Realm Royale Reforged - HeroicLeapJNash


General
  • Added Tutorial Queue
    • Tutorial Achievement and Rewards
  • Environment
    • Added Snow Graveyard
      • Updated Mini-map

Gameplay
  • Weapons
    • Pistol/Venom Pistol
      • No longer drops at Common and Rare rarities.
      • Damage per tick increased by 7.5%.
      • “The Venom Pistol is a unique weapon that we want to be deadly in the hands of a skilled Assassin. This damage buff will help the weapon excel as a close range option. Because the venom pistol is a very situationally powerful we feel it is best reserved for only the higher rarities.”
    • Bolt Staff
      • Now drops at Common and Rare rarities.
      • Damage increased by 5%.
      • Reworked damage falloff.
      • “The Bolt Staff was a little weak in comparison to the Mage’s other options so the damage buff should help it secure eliminations. The change to Damage Falloff will make the weapon more effective over short to mid range. It is a good general purpose weapon so it will now drop at all rarities.”
    • Heavy Crossbow
      • No longer has damage falloff over range.
      • “The Heavy Crossbow was intended to be a longer range option for the Hunter, this change should make it far stronger in long range fights.”
    • Rifle/Heirloom Rifle
      • Now fires a projectile, rather than instant fire.
      • “The Heirloom Rifle was performing well in terms of damage output, but being the only instant fire class weapon made it distinctly powerful, especially when combined with the frost element.”
    • Stone Staff
      • Damage Reduced by 6%.
      • “The Stone Staff is meant to be a weapon that rewards hitting all 3 shots from its burst. However, in the hands of a player who was able to consistently hit their shots it could beat out most weapons even in their ideal range. Our goal is to make sure that the Stone Staff is rewarding but not overwhelming so we’ll continue to keep a close eye on this weapon in future patches.”
  • Abilities
    • Hidden
      • Now moves at standard sprint speed while active.
      • “Because Hidden is an active ability it disallowed players from sprinting, causing it to move slower than normal movement. Stealth is intrinsically very powerful so we need to be careful with it, but this should make moving around during Hidden a little easier.”

Bug Reports
  • Fixed several issues with new weapons that caused T-Posing.
  • Fixed an issue where some players’ friends list were improperly populating.
  • Fixed an issue where class bonuses weren't always being properly applied.
  • Fixed an issue where environmental sounds wouldn't be audible.
  • Fixed an issue with Legendary Sensor Drone getting stuck on windows.
  • Fixed several chest placement and chest spawn issues.
  • Fixed several minor environmental issues involving foliage.
  • Fixed several collision issues with the environment and buildings.
  • Fixed an issue that would cause the player to T-Pose while chickened.
  • Fixed an issue that prevented players from inviting through Steam.
  • Fixed an issue that prevented players from vaulting through windows after using certain movement abilities.
  • Fixed several issues with overlapping text.
  • Fixed an issue where swapping weapons would cause other audio issues.
  • Fixed several issues where some buildings allowed players to mount inside them.
  • Fixed an issue that would prevent players from properly gaining progress on some daily quests.
  • Fixed several text issues and inconsistencies.
Realm Royale Reforged - HeroicLeapJNash

Back by popular demand, the Primal Awakening Battle Pass has returned!

Battle Pass 1 will remain online for players to continue unlocking content through playing Realm Royale. We want to ensure that players have fun goals to achieve while the team continues to work on Battle Pass 2!

For those players who used Crowns to purchase their way through the Battle Pass between September 7 - 27, the Crowns you used will be credited back to your account in the coming days. These dates coincide with the first announcement of the Primal Awakening Battle Pass’ end date, September 7th, and the date Battle Pass was turned off with the Early Access 10 Patch, on September 27th.

Looking for more information on Battle Pass 1: Primal Awakening? Visit our webpage!
Realm Royale Reforged - HeroicLeapJNash

With the Chicken Wars Patch, we have introduced Chicken Nuggets. This new currency is earned when playing and allows players to unlock cosmetic content including Chicken Skins, Character Skins, Sprays, and Emotes!

