Nuclear Dawn - Valve
Nuclear Dawn update 6.6

Gameplay and Balance
- Slightly lowered NX300 damage output against players.
- Slightly raised Sonic Turrent damage output to balance with Flame Turret's extra fire damage.
- Lowered Machine Gun Turret cost to 2500.
- Commanders now get points for a critical assist if player-initiated artillery strike kills an enemy.
- Empire commander ability poison is now differently colored to distinguish between it and Consortium's.
- Commander poison ability now matches description and no longer hurts teammates unless friendly fire is enabled.
- Fixed NX300 not hurting teammates with friendly fire enabled.

Client
- Updated Report a Bug link.
- Added invert mouse wheel zoom option to Options panel.
- Fixed bad password connect error box using lan server error text after a recent update.
- Fixed a bug that allowed malicious servers to execute restricted console commands on players.
- Fixed a bug that allowed malicious servers to prevent players from executing console commands.

Server
- Added sv_allow_addon_override (default 0) to block client addon vpks from overriding game files.
- Added mp_winlimit cvar.
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
- Added check to prevent player names from containing color codes.
- setinfo console command will now reject attempts to set / change convars with any unusual characters
- Tweaked team balancer logic to be smarter about when and whom to move.
- Fixed some exploits where a malicious client could intentionally crash a server.
- Fixed typo in name of research_complete event; added research completion logging.
- Added rate limiting for connections and added the following convars, sv_max_connects_sec, sv_max_connects_window, sv_max_connects_sec_global.

Other
- Fixed being able to use some weapons (mostly throwables) while on ladder or sprinting.
- Fixed in-chair commanders being unable to chat at round end.
- Fixed some issues with wall and barrier collision performance.
- Fixed a bug that allowed server browser network activity to continue after choosing a server.
- Fixed missing effect console error when reloading Avenger.
- Fixed sv_offline console error when going into Offline Practice mode.
- Marked mem_force_flush as a cheat to prevent client exploits.
- Fixed a packet injection exploit in the client/server streams.
- Updated localizations.

Mapping / Modding
- Added numerous functions to the vscript api (see https://developer.valvesoftware.com/wiki/List_of_ND_Script_Functions).
- Added OnResearchUnlockedConsortium and OnResearchUnlockedEmpire outputs to nd_logic_custom ent.
- Added OnConditionAdded and OnConditionRemoved outputs to player. See wiki for value meanings.

Hydro
- Fixed commanders being able to deploy structures outside of the level in some areas.

Clocktower
- Fixed commanders being able to deploy structures in the parking garage.

Gate
- No longer in beta.
- Updated overview.
- Updated loading screen.

Worms Crazy Golf - Valve
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Borderlands 2 - Valve
-Fixed an issue regarding the ‘Ignore’ feature in the mission log.

Half Minute Hero: Super Mega Neo Climax Ultimate Boy - Valve
Half Minute Hero: Super Mega Neo Climax Ultimate Boy is now available on Steam and is 10% off until October 4th at 10AM Pacific Time!

The world is at an end, and you have 30 seconds to save it!

(30… 29… 28…) Start your quest, meet people that need help, fight through dark dungeons, earn money, upgrade your gear and level up, level up, level up until you triumph over evil and take down the final boss!
Colour Bind - Valve
Puppy Punch Productions and developer Finn Morgan's new PC release, Colour Bind, is the latest addition to Steam Workshop. Colour Bind's mind bending use of coloured gravity is now in the hands of their users to explore and create their own puzzles.

"One of my goals with Colour Bind was to fully explore the space of puzzles the game could have," said Finn Morgan, creator of Colour Bind. "I included the level editor in the game partly because I'm looking forward to players showing me all the possibilities that I didn't think of."

Colour Bind is a platformer at heart that employs switches, lasers, geometrical objects, and a bouncy two-wheeled vehicle to manipulate gravity and reach your goal. The in-game level editor gives the user complete control to create, size, place, and colour these world objects to design their very own brain busting puzzle. Users can then upload their level to Steam Workshop and discover other user-created puzzles. Steam Workshop gives the Colour Bind community the ability to keep track of their favorite puzzle designers, create collections of their top levels, and even share those collections with friends.

With 50 singe player levels, 20 co-op levels, and 29 devilishly hard achievements already included in the game, Steam Workshop brings an ever-growing selection of new challenges.

Colour Bind is available at 20% off until October 1st at 10AM Pacific Time.

