% off, its deepest discount till this date, so don't miss this oportunity!!!

http://store.steampowered.com/app/293660/
The Talos Principle - Tome[CT]
Dear philosophers, don't overthink, act now and save 75% on The Talos Principle as part of this week's Weekend Deal! Offer ends Monday at 10AM Pacific Time



http://store.steampowered.com/app/257510

Also, Road to Gehenna, essential DLC for any lover of The Talos Principle is at 66% off!!!

http://store.steampowered.com/app/358470/

Speaking of discounts, don't forget to check TRI, beautiful mind-bending first-person adventure puzzler! 80% off, its deepest discount till this date, so don't miss this oportunity!!!

http://store.steampowered.com/app/293660/
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