King Arthur II: The Role-Playing Wargame - Valve
Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Major changes include:

King Arthur II – The Role-playing Wargame v1.1.07

- New button on the Hero Inventory panel (usable on an Artifact Store location) – moves all unequipped Artifacts to the Store
- Beast Master skill fixed
- The settings of the Minimap icons always saved (at returning from battle, starting a new game or loading a saved game from the Main Menu)
- Enemy armies no longer block the route towards the target (some part of the route is marked by red colour, indicating that a battle have to be fought)
- End Turn button popup properly tells if a Delegate quest is waiting to be solved
- Resurrection spell popup fixed
- Tier 2 Elmet Legionaries receive the Fomori Slayer skill properly
- Knights of the Light units receive an upgradable skill (Golden Basilica locations)
- Armies defending a passage cannot be lured away anymore
- “University” (London) diplomacy action fixed
- Woodlander skill of Wolfbreeds fixed
- Units cannot move to an army from faraway Army Reserves anymore
- Marriage for female heroes is not available anymore
- Items received and lost in the same quest no longer appear among quest rewards
- Faith requirement at Unseelie Champions training fixed
- Spell cooldown never drops below 10% of the original number
- Popup of item type filter buttons in Artifact Store improved (info about possible modifiers at forging)
- Unit icons during Tutorial fixed
- Time limit requirement always appears properly in the popup of the quest
- Traits modifying Lore points (from locations) fixed
- Solving late game quests in “wrong” order issue fixed
- Passive skill bonuses appear properly in the statistics
- Lost level up bonuses of hero retinue on new Tier fixed
- Battle alert sounds (gate destroyed) fixed
- Sub-objective text in Call to Arms Objective fixed (15 units available, including own units and heroes)
- Non-16:9 resolution notification windows fixed
- “Careful Tactician” promotion fixed
- First sub-objective of the "Nimue" Objective fixed
- Grendel's Lair teleport location fixed

Known issues – fixing in progress

- The level of some units drops back to 1 in unique situations
- Few quests spawn on the top of the army that is supposed to solve it
- Some of the final Objectives don't appear properly on the Objective panel if a certain option in a specific Diplomatic quest is chosen
- Some Victory Locations don’t appear properly on the Minimap
- Lancelot's Grail Shard Essence gathering
Mar 22, 2012
Stacking - Valve
This patch adds an option to adjust the field-of-view (FOV). There’s now a slider in the camera settings (under Help & Options… Settings… Camera) that adjusts the FOV anywhere from 40 degrees to 120 degrees.

The patch also increases the size of a memory buffer that was causing some out-of-memory crashes for a few players.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Waxy Wayfinder
  • Added a new promotional item
  • Added Strange Parts that can be used to upgrade existing Strange-quality weapons
  • Updated The Cozy Camper to allow it to be used in Medieval Mode
  • Double-clicking on a tool in the backpack view will now use that tool
  • Fixed a bug that would sometimes cause weapons dropped after death to render with incorrect skins
  • Fixed a bug that would sometimes cause The Manmelter to display incorrect kill icons
  • Fixed a bug that would cause certain in-game notification sounds to play even if "cl_notifications_show_ingame" was false
  • Fixed a bug that would cause chat-text strange weapon rank up notifications to sometimes display player names as "unknown"
  • Increased Steam Workshop item description to 8000 characters
  • Updated arena_ravine
    • Minor visual and performance improvements
  • Updated cp_well
    • Performance improvements
  • Lokalisointitiedostot päivitetty
A Total War Saga: FALL OF THE SAMURAI - Valve
Total War: SHOGUN 2 - Fall of the Samurai is Now Available on Steam!

Experience the dramatic conflict of samurai culture and modern weaponry between the Imperial throne and the last Shogunate in 19th century Japan.