Chicken Nuggets can be used to unlock the following items:
  • Character Skins
    • Wandering Alchemist (Mage)
    • Lightguard Paladin (Warrior)
    • Twilight Huntress (Hunter)
  • Chicken Skins
    • Mr. Fluffles
    • Waddles
  • Mounts
    • Obsidian Warhorse Mount
  • Emote
    • Thumbs Up Emote
    • Thumbs Down Emote
    • Why Emote
  • Sprays
    • Bad Mother-Clucker Spray
    • Bullseye Spray
    • Bad Egg Spray

Chicken Nuggets can be earned through a variety of means in-game:
  • Each Team Elimination will grant 1 Chicken Nugget.
  • All chest types have a chance to drop up to 3 Chicken Nuggets.
  • Teams will earn Chicken Nuggets based on match placement:
    • 1st place rewards each player 10 Nuggets.
    • 2nd place rewards each player 5 Nuggets.
    • 3rd place rewards each player 3 Nuggets.
    • 4th place rewards each player 2 Nuggets.
    • 5th place rewards each player 1 Nugget.
  • Daily Quests will grant Chicken Nuggets upon completion.

As an added challenge, players who choose to play the Squad game mode without filling their team will receive bonus Chicken Nuggets:
  • 3 player Squad: 10% Bonus to Nugget placement reward.
  • 2 player Squad: 15% Bonus to Nugget placement reward.
  • 1 player Squad: 30% Bonus to Nugget placement reward.

Chicken Nuggets give players a way to unlock new items by playing the game, and reward looting and performing well in a match.
Realm Royale Reforged - HeroicLeapJNash

Classes
  • Players may now select from the following four classes:
  • Warrior
    • Class Bonuses
      • Heroic Leap and Charge deal 600 damage on impact.
      • Increase maximum Health by 300.
      • Deal 20% more damage with Axes, Swords, and Hammers.
      • Increase Healing Taken by 25%.
      • Shouts and Shots have 50% reduced Cooldown.
  • Hunter
    • Class Bonuses
      • Dodge Roll and Withdraw's Cooldown is reduced by 35%.
      • Move 10% faster.
      • Deal 20% more damage with Longbows, Crossbows, and Heavy Crossbow.
      • Gain +20% Lifesteal.
      • Flares and Traps have 50% reduced Cooldown.
  • Mage
    • Class Bonuses
      • Soar and Ghost Walk's duration is increased by 100%.
      • Reduce all ability cooldowns by 10%.
      • Deal 20% more damage with Staves.
      • Maximum Potion count increased by 5.
      • Totems, Blocks, and Walls have 50% reduced Cooldown.
  • Assassin
    • Class Bonuses
      • Blink and Hidden have 35% reduced Cooldown.
      • Deal 25% additional damage with headshots.
      • Deal 20% more damage with Sniper Rifles, Heirloom Rifles, and Pistols.
      • Eliminating an enemy restores 300 Health.
      • Grenades and Drones have 50% reduced Cooldown.

Weapons and Abilities
  • All classes can use any weapon or ability, but they are most effective with their own weapons and abilities.
  • Warrior
    • Weapons
      • Throwing Axe
      • Heavy Hammer
        • *NEW*
        • Throw a spinning hammer that travels in a straight line.
      • Sword
    • Abilities
      • Heroic Leap
      • Charge
      • Healing Shout
      • Shielding Shout
      • Net Shot
  • Hunter
    • Weapons
      • Longbow
      • Crossbow
      • Heavy Crossbow
        • *NEW*
        • Fire heavier bolts that deal more damage than a standard crossbow.
      • Abilities
        • Dodge Roll
        • Withdraw
        • Proximity Trap
        • Flare
        • Blast Arrow
    • Mage
      • Weapons
        • Stone Staff
        • Ice Staff
          • *NEW*
          • Fire blasts of explosive frozen magic.
        • Bolt Staff
          • *NEW*
          • Fire single blasts of lightning.
      • Abilities
        • Soar
        • Ghost Walk
        • Ice Block
        • Healing Totem
        • Ice Wall
    • Assassin
      • Weapons
        • Sniper Rifle
        • Venom Pistol
          • *NEW*
          • Fire a burst of poisoned projectiles.
        • Heirloom Rifle
      • Abilities
        • Blink
        • Hidden
          • *NEW*
          • Enter stealth for a short duration.
        • Concussion Grenade
        • Smoke Screen
        • Sensor Drone
    • General
      • Weapons
        • All Rarities
          • Shotgun
          • Slug Rifle
          • Revolver
        • Common/Rare only
          • Sword
          • Bow
          • Pistol
          • Rifle
        • Epic/Legendary only
          • Plasma Launcher
      • Abilities
        • All Rarities
          • Fire Bomb
        • Epic/Legendary only
          • Barricade

    General
    • The Duo queue has been enabled.

