Encased: A Sci-Fi Post-Apocalyptic RPG - Stormtrooper
From: Victor Danilevsky (danilevki_v!MAIL-5601-SilverWing) Subj: "Equipment for laundry rooms"
Good day Rajesh,
I hope you remember our conversation a couple of months ago when we talked about the cargo truck orders. Didn’t think I would need to remind you about your responsibilities once again!
Raj, laundry room orders from around the Dome have been left untouched for almost two months now. Please fill the outstanding washer and dryer orders or I will personally make sure you'll be washing your own shirts in a bucket until retirement!
Sincerely not yours, Victor Danilevsky Senior Supply Department Specialist, Silver Wing
Attention: recording now! Speak into the microphone, please. — Adam Rudkovsky, Private, Black Wing. The incident occurred on the F-10-Anchorage site. — Was Captain Fasmer with you? — Yes, sir. We descended two floors deeper when it happened. — I need you to relate all the relevant circumstances and details. — We lost contact with Fasmer on the second floor. He started to behave oddly, began to twitch like he was drowning and fiddle with his seals... trying to take his helmet off. He screamed something to us, but we couldn’t make out anything sensible over the interference. Then he moved down the corridor and into the hall with the relics, and locked the portal from inside. — And you haven’t tried to force your way in to save him? — With respect, are you kidding, sir? Radiation down there reads 400 times normal!
We agreed with Ginger that whenever we buried a fallen comrade we would place something alongside them in the grave, something that reminded us of them. Not for their sake, of course. For ours. It’s too easy to burn all those bridges, but if we didn’t let go we would need to remember far too many.
Ginger doesn’t know that I got rid of most of our old photos. Of Karma, Max, Alexey. Old Man too (in his favorite camouflage jacket), and others who’ve fallen.
Us, as well. Ginger with her long hair, and myself before it went gray. We’re smiling in every shot. Our clothes were so clean.
I burned the photo album in the field, hurried back to barracks, and went to the bathroom to have a long stare at my own reflection. Damned if I know why.
Good afternoon, my darlings! This is Richard. Get closer to your screens sweethearts, because I am about to show you something g-r-e-a-t!
Are you ready? ARE YOU READY? I present to you something essential, something you never knew you needed until now: a compact hand dryer! Towels, towels, dirty wet towels! They take up space, they always need washing, they stink of damp and mildew, and quickly wear out. But I’ve got good news, now you can throw those filthy rags away! Get rid of ‘em and make some space for the best miniature dryer in the world!
Call us right now and you will get a genuine space pen specially designed for astronauts as an early bird bonus!
Hey hey hey! Hello, my darlings! It’s your old friend Richard from Telemarket! Did you know that a housekeeper spends an average of 24 minutes a day washing dishes? That’s more than 11,000 hours in the course of a lifetime! Eleven-goddamned-thousand hours right down the drain along with the dirty water and day-old pizza crusts!
I know exactly what you’re thinking: “My god, Richard, we need to do something about this!” So do it! Call us right now and order a state-of-the-art Atlantic dishwasher! The basic model starts at only 549.99 combonds (delivery service not included).
We’ve been here almost a week and team morale is at rock bottom. We bypassed every barrier to access the first two floors, and filled up two cars with the documentation we saved. Every time we go up, they check us with the dosimeter.
Everyone is dead certain something very important and dangerous was lost in this bunker, but no one knows what it is. And why is the one undamaged fixture in this entire area the toilet? The rest is in ruins.
Encased: A Sci-Fi Post-Apocalyptic RPG - Stormtrooper
CRONUS Foundation was actively exploring, and exploiting, the Dome right up until the Incident. Thanks to Blue Wing’s efforts, roads traversed the sands, settlements blossomed, and research complexes arose alongside the mysterious edifices of the Forefathers. Some of these facilities subsided deep underground, a strange predilection of the ancient race.
Some even survived the Incident, and a few survived more or less intact.
Bunkers. Who among us fans of the post-apocalyptic genre doesn’t like a bunker? Preferably ancient, dilapidated, and abandoned. Or on the contrary, well maintained and populated. Encased provides plenty of options - for every taste.
In such locations one may stumble upon rich rewards. Or perhaps run into trouble. Or reveal a secret of the ruined world. Or all of the above!
