Dota 2 - Valve
GAMEPLAY

- Skeleton King: Removed for pressing ceremonial reasons
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Crate #75, Crate #76, and Crate #77 to the drop list
  • Removed Crate #57, Crate #59 and Crate #71 from the drop list
  • Added new Strange parts that can be applied to Strange cosmetic items
  • Fixed a client crash related to the Mann vs. Machine mission victory panel
  • Fixed players being able to level-up some Strange items when playing on servers with only bots
  • Fixed some cases where Halloween spell effects on items would not appear when they were supposed to
  • Fixed robot Engineer head not looking correct for the Botkiller Sniper Rifle Mk.II
  • Fixed killstreak notices being stuck on the screen when the map is changing levels
  • Fixed Team Shine killstreak sheen effect not displaying properly for the Blue team
  • Updated several backpack images to fix issues caused by mat_picmip
  • Updated Killstreak Kits to work on Festive and Botkiller variants of target weapons
  • Updated pl_upward

    • Fixed players getting stuck in the initial Red spawn room after control point 2 is capped
    • Improved bot navigation
  • Updated cp_gorge
    • Improved bot navigation
  • Updated Mann vs. Machine
    • Fixed players who join in the middle of a mission not receiving the Upgrade Refund credit if it has been earned by the team
    • Fixed Romevision hats conflicting with gatebot hats in Mannhattan
    • Fixed an exploit that allowed purchasing upgrades for weapons other than what they were intended for
    • Updated mvm_rottenburg
      • Fixed a bug where the bomb could get stuck out of reach in the corner near the cap
      • Fixed a bug where bots could be instantly killed by being pushed into the tank tunnel once opened
      • Fixed a bug where money could get stuck in the tank barricade when it was rebuilt, preventing collection
    • Updated mvm_mannhattan
      • Rebalanced Empire Escalation
      • Fixed credits not always being collected when they fall into the grinder
      • Fixed a bug that allowed the gates to be captured out of order
      • Fixed a lighting bug related to lower graphics settings that cause the map to be too dark
Dota 2 - Valve
• Fixed a bug that caused some gem names and stat values to get truncated in the tooltip.
• Recipe costs have been reduced. This change will affect newly dropped recipes.
• Items with gems that convey the Inscribed, Autographed, and Ascendant qualities will now appear consistently. If the gemmed item already had a special quality (like Genuine) then that special quality will take precedence over the gem quality.
• Several issues with crafting have been fixed:
o A bug that made it appear that items were 'eaten' by crafting has been fixed. No items were actually eaten (they are still in your inventory). For example, a recipe that took 5 inputs would sometimes only consume 4 of the inputs and remain incomplete. The 5th item was never consumed even though it appeared to be by the UI. Recipes will now consume the correct number of items.
o A bug has been fixed that made the display of some recipes show the wrong type of items already fulfilled (i.e.: 4 of the same thing when actually 4 different items were fulfilled).
o The server is notified of a crafting attempt earlier in the crafting process so that crafting results will appear earlier.
o The crafting completed animation now also plays for partial crafts. A dialog will appear during a partial craft indicating the recipe is not complete and needs more components to be finalized.
• The tradability policy for socketed gems and crafted items has changed:
o Gems extracted from an item that is "tradable after date" now become tradable after the same date.
o Gems extracted from an item that can never be traded no longer inherit that restriction. You can safely add gems to a permanently untradable item without the gems becoming permanently untradable.
o Gems that are not tradable (like Ascendant gems) will make the item they are added to untradable, but only while those gems are socketed. Extracting the gems will remove the trade restriction from the item they are added to.
o If one or more crafted inputs are "tradable after date" then the recipe and output will become "tradable after date" with the latest date of the inputs.
o If one or more crafted inputs are permanently untradable then the recipe and output will become permanently untradable.
o All previously crafted items have been grandfathered into these new rules and have been made tradable.
Product Update - Valve
An update has been released for Left 4 Dead 2 Beta.

