Conqueror's Blade - wendeng.zhang
Dasuo Fort



Dasuo Fort, located in western Maoyang, was built at the foot of mountains. As the most important stronghold between Maoyang and the Borderlands, Dasuo Fort suffered years of chaos and numerous fierce battles.

1.History
More than a thousand year ago, few people lived in Maoyang due to wide arid-desert and lasting turbulence. The business route was finally established after north expedition, starting from Dragon Pavilion to Maoyang via Shadoru, then passing through Dasuo Fort to the Borderlands. Dasuo Fort has become a vital battlefield since it was extremely important to control and manage the western business route. In order to protect Dasuo Fort from being harassed by rebel forces, Military department sent a large number of units to support local forces.

2.Internal Layout



Dasuo Fort has a special alleyway protected by city walls on both sides. Defenders can use the city wall to stand against Attackers.



However Attackers can climb up to the city wall and embark on a surprise attack by cooperating with allies inside the alleyway or knocking defenders back with Trebuchets.



Besides the alleyway, there was another key point on the left--- a pavilion with relatively higher terrain, nearby Point C and supply point. Warlords can easily take control of the battlefield by holding this position while attacking the alleyway at the same time.



There was a training yard inside Dasuo Fort surrounding by residential area. Attackers can use Trebuchets to open the way for their units however Defenders better take quick action to grasp this advantage in advance.



Border Fort


1.History
In order to get rid of northern Steppe units, military commander in Anliang has been ordered to set Border Fort to protect Maoyang. Local military department selected a huge number of veterans from other units to make supplement for Border Fort military forces.

A long time ago, Maoyang was known as a broad desert with few people and creatures. However it was also considered as a best place to hunt horse thieves. Following their commander, dozens of soldiers in Border Fort always team up then leave the city to hunt thieves and keep all trophies for self-sufficiency.

2.Internal Layout



The Barbican was the biggest feature of Border Fort. Attackers can use Battering Ram or siege tower to attack in the front or embark a surprise strike on both sides after climbing ladders to the city wall. However Defenders can use Barbican to fight against enemies coming from different directions.






There was a redoubt in Barbican with Grapeshot Cannon in the back, which is easy to defend however hard to attack.



After breaking the city gate and capturing the supply point, Attackers can push forward with the help of Trebuchets to fight for the final flag. Defenders better get familiar with the terrain, pay more attention to enemies’ siege engines and make full deployment in advance.
Conqueror's Blade - wendeng.zhang
Warlords, do you still remember me? I was trained in Mercenary camp about seven years ago. Now I’ve grown into an excellent scout. Hope one day I can fight beside you on the battlefield. Alright, small talk is over. Please pay more attention to the following information.
I am guessing that you already know the crusades in Conqueror’s Blade: Frontier start from Allenburg.

Last week, we suddenly lost touch with our scouts unit in Allenburg. I can’t help assuming the worst once those ruthless heretics came to my mind. I sent few more scouts to infiltrate for more information. Unfortunately, they only found some broken military tomes and undelivered investigation reports.

These information were very important to the Crusades. I attached them in this letter and also marked some key points.



<Military Tome>
---Scout Unit Captain Rhys



November 2nd, Rainy, Arrived.

Finally I arrived at Allenburg. I can hardly recognize this city due to heavy frog and darkness. The gate is already closed. It seems like my undercover mission has to start tomorrow morning.

November 3rd, Sunny, External fort.



It rained all night. I finally have the complete view of Allenburg this morning. This city was built at the foot of mountains and surrounded by a river. There are only one gate and four paths leading to the city wall: three in the front door and one in the side of city wall.



Attackers can easily climb up to the city wall as it was totally exposed expect one side near mountains. Maybe those legends about old liege in Allenburg were totally made up since the city wall was too easy for attackers to Conquer.

November 5th, Sunny, Investigations

Recently, a large number of arm dealers appeared in this city with many long wooden chests and woven bags for long handle weapons such as poleaxes, glaives and spears. I sneaked into the city dressing up as an auction house member.

I’m starting to wonder whether the information that we’re preparing for a new Crusade has been spilled out. All I want to do is learn more about the internal layout and send all these information out.

From what I’ve seen so far, there’s nothing special about the internal layout of Allenburg compared with other cities. There are two flags behind the front and left city wall. The final flag is behind that tall clock tower.