White Swan Research Station is just such a place.
Soon after the Incident, local scientists decided they had the brains and the resources to go it alone. The head of the base, Vera Dammerung, overrode the complex’s security systems, drove out the Blacks and the Silvers, and imposed severe restrictions on access.
However, it is still possible to penetrate the station. If the guy manning the intercom buys your story, or you are a genius at persuasion, or convince them you make a better ally than enemy - the main gates will swiftly open. The point is not to overdo it. Scientists typically avoid physical conflict, and the guards here are all automated, robotic - which means they are ever vigilant and have no concept of mercy.
But you can also rely on cunning and ingenuity. There is a second, hidden entrance within a labyrinth of nearby caves. If you successfully navigate those narrow stone passages, bypassing the traps and defeating your opponents, in the deepest recess of the caverns you will find a back door to the bunker. However you will likely have to do some talking there as well.
But it's worth it. A handful of former White Wing employees have something else to offer: crazy theories, stories of academic squabbles, violent struggle, and a massive cover-up... In other words, a run-of-the-mill scientific community, multiplied by a high-tech sci-fi future, flavored with the grim spirit of the post-apocalypse.
For example, you might try to solve a dilemma for two former colleagues. They each accuse the other of villainy, deceit, sabotage and -more seriously- coffee theft. But dig deeper and you’ll find out there’s more, and not much of it related to science (yes, a woman is involved, one with a good old-fashioned dark past).
Having earned the favor of the bunker’s inhabitants, the hero will gain access to rare, experimental equipment, as well as upgrades made possible with the assistance of certain specialists. The station scientists will also buy advanced relics at a good price. Speaking the language of RPGs, White Swan is a hub for high-level weapons and armor, and interesting quests.
The leaders of White Swan wish above all to maintain their neutrality. Nevertheless, if you belong to certain factions you can always try to play diplomat. For example, Carmine Heights and the New Committee would love to collaborate with the Dome’s preeminent scientists. Always remember that the consequences of your choices, and the actions taken to implement them, rest entirely on your conscience.
Therefore, all experienced wasteland explorers -as well as the greenest of rookies- are strongly advised to pay the “eggheads” a visit at some point.
But don’t forget: those turrets flanking the entrance are no joke.
And while you sit back and imagine the battle with turrets and the epic relic armour upgrade, we’d like to talk about how Ecased is doing.
In one word — well. Dark Crystal Games is working hard to put Encased in early access.
Lately, we set up a new terrain system and now we turn the whole desert upside down. We put rocks here and there, plant sickly bushes, hide anomalies. That’s why we’ve expanded the team by hiring a talented level designer.
There are new people in other departments as well — considering the amount of 3D content we need, we’ve got a couple of 3D modellers. By the way, they made a cool game recently. We won’t name it, but if you love RPGs you almost certainly heard of it.
A lot of assets were modified and improved: uniforms, environment items, character models… All for the sake of the game looking as good as possible when it’s out.
The modification job is not all though. We have numerous ideas for various content, from a random encounter with predatory fireflies we came up with in the first month of development to a separate infrastructure for the Orange Wing employees. From a bunker that was a teleporter testing ground to raiders’ den hidden inside a dried up well… The team is at last on the google docs our game designers and writers filled with their wildest ideas. So by the moment the game is in the early access the desert will be thick with quests, random events and stashed arms, as well as many other things we all love the classic RPGs for.
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
Blood and Concrete: Abandoned Gas Stations and Other Encased Architecture.
Imagine our fictional world working according to the laws of reality: the world under the Dome is currently a complete mess. Concrete slabs are stacked in rows somewhere in a forbidding desert. Level designers clear away wild terrain piled with stones, preparing for construction. Artists make sketches for modular buildings, while modellers turn sketches into the building blocks from which dwellings, offices, military bases, and shopping centers will be erected.
All the while, I am writing this update to tell you how great it will look in the game, when this gigantic construction project is finally complete.
As you may already know, Encased is set in an alternative 1970s, and we really want our square, six-cylinder Dreadnoughts to ride the roads of this fictional world, our characters smoking cigarettes, and every structure looking as impressive and authentic as possible.
