Dec 19, 2019
Maximum Action - El Oshcuro


What's up movie stars?! Your director here...
and boy have we got a SCENE for you today...



It's The MEAN Streets.
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The MEAN Streets also introduce brand new props like
CARS and PROPANE TANKS.

Do they explode? You bet your ass.


You're gonna need a lot of firepower to get through this one, rock stars...
but we know you can handle it.

Mean Streets also features a brand new Synth banger from HJP so you can rock out while you Glock out. Check it:

So... what are you waiting for?!

Get out there and hit those MEAN Streets right now!


https://store.steampowered.com/app/853770/MAXIMUM_Action/
Aug 19, 2019
Maximum Action - El Oshcuro

Hey movie stars!

Been a minute, hasn't it?

Well, since we released the MAXIMUM Weapon & Level Workshop...



We've spent the last 3 updates cleaning up the remaining workshop issues and making sure that you movie star modders can update + edit existing workshop mods as well as automatically delete mods you've unsubscribed to. You know, important stuff!

Check out the patch notes HERE:
https://steamcommunity.com/app/853770/discussions/0/1640915206463507624/

We've taken some time since then to re-organize the project files in preparation for what you've all really been waiting for...

CONTENT.
Oh yes, we've started working and re-working on existing and brand new MAXIMUM Action scenes for you to blast through. But as you can see, that's not all...



We also promised you more...
DESTRUCTION, DYNAMIC LIGHTING and SHADOWS.
Now we're about to deliver:
https://www.youtube.com/watch?v=K4ccY7vM_Yg


So what can you expect???
Well, as you might have guessed, George + David have redone The Hospital scene from Hard Boiled, complete with all the new lighting, shadows and destruction you've seen above.



It's also being turned into 3-4 sublevels that will combine the parking garage, hospital, and then the rooftop. It won't be so easy to fight your way out of this one anymore, movie stars - but we have faith that with enough ACTION... anything is possible.



We're also working on a new Western Saloon level, fixing up the movement and control mechanics... and I've heard that George is now determined to recreate the "Mile High Club" mission from Modern Warfare. BRUH.

Want to keep up to the minute with our MAXIMUM development?!
You can follow George HERE: https://twitter.com/BalloonMoose
David HERE: https://twitter.com/DUSKdev
Johnny HERE: https://twitter.com/Cr2CrStudios
New Blood HERE: https://twitter.com/TheNewBloods
...and me? HERE: https://twitter.com/DaveOshry

And don't forget - we want to build MAXIMUM Action with YOU, the players. So post all your ideas here on the forums or you can always come talk to us directly in Discord.gg/NewBlood

Until next time, ACTION TO THE MAX!
ːleatherneckː

https://store.steampowered.com/app/853770/MAXIMUM_Action/
Jun 30, 2019
Maximum Action - El Oshcuro

WE GOT 'EM

DUSK is on sale for the FIRST TIME EVER!

https://store.steampowered.com/app/519860/DUSK/?curator_clanid=6856383

AMID EVIL is out of Early Access! It's GOOD!

https://store.steampowered.com/app/673130/AMID_EVIL/

There's even a BUNDLE now!



https://store.steampowered.com/bundle/11357/DUSK__AMID_EVIL_Bundle/

MAXIMUM Action is 15% OFF - it has WEAPON MODS!

https://store.steampowered.com/app/853770/MAXIMUM_Action/

Unfortunate Spacemen is 50% OFF - don't you want to KILL YOUR FRIENDS?!

https://store.steampowered.com/app/408900/Unfortunate_Spacemen/

And THE BEST New Blood game...

SUPER GALAXY SQUADRON EX TURBO is 75% OFF.
Save the Galaxy. Shoot some pixels.
https://store.steampowered.com/app/345860/Super_Galaxy_Squadron_EX_Turbo/

Don't forget you can also get all of our terrible awful no good very bad merchandise for 15% OFF when you use code SUMMERSALE at checkout!

http://store.newblood.games/

http://store.newblood.games/

http://store.newblood.games/

BUY STUFF.

Or don't.

WE LOVE YOU AND WE HATE MONEY \o/

(we especially love those of you who have left reviews and wishlisted our games during this blessed and totally not confusing Summer Sale event)

Jun 27, 2019
Maximum Action - El Oshcuro

Are. Here.

That's right, movie stars - we promised you weapon mods and we've just dropped em on set.
https://steamcommunity.com/app/853770/workshop/

There's a new Crossbow! and the low-poly crossbow from DUSK!


(yes, they pin enemies to walls)

Spike Spiegel's Jericho! (See you... space Cowboy)


And even a pencil (They say Wick once killed 3 men with a pencil...)


