Gameplay and Balance - Slightly lowered NX300 damage output against players. - Slightly raised Sonic Turrent damage output to balance with Flame Turret's extra fire damage. - Lowered Machine Gun Turret cost to 2500. - Commanders now get points for a critical assist if player-initiated artillery strike kills an enemy. - Empire commander ability poison is now differently colored to distinguish between it and Consortium's. - Commander poison ability now matches description and no longer hurts teammates unless friendly fire is enabled. - Fixed NX300 not hurting teammates with friendly fire enabled.
Client - Updated Report a Bug link. - Added invert mouse wheel zoom option to Options panel. - Fixed bad password connect error box using lan server error text after a recent update. - Fixed a bug that allowed malicious servers to execute restricted console commands on players. - Fixed a bug that allowed malicious servers to prevent players from executing console commands.
Server - Added sv_allow_addon_override (default 0) to block client addon vpks from overriding game files. - Added mp_winlimit cvar. - Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds) - Added check to prevent player names from containing color codes. - setinfo console command will now reject attempts to set / change convars with any unusual characters - Tweaked team balancer logic to be smarter about when and whom to move. - Fixed some exploits where a malicious client could intentionally crash a server. - Fixed typo in name of research_complete event; added research completion logging. - Added rate limiting for connections and added the following convars, sv_max_connects_sec, sv_max_connects_window, sv_max_connects_sec_global.
Other - Fixed being able to use some weapons (mostly throwables) while on ladder or sprinting. - Fixed in-chair commanders being unable to chat at round end. - Fixed some issues with wall and barrier collision performance. - Fixed a bug that allowed server browser network activity to continue after choosing a server. - Fixed missing effect console error when reloading Avenger. - Fixed sv_offline console error when going into Offline Practice mode. - Marked mem_force_flush as a cheat to prevent client exploits. - Fixed a packet injection exploit in the client/server streams. - Updated localizations.
Mapping / Modding - Added numerous functions to the vscript api (see https://developer.valvesoftware.com/wiki/List_of_ND_Script_Functions). - Added OnResearchUnlockedConsortium and OnResearchUnlockedEmpire outputs to nd_logic_custom ent. - Added OnConditionAdded and OnConditionRemoved outputs to player. See wiki for value meanings.
Hydro - Fixed commanders being able to deploy structures outside of the level in some areas.
Clocktower - Fixed commanders being able to deploy structures in the parking garage.
Gate - No longer in beta. - Updated overview. - Updated loading screen.