November 7th, Rainy, Internal castle

I was totally wrong about the old liege. What surprises me most is that he secretly built an internal castle inside Allenburg. The internal castle was surrounded by a gully, few meters in depth. I am guessing that there are only two paths leading to the city wall of internal castle. The right one is the nearest path from final flag to defender’s base camp. However the left one is much better for conducting surprise attacks and sneaking into the internal castle.
I also made a painting for you to check out the internal layout.



November 8th, Rainy, Artillery engines

Today, I’m going to retreat from Allenburg. I have to send all the information Harvey and I collected during past few days to all Warlords outside this city as soon as I can. Besides above-mentioned information, I also noticed that the junction of internal castle’s city wall was the best defending position for Warlords to deploy various artillery engines since it can protect all flags. Hope my information could help Warlords win this battle on November 14th.

Warlords, I believe you already understood the situation. That’s all information our Scout units have collected so far. Please Rally your units to get ready for siege battle in Allenburg. Meet me at the front camp in Borderlands on November 14th.

Conqueror's Blade - wendeng.zhang
Dear Warlords,

Territory war settlement of Season Eve will be conducted at 24:00 17th November. We have noticed that some outstanding guilds already reached one key requirement for seasonal titles (continuously occupied the fief for more than two weeks).

These guilds can get honorable seasonal title --- [Fief Seignior] if they still hold their fief and reach the level requirement (Village: level 7, City: level 6, Fort: level 5) at seasonal settlement.
Please check out this link for more details of Territory war settlement rules:
https://steamcommunity.com/ogg/835570/announcements/detail/1616156914978535131
Titles for [Fief Seignior]:
House Position
Eastern City Title
Eastern Village Title
Western City Title
Western Village Title
Liege
Commanding general
Chief
Overlord
Leader
Others
Subordinate general
Military officer
Officer
Administrator
[Fief Seignior] Candidates and relevant fiefs:
Fief
House
Region
Wutai
尬得接接粉絲團2
The Borderlands
Wutai
非洲天體營
The Borderlands
Alheno
可愛巧虎島
The Borderlands
Yue
HongKongX
Liangyun
Muyua
尬得接接粉絲團
The Borderlands
Terleg
仓鼠特工陆战队
The Borderlands
Zuun
Crusaders
The Borderlands
Erc
Crusaders
Ungverija
Maishofen
cstgUnicorn營
Ostaria
Chenau
Crusaders
The Borderlands
Bergdorf
大母鹅强袭兵团
Ostaria
Tabori Var
瑞克禁卫
Ungverija
Herceg Vara
Crusaders
Ungverija
Munbei
新選組
Maoyang
Bixi
非洲天體營
The Borderlands
Darkyn
狼群
Maoyang
Tzsum
仓鼠丶特工队
The Borderlands
Ihlov
RebelsLegend
The Borderlands
Karlsbach
尬得接接黑後援會
The Borderlands
Yazi
Crusaders
The Borderlands
Westberg
医院骑士团
Ostaria
Mingyang
血牙
Maoyang
Zhulong
戚家军
The Borderlands
Horka
夜行
Ungverija
Mehkerek
哈布斯堡
Ungverija
Steinklippe
大母鹅强袭兵团
Ostaria
Tulao
尬得接接粉絲團
The Borderlands
Kashgar
南十字騎士團
Maoyang
Hadur Varos
漢薩商會
Ungverija
Yunlai
殘盾
Maoyang
Chao Feng
尬得接接粉絲團2
The Borderlands
Brittia
疯人院丶兴武营
The Borderlands
Ellbogen
cstgUnicorn
Ostaria
Koman
我誰我瘋子
Maoyang
Nordtal
陷阵商盟
Ostaria
Renlin
HongKongX
Liangyun
Magu
漢薩商會
The Borderlands
Kerlich
戚家军
The Borderlands
Conqueror's Blade - wendeng.zhang
Dear friend,
I haven't wrote to you since I came back from the Boderlands. I was invited to join the archaeological team to Crusade Relic located in southern Boderlands. Hundreds of years ago, searing fires and mountains of dead bodies covered this mysterious land. However it has already became a land of nowhere.



1.Demesne Spearmen/ Spear Sergeants



Compared with eastern spearmen, Demesne Spearmen and Spear Sergeants has a shield with poor block capability however a longer spear that sometimes could even interrupted cavalry charge when units forming up to brace.

2.Squires



I tried so hard to excavate something useful however only found countless bones. Compared with eastern shortsword & shield units, Squires could attack while blocking enemies at the same time, which means they’re good at both attacking and defending. Someone told me that Squires suffered huge losses during the Crusade since this unit was once considered as the main force of Chivalric Units.