We've even had David Szymanski himself add a brand new DUSK style endless level.


The MAXIMUM Weapon Mod workshop already has 30+ weapons on it and counting.

We're seriously impressed with what you've made so far. You're all STARS.


Want to know more about how to create your own MAXIMUM weapon mods?

There's a guide for that.
https://steamcommunity.com/sharedfiles/filedetails/?id=1781002394
So, what are you waiting for?

GO START SOME ACTION.

Oshcuro, out.

https://store.steampowered.com/app/853770/MAXIMUM_Action/
Jun 17, 2019
Maximum Action - El Oshcuro

What's up, movie stars?!

Oshcuro here, your NEW director.

You might know me from hits such as DUSK, Kung Fury... and now... MAXIMUM Action.
https://youtu.be/-piOsWDtsfA My Studio, New Blood Interactive, has been secretly working with George a/k/a BalloonMoose on MAXIMUM Action since early 2019 (hence the recent updates) and now we're finally ready to fully reveal our plans for the game moving forward!



You may have noticed that almost ALL the menus have been revamped

Pretty snazzy eh?



We'll also be redoing the entire game HUD, UI and UX moving forward
for a smooth and dazzling retro experience.

You want that VHS aesthetic? We're giving it to ya.


But that's the easy part. The harder part will be reworking the movement and controls (yes, with full controller support) to make sure MAXIMUM Action isn't just a fun, janky, bullet filled menagerie of over the top violence - it's going to be a smooth and precise one, too.

Don't worry - the DUSK dudes are on the case.

We might even give y'all some real time lighting effects...

(But no promises)

Yet making the game LOOK and FEEL better doesn't mean a damn thing if there's not CONTENT to play. And boy are we gonna give you some CONTENT.

New Blood is bringing you a whole new batch of scenes to direct and star in - including some of the all time great ACTION scenes in movie history...

The Matrix lobby? You got it.


Hard Boiled? You know it.



The church from Kingsman? Oh hell yeah.


A melee only dojo scene like Ip Man? You bet your ass.


All this is coming and MORE. And you KNOW we're open to suggestions, so let us know what scenes YOU want us to create. Discord.gg/NewBlood



But more importantly - we want to make YOU the directors of your favorite ACTION movie scenes.

So we've just launched the ALPHA version of the MAXIMUM Steam Workshop!

https://steamcommunity.com/app/853770/workshop/

There are already 40+ maps on there including some fan favorites like E1M1 from DOOM.

Rip and Tear (and shoot) UNTIL IT IS DONE.



But that's not all...

Maps and scenes are only ONE part of the ACTIONyou know and love.

The other part? WEAPONS.

Which is why our NEXT update will include WEAPON MODS for Steam Workshop. And the first weapons coming at ya?

A brand new CROSSBOW...




AND... The Crossbow from DUSK.




We're also going to be adding more silly options like the newly implemented...

Family Friendly Mode™

Just think of the possibilities!

I guess we'll also add a proper replay system at some point when the alpha replays stop being so damn funny...

MOST importantly - we want to build this game WITH you.

You can always find us here on the forums or in Discord.gg/NewBlood with 10,000 other movie stars who like to blow sh!t up in slow motion.

Be sure to check our our other games:
https://store.steampowered.com/publisher/NewBlood/list/32813

Bother us on social media:
https://twitter.com/DaveOshry
https://twitter.com/TheNewBloods
https://www.facebook.com/TheNewBloods

And in the meantime...

Replay those scenes, build those maps, kick some ass and take some names. ːTRː

Oshcuro, out.

https://store.steampowered.com/app/853770/MAXIMUM_Action/

TL:DR
  • New UI, UX and HUD
  • New scenes from your favorite action movies
  • Better controls + full controller support
  • Custom Map Workshop is here!
  • Weapon mod workshop is coming!
  • More silly options like Family Friendly™ mode
  • A proper replay system
  • All coming... SOON™
Maximum Action - pluberski


The MAXIMUM Action Stability Hotfix #1 has arrived!

In preparation for our upcoming update, the MAXIMUM Development Team™ collectively decided to release some bits of said earlier than others as a hotfix so you guys can get the important fixes a little earlier. In this case, we're talking about:
  • Lag Teleporting Fix - This was the biggest bug! No more of that stuff. Players and enemies should both no longer teleport outside the level! Hooray.

  • Physics System Refactor - The lag teleporting fix required a refactor of many physics-based elements, including:
    - Crouching: Stuttering crouch is fixed.
    - Diving: Diving has been refactored.

