Ship Simulator Extremes - Valve
---- ReleaseNotes Patch 1.4 -> 1.5 ----

[ UPDATE ]

[ Multiplayer ]
* Fixed issue where creating ropes on your own server would not work properly
* Improved rope / towing behaviour
* Connection points updated when ropes are changed, prevents issue where connection points show incorrect information
* Prevented an issue where leaving a server would leave a ghost-ship behind
* Horns and watercanons are now syncronized
* Sinking has been disabled
* Player names are displayed above the ships.
* Statistics being tracked

[ Ships ]
* Improved various ships with new lights, better bridge graphics, improved dynamics
* The Hide GUI action no longer resets the controls

Sword of the Stars II: Enhanced Edition - Valve
r19609b
------

Critical Fixes:
+ Fixed a plague-related turn update crash.
+ Fixed a combat psionic effect-related crash.

Other Fixes:
+ Diplomatic points are now being accumulated and applied.
+ Heavy planet missiles are now working.
+ System entry points and approach vectors are now working.
+ Ships now recover psionic power each turn based on the empire's psi potential.
+ Fixed neutral combat zones not returning to the system's owner.
+ Fixed an issue where options window revert button was not working correctly.
+ Fixed an issue with incorrect speech timeouts.
+ Zuul civilians are no longer considered in slave calculations.
+ Fixed an issue where fleet travel distance was not being reported correcly.
+ Zuul players are no longer queried for alternate mission route
confirmations unless this is necessary.
+ Fixed localization issues with admiral traits.
+ Structure and armor bonuses now show correctly in the design screen.
+ Fixed known issues where reserve fleets could go missing.
+ Drones in the bottom wing of Hiver Dreadnoughts now launch.
+ Slave disks now connect with the correct ship sections.
+ Reduced speech spamming in the design screen.
+ Fixed floating modules on Human dreadnoughts.
+ Fixed a corner case preventing combat with hiver gates.
+ Colony support missions now stop correctly if the target colony is destroyed.
+ Fixed a couple odd issues where fleets were not correctly considered
to be 'at' a system.
+ Combat AI now deploys battle riders more intelligently.
+ Fixed an issue where crewless ships were preventing players from
entering accelerated time in combat.
+ Fixed the issue where requesting surrender of an empire could lock
out camera control.
+ Fixed the issue of invalid save game names crashing the game.
+ Fixed an issue where crewless ships were preventing the end of combat.
+ Fixed the visual glitch with torpedo trails.
+ Fixed the issue where fleets in transit could be unselectable.
+ Fixed an issue where the strategic AI was creating duplicate ship designs.
+ Fixed an issue where surveying fleets were returning home if
hostiles were encountered.
+ Fixed known issues with Land Grab and Leviathan victory conditions.
+ Victory conditions are now correctly reported when all other players
are eliminated.
+ Fixed an issue where trade income was not being synchronized
correctly in networked games.
+ Fixed an issue where client player status was not being updated
correctly in networked games involving more than 2 clients.

Other Changes:
+ Sound volume now updates in real time.
+ Mine fields and SDBs (System Defense Boats) can now be placed in the
Battle Manager and activated in combat by clicking their icons in sensor view.
+ Mission screens not grey out systems that are not viable.
+ Sensor, support and trade views now grey out systems that are out of range.
+ Stations now appear along with fleets, and they can now be repaired
through the standard repair dialog.
+ News events are now reported for lost or retired admirals.
+ The repair dialog can now be called up at any system.
+ The game now agressively seeks out and frees memory consumed by game
assets where possible. This should help players who are running into performance issues due to memory consumption.
+ Updated star map node line and mini-ship visuals.
+ New encounters are available or have been re-introduced, including:
The system killer, asteroid showers, spectres and swarmers. More are on the way.

Cities XL 2012 - Valve
Take 75% off Cities XL 2012 on Steam during this week's Midweek Madness*!

Cities XL 2012 is the new version of the famous City Builder, which allows you to build, develop and connect together cities of all sizes and types on Cities XL planet. To build your cities, the version 2012 now offers a huge choice of nearly 1.000 buildings and structures and over 60 different constructible, huge, varied and incredibly detailed maps.

*Offer ends Thursday at 4PM Pacific time.

Cities XL 2012 - Valve
Take 75% off Cities XL 2012 on Steam during this week's Midweek Madness*!

Cities XL 2012 is the new version of the famous City Builder, which allows you to build, develop and connect together cities of all sizes and types on Cities XL planet. To build your cities, the version 2012 now offers a huge choice of nearly 1.000 buildings and structures and over 60 different constructible, huge, varied and incredibly detailed maps.

*Offer ends Thursday at 4PM Pacific time.

Grotesque Tactics 2 – Dungeons and Donuts - Valve
Updates to Grotesque Tactics 2 – Dungeons and Donuts have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed memory issues
- Camera changes after community feedback
- Some items had no gold value
- Fixed some English text / tooltips
- Fixed invisible items
- Fixed some AI freezing in rare conditions
- Fixed spider spawn
- Fixed some quest actions
- Fixed some missing texts
- Balancing titans / ogres
- Skills Wendy / golem
- Tooltip improvements henchmen
- Portal fix near titan
- Fixed shadow freezer
- Switch language fix
AI War: Fleet Command - Valve
Today's Deal: Save 66% off AI War: Fleet Command!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Saints Row: The Third - Gangstas in Space - Valve
The Saints Row: The Third - Gangstas in Space is Now Available on Steam!

A new movie is being shot in Steelport and you're the star! Join with your co-star, Jenny, to fight the alien invasion for the film Gangstas In Space. With spaceships and alien weaponry, this retro-style film is sure to be a hit

Users that purchased the Saints Row: The Third Season Pass receive Gangstas in Space DLC!

Toki Tori 2+ - Valve
We're headed for the Game Developers Conference in two weeks, to show off Toki Tori 2, and we need your help!

Just now a new build has become available on Steam and we’d like you to try and record your first play through. Check out the details at:

twotribes.com/message/toki-tori-2-update-19

As ever, feel free to comment and let us know what you think!

PixelJunk™ Eden - Valve
Updates to PixelJunk Eden have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- A small issue with one of the achievements has been fixed
Realm of the Mad God Exalt - Valve
Realm of the Mad God is Now Available and Free to Play on Steam!

Realm of the Mad God is the first ever cooperative MMO bullet hell shooter. Fight monsters in groups of up to 85 players!

Dodge blasts from devious monsters while you work with friendly teammates to take down the Mad God himself. Realm is a major advance for MMOs, putting dozens of players into the middle of an intense action game straight out of the arcades. The game is free to play; jump in for 5 minutes or stay for hours.

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