The Sims™ 3 Outdoor Living Stuff - Valve
Add to your Sims world with Sims 3 Outdoor Living Stuff! Available now on Steam.

Whether decorating the perfect patio, setting the mood with a cool new hot tub, or firing up a state-of-the-art grill for the ultimate BBQ, your Sims’ outdoor decor is getting a boost!

Global Agenda: Free Agent - Valve
Act now and take advantage of huge savings! Global Agenda is available at 75% off during the Midweek Madness sale. Offer ends Thursday at 4pm PDT.

2155. From the ashes of the devastating Third Great War rose the Commonwealth, an oppressive world government determined to control the entire planet. The few remaining independent factions retaliate the only way they can, with elite teams of special operatives trained in advanced warfare tactics and equipped with high-tech weaponry.

The future of humanity is your battleground, where knowledge is power, technology is a race, and everyone has a Global Agenda.

Magicka - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

  • Fixed jittering caused by avatar move orders persisting on clients.
  • Fixed issue where self shields would get desynced.
  • Fixed so that elementals that weren’t initialized collided with beam spells.
  • Fixed crash initializing a dialogue chain with a dead actor.
  • Fixed crash due to navigation desync in chapter 2 secret area.
  • Fixed “Too fancy for fireballs” achievement sometimes not being awarded.
  • Fixed crash on Chapter 11 boss confuse ability.
  • Fixed so that Chapter 12 boss does not start attacking before cutscene is done.
Features
  • Added Chapter 1 Text in intro.
Known Issues
  • Network uplink bandwidth, while improved, can be demanding
  • Steam attempts to install XNA framework every time game is launched on rare occasion
  • Quitting the game while the credits are rolling will not award a game complete.
  • Mouse outside screen in full screen with multiple monitors will minimize the game.
  • Crash due to leaving too many enemies alive in previous scenes (NonPlayerCharacterCache is empty)
Blood Bowl - Legendary Edition - Valve
Updates to Blood Bowl: Legendary Edition have been released. The updates will be applied automatically when your Steam client is restarted:

Private Leagues with "Open League" settings:
  • It is now possible to create private leagues with settings similar to the current Open Leagues (Auld Wold, Naggaroth Open...).
  • These new leagues can be found in the League Finder tool (Type of league: Public League, Manager: Community).
  • It is possible to blacklist coaches when managing these leagues (Manage League, Teams, Blacklist).
  • Require Application (Yes/No): If set to No, teams can take part in the league without submitting an Application.
  • Only new teams (Yes/No): If set to Yes, only teams that haven't played a match can join the league.
  • Different settings for Matchmaking and Challenge are available (Ranked/Unranked).
Fixes
  • Fixed a match lock up when trying to stand up a Vampire that failed his Blood Lust roll.
  • Fixed an exploit allowing to Blitz with more than one player in a turn.
  • Fixed a Turnover happening after catching the ball at Kick-Off.
  • Fixed Stab always used with Stakes.
  • Fixed an issue with players that cannot Blitz after some Kick-Off events.
  • Fixed a crash on High Kick event when selecting a player not on the pitch.
  • Fixed a crash on Touchback when selecting a player not on the pitch.
  • Fixed Horns still active after a Block or Blitz.
  • Fixed Shadowing and Tentacles being re-rolled when result is 0.
  • Fixed Star Players losing skills when playing with an exported team.
  • Fixed Blizzard allowing passes greater than Short Pass (player & AI).
  • Fixed Piling On sometimes freezing the game when used with the ball or on the ball carrier.
  • Fixed Leap where the player would roll for Leap multiple times.
  • Fixed Diving Tackle asked on a Leap.
  • Fixed the ball boucing twice at Kick-Off.
  • Fixed Blood Lust rolled when throwing a Bomb.
  • Fixed the timer of the Follow-up popup.
  • Fixed Hand-Off working on Hypnotized player.
  • Diving Tackle: Updated the popup to show the log.
  • Diving Tackle: Will not be asked on an unmodified Dodge roll of 1 or 6.
  • High Kick Event: The game will no longer put a random player at the ball destination on the timeout.
  • Updated the Re-roll popup to display correct informations with Shadowing and potentially other skills (ie for Shadowing: "You got 6 and require 6" instead of "You got 6 and require 8").
  • Added Tackle to the Optional Skills Block window.
  • Blitz Mode: Sponsor now gives more cash at the end of the season (5 periods in Campaign) before players are paid.
  • Blitz Mode: Fixed a bug in Campaign where players were paid at the end of a competition instead of at the end of the season (5 periods).
Who's That Flying?! - Valve
Who's That Flying?! is now available on Steam!

As the mysterious and powerful "Guardian of Earth", fly through 15 colorful levels to defend your cities from the ravenous hordes of Doom Beasts!