Having studied a lot of old photos, we understand the direction to take: buildings under the Dome will be assembled from concrete blocks, because the 70s were the heyday of concrete architecture.
We’ve outlined the task to our artist, who has sketched a concise draft of the plant which will churn out these ubiquitous construction blocks.
As you can see the plant itself is modular, and if it outlives its usefulness CRONUS will herd the cranes back to the depot and disassemble the plant in a couple of days. The salvaged blocks will be transported to a different site, and start a new life as a car dealership, research complex, or shopping mall.
Not all building blocks are huge. Some are more modest, because in addition to sprawling factories there are small private stores, car repair shops, and gas stations under the Dome...
Here for example is a gas station of the Wingman Petroleum company.
You will notice it seems slightly the worse for wear, since after the incident most of the Dome's infrastructure was abandoned, and small businesses like gas stations and roadside diners have mutated into raider outposts.
To make our post-apocalypse as authentic as possible, we create several versions of each block. There are new blocks arriving at factory warehouses, and there are blocks covered with rusty steel lining, punctured by bullets and chipped by shrapnel. Of course you will find much more of the latter.
In the end, what kind of apocalypse would it be without ruin?
We would again like to thank the backers and invite them to join the game community in Twitter, VK, Facebook or Discord.
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
Olaf pulled back the curtain, letting a sharp triangle of morning light into the office. The desert beyond the dusty glass was already ablaze with the rising sun. After studying the bleak terrain for a few moments, he returned to the table and toyed with the copper plate announcing his title: “Head of Building Management, Olaf Vikkers.” Olaf picked up his desk phone’s receiver and dialed. A sterile machine beep answered. Olaf sighed.
— Mr Weyers, I address you as the head of the New Committee Blue Wing. My employees are working just beyond East Point now, constructing the new station according to your orders. It has been relayed to me that you’re displeased with my estimated deadlines, so I wanted to set this straight: some of my people have tasks in the city, and half of them are tied up building the highway, also, by the way, at your request. My crews are working double shifts, Mr. Weyers. It is not physically possible for them to do more. There is simply too much work.
Olaf stared out the window again: white dunes in red sunlight.
— Just know, Mr. Weyers, that your station will get built. This I vouch for personally.
Hello!
Quite some time has passed since the successful wrap-up of our Kickstarter campaign. After a small break to rest and reflect, we took stock and came up with two beautiful numbers: we were supported by 2,938 backers, who in total donated over $120,000. Again, thank you everyone! It was awesome.
Now that the campaign is over, it’s time to focus on development, and to deliver our first (but not last!) rewards.
New monsters and dangers of the Dome in development
The desert under the Dome was a bit empty, so we decided to spice thing up with some new and unusual creatures! Now the sands of the Dome will be host to giant, acid-spitting beetles; doodlebugs the size of a car, which wait hidden in funnels in the ground for their prey; huge armadillos; and possums with a squad of aggressive joeys living on their backs.
News spread quickly at the Magellan Research Facility. By 1:00 pm, all White Wing employees had abandoned their lunches and gathered at the loading dock to await the cargo.
An expectant silence greeted the truck’s arrival. A huge, hulking form lay in the back, haphazardly covered in layers of tarpaulin.
Lab tech Rao, Dr. Osovitsky’s assistant, touched him gently on the sleeve.
“What’s that oozing?”he asked, nodding at the thin layer of slime covering the body of the truck.
“Нemolymph, I suppose.” Osovitsky pulled a notebook and pen from his pocket, and began to take notes.
The truck eased to a stop. A Black Wing sergeant exited the vehicle and took a few long strides towards the scientists.
“Unload,” he said to a group of Oranges standing nearby. They approached the cargo reluctantly. “Just take care not to get any of this stuff on you, it’s almost like acid. Made a mess of Medeiros’ and Ginsburg’s shoes.” “Astonishing!” mumbled Osovitsky, scribbling on his notepad. “Giant acid beetles!”
New NPC’s and characters
Every story is driven by its heroes, so we pay the closest attention to our characters. Before sketching out an NPC’s physical appearance, our writers detail their backstory and personality traits.
Among these faces you will find a cult leader who controls the will of hundreds, a married couple who bitterly hate each other, and a stern woman who holds the fate of half the Dome in her hands.