3.Men-at-Arms



One scholar in the archaeological team knew about all the background history and secrets of the Crusade. He told us that the main leader of the Crusade were royal knights from different western countries. The Men-at-Arms unit has well-made armour, tight formation and superior capability of melee fights. Besides that, they also could be trained to recover unit health, more powerful to survive in continuous fights.

4.Monastic Knights



According to old legends, Monastic Knights was known as a unit with dozens of horrible killers and undefeated warriors. What surprised us most was those battle records that Monastic Knights charged into enemies with their shining silver heavy armour, holding polished weapons or waving crusade flags. Hundreds of years ago, Monastic Knights have defended their homeland and conquered countless cities across the open world.

Story of Maltese Cross



When the Archaeological team was about to leave, one local resident shared this story with us.

There once was a plain called Cross Insignia in the west of Ungverija, a secret location where the Crusades gathering and lining up their units. There were hundreds of thousands of wooden stakes in the middle of plain, hanging cross insignia with different names engraved on it. It is said that once a young man from western europe took part in the Crusades, he set a wooden stake here to make sure other fellows could bring back his cross insignia and hang in the stake to remind his family that he already dead on the battlefield as a brave warrior.

As time goes by, more and more crusaders set their wooden stakes in Cross Insignia plain and most of them never came back.

Sometimes I would image that sorrowful moment when few old women went through bunches of wooden stakes, praying for their husband or son. After years of chaos, only two thing left for them, a cross insignia and a lonely homeland.

Now historians from different regions still have heated discussions about the Crusades. However I’ll be more willing to write down some stories of these brave crusaders. After receiving plenary indulgences from the church and taking a public vow, they just step into the chaos with their loyalty and faith.

Warlords, please rally your Chivalric Units to create more legends as a new generation of Crusaders.
Conqueror's Blade - wendeng.zhang
Dear Warlords:

I am one of the battle designers in Conqueror’s Blade: Frontier.
It’s time to share some balance adjustments for next update. Your suggestions are always welcome and appreciated.



1.Unit Balance Adjustments
These adjustments were made due to the following two bug fixes:
1)Fixed a bug that Winged Hussars’ charge couldn’t be interrupted by projectiles from Crossbowmen/Javelineers/Arquebusiers units.

2)Fixed a bug where Lancer’s damage synchronization in charge was delayed which resulted in location of damage dealt was incorrect. As follow gif:



We are guessing that these adjustments might affect the battlefield performance of several units. After several rounds of tests, we confirmed that relevant effects are as follows:
a.The charge loss of lancer (especially winged hussars) would be reduced when they charging into Pikemen and Halberdiers units in brace.


(when Winged Hussars charging into Pikemen and Halberdiers units in brace)

b.When Lancer and Melee infantry charging against each other, now Lancer would have significant advantages.

c.Winged Hussars will no longer be totally suppressed by Imperial Pike Guards advance. Now both units suffer certain losses at the same time.

After several rounds of test, we found that Winged Hussars were overperforming on the battlefield as the above-mentioned bug has been fixed. So we are planning to make the following adjustments:
-Decreased piercing defence by 60 and blunt defence by 80
-Increased the distance of damage dealt by 0.8 meters for the advance of Imperial Pike Guards.

2.Bug Fixes and Optimizations
1)Fixed a bug that the actual effect of Sprint did not in line with relevant description in doctrines.

2)Fixed the incorrect description of Fortitude (veterancy point of Cataphract Lancers). “During charging, it couldn’t be stunned by normal attacks” was adjusted to “During charging, it couldn’t be interrupted by projectiles from Crossbowmen, Javelineers and Arquebusiers units.”

3)Fixed the incorrect move speed of Tercio Arquebusiers. Adjusted the actual move speed to 5m/s.
Conqueror's Blade - wendeng.zhang
Dear Warlords:
Recently, we have received many feedbacks about the illegal cheating behavior that seriously affecting the balance and ecology of Conqueror's Blade: Frontier as well as Warlords' game experience.

In order to monitor all kinds of third-party illegal software more accurately and comprehensively, we have upgraded our monitoring system in the past few weeks.

We will continue to publish the account ban list. Please check the detailed info below:

3-day ban list:
蕭何

7-day ban list:
白袍军丶五十吨
异丶蜚
梁信
火羽教导主任


30-day ban list:
白袍军丶阿伟4不4

This announcement is the last warning for these above-mentioned Warlords. Your account will be banned for 30 days or permanently if you use any third-party illegal software again.