Frozen Synapse - Valve
* New Ending
Frozen Synapse has a brand new ending for a limited time only.
* Credit Music Fixed
The correct music now plays during the closing credits.
Dota 2 - Valve
GAMEPLAY
- Added Lycan!
- Fixed Tranquil Boots visual charges being 3 instead of 4 (actual was still 4).
- Fixed the first slash of Omnislash not applying vision properly.
- Fixed crash bug where you could leave the lobby chat channel while in a lobby.
- Enabled Shadow Demon in Captain's Mode.
- The Stable version is now updated to the Latest version.
- Added All Random game mode for private lobbies.
- Alchemist: Fixed Acid Spray killing couriers.
- Batrider: Fixed Flamebreak not having an aoe targeting cursor.
- Beastmaster: Fixed Wild Axes killing couriers.
- Bounty Hunter: Fixed illusions procing Jinada's critical strike.
- Clinkz: Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.
- Mirana: Fixed Arrow getting blocked by Linken's Sphere.
- Morphling: Added timer to Replicate that shows up as a buff.
- Outworld Destroyer: Fixed Astral Imprisonment stealing Intelligence from illusions.
- Outworld Destroyer: Fixed Astral Imprisonment being castable on Warlock Golem.
- Queen of Pain: Fixed being able to dispell Shadow Strike
- Razor: Fixed Static Link damage from being purgable.
- Shadow Demon: Fixed attack animation time
- Shadow Shama: Fixed Serpent Wards having instant attack point (instead of 0.3)
- Storm Spirit: Fixed attack projectile speed
- Sven: Fixed Storm Bolt not stunning nearby targets if the primary target became magic immune while the projectile was traveling.
- Venomancer: Fixed being able to dispell Venomous Gale, Poison Sting and Poison Nova
- Warlock: Fixed Golems having incorrect magic resistance.
- Weaver: Fixed Time Lapse forgetting its history when upgraded
- Witch Doctor: Fixed Death Ward projectile speed being too slow
- Fixed Diffusal Blade's mana burn effect going through Magic Immunity.
- Units that are smoked can now be revealed by magic immune enemies.
- Fixed some abilities having incorrect durations against creep heroes (like Dismember).
- Fixed Disruption being castable on Warlock's Golem.
- Fixed gold over time being very slightly off sometimes.
- Fixed Smoke of Deceit not showing movement speed in the stats area
- Fixed Fountain projectile speed being too fast
- Fixed Furbolg attack point being too high
- Fixed Black Drake projectile speed being too fast
- Mjollnir: Fixed Static Charge damaging friendly units and towers. Note that towers can still proc the ability.

UI
- Added a hero performance rating graph to the player persona page.
- Added setting for ambient creatures in the Advanced Video Settings.
- Advanced Video Settings is now versioned and will automatically update this release
- Undroppable items are no longer put in the stash when near the fountain.
- Items will no longer move when they are attempted to be picked up by a unit with a full inventory.
- The courier can no longer pick up certain items (Aegies, Rapier).
- Hooked up XP graph button.
- There is now a different ring effect for the primary unit when you have multiple units selected.
- Fixed second courier not being controllable if enabled by a courier
- Fixed bug where you could cast your ultimate by pressing either the Ability 4 or Ability 5 keys, on a 4 ability hero.
- Added setting to draw hero icons as default in the minimap. Alt will show X's and O's.

BOTS
- Increased bot ability usage reaction time by about 50%.
- Fixed bug where bots would pick up or destroy teammates' items on the ground.
- Increased bot desire to defend their base.
- Fixed nasty bug that would often cause bots to idle in their current location when wanting to go defend.
- Bots now get an added desire to attack a hero that Bane has Gripped.
- Bots no longer random their heroes. They will now try to build a somewhat reasonable team comp based on hero role, stuns, and melee/ranged, and do so over the entire hero selection phase.
- Reworked bot lane selection logic. They should be smarter about which lanes they select, and who they pair with.
- Changed how human pings affect the bots' desires to push/defend. Should be more consistently powerful now.
- Bots in lanes with carries will try to avoid stealing their farm.
- Fixed a few cases where bots would oddly try to cast abilities at neutral creeps (such as when pushing or defending a lane).

VISUALS
-Improvements made to some of Shadow Demon's effects.
Product Update - Valve
- Updated sounds for a number of weapons
- Fixed Sabotage games requiring only one player on each team to start
- Players can now ‘cook’ mines longer
- Updated HUD to make pop ups less obtrusive
- Reload animations now play properly
- Fixed issue with players being able to switch weapons while running, only to have switch occur after they stopped
- Fixed chat after the player dies
- Fixed reticules so they don’t go beyond the screen
- Brand new UI – home screen, equipment screens, unlock loadout screens, and a few others
- New performance optimizations (triple buffering when VSYNC is on)
- Achievements!
- Fixed Battlezones reaching too far on maps
Product Update - Valve
- Fixed Shapeshift mana cost.
- Fixed Lycan's Wolves' armor values.
- Fix for illusion Lycans having full death if in wolf form.
- Fixed Tranquil Boots visual charges being 3 instead of 4 (actual was still 4).
- Fixed the first slash of Omnislash not applying vision properly.
- Fixed Lycan having 1 less armor than intended.
- Fixed incorrect HP on Lycan Wolves.
- Fixed incorrect critical strike values on Lycan Wolves.
- Fixed Shapeshift form not increasing armor.
- Fixed the radius of Lycan's shapeshifted vision.
- Made adjusted vision radii display properly on the client.
- Fixed Lycan's Howl to be a global aura.
- Fixed crash bug where you could leave the lobby chat channel while in a lobby.
- Fixed incorrect player names in the lobby.
- Hooked up Lycan's spell cast lines.
Mar 22, 2012
Spiral Knights - Valve
Items

Some balance changes have been made to some items:

Armor & Helms

Skelly series:
- Removed fire weakness

Magic Cloak series:
- Removed stun weakness

Drake Scale series:
- Added Poison resist.

