Frozen Synapse - Valve
* New Ending
Frozen Synapse has a brand new ending for a limited time only.
* Credit Music Fixed
The correct music now plays during the closing credits.
Dota 2 - Valve
GAMEPLAY
- Added Lycan!
- Fixed Tranquil Boots visual charges being 3 instead of 4 (actual was still 4).
- Fixed the first slash of Omnislash not applying vision properly.
- Fixed crash bug where you could leave the lobby chat channel while in a lobby.
- Enabled Shadow Demon in Captain's Mode.
- The Stable version is now updated to the Latest version.
- Added All Random game mode for private lobbies.
- Alchemist: Fixed Acid Spray killing couriers.
- Batrider: Fixed Flamebreak not having an aoe targeting cursor.
- Beastmaster: Fixed Wild Axes killing couriers.
- Bounty Hunter: Fixed illusions procing Jinada's critical strike.
- Clinkz: Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.
- Mirana: Fixed Arrow getting blocked by Linken's Sphere.
- Morphling: Added timer to Replicate that shows up as a buff.
- Outworld Destroyer: Fixed Astral Imprisonment stealing Intelligence from illusions.
- Outworld Destroyer: Fixed Astral Imprisonment being castable on Warlock Golem.
- Queen of Pain: Fixed being able to dispell Shadow Strike
- Razor: Fixed Static Link damage from being purgable.
- Shadow Demon: Fixed attack animation time
- Shadow Shama: Fixed Serpent Wards having instant attack point (instead of 0.3)
- Storm Spirit: Fixed attack projectile speed
- Sven: Fixed Storm Bolt not stunning nearby targets if the primary target became magic immune while the projectile was traveling.
- Venomancer: Fixed being able to dispell Venomous Gale, Poison Sting and Poison Nova
- Warlock: Fixed Golems having incorrect magic resistance.
- Weaver: Fixed Time Lapse forgetting its history when upgraded
- Witch Doctor: Fixed Death Ward projectile speed being too slow
- Fixed Diffusal Blade's mana burn effect going through Magic Immunity.
- Units that are smoked can now be revealed by magic immune enemies.
- Fixed some abilities having incorrect durations against creep heroes (like Dismember).
- Fixed Disruption being castable on Warlock's Golem.
- Fixed gold over time being very slightly off sometimes.
- Fixed Smoke of Deceit not showing movement speed in the stats area
- Fixed Fountain projectile speed being too fast
- Fixed Furbolg attack point being too high
- Fixed Black Drake projectile speed being too fast
- Mjollnir: Fixed Static Charge damaging friendly units and towers. Note that towers can still proc the ability.

UI
- Added a hero performance rating graph to the player persona page.
- Added setting for ambient creatures in the Advanced Video Settings.
- Advanced Video Settings is now versioned and will automatically update this release
- Undroppable items are no longer put in the stash when near the fountain.
- Items will no longer move when they are attempted to be picked up by a unit with a full inventory.
- The courier can no longer pick up certain items (Aegies, Rapier).
- Hooked up XP graph button.
- There is now a different ring effect for the primary unit when you have multiple units selected.
- Fixed second courier not being controllable if enabled by a courier
- Fixed bug where you could cast your ultimate by pressing either the Ability 4 or Ability 5 keys, on a 4 ability hero.
- Added setting to draw hero icons as default in the minimap. Alt will show X's and O's.

BOTS
- Increased bot ability usage reaction time by about 50%.
- Fixed bug where bots would pick up or destroy teammates' items on the ground.
- Increased bot desire to defend their base.
- Fixed nasty bug that would often cause bots to idle in their current location when wanting to go defend.
- Bots now get an added desire to attack a hero that Bane has Gripped.
- Bots no longer random their heroes. They will now try to build a somewhat reasonable team comp based on hero role, stuns, and melee/ranged, and do so over the entire hero selection phase.
- Reworked bot lane selection logic. They should be smarter about which lanes they select, and who they pair with.
- Changed how human pings affect the bots' desires to push/defend. Should be more consistently powerful now.
- Bots in lanes with carries will try to avoid stealing their farm.
- Fixed a few cases where bots would oddly try to cast abilities at neutral creeps (such as when pushing or defending a lane).

VISUALS
-Improvements made to some of Shadow Demon's effects.
Product Update - Valve
- Updated sounds for a number of weapons
- Fixed Sabotage games requiring only one player on each team to start
- Players can now ‘cook’ mines longer
- Updated HUD to make pop ups less obtrusive
- Reload animations now play properly
- Fixed issue with players being able to switch weapons while running, only to have switch occur after they stopped
- Fixed chat after the player dies
- Fixed reticules so they don’t go beyond the screen
- Brand new UI – home screen, equipment screens, unlock loadout screens, and a few others
- New performance optimizations (triple buffering when VSYNC is on)
- Achievements!
- Fixed Battlezones reaching too far on maps
Product Update - Valve
- Fixed Shapeshift mana cost.
- Fixed Lycan's Wolves' armor values.
- Fix for illusion Lycans having full death if in wolf form.
- Fixed Tranquil Boots visual charges being 3 instead of 4 (actual was still 4).
- Fixed the first slash of Omnislash not applying vision properly.
- Fixed Lycan having 1 less armor than intended.
- Fixed incorrect HP on Lycan Wolves.
- Fixed incorrect critical strike values on Lycan Wolves.
- Fixed Shapeshift form not increasing armor.
- Fixed the radius of Lycan's shapeshifted vision.
- Made adjusted vision radii display properly on the client.
- Fixed Lycan's Howl to be a global aura.
- Fixed crash bug where you could leave the lobby chat channel while in a lobby.
- Fixed incorrect player names in the lobby.
- Hooked up Lycan's spell cast lines.
Mar 22, 2012
Spiral Knights - Valve
Items

Some balance changes have been made to some items:

Armor & Helms

Skelly series:
- Removed fire weakness

Magic Cloak series:
- Removed stun weakness

Drake Scale series:
- Added Poison resist.