Our operation team have been striving to purify the game environment and present a balance game ecology. We also need help from all Warlords. If you find any suspicious in-game behaviors, you are welcome to use the reporting system to notify us. Thanks for your support to Conqueror's Blade: Frontier.

Official email for reporting and appealing: cbf_steam_support@boominggames.com

Operation team of Conqueror's Blade: Frontier
November 8, 2019
Nov 6, 2019
Conqueror's Blade - wendeng.zhang
We will be conducting server maintenance during the period of 6 am to 8 am, Nov 7th (UTC+8). The estimated maintenance time is approximately 2 hours. Here is the patch note.

1.New Epic Mission---“Until the Blood Cold”(PVE)


Enemy Commander conducted a surprise ambush. The city was at risk due to insufficient troops. Please help Commander Wu to defend the city till the end in the final stage of the Prefecture Guards epic mission.

During each battle, Warlords can kill enemies to earn Warhonor and exchange for advanced artillery in Warhonor Sergent (Advanced artillery will expire after each battle). In addition, incomplete notes from the first king and other rewards are also available.

Added exclusive badges for this level:
Twice Repay:Kill 2 enemy bosses in Until the Blood Cold
Fire on Command:Use artillery to kill 40 enemy soldiers in Until the Blood Cold

Available: 12:00-24:00 Nov 7th---Nov 13rd

2.Weekly Quest Rewards Adjustments
Some Warlords said the random drop rate of Treatises in Fine Campaign Reward had huge damage to their game experience. Now Warlords can get Treatises from the following weekly chests with a specific drop rate (Treatises are no longer available in fine campaign reward). Our adjustments are as follows:
Page’s Gift: 100% 1 Treatise
Squire’s Gift: 100% 2 Treatises
Knight’s Gift: 100% 2 Treatises
Marshal’s Gift: 100% 2 Treatises

Warlords who have already got some rewards from above-mentioned chests before this update will receive Treatise compensations by mail within one week.

In addition, we also reduced the retrieval price for On Campaign quests:
On Campaign Ⅰ: 40 sovereigns (previously 50)
On Campaign Ⅱ: 80 sovereigns (previously 100)
On Campaign Ⅲ: 80 sovereigns (previously 100)

3.Seasonal Challenges Optimizations
After checking your feedbacks, we decided to reduce the difficulty of some Seasonal challenges. Our adjustments are as follows:
1)Removed the difficulties requirement of Expedition Ⅰ,Ⅱ,Ⅲ
2)In Field Battle mode, defeat 50 shield-wielding enemy soldiers (previously eastern spearmen)

Warlords who have already completed “defeat 50 eastern spearmen” and some challenges in Expedition Ⅱ,Ⅲ before this update will receive extra seasonal XP rewards by mail within one week.

4.Purchase Limit of “Letter of the First King”
In order to make it easier for Warlords to get more rewards and higher Nobility in the last week of Season Eve. We decided to remove the Purchase Limit of “Letter of the First King”.

5.Personal Storage Modification Supply
Now Warlords can use 200,000 silver coins to buy “Personal Storage Modification Supply” from Smuggler

6.Newbie Tutorial Optimizations
1)Optimized the tutorial after Warlords entering main city. Simplified some side quests. Newbies can upgrade more quickly than before.
2)Optimized the [Valen’s Last Stand] level: reduced the difficulty by adding few trebuchets to help Warlords win this battle.
3)Optimized the [The Battle On the Plain] level: Enemy eastern spearmen units have been adjusted to pikemen units.
4)Optimized the [Battle at the Storehouse] level: Added some tips for artillery and Powder Keg. Added a warning alarm when Trebuchet is approaching. Warlords can also skip this level.

7.Level Balance Adjustments: White Elk
By October 30, White Elk has experienced 2,963 siege battles. The win ratio of attackers is 44.21%. Among that, the win ratio of attackers over level 100 is 46.22%, lower than we expected. After checking your feedbacks and having internal tests, we made the following adjustments:
For attackers:
1)Move middle two Trebuchets to the left. Attackers now can use Trebuchet to attack from both sides without being blocked by high buildings in the middle of battlefield.
2)Move point A closer to the intersection.
For defenders:
1)Move the base flag closer to the intersection.
2)Move one supply point inside the building instead of being totally exposed to enemy’s ranged attacks.
3)Add a new supply point in defenders’ respawn area. Defenders still have chance to choose new units even if they got surrounded in the base.



8.Level Optimizations
1)Optimized the setting of some Hwacha Arrow Launcher in the city wall of Wall Fort so they couldn’t be blocked by buildings.
2)In PVE level, optimized the style and color of health bar and icon on top of AI allies, making it easier for Warlords to distinguish between allied Warlords and AI allies.