    Bugfixes
    • Addressed an issue where players could take damage from the fog when they were close to it but not in it.
    • Addressed an issue where players could clip through the Zeppelin and be eliminated while deploying.

    Miscellaneous
    • Polished non-looping Emote animation preview so that non-looping emotes don’t end abruptly.

    Hotfix

    General
    • Timed queues have been enabled for Duo and Squad.
    • Addressed some text issues with Class Descriptions.
    • Fixed bugs with headshot damage for the Heavy Crossbow, Bow, and Venom Pistol.
    Weapons
    • Stone Spear
      • Damage per shot reduced from 260/290/320/350 to 250/280/310/340.
    • Venom Pistol
      • Damage per tick increased from 35/42/49/56 to 37/44/51/58.
    • Heavy Crossbow
      • Fixed a bug that caused the Heavy Crossbow to be harder to hit than other weapons in some circumstances.

    Abilities
    • Ghost Walk
      • Cooldown increased from 6/8/10/12 to 9/11/13/15.
    • Soar
      • Fixed a bug where the Soar animation would sometimes not work properly as a mage.
    • Hidden
      • Fixed a bug where using Hidden holding a melee weapon would cause the player to not animate correctly.
Realm Royale Reforged - HeroicLeapJNash


Общие изменения
  • Первый боевой пропуск "Первобытное пробуждение" завершился.
  • Оружие и способности теперь разделены в кузнице.
  • Оружие можно разместить в любой ячейке для оружия.
  • Способности передвижения теперь относятся к предметам обычного уровня редкости.
  • Добавлена анимация поворотов во время езды верхом.
  • Граффити и эмоции теперь можно использовать и в дирижабле.
  • Включен режим "соло".
  • Включен режим "отряд" для команд до 4 игроков.
  • На месте убитых игроков остается их экипированное оружие и способности.
  • Штурмовая винтовка, Тяжелая винтовка и Пулемет изъяты из игры.
  • Мы убрали из игры обычные сундуки. На карте теперь два вида сундуков: магические и сундуки с эликсирами.

Окружающий мир
  • Уменьшена высота возвышений в области "Нефритовые сады".
  • На карту добавлены кактусы, повозки и термитники.
Realm Royale Reforged - MLC St3alth


New Currency - Nuggets
  • Players earn Nuggets in-match through various means:
    • Placing in the top 5 of your match
      • SQUAD Queue:
        • 1st place rewards each player 10 nuggets.
        • 2nd place rewards each player 5 nuggets.
        • 3rd place rewards each player 3 nuggets.
        • 4th place rewards each player 2 nuggets.
        • 5th place rewards each player 1 nugget.
      • Earn 1 Nugget per Team Elimination.
      • Nuggets have a chance to drop from any chest.
      • Earn bonus Nuggets for playing a match with No Fill selected.
        • SQUAD Queue:
          • 3 player Squad: 10% Bonus to Nugget placement reward.
          • 2 player Squad: 15% Bonus to Nugget placement reward.
          • 1 player Squad: 30% Bonus to Nugget placement reward.
  • Players can use Nuggets to purchase cosmetics in Store.

New Store Contents
  • Character Skins
    • Wandering Alchemist
    • Lightguard Paladin
    • Twilight Huntress
  • Chicken Skins
    • Mr. Fluffles
    • Waddles
  • Mounts
    • Obsidian Warhorse Mount
  • Emote
    • Thumbs Up Emote
    • Thumbs Down Emote
    • Why Emote
  • Sprays
    • Bad Mother-Clucker Spray
    • Bullseye Spray
    • Bad Egg Spray

General
  • Players will now drop one random piece of equipped gear when eliminated.
  • The potions chest visuals have been updated.
  • The end of every match will show the rewards you received for that match.
  • Chest spawn locations have been randomized across the map.
  • Fixed an issue where sometimes chests would not be visible from a distance.
  • Magical Chests will appear closed until you earn your personal loot from it.
  • Revived players will now spawn as chickens.
  • Chicken skin preview in the lobby now plays the correct voice for that skin.
  • Added a UI prompt to indicate when players can and cannot vault out of a window.
  • Fixed an issue where sometimes items could not be forged.
  • Fixed an issue where sometimes Runes that were forged did not properly lock from pickup.