Chaos set:
- Added Charge Time bonus
- Removed stun and sleep weakness

Justifier set:
- Added stun resist

Shadowsun set:
- Added poison resist
- Removed curse weakness
- Changed piercing defense to shadow defense
- Increased handgun damage bonus

Deadshot set:
- Added Handgun Attack speed

Nameless set:
- Added freeze resist

Bombastic Demo set:
- Added freeze resist

Shields

Drake scale series:
- Added poison resist

Swords

Troika and Triglav Series, Thwack Hammer:

Charge attack changes:
- Charge attack is now a two hit combo
- Increased charge attack damage area
- First hit does not impulse or apply status, is weaker
- Second hit is more powerful, has status

Spur, Arc Razor and Winmillion:

Basic attack combo changes:
- Attack one no longer has a forward impulse.
- Attack one hit box narrowed and elongated slightly to bring inline with other swords.
- Attack two forward impulse increased slightly.
- Attack three knock-back impulse increased slightly.
- Attack three hit box widened.

Charge attack changes:

- Backstep at beginning of swing removed.
- Spur charge attack power reduced
- Arc Razor and Winmillion charge attack power increased, bullets now pierce through multiple targets

Economy
Crown and heat payouts for all levels will be undergoing adjustments over the next few patches in order to better balance the game economy and create a better experience for all players. In this patch you will see changes to missions and levels that were previously awarding an overabundance of crowns and heat.

UI
- Smilies typed into chat may be transformed into an appropriate emote.
- Mac OS: text editing commands will now follow Mac conventions.
- Added a confirmation check for exchange missions.

Bugfixes
- Fixed the collision on Cursed Nature Sprites to resolve a bug where they could get stuck.
- Fixed bugs with depositing Cursed Nature Sprites in the Sprite Sanctuary.
- Fixed a bug that could cause a freeze when using chat history.

Product Update - Valve
Super MNC Rule Changes: 30

Your Super MNC version should be 33505. We are experiencing some issues with updating. If you do not have this version try verifying local content through Steam.
Yee hoo, I hope you got a hankerin' for a good ol' fashioned... oh just go to Rule Changes 30, I can't read this anymore.
Early update this week as we try to pace things out before our big PAX East showing. Thus the smaller update this week. Next update will be our normal, and maybe even greater, chock-full update with lots of new content.
Rule Change 31 won't happen until early April, just before PAX. If you make it to PAX feel free to come talk to us in booth 1062. (PAX East Expo Map) We'll have lots of computers to play Super MNC and will be running tournaments every day!
As always, feel free to leave us feedback at www.uberent.com/forums! If you have issues please email support@uberent.com.

New Rules
• Free Pro Rotation: Assassin, Assault, Cheston, Karl, Gunner, Support
• Teams will now match against other teams with a size of +/- 1.
• Selecting cosmetic items in your locker room inventory will now update the pro preview.
• Pros are now in the player's inventory screen.
• Metabolightning Vending Machines: Speed Duration 20 -> 15
• Metabolightning Vending Machines: Cost 150 -> 250
• Money for leveling up to level 15 now in line with previous levels: 9100 -> 9220
• Added in Skill Picking VO
Bug Fixes
• Fixed players getting comeback rewards after fewer than 3 straight deaths.
• Fixed header string for boost unlocking.
Products
• Can't Slow This: Fixed description
• Can't Stun This: Fixed description
Bullet Gorge Arena
• Fixed an area that allowed players to get stuck in floor.
Downtown Spunky Arena
• Updated Bot spawner barriers.
Bots
• Optimization to Bot's visual effects
Gunslinger
• Knee Cap: Range 2048/2048/2560/2560 -> 1792/2048/2304/2560
Karl
• Handler Alt Fire: Damage 150 -> 125
Megabeth
• Added new voice
Tank
• Fireball Uniform: Added new head.
• MNC Vet Uniform: Updated the face to match the Tank's default face.
• Outland Uniform: Updated lips.
Wascot
• Added new voice
Yesterday - Valve
Yesterday is Now Available on Steam!

Yesterday is a thrilling and dark mystery from the masters of adventure, Pendulo Studios.

In New York City, beggars are disappearing one after another, only to be found burnt alive. Meanwhile, a Y-shaped scar forms in the palm of the hands of seemingly unrelated people. With the police and the media giving little attention to these events, Henry White, a young and rich heir dedicated to a charitable organization, and his friend Cooper, are the first to investigate these disappearances.

Waveform - Valve
Waveform Update Released

This update addresses compatibility issues some users were having when trying to run Waveform with older machines or graphics cards. Give it a try if it wasn't working for you before!

Also included in this update are two options requested by the community, both of which can be found in the options menu:
-Choose whether or not you prefer holding the mouse button down to reform the shape of your wave -Choose whether or not to have the game pause by pressing the right-mouse button

Alternativa - Valve
Today's Deal: Save 66% off Alternativa!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Hitman 2: Silent Assassin - Valve
The Square Enix Publisher Weekend begins today with 50% off the entire Square Enix Catalog! Additionally, each day will bring a new Daily Deal with even deeper discounts!

Today only, take 75% off the entire Hitman franchise! You can also pick up the Square Enix Hit Collection to add all of your favorite titles to your Steam library for one low price!

Be sure to check back each day, now through Sunday, for more great deals!

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