Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Ended the Mann Co. Store summer sale
Dota 2 - Valve
* Tiny Immortal “Crystal Dryad” - Aghanim’s Scepter attack will only play when Scepter is equipped.
* Fixed the 2012 unusual courier particles appearing at the origin
* Fixed Hwytty & Shyzzyrd particles appearing far from the courier
* Added “The International 2014” tag to 2014 compendium immortals and couriers
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an issue causing dedicated servers to occasionally hang on shutdown
  • Hammer tools: Fixed vbsp -onlyents and -onlyprops compiles failing
  • Updated localization files
  • Updated the Maps Workshop Beta
    • Fixed an issue causing clients or servers installed in long path names to be unable to load workshop maps
    • Fixed an issue causing clients to occasionally be unable to launch a listen server using a workshop map via the 'map' command
    • Fixed an issue causing the initial map load on dedicated servers to fail if the map is a workshop map
    • Fixed dedicated servers requiring a reboot to properly handle updated workshop maps if the map name changed
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to crafting
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mann Co. Store summer sale is on!
  • Updated dedicated server 'status' command to include sv_tags
  • Enabled raw mouse input for Mac clients
  • Added OWL 13 tournament medals
  • Added TF2Connexion Season 15 tournament medals
  • Fixed a client crash related to the HUD
  • Updated the localization files
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Security/crash fixes (thanks to Nathaniel Theis for these reports)
    • Fixed a remote code execution bug and a crash related to malformed custom spray files
    • Added checks to the voice system that prevent loading codecs other than the files that ship with the game
  • Updated the Maps Workshop Beta
    • Workshop map names (e.g. workshop/cp_foo.ugc123456) can now be used in the map, changelevel, and nextlevel commands as well as the mapcycle config
    • Allow fuzzy name matching in the map, changelevel, and nextlevel commands as well as the mapcycle config -- e.g. "changelevel dustbowl"
    • Shorthand workshop map names of the form workshop/ (e.g. workshop/123456) will now auto-resolve to the full map name
    • Running tf_workshop_map_sync is no longer necessary, maps will be fetched and updated on demand during level change
    • tf_workshop_map_sync is no longer blocking, and can be used to precache maps in the background
    • Workshop maps are no longer copied to tf/maps/workshop/ by default, instead using the single copy in the steamapps/workshop folder
    • Fixed some cases of embedded resources in workshop maps, such as cubemaps, not being loaded properly
    • Fixed an issue preventing game servers from properly receiving updates to workshop map files
    • Fixed game servers using registered accounts via sv_setsteamaccount not being able to download workshop content
    • Fixed syncing workshop maps prior to the first map load on a dedicated server
    • Updated in-game workshop import tool
      • Fixed not being able to select the class/other tags for cosmetic items
      • Hide unused buttons when editing an existing workshop entry
      • Fixed text getting truncated when editing items with long descriptions
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a problem that was preventing clients from uploading items to the Steam Workshop
  • Fixed a stability issue with dedicated servers
Might & Magic® Heroes® VII - Valve
Beta Access for Might & Magic® Heroes® VII is Now Available on Steam!*

Might & Magic Heroes VII’s closed beta can be played with up to 4 players simultaneously in both team and free for all modes. Players who pre-purchased the game will receive an extra beta key allowing them to invite another player to join them on the battlefield, as a thank you for waiting an additional week for the beta to open.

*Beta access ends June 17th.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Announcing the Maps Workshop Beta!
    • Check out the blog post for more information
    • Added bsp_repack command to repack a BSP file with optimal compression
    • Maps uploaded to the workshop are automatically compressed
    • Added tf_workshop_refresh command to recheck tracked workshop maps and refresh subscriptions
    • Added tf_workshop_map_sync command to immediately install a map from the workshop by ID
    • Added sv_allow_point_servercommand to disable point_servercommand entities. Defaults to "official" Valve maps only. Can also be set to "disallow" and "always".
Dota 2 - Valve
* Fixed a bug that could cause the last player on Dire to be unable to purchase items
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