  • Mouse Stuttering Fix - The mouse should behave as normal without dropping frames of input. You're welcome.

  • Arctic Level Enemies - They now have weapons as intended. Aww.

  • Throwing Objects Go Places - Thrown objects aren't mushy. Throw them with extreme prejudice!

  • A new logo in the main menu - This was super important.

This was along with several other fixes. FULL patch notes can be found here.



The rest of the coming update will be out in the weeks ahead. Expect custom content (Steam Workshop!) updates, a reformatted UI and menus (check out that snazzy new main menu), and some cool news on top of that.

SOON™



Thanks for supporting MAXIMUM Action! It really does mean a lot!

-George and John, MA Team.

https://store.steampowered.com/app/853770/MAXIMUM_Action/
Maximum Action - pluberski


MAXIMUM UPDATE time! The Foundation Update #1 (.42) is live!

(For detailed change-log specs, plz see the Steam forums discussion here).

This update is focusing highly on starting the process of stabilizing the game as-is.

We tackled a lot of the "ease-of-life" issues that hadn't been addressed yet. That said, some of the "need to refactor large amounts of the codebase issues" (specifically lag teleporting and the replay system) have been pushed out to Foundation Update #2 since they're a much bigger issue than just changing something that we've already made in the past. (Read: those will be addressed very soon, but they're big enough changes that one of us will need to spend a whole update just on that and nothing else.)

For a full list of the many bug fixes we did, check the discussion on the Steam forums.

We also added some much-needed options in the menu, including the ability to turn vsync off, turn mouse acceleration off, and invert your mouse controls if needed. Thanks for pointing those out to us. :)

MA is also now be compatible with all sizes of monitors instead of solely 16:9 as it was before. We know some of you guys have been really hoping for this to happen ASAP, so we made sure to prioritize it for your sake.



This update period we also spent a lot of time working on some things that aren't quite finished as of right now, but we're really excited about them so I wanted to mention them here too!

Besides a ton of general polish, revamped menus, HUD and UI - we've been working on getting Steam Workshop support implemented for the level editor (and another SECRET upcoming feature) and am happy to say that it's definitely going to be coming in the next update, barring nothing unexpected happening. This will allow all of you to upload levels (and other SECRET things) from inside MA to the workshop and subscribe to other people's content. These features are not far off from being testable. We'll be giving details on the User Creation Update #1 coming up in a couple weeks. Keep your eyes peeled.



That's what we have to share for the moment! Although this update was very needed on our end, I'm looking forward to the upcoming updates we have planned 'cause we have some really super cool stuff to share with you guys and I can't wait. :) Thanks to every one of you that are supporting this project. It means the world to both of us (but especially George).

Also, don't forget to get your Mom a gift. :)
--- George and John, the MA Team

https://store.steampowered.com/app/853770/Maximum_Action/
Maximum Action - pluberski


Hey guys - sorry it's been a little while since we have posted an official announcement. I'm John, who's coming alongside George to help out with the project so he can focus on the more important stuff while I tackle the more "bug-fixy" things.

George has been working every day since the last update hit, and with our POWER COMBINED, things are moving along really nicely. Although we haven't put together any sort of schedule, George and I both agree we'd like to start making regular communication about updates more of a priority. Although we're not sure exactly what that will look like, I CAN tell you that we have an update planned to be released very soon, possibly next week if we can get it together in time - we'll see how things progress. More on that soon.

I'm making a point to be active on the Steam forums here, which I check daily, so if you have suggestions, bugs, or want to talk to the dev team, that should be a good place to do so from here on out. :)

We appreciate all of you more than we can say. Thanks for investing in this project. We'll have a lot more to show and tell you... SOON

-The MA Team
Maximum Action - BalloonMoose
A new update is out for the new year!
Lots of new content and various bug fixes!

BACKUP your editor saves folder, the update may overwrite your save files.
To do this go to your game folder, then

"\Maximum Action_Data\Resources\Saves\EditorSaves"

and backup the saved .txt files within the folder.

Thanks! Hope you guys enjoy!

UPDATE NOTES:

New Weapons
-Repeater Rifle
-Single Action Revolver
-1887 Shotgun
-CM950 SMG
-Katana

New Scenes
-Saloon
-Arctic
-Rooftop

New Endless Modes
-Canyon
-Dojo
Maximum Action - BalloonMoose
Hey Action Heroes,

I know it has been over a month since early access release without any updates. Just wanted to let you all know they are being worked on and will be released as soon as they're ready.

As a one man developer I've been busy as I recently started school and had to take a break while I adjusted and switched computers,

Thank you all for your continued suppport!
Please join the Discord for more info!

Action to the Max!
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