New Daily Quests
  • Loot 15 items
  • Loot 5 rare items
  • Loot 3 epic or legendary items
  • Loot 1 legendary item
  • Loot 5 weapons
  • Loot 5 abilities
  • Loot 3 movement abilities
  • Loot 1 rune
  • Loot Potions 5 times
  • Forge a Rune
  • Forge Health Potions
  • Forge Armor Potions
  • Forge a resurrect
  • Forge gear 5 times

Map Updates
  • Added more grass, flowers, rocks, and other propping to fill in unpopulated areas.
  • Updated buildings in the ice district.
  • Added new stylized trees.
  • Updated the interior of the Zeppelin.
Realm Royale Reforged - MLC St3alth



Early Access 8 - Patch Notes

Gameplay
  • Class System
    • Classes have been removed from the game.
    • All skins may now be used on the base character, including the ones that were previously default classes.
  • Runes
    • Rune system has been added.
    • The following runes are available
      • Movement Speed
      • CC Reduction
        • Now reduces the strength of knockbacks as well as CC.
      • Passive Repair
        • Armor per second increased from 10 to 20.
      • Armor Potion
      • Lifesteal
      • Reload Speed
      • Headshot Damage
        • Headshot damage increased from 25% to 50%.
      • Mount Speed
      • Weapon Damage
      • Healing
      • Movement Cooldown Reduction
      • Ability Cooldown Reduction
      • Revive Time
      • Chicken Speed
      • Chicken Health
        • Chicken Health increased from 200 to 400.
  • Weapons
    • Base headshot damage increased from 25% to 50%.
    • All legendary weapons now have an element associated with them.
      • Each weapon will only have one element available.
    • The following weapons are available in slot 1 and fire projectiles.
      • Crossbow
        • Imbued with Fire at Legendary rarity.
      • Longbow
        • Imbued with Frost at Legendary rarity.
      • Plasma Launcher
        • Imbued with Fire at Legendary rarity.
      • Slug Rifle
        • Damage reduced by 5%.
        • Imbued with Lightning at Legendary rarity.
      • Sniper Rifle
        • Imbued with Fire at Legendary rarity.
      • Stone Spear
        • Imbued with Frost at Legendary rarity.
      • Throwing Axe
        • Imbued with Fire at Legendary rarity.
    • The following weapons are available in slot 2 and are instant-fire
      • Assault Rifle
      • Burst Rifle
      • Heirloom Rifle
      • Revolver
      • Shotgun
      • SMG
      • Sword
  • Abilities
    • There are now only 2 ability slots. Basic abilities and Movement Abilities.
    • Legendary abilities will now have some benefit associated with them.
    • The following abilities are available
      • Barricade
        • At legendary rarity has 50% more health.
      • Blink
        • At legendary rarity now increases Movement Speed by 50% for 3s on activation.
      • Charge
        • At legendary rarity now knocks enemies back on hit.
      • Concussion Bomb
        • No longer applies a knockback to yourself.
        • At legendary rarity now has increased area and knockback.
      • Deploy Turret
        • At legendary rarity can deploy a second Turret.
      • Dodge Roll
        • At legendary rarity now increases Movement Speed by 50% for 3s on activation..
      • Fire Bomb
        • At legendary rarity has a 30% slow.
      • Flare
        • At legendary rarity now reveals enemies for 5s.
      • Ghost Walk
        • Now grants 50% increased movement speed at common, rare, and epic rarities.
        • Now lasts 3s at all ranks.
        • At legendary rarity now grants 100% increased movement speed.
      • Healing Aura
        • NEW
        • Replaces Flask of Healing and applies in an area around you.
        • At legendary rarity now applies a burst heal for 400 health.
      • Healing Totem
        • At legendary rarity has a 100% increased effect radius.
      • Heroic Leap
        • At legendary rarity now deals 400 damage.
      • Ice Block
        • No longer heals at common, rare, and epic rarities.
        • At legendary rarity now heals for 100 health per second.
      • Net Shot
        • Now slows by 50% for 3s at common, rare, and epic rarities.
        • At legendary rarity now slows by 80% for 3s.
      • Proximity Mine
        • At legendary rarity two proximity mines can be active simultaneously.
      • Sensor Drone
        • At legendary rarity now has 50% increased radius.
      • Shielding Aura
        • NEW
        • Replaces Shielding Potion and applies in an area around you.
        • Now grants a 500 shield for 2s at common, rare, and epic rarities.
        • At legendary rarity now grants a 500 shield for 5s.
      • Smoke Screen
        • At legendary rarity now has 100% increased stealth duration.
      • Soar
        • At legendary rarity moves 50% faster.
      • Withdraw
        • At legendary rarity now grants 40% increased Movement Speed for 4s on activation.
  • Items
    • Basic Chests
      • Basic chests now have the following drops
        • Always drop weapon or ability.
        • Chance of dropping a potion or movement ability.
        • Small chance of dropping a rune.
    • Weapon chests have been changed to Magic chests.
      • Magic chests can be opened by each player.
      • Magic chests contain the same drops as normal chests.
    • Zeppelin Chests
      • Zeppelin chests now have the following drops
        • Always drop an epic or legendary weapon.
        • Always drop an epic or legendary ability.
        • Always drop a rune.
    • Disenchant values have been changed to
      • Common -- 3 Shards
      • Rare -- 8 Shards
      • Epic -- 20 Shards
      • Legendary -- 40 Shards
  • Forge
    • Each game one third of the forges will be randomly deactivated.
    • Forge options are now
      • Health Potions -- 15 Shards -- 30s
      • Armor Potions -- 25 Shards -- 30s
      • Runes -- 60 Shards -- 30s
      • Weapons and Abilities -- 90 Shards -- 30s
        • Can now craft either Epic or Legendary weapons/abilities.
      • Team Resurrect -- 30 shards -- 30s
        • Shard cost increases by 10 for each elimination the team has up to a cap of 200.
        • Crafting time increases by 5s for each elimination the team has up to a cap of 90s.
  • Environment
    • A Graveyard has been added to the southeast section of the map, with an accompanying forge.
    • The forge has been removed from underpass.
  • Game Modes
    • Squad
      • Players on a team raised from 4 to 6.
    • Solo
      • Temporarily disabled for reworks.
    • Duo
      • Temporarily disabled for reworks.
  • Miscellaneous
    • Starting health has been increased to 1500.
    • Maximum armor has been increased to 1500.
    • Players will start with 500 armor but can use armor potions to restore armor to the max of 1500.
    • Players can no longer run up especially steep hills/mountains.
    • The pre-match starting location has been changed to the interior of the Zeppelin.
    • Players can now vault through windows.
    • Potions that spawn from chests now automatically equip to the player who opened the chest.
    • Players can run over shards to automatically collect them.
    • Killing a player causes them to drop 50 shards.
Bug Fixes
  • Fixed an issue where players could fire a weapon when reloading and mounting.
  • Fixed an issue where footsteps for other players on in the pre-deployment phase of the match were very loud.
  • Fixed an issue related to reloading and using the Soar ability.
  • Fixed a number of issues related to players not able to see other players skydiving or landing near them.
Known Issues
  • Standing near the platform and steering wheel in the front of the Zeppelin will result in being eliminated at the beginning of a match.
  • Text and voice chat will not work with all team members.
Realm Royale Reforged - HeroicLeapJNash