And our community manager, a more desperate case than all the others combined...
The Supported badge in Discord and secret channel access
As you may recall, we promised our backers special insignias on Encased’s Discord channel and forum. But the forum was looking rather desolate, almost post-apocalyptic, so we decided to kill it and focus our efforts exclusively on the server.
We now have a moderator on Discord to answer your questions, and we’re also going to post new art and notes on the development process, and discuss stuff with our backers (oh, and post memes of course).
We’ve also created a special closed channel with exclusive content access, for backers only.
It’s not hard to get to get to this secret channel. Just send a message to one of these users: Dima#4327 / Evilmanik#9553
They will request your email address. Keep in mind, it must be the same email as the one in the Kickstarter profile you used to back Encased. Once you’ve been approved, your Discord profile will gain a special status and access to our restricted channel.
Social activity rewards
Community wallpapers
Only a few under the Dome remember how it all began. Maelstrom affects the mind in strange ways, distorting memories and making events from only a few years ago recede to a terribly distant past. Only a handful of things remind you of the world that’s gone: old photographs, films and hand drawn postcards. Images of the morning fog in Crystal Sands, the Committee vaults full of relics, and the boarding terminal of the Spire Station.
As you probably know, we have a whole line-up of rewards which can be unlocked with subscriptions, likes and shares on social media. More details here.
The top tier rewards are still waiting to be unlocked: the Bloodbath perk and a canine companion who can be transformed into a melee killing machine! It’s not too late to unlock this content, you just need to:
For a certain number of users who committed a particular action, we update total social points. Once there are enough of them, the special perk and canine companion will be added to the game.
We’d also like to remind you, you can create a custom character who will appear in a directory of CRONUS employees and has a chance to end up a real, in-game NPC. Another reason to fill out the form is a unique in-game item you will receive after final release.
Pre-order on our website
Although the Kickstarter campaign is over, we’re still receiving messages from people wanting to support our game. We’ve made it possible for these latecomers —and anyone else wanting to save a few combonds— to pre-order Encased.
This is a great way to support the developers, to get the game at a reduced price, and to obtain exclusive items***.
***available to all Kickstarter backers for free.
"Explorer's Way" Boots
Limited edition version of the standard ‘Explorers’ with white soles. On every box it claims these boots are made from synthetic Dome-tech material. Tough but light, they let you walk a little bit faster.
71 Sentinel Handgun
Deadly power in an elegant nickel-plated body. Though technically a pistol, the Sentinel uses rifle ammunition. The massive recoil compensator allows for more accurate fire.
There are four editions available for pre-order:
Digital Copy: includes a digital copy of the game with Early Access and a letter of thanks from the developers.
Digital Deluxe: includes a digital copy of the game and exclusive digital material — a map of the territory under the Dome and an artbook.
Digital Collectors: includes a digital copy of the game with Early Access, exclusive digital material, digital soundtrack, ten additional character portraits, and a story about events from before the beginning of the game.
Digital First Access: includes everything listed above, as well as access to Alpha and Beta versions of the game.
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
Stretch Goal #3 unlocked
WE DID IT! And we did it together. The Encased campaign is almost over. Thanks to your faithful support, some additional stretch goal content will appear in the game, in particular the Fallen Fortress encounter, Freeplay Mode, and the ‘Ursula’ mobile base.
Looking forward, we ask ourselves What will Encased be? Some things are best described with numbers. Encased is 30,000 square kilometers of desert, shared among 6 warring factions. It is 150 locations made with love, more than 300 unique NPCs, several companions, more than 70 random encounters, dozens of strange anomalies, and tons of weapons and equipment.
But there are things which can’t be converted into numbers. We believe that in a good RPG the spirit of adventure, the living, breathing world you believe in, and the stories you watch with baited breath, become such things.
We have thanked you more than once in our social media posts, mail and updates, and have repeatedly stressed how important your support is to us. It is important not only because it allows us to make Encased bigger, better, and more interesting — it is important to us, first of all, because of the sense of unity. Damn it's nice to realize that the world, its many different characters, and the story that we want to tell, is popular with so many people around the globe.