- Fixed memory usage pattern that could cause some users to run out of memory when opening the Addons screen.
- Removed SSE2 requirement that was added during the Linux port.
- Fixed plugin handler reporting all commands as coming from the server, even when they came from the client.
Counter-Strike 2 - Valve
Client update for 12/4/2013

[MISC]
- Fixed a problem with stickers on ATI GPUs.
- Fixed tooltip positioning for items at the edge of the screen.
- Fixed a rare case where clients could get stuck in the competitive search queue when Steam servers were experiencing heavy load.
Dota 2 - Valve
DIRETIDE
- Wave of Force damage is no longer reflectable

WORKSHOP
- Enabled Luna on the workshop with new model and texture files
- Updated workshop model and texture files (including fbx) for Lion, Axe, Omniknight, Nature's Prophet, Juggernaut, Naga Siren, Ogre Magi, Tidehunter, and Ursa.
- Enabled alpha test for Earthshaker materials

UI
- Improved Chinese IME support.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed missing backpack material for the Australium Force-a-Nature
  • Fixed the Killstreak counts for the Mantreads, Chargin' Targe, and Splendid Screen
  • Fixed the Killstreak sheen effect not working on the Mantreads
  • Fixed the Ping column in the Scoreboard getting clipped in 4:3 resolutions
  • Fixed the Mann vs. Machine return-to-lobby timer not updating properly after a mission has been completed
  • Updated the Killstreak Fabricator's description to include the sheen and the Killstreaker effect for its output
Dota 2 - Valve
DIRETIDE - Sugar Rush
- Removed Roshan's 50% Base Magic Resistance
- Illusions can no longer be created in this phase
- Roshan can no longer be Rooted


LINUX/MAC OS X
- [OSX] Fixed crash for some users, especially when Command-tabbing.
- [OSX] Made Ctrl-click function like a right click.
- Upgraded to SDL 2.0.1
Dota 2 - Valve
- Fixed -workshop command line parameter not initializing correctly (caused various issues, including not requiring particle date for items that have attached particle systems)
- Self-Made items can no longer be chiseled, socketed, or hammered.
- Gems extracted from an item that is "tradable after date" or "cannot be traded" will gain the same property.
- The 'you have new items' notification has had a few issues fixed. This message will also now expire after 60 seconds if ignored.
- The pickup items screen has been removed. New items will be shown when the user enters the armory as popups.
- Some issues with client item acknowledgement have been fixed that caused items to be "invisible" to the armory but visible in the Steam backpack.
- When an item is hammered and its gems extracted, the now gemless item and the extracted gems will all popup as newly found items.
- A bug that caused gems to get stacked on top of the item they were extracted from in the armory UI has been fixed. Items that are hidden under gems can be found by moving the gems or sorting the backpack.
- We are in the process of restoring items that had their original special quality (genuine, vintage, etc) changed by gems. At the moment the Inscribed, Autographed, and Ascended qualities will only be set on items that have no other special quality.
- The reason for a new item entering the armory is now displayed in the item drop popup, i.e.: "Customer Support Granted You:" or "You Earned a Drop:"
- After acknowledging a new item drop, the armory will flip to the page where the item has been placed.
- After closing the socketing and crafting UIs the armory will return to its original page instead of going to page 1.
- Added new armory filters: "Is Equipped" and "Number of Sockets"
- You can now preview color and effect changes in the socketing UI before committing the changes.
- Fixed Necrophos VO playing at half speed.
- Fixed Juggernaut VO not playing.
- Added belt slot to Pudge
- The Star Series 8 Prize Pool has been correctly updated to $50,000 base.
- Fixed a case where html and 3D views in the UI could become corrupt after using alt-tab
- Fixed a crash when using alt-tab
- Fixed a crash when watching long replays on 32-bit windows
- New custom item sets for Abaddon, Bounty Hunter and Sand King as well as Coco the Courageous courier
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash caused by using custom HUD files
  • Fixed a server crash related to damaging the tank with the new Medic shield
  • Fixed Strange Australium weapons not properly tracking kills
  • Fixed bots trying to attack an old sentry location after the gun has been picked up by the Engineer
  • Fixed a bug that would cause robot "gate hat" items to be craftable. Gate hats that were crafted while the bug was active have self-destructed and become limited-quantity Glitched Circuit Boards as a commemorative token.
  • Fixed the Adjust Unusual slider not working for some hats, including the Dr's Dapper Topper
  • Fixed the Health Regen MvM upgrade string mistakenly displaying %
  • Fixing the Killstreak HUD not showing up for Tier 0 Killstreak weapons
  • Fixed Killstreak Mediguns not getting killstreak credit for assists
  • Fixed using the wrong color in the HUD deathnotice for Killstreak weapons
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