We are excited to announce that Realm Royale is coming to PAX West this year! You’ll find Realm Royale at the Facebook booth in the PAX West Expo Hall in Seattle, WA, August 31st through September 3rd.

Swing by the booth to play Realm Royale for your chance to win swag! Facebook will have eight computers set up to play the game. Members of the Realm Royale team will be present, loaded with exclusive Realm Royale content and items.

We are looking forward to a great event and can’t wait to meet our players! Be sure to follow us on Twitter for more announcements regarding Realm Royale.
Realm Royale Reforged

The battle royale genre is a cut-throat business, and its latest victim appears to be Hi-Rez Studio's Realm Royale.

The game was released on Steam in early access on 5th June, and despite attention from high-profile streamers such as Ninja it has failed to retain public interest. According to stats on Steamdb (via GitHyp), the game has lost 94 per cent of its player base in only two months. Peaking at 105,440 players on June 10th, the number yesterday slipped to a mere 5561.

Realm Royale began life as a game mode in Hi-Rez's (more successful) hero-shooter Paladins. Realm Royale differs from other battle royales in a few ways: there are five different character classes, there's a crafting system, and players transform into chickens when killed. Yet even this gimmick has failed to prevent players from flying the coop.

Read more…

SMITE® - contact@rockpapershotgun.com (Alice O'Connor)

The developers behind Paladins, Smite, Realm Royale, and Tribes: Ascend today announced they’re formally splitting into distinct new studios to handle their big games (no, not including Tribes) under an overarching publisher. At the very least, this should assuage some fears about Hi-Rez’s track record of ditching older games when their limited teams shifted over to newer games. For now, it seems their three core games are secure. Hi-Rez are also opening two new arms, one company focused on running esports events and the other making art assets. To speak in business terms, all of Hi-Rez’s limbs are possessed by alien parasites and wrenching out their sockets to skitter off on lives of their own.

(more…)

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