It’s time to learn a whole new programming language, and then use it to commit (virtual) crimes. Exapunks, latest from puzzle-creating megabrain Zach Barth (Spacechem, Infinifactory, Opus Magnum, etc), is out today, albeit in early access. In Exapunks, players get to write virtual viruses and set them loose across a strange, alternative (and far more cybepunk) 1990s world to do our sinister bidding. Oh, and hack a bizarre hybrid of Game Boy and Virtual Boy, if you want to really show off.
Exapunks is the next game from prolific puzzle-meister Zach Barth and his little studio Zachtronics, creators of the likes of Opus Magnum, Infinifactory and Spacechem. Set in an alternate 1997, Exapunks is about cyberpunk hacking, programming viruses called EXAs (EXecution Agents) to carry out your will, whether that’s tweaking a game on an alt-history Game Boy or robbing a bank. It’s hitting early access on August 21st.
Zachtronics, the maker of Spacechem, Ironclad Tactics, Shenzhen I/O, and most recently the outstanding Opus Magnum, is working on a new game called Exapunks. The year is 1997, and you're a former hacker with a bad case of the phage. There's only one thing to do: Read the zine—write a virus—get a dose.
Your Exapunk hacking skills come to you by way of Trash World News, an underground computer mag that carries tips, tutorials, secret information, and "searing commentary." Based on the knowledge they contain, you'll create EXAs (Execution Agents) and turn them loose in networks belonging to banks, universities, television stations, traffic signs, game consoles, or anything else that might prove useful—including your own body.
Hacking servers or region locks will open up access to other in-game content, and you can even create your own homebrew games on the in-game TEC Redshift console—if you hack the devkit first. Multiplayer will be supported in head-to-head hacker battles, and you'll also be able to create your own puzzles—that is, networks—and share them through the Steam Workshop.
The game will include two printable issues of Trash World News, which Zachtronics said will be "essential to playing the game." They'll basically serve as Exapunk's instruction manual, in other words, much like the faux circuit-building guide that came with the studio's 2016 game Shenzhen I/O. And if that game (and others) are anything to go by, you'll need it: Exapunk sounds like a willfully dense and difficult game, which would also be in line with previous Zachtronics experiences.
Exapunks is set to go live on Steam Early Access on August 21, and will sell for $20. A limited edition release, with printed copies of Trash World News, 3D glasses for the TEC Redshift in-game programmable console, and an envelope with secret stuff inside, can be preordered directly from Zachtronics for $35 in the US, or $45 everywhere else.