Magicka - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Fixes
  • Fixed save games disappearing when disconnecting from online game. (For real this time)
  • Fixed crash for alternative character models appearing in cutscenes. (Chapter 7, Chapter 12).
  • Fixed crash caused by conjuring large quantities of elements.
  • Fixed crash due to beams merging.
  • Fixed crash where Chapter 11 boss collided with shield.
  • Fixed crash where Clients and servers would send old messages when reconnecting.
  • Fixed high-end machine jitter.
  • Improved network batching. (should result in serious network performance increase).
  • Improved startup routine to prevent threading problems.
  • Improved authentification on connect. (should result in fewer auth-failed)
  • Fixed a missing file that resulted in french text not appearing correctly.
  • Fixed immovable objects jittering.
  • Fixed issue where characters would get stuck during cutscenes.
  • Fixed issue where scripted player movement would remain after a cutscene.
  • Fixed missing boss titles.
  • Steam join through overlay fixed.
  • Fixed Chapter 1 collision. (behind door)
  • Fixed Chapter 3 collision. (you can now fall down the well)
  • Fixed Chapter 7 cutscene lockups and other issues.
  • Fixed Chapter 8 cutscene lockup.
  • Fixed Chapter 8 navigation fixed.
  • Fixed Chapter 9 cutscene lockups.
  • Fixed Chapter 11 teleport issue.
  • Fixed Chapter 12 cutscene lockup.
  • Conflagration is now properly synced over network.
Features/Balance
  • Chapter 3 now has proper pirates by the picnic.
  • Chapter 8 now has manual exit at the end of level.
  • Fire Damage increased from 40 to 60.
  • Spawned summons now capped at 16 per player.
  • Goblin Pirate damage reduced from 155 to 72.
  • Added server list filter option for “Password”.
  • Removed obsolete port option of game hosting (always hosted on 27016 anyways).
  • Server list sorting added (click the header).
Jan 31, 2011
Product Update - Valve
Details:
Balance:
- Omega : Dispel skill replaced by Diffraction Shield skill
- Pandemic : Diffraction Shield skill replaced by Dispel skill

BugFix & Optim:
- Fix a random bug which prevented from joining/creating a lobby
- Improved localization
Magicka - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Issues
  • Fixed Move orders such as the one in Chapter 12 (For real this time).
  • Fixed trigger ID sync over network (Should fix Chapter 7 crash).
  • Fixed uninitialized AI crashing.
  • Fixed crashes due to messages arriving early in high latency games.
  • Fixed Vlad incorrect clothes in Chapter 3.
  • Fixed server list bug, which caused users to connect to wrong game.
  • Fixed joining a password protected game through steam overlay.
  • Fixed falling damage not working properly.
  • Fixed "OMG they killed yellow.." achievement awarded when killing purple (Good theory on the LA Lakers)
  • Improved disconnect notice.
  • Improved damages over network.
  • Improved cut scene skip in early Chapter 1.
  • Improved chat position.
  • Improved challenge level selection indicator.
Features/Balance
  • Added Checkpoint to the party in Chapter 1
  • Added missing boss titles in Chapter 1 and 12.
  • Balanced Dwarf Priests (Swedish Chef Brigade); is now more difficult.
  • Balanced Chapter 9 boss; is now more difficult.
  • Balanced Chapter 12 boss; is now more difficult.
Known Issues
  • Beam spells merging sometimes crashes game with stack overflow (for real)
  • Self-shields sometimes get out of sync
  • Players are still able to have too many summons (Changed because of community feedback)
  • Server list sorting not implemented
  • Network congestion on high ping (>400ms) connections still problematic.
  • Game stutters slightly on some systems despite good performance (cause known, fix pending)
  • Steam attempts to install XNA framework every time game is launched or rare occasion
  • Game sometimes hogs uplink bandwidth - (Being researched)
  • "Too fancy for fireballs" achievement is sometimes not awarded
  • Quitting the game while the credits are rolling will not award a game complete.
  • Mouse outside screen in full screen with multiple monitors will minimize the game.
Mishap: An Accidental Haunting - Valve
This time it’s no Mishap — it’s Intentional!

Mishap 2: An Intentional Haunting - Collector's Edition is now available on Steam with SteamPlay! As with all SteamPlay titles, buy once and play on either PC or Mac OSX!

A direct sequel to the mystery-solving puzzle adventure, Mishap: An Accidental Haunting, Mishap 2 brings more haunting goodness by challenging you with mysteries and riddles to solve along with a number of fun and engaging mini-games, playing cards, tower defense and other unique puzzles.

Trapped between worlds and unable to transcend to the afterlife, Milton Hobblepop and his wife Emily once again need to team up with their earthly friends, Brock and Kelly Burton! Realizing Hobblepop’s paranormal research has been stolen, the Mishap gang needs your help infiltrating the compound of his greatest rival, Avery Nailliv, to uncover why the renegade scientist is imprisoning spirits against their will.

Jan 28, 2011
Swarm Arena - Valve
Update includes:
- Added replays
- Fixed compatibility issues with windowed mode

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