Massively multiplayer pirate game Atlas received a 'Mega Update' today, which fills the world with '40% more' islands and unique land masses, and changes the layout of the map. There are also new deep sea environments and submarines to explore them with, plus giant crabs to battle and eventually tame. A trailer for Atlas 1.5 is above.
Maybe most interestingly, the update also introduces a new game mode called Colonies, which is meant to encourage more cooperation and less griefing. A press release from Grapeshot Games describes it:
"In 'Colonies,' hosted on a fresh new network, players claim 'Island Settlements' where they can set customized PvP hours to have the much-coveted 'offline raid protection.' Anyone can build - with specialized rules - on other settlers' islands, and players benefit from cooperating with other settlers within an island to reduce its 'upkeep' cost."
It's possible this new game mode might be more appealing for solo players and smaller groups, who will have less to worry about when it comes to being completely overwhelmed by larger pirate collectives. The original PvP mode is still in place, now called Empires.
You can read the full patch notes for Atlas 1.5 here. The update is currently live.
Oceanic trenches, new lands, a new land claim system aimed at supporting smaller groups, a rideable giant crab, a submarine, new quests, and more arrived in Atlas today with an update developers Grapeshot Games insist is no mere update but a “mega-update”. The piratical survival sandbox was the talk of the port and cock of the coast when it first entered early access in December but its popularity was fleeting partially cos it’s been much ropier than Ark: Survival Evolved, the game it’s heavily based on. That’s no surprise for a game early along an early access journey, of course, I’m just pointing this out in case you’ve been waiting for a sizeable update before setting sail.