9.Bug Fixes
1)Unit Bugs
a.Fixed a bug that the damage buff of some veterancy points did not take effect correctly in field and siege battles.
b.Fixed a bug that Mounted Crossbow Cavalry couldn’t charge in column formation
c.Fixed the incorrect attack speed of Ironcap Bowriders while Warlords spamming follow(c) orders.
d.Unified the model of Demesne Archer in Unit Tree interface and battlefield.

2)Miscellaneous Bugs
a.Fixed the overlapping interface when Warlords open season homepage while collecting resources.
b.Fixed the incorrect horn sound effect while city wall being broken.
c.Fixed a bug that sometimes Warlords got stuck near the city wall in Hovd.


Conqueror's Blade - wendeng.zhang
I will be kind to the weak.

I will be brave against the strong.

I will fight all who do wrong.

I will fight for those who cannot fight

I will help those who call me for help.

I will harm no woman.

I will help my brother knight.

I will be true to my friends.

I will be faithful in love.

——Knight declaration

Background of Chivalric Units:



Sovereign Military Order of Malta (Sovereign Military Hospitaller Order of Saint John of Jerusalem, of Rhodes and of Malta), also known as Knights Hospitaller, was founded after the First Crusade in 1099. Then it became chartered as a military order to protect against Islamic persecution of Christians. As the world's oldest surviving chivalric order, it has been called "the smallest sovereign state in the world".

Motto: "Tuitio Fidei et Obsequium Pauperum" (Defence of the faith, Assistance to the suffering)

The cross of the Sovereign Military Order of Malta, also known as the "Maltese Cross", was developed from earlier forms of eight-pointed crosses in black and white.



Get ready for Chivalric Units on Nov 14th.


Conqueror's Blade - wendeng.zhang
Dear Warlords:

We will be conducting seasonal settlement on Nov 17. We already shared our initial plan of territory war settlement on Sep 29.

https://steamcommunity.com/ogg/835570/announcements/detail/1603768846248821170

Today we will share all the details with you, including the titles and rewards.

1. Seasonal titles contest and rewards
1). Outstanding Houses and their record will be listed on the career and Hall of Fame, which will be engraved in the history of Conqueror's Blade : Frontier and respected by all Warlords.

2). Warlords in these Houses will get special seasonal titles, which will directly symbolize their preeminent achievements.

In this settlement, there are mainly two titles:
[Fief Seignior] represents the highest honor for House
To become a Fief Seignior, Houses need to meet all of the following rules:

Rule A: The House was the last owner of the fief in Season settlements
Rule B: During the season eve, it has continuously occupied the fief for more than two weeks.
Rule C: The fief has reached certain level requirements in Season settlements.
(Village: level 7, City: level 6, Fort: level 5)

[Fief Patricians] is available for those houses only in line with Rule A..

Please noted: Now on our SEA battlefield, [Fief Seignior] and [Fief Patricians] title of one certain Fief is an exclusive rewards for one House. Maybe you have to fight for it in another way after we launch other server in SEA region.

When their Houses becoming Fief Seignior or Fief Patricians, House members who have participated in the house more than 1 week and accumulative contribution (tithes) over 200 will get relevant titles and benefits, which means in next season, regardless of the fief ownership, they still have preferential tax rate for crafting and collecting resources in that fief.

Titles for House Members are as follows:

Titles for [Fief Seignior]:
House Position
Eastern City Title
Eastern Village Title
Western City Title
Western Village Title
Liege
Commanding general
Chief
Overlord
Leader
Others
Subordinate general
Military officer
Officer
Administrator
Titles and rewards for [Fief Patricians]:
House Position
Eastern City Title
Eastern Village Title
Western City Title
Western Village Title
All members
Renowned scholar
Squire
Councilor
Squire
Relevant preferential tax rate:
Title
Benefits (next season)
Commanding general/ Overlord/ Chief/ Leader
15% preferential tax rate
Subordinate general/ Officer/ Military officer/ Administrator
10% preferential tax rate
Renowned scholar/ Councilor/ Squire
5% preferential tax rate
2. Territory war point
Territory war point is a basic system for the upcoming S1, however it is still under test. We will make more adjustments to the settlement rules of this system according to your performance in territory war.

Warlords still can get some rewards based on your territory war point. You can fight for the above-mentioned seasonal titles and relevant benefits.

Conqueror's Blade - wendeng.zhang
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