Now that the campaign is wrapping up, it's time to talk about our plans. We return to our wonder machines where we will breathe life into the world under the Dome, populate the desert with raiders, plant scientists, wrestle the anomalies into their bunkers, arm soldiers fighting against Forefather tech, scatter rusty cars among the red-hot sands, and disguise the hidden weapon stashes...
We are well on our way on a long and interesting journey, an adventure that began for us almost a year ago.
And although the goal is still distant, we will definitely reach it. And we’ll do it together.
We would like to say a lot more, but this is beyond words.
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
A little more than a day is left till the end of our Kickstarter campaign. Thanks to your activity, less than 24 hours passed from achieving one stretch goal to unlocking another! Now, not only will Encased include the Fallen Fortress encounter, but the game will also have an extended freeplay mode, entertaining you with additional quests and content after the initial playthrough is over.
Very little funding is needed until we unlock the next stretch goal: the auto-train mobile HQ.
We’ve already talked about Ursula in an earlier update, but a few more details remain to be revealed.
We need to rush to get it!
Ursula was designed before the Incident, and when Maelstrom was unleashed on the world the project had to be modified in a hurry. The engineers worked furiously to protect the machine and its crew from waves of damaging psychic energy, and they were quite successful: one of Ursula’s cars is equipped with a special air-tight compartment shielded by thick lead walls. This allows you to navigate Ursula through those rare sectors where Maelstrom is so strong that no exposed character, no matter how high his Psyche score, can survive.
Ursula will grant you access to places you cannot reach in any other way.
***
To survey areas made uninhabitable by raging psychic energy, you can use a special drone with weapons and a manipulator arm which allows you to retrieve small objects, press buttons, and open doors.
Researchers were certain these autonomous robots would be very useful: according to maps compiled before the catastrophe, several unexamined complexes were located in areas with the highest Maelstrom activity. Perhaps the increased concentration of psychic energy has some relation to their contents, but... what could that be?
The answer to this question we leave for the player to uncover.
***
Although rigorous testing showing the shielding to be effective, there was something even the research scientists did not know. The weird psychic energy affects not only organic matter, but technology as well. In sufficient quantities, the radiation will manifest itself by altering the behavior of onboard systems.
The change in Ursula’s “personality” poses many difficult questions: is this new development dangerous, or is it an opportunity to make direct contact with Maelstrom? What are the possible threats, and are there any positive effects?
This event could turn out to be a serious crisis, but it’s also one of the many interesting, major quests associated with the auto-train HQ.
***
Ursula is unique, and there are many people in the desert who would like to lay hands on her. Sooner or later you will have to raise your defenses and fight against raiders intent on taking over your auto-train.
That's how stationed camp looks like
In the previous update dedicated to the mobile HQ, we talked about converting the train’s armored hull into a wall. However, that’s not all: the train can be equipped with stationary turrets directed by the on-board computer’s defense protocol. This program itself can also be edited by the player for maximum effectiveness.
The turrets must be serviced and repaired, and their ammunition replenished of course. Upgrades will be available.
***
Prepare questions for AMA
It's time to ask us anything! We're doing AMA on Reddit with Developers team. Answers on any questions about Encased, our studio Dark Crystal Games and others which you may be interested in. The date is Monday, 15th October (11:00 PM CET/ 03:00 PM PDT!).
And finally, a bit of math. To date, campaign funds total $113,488, which means we need a bit more than $6,500 to unlock Ursula.
If you're still on the fence about pledging or increasing your pledge, take a look at this physical rewards update. Perhaps a researcher hoodie, a branded CRONUS t-shirt, or a specialty metal badge would motivate you to support us further.
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
Hello everyone! We are reaching the very end of the campaign and have unlocked the first stretch goal! Let’s keep it up! There are other great features and add-ons ahead which may not happen without your help!
First one unlocked! Keep it up!
The Fallen Fortress was first introduced in KS Update #12; today we talk a bit more about the background of this special encounter.
***
The private military contractor Eidolon had a mixed reputation.
Most serious people considered Eidolon’s existence a myth. However, really serious people knew how to send them an encrypted message with a very strong chance of a reply. And those communiques, as a rule, were about really serious matters.