Chaos set:
- Added Charge Time bonus
- Removed stun and sleep weakness

Justifier set:
- Added stun resist

Shadowsun set:
- Added poison resist
- Removed curse weakness
- Changed piercing defense to shadow defense
- Increased handgun damage bonus

Deadshot set:
- Added Handgun Attack speed

Nameless set:
- Added freeze resist

Bombastic Demo set:
- Added freeze resist

Shields

Drake scale series:
- Added poison resist

Swords

Troika and Triglav Series, Thwack Hammer:

Charge attack changes:
- Charge attack is now a two hit combo
- Increased charge attack damage area
- First hit does not impulse or apply status, is weaker
- Second hit is more powerful, has status

Spur, Arc Razor and Winmillion:

Basic attack combo changes:
- Attack one no longer has a forward impulse.
- Attack one hit box narrowed and elongated slightly to bring inline with other swords.
- Attack two forward impulse increased slightly.
- Attack three knock-back impulse increased slightly.
- Attack three hit box widened.

Charge attack changes:

- Backstep at beginning of swing removed.
- Spur charge attack power reduced
- Arc Razor and Winmillion charge attack power increased, bullets now pierce through multiple targets

Economy
Crown and heat payouts for all levels will be undergoing adjustments over the next few patches in order to better balance the game economy and create a better experience for all players. In this patch you will see changes to missions and levels that were previously awarding an overabundance of crowns and heat.

UI
- Smilies typed into chat may be transformed into an appropriate emote.
- Mac OS: text editing commands will now follow Mac conventions.
- Added a confirmation check for exchange missions.

Bugfixes
- Fixed the collision on Cursed Nature Sprites to resolve a bug where they could get stuck.
- Fixed bugs with depositing Cursed Nature Sprites in the Sprite Sanctuary.
- Fixed a bug that could cause a freeze when using chat history.

Product Update - Valve
Super MNC Rule Changes: 30

Your Super MNC version should be 33505. We are experiencing some issues with updating. If you do not have this version try verifying local content through Steam.
Yee hoo, I hope you got a hankerin' for a good ol' fashioned... oh just go to Rule Changes 30, I can't read this anymore.
Early update this week as we try to pace things out before our big PAX East showing. Thus the smaller update this week. Next update will be our normal, and maybe even greater, chock-full update with lots of new content.
Rule Change 31 won't happen until early April, just before PAX. If you make it to PAX feel free to come talk to us in booth 1062. (PAX East Expo Map) We'll have lots of computers to play Super MNC and will be running tournaments every day!
As always, feel free to leave us feedback at www.uberent.com/forums! If you have issues please email support@uberent.com.

New Rules
• Free Pro Rotation: Assassin, Assault, Cheston, Karl, Gunner, Support
• Teams will now match against other teams with a size of +/- 1.
• Selecting cosmetic items in your locker room inventory will now update the pro preview.
• Pros are now in the player's inventory screen.
• Metabolightning Vending Machines: Speed Duration 20 -> 15
• Metabolightning Vending Machines: Cost 150 -> 250
• Money for leveling up to level 15 now in line with previous levels: 9100 -> 9220
• Added in Skill Picking VO
Bug Fixes
• Fixed players getting comeback rewards after fewer than 3 straight deaths.
• Fixed header string for boost unlocking.
Products
• Can't Slow This: Fixed description
• Can't Stun This: Fixed description
Bullet Gorge Arena
• Fixed an area that allowed players to get stuck in floor.
Downtown Spunky Arena
• Updated Bot spawner barriers.
Bots
• Optimization to Bot's visual effects
Gunslinger
• Knee Cap: Range 2048/2048/2560/2560 -> 1792/2048/2304/2560
Karl
• Handler Alt Fire: Damage 150 -> 125
Megabeth
• Added new voice
Tank
• Fireball Uniform: Added new head.
• MNC Vet Uniform: Updated the face to match the Tank's default face.
• Outland Uniform: Updated lips.
Wascot
• Added new voice
...