Sep 26, 2012
Product Update - Valve
Tryst – Product Update

(Patch No: 12Sep26A)

Demo Mode Live: Users can now try out Tryst for free. Demo allows access to the Multiplayer lobby. Demo players will only be allowed to play as the Humans. They can host Ignius but no other maps. They can join other players who are hosting games on different maps, though.
Cel-Filter Live: A new Graphics option that applies a cel-filter to the game world, units and fx is now available. It’s awesome! Check it out by setting it to true in the Graphics Options screens.
Known Issues
Saved files from previous updates will not function in this version
General
General Crash Fixes (Multiplayer and Campaign related)
General User based Crash Fixes (fixing reports sent in by users)
Fixed issues associated with Achievements
Joining Private games now asks you for a password to join
Toon shader option
GUI Layout Improvements – Auto-Scale to height and width of screen and settings
Design
Operative:
Damage decreased from 45 to 43
Armor reduced from 2 to 1
Upgrade - Krypt Recoil Reduction Unit RoF increase amount reduced from an additional 14 rounds per minute to an additional 10 rounds per minute

Sting-Ray turret:
Cost adjusted from 140 Ore/40 Energy to 85 Ore/65 Energy
Hub:
Increased Charge Production rate so that it now decreases by 1 second every 5 minutes to a max cap of 15 seconds for a charge (this occurs at the 25 minute mark)
Increased the initial Charge Capacity from 3 to 4

ALL Temples (By Type and Tier):
Decreased build time from 200 seconds to 150 seconds
Increased health uniformly by 100

Altar of Knowledge:
Decreased build time from 180 seconds to 130 seconds

Spirit Catcher:
Decreased cost from 40 Ore/15 Energy to 35Ore/15 Energy
Changed from Medium armor to Building armor class
Campaign Update:
Mission 2:
Tuned wave timings
Fixed Dialog Overlaps
Added Objective - Defend Base from Enemy Waves (So that it is clearer that attacking the Zali base is an Optional Objective)
Mission 3:
Tuned placement of enemies at the Processing Plant area
Camera Sweeps checked and fixed for crashes
Altered enemy composition at Lohum Processing Plant area
Mission 4:
Made sure Player Characters don't die during camera sweeps
Fixed crashes related to using the Jetpack at certain areas
Fixed Dialog Errors
Kestrel starts the mission with Hold Fire set to true
Train Simulator Classic 2024 - Valve
Quick Drive enhancements for the following DLC:
- 4CIG Southern
- Class 325 Express Mail Train
- Class 380 EMU
- Class 444 EMU
- Class 70 Locomotive
- ICE 3M High Speed Train
- Portsmouth Direct Line
- Northeast Corridor
- Legacy UK Rolling Stock
Orcs Must Die! 2 - Family Ties Booster Pack - Valve
The Family Ties Booster Pack, all new content for Orcs Must Die! 2, is now available on Steam! To celebrate the release, all Orcs Must Die! 2 DLC is 20% off! Offer good through Sunday, September 30th.

New to Orcs Must Die! 2? Save big on the all new Complete Pack!

Ever wonder where all the orc women are? Wonder no more! This second booster pack for Orcs Must Die 2 introduces deadly new enemies and fortresses. It’s a family reunion you won’t want to miss!

Hearts of Iron III - Valve
Their Finest Hour, all new content for Hearts of Iron II, is now available on Steam!

Their Finest Hour puts you back in the commander’s seat during World War II. Win the war with new units, strategies and enhanced game modes.

Destroy your enemies from within with an expanded espionage system that includes new missions and covert operations. A new battle plan mode allows you to load historical plans or draw your own; all of which can be shared with allies in real-time during multiplayer. Along with the enhanced gameplay there are two new battle scenarios and a new custom game mode that lets you jump straight into the action.

To celebrate this release, the Hearts of Iron III Collection is available at 75% off until October 3rd at 10AM Pacific Time!

Warlock - Master of the Arcane - Valve
New in version 1.3.0:
* (!)Landscape now influences economy and greatly influences movement.
Lava landscape damages units over time.
* (!)Spells trading added to diplomacy.
* Now you can choose AI opponents at the start of a game.
* Overview windows for cities and units added.
* Now you will have some mana refunded if you cast spell within your territory.
* AI will now dispel banes from its cities.
* Monsters will be willing to enter portals – from both sides.
* News about city events added
* News about changes in diplomatic relations of opponents added
* News about global enchantments added
* Multiplayer game loading bug fixed
* Options panel bug fixed
* Some window decorative effects added
* Message boxes closing bug fixed

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