According to a classified CIA document which fortuitously escaped its scheduled destruction, Eidolon had a part in every significant conflict of the era - from the Rimon 20 operation to Black Saturday and the fall of Phnom Penh. In each case, Eidolon’s personnel had up-to-the-minute knowledge and skills in every branch of military science. Apparently it’s true that Progress is the father of Efficiency.
It’s no surprise that shortly after the discovery of the Dome these mercenaries contacted CRONUS.
The true nature of this interaction is known to no one, except at the highest levels of CRONUS administration. But one particular rumor persists. Allegedly, everything ended with the last flight before the Incident. That flight was an armed transport converted from an Army bomber. And on that transport, together with ammunition, equipment, and medicine was something very important to certain people.
Something very valuable. Something from under the Dome.
Radio contact was lost a few hours into the flight, and moments later the craft disappeared from radar as well. At the same time, all contact between CRONUS and their Eidolon liaisons was severed. Even the emergency channel fell silent… But then Maelstrom broke loose, and survival became the chief priority.
No one expected that this same lost bomber, staffed and piloted by a shadowy organization which may or may not have been an urban legend, would be discovered in the drifting dunes of the Dome. The craft was surprisingly intact, though it had obviously made an emergency landing. Of the crew there was no sign. The cargo was abandoned. And now two factions are ready to tear out each other’s throats for it.
Whatever it is.
***
Once again - thanks to each and every one of you for your generous support!
If you missed our rewards preview from yesterday, check it out in KS Update #23. Consider upgrading your pledge level or adding some extra rewards as add-ons!
Please like and share these messages on Twitter and Facebook - this will help us raise some extra activity on these two last days (we will count those into our Social Goals too!).
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
Encased Kickstarter campaign is almost over. Little time remains. If we use it well - and we will use it well - the Fallen Fortress Encounter will make it into the game and in a few months you’ll be in the desert, holed up in a crashed bomber, fighting off attackers with a high-calibre air-to-air machine-gun.
A heart-warming thought, we’re sure you’ll agree.
We’re fully funded, but we have so much more planned for this game. The more support we can get, the more awesome content we can add to the game. We have a slew of cool stretch goals to hit, and your support will help us get there - and land you some fantastic physical rewards. T-shirts. Hoodies. And an item that’s going to blow your mind.
Welcome to the must-have accessory for the desert under the Dome. No self-respecting barbarian would be seen dead without it.
Behold the Mask of the Raider! We have only four Masks of Supreme Ruler!
Hand-painted by our artists in an isolated underground complex (our office) deep beneath the scorching desert (in Russia), your mask of the raider stinks (some imagination may be required) of blood, heat, and insanity. Unique in their madness, no two masks are alike. Yours will be one of a kind.
The mask was taken from the Dome, sourced in violence and terror, and delivered to us by a mysterious benefactor at a time when all the lifts to the Spire were out of service, and the radiation alert was at stage 5 - exposure for more than 30 seconds, even in a hazmat suit, would kill you.
Who sent it? And why? We’ve spent long hours staring into those eyeholes in search of the secret. (We’ve found nothing, and now we feel a little… strange. The eyes seem to stare right back.)
At the dawn of CRONUS’s exploration of the Dome, when a new era of discovery and prosperity was upon us, the Foundation was organised and regimented. Much thought went into employee uniform design. Thousands of uniform items were manufactured. Most were distributed. Some were shelved, banished to a warehouse to gather dust. And some were deemed to be just too damn awesome and were never made. We’ve found the patterns for those items, and we’ve had them manufactured as a special thank-you for our backers.
The Committee T-shirt
Before CRONUS gave up on sartorial magnificence in favour of the practicality of the jump-suit coverall, elite designers conceived a range of phenomenal T-shirts to be issued to employees deemed most deserving. Lore would have it that they were never made. We’ve remedied that situation.
T-shirt design prototype
Hand-sewn at Orange Wing factories by diligent ex-prisoners, the T-shirt’s pleasant design, comfortable shape, and soothing CRONUS logo will be welcomed by even the most resentful wage-slave.
Rogues Team Cap
Baseball cap design prototype
One for the fans. The Crystal Sands Rogues are the Dome’s most popular (in fact… only) baseball franchise. Recruited from the ranks of the Orange Wing, their dedication last season let them to a perfect win/loss record, and allowed the entire roster to escape being sent into the Dome. But Lady Luck is a fickle champion - who knows how this year will pan out for our ball-playing heroes?
Explorer’s Hoodie
The nights are cold in the desert. To work at their optimum, CRONUS employees were to be issued with a soft hooded top that would allow them to carry out their duties in comfort, protected from the cold - and from accidental radiation exposure.
Hoodie design prototype
A joint project between the White and Silver Wings, scientists chose materials and color combinations that would allow the employee the highest visibility in the dark of the night-time under the Dome. (After the Maelstrom event, this would become rather a disadvantage, but the hoodies remained prized for their warmth, their softness, and their rakish style.) The Silvers agreed and insisted that a huge CRONUS logo be sewn on the sleeve. This may be the only example of the two Wings working together in perfect harmony.
CRONUS Badge
Badge design prototype
After a lode of a pure and surprisingly workable metal was found in a mine under the Dome, CRONUS celebrated with the creation of these limited-edition souvenir badges, which were distributed to workers considered worthy of reward. Scientists of the White Wing have been unable to identify the metal, but they swear that it’s probably not dangerous.
Hardcopy Lorebook
Feel the weight of the hard-cover tome and inhale the heady scent of ink - a rare and valuable commodity under the Dome. Written and illustrated by highly talented (and in some cases decidedly odd) CRONUS employees, this collection of visions of the world beneath the Dome is drawn from their adventures, their experiences, their research studies… and their nightmares. This is a story about the first days under the Dome, and how a civilization thousands of years old collapsed overnight.
But that’s not all!
In addition to your physical rewards, some rather delectable digital goodies await you - including the opportunity to get your portrait into the game, immortality as a baseball star, access to alpha and beta versions of the game, and a rather spiffing set of army dog-tags - and the quest that goes with them.
Personalized Baseball Card
“Strange how memories work. I was sixteen, my father had just bought me an old car. Where I come from the streets can be dangerous, and I was small and skinny, thinner than your leg, so I hid a baseball bat under the front seat of that old car. One day, some bastard decided he didn’t like my parking and thought he’d teach me a lesson. I grabbed the bat. He laughed at me.
The joke was on him.
That was fifteen years ago now, maybe more. Me and my bat have been through a lot since then. But every time I pick it up, each and every time I feel the weight of the wood in my hands, I think about how we hammered that asshole into the ground in the parking lot of a five-and-dime, and I smile. I reckon that memory makes me the player I am today.”
Casey Molinary, outfield for the Crystal Sands Rogues.
Check out Crystal Sands Rogues Baseball Player tier there are only 40 of these
You, my friend, are the lucky ones. You took the deal and joined the Orange Wing, and made your way to the Dome. But someone read your file and saw you had talent, or maybe they saw you play a pick-up game in a sandy parking lot while waiting for a transport - and picked you up for the Crystal Sands Rogues.
You’re famous. You’re popular. Your face on a baseball card is a collector’s item. You’re a star and a hero - as long as the team keeps winning. Lose, and you’re going into the Dome as a nobody - you’ll have to find some other way of being a hero.
In-game Portrait
We know that many of you RPG fans set out to make a character that’s as close as it can be to yourselves. (We know this because we do it too.) Want to play the game with a character whose portrait matches yours? This pledge is for you.
Check out CRONUS Wing Director - Portrait Edition
(We’ll also send you a high-res download of the picture.)
You want this. You want the T-shirt. You want the hoodie. You want the baseball cap. And you want an extra copy of the game or a Beta Access. Obviously. Here’s what you need to do.
You need to pledge CRONUS Corporal tier or above to be able to include add-ons
You probably know very well how to increase tier level (Please consider it!). If not we will help.
Encased: A Sci-Fi Post-Apocalyptic RPG - CRONUS EMPLOYEE
Hello there, Encased Community!
Just now, we calculated the total Community Points you’ve gathered with your Likes and Shares. Guess what: there are exactly 48 of them! That means it’s time to unlock the next social goal, and today’s reward is an unusual weapon, unique in the game, the Dragon Katana!
We unlocked 48 points
Kimiko Nakamura, head of the New Committee, is constantly followed by an inconspicuous, gloomy man wearing headphones. Practically nothing is known about this man, and even his name, “Henry”, is widely considered to be an alias.
Reliable facts about “Henry” are scarce: he is 194 centimeters tall, loves music, and always wears headphones. He also carries a sizeable katana in a lacquered wooden sheath, about which, perhaps, we know more than about Henry himself.
Gunblade Katana is now unlocked
This sword is clearly of custom design. In addition to the blue steel blade, this katana has an unnaturally long handle. Taking a closer look, one sees a pistol grip and trigger are concealed within the hilt.
There are two more rewards, keep it up!
Eyewitnesses familiar with the design say the katana is capable of firing .50 caliber incendiary rounds. Those who’ve seen this strange weapon in actual combat will probably not say anything - because they are dead.
And we do want to express our sincere gratitude to our backers in these exact words. We are thrilled to be able to make Encased the RPG exactly as it was intended, with your help.
The Kickstarter campaign is taking a lot of energy and we are damned tired, but there’s still about a week to go and we have tons of plans and ideas. What else can we include in the game to make it even better and more interesting? How will additional funds from this point on affect Encased?
That’s what we’ll cover in today's update!
$105 000 — The Fallen Fortress Encounter
Fascinating combat encounter where the player must defend a crashed bomber in the desert against a crowd of raiders. Read more about this event in one of our previous updates.
$110 000 — Interesting Free Play
Mode Encased won’t end when the credits roll. Moreover, the post-completion Free Play Mode will get a number of interesting options, additional quests, events and dialogues. The game will also “remember” which ending the player achieved and the world will adjust accordingly.
$120 000 — Upgradable Mobile HQ
An auto-train buried in the sands will appear on the outskirts of the Dome. The hero will be able to capture and restore it, and use it as a mobile base of operations.
The auto-train is designed to be modular: some cars provide the ability to produce weapons, others allow you to heal injured comrades (or yourself), and a third type acts as a launching pad for reconnaissance drones. There are also several random events and quests associated with the road train.
$130 000 — Player Vehicles
The desert under the Dome is vast and dangerous. It is much safer, and less exhausting, to travel behind the wheel of your own vehicle. However, safety does not equal boredom. Automobile ownership automatically triggers the appearance of specialized “automotive” events in the game, as well as additional ways to complete quests.
Also, the car (or the motorcycle) can be upgraded into a real post-apocalyptic tank.
$130 001 — 1 Combond Encounter
We’re all used to quests of epic complexity being rewarded with superior loot and good money. But what about an adventure that pays a single coin? Will it be easy? Maybe. Will it be strange? Definitely. In any case, the result will be completely unpredictable.
After collecting $130,001, we will add this funny and unusual quest to the game.
$135 000 — Personal Drone Assistants
Robotics is one area where the technologies under the Dome have been successfully implemented. These little-studied mechanisms have allowed the creation of lightweight, levitating drones that crack wise, criticize the player’s actions, occasionally do useful things, and sometimes even participate in combat.
The drone is not merely a companion, but also an exciting “construction kit”, whose components can be assembled in a variety of ways. As a result, you might convert a frail flying robot into an incredibly effective fighter, or an inconspicuous scout into a universal first-aid kit, darting from unit to unit on the battlefield.
$145 000 — Gladiator Arena
Having been captured by one of the raider factions, a player may find himself in a real post-apocalyptic coliseum! Gladiatorial combat in the world of Encased is not just a bloody fight for survival, but a whole game unto itself, with match-fixing, intrigue, and confrontation between champions.
You will also discover unique items, interesting text events, and a couple of extra hours of gameplay to spend knocking the crap out of opponents in multiple colorful and detailed arenas.
And by the way, you can bet on yourself at the local bookie.
$160 000 — Mod Support
A good RPG often awakens the desire to continue or expand its story. Or write a completely new one. Such has been the case with the classic Fallout, as well as The Elder Scrolls series, and we hope the same will be true of Encased.
If we collect $160,000 or more, we will create a toolkit with a user-friendly interface to pass along to our players.
$210 000 — Narrative Voiceover
Encased has a lot of stories that could be even better if the “narrator” had a real voice. But we need your help with this.
Project funding info: $99,799 pledged by 2,331 backers!