Academia : School Simulator - ryan.sumo


Hello scholars,

We have some exciting news for all of you. After four years of development, we're finally ready to graduate out of Early Access! With your feedback and support, Academia : School Simulator has become the best school simulator game on Steam with an astonishing 98% positive (fingers crossed we keep this up) in recent reviews. The game has been enjoyed by more than 80000 people around the world, playing and sharing their schools and making mods for the game. We prepared an announcement trailer specifically for this occasion. If you like it please do us a favor and like the video and share it on social media.

So what's in store for you in version 1?

First off, we have another major update coming in December called "Teacher's Pet." This update was inspired by our players who grew attached to their students during their play sessions. The update will let you select favorite students to keep track of, and let you encourage or discipline them individually. It will add a student roster UI, and will the best students will also be added to the honor roll list at the end of the school year.

For version 1 we will be adding a proper tutorial! We'll also be adding more grants, achievements, events, and scenarios to round out the game. We will also be doing the usual UI fixes and polish that accompany our major releases. We're looking forward to adding more languages so that more people can play the game. Lastly, we'll also be adding an insane difficulty mode for the few folks who feel that the game is too easy!

After version 1 we'll be taking a break while still keeping an eye on the bug reports to make sure that any major issues are fixed as soon as possible.

We also want to take this opportunity to announce that we will be raising the price of the game at some point this month. This was the plan all along, and this is our way of thanking everyone that participated in the Early Access process with us since we launched in Early Access in 2017.

Thanks again for the support everyone, we couldn't have done it without you!
Academia : School Simulator - ryan.sumo
Hello scholars, it's Steam awards season once again and we're reaching out to you to vote for Academia. We know we don't have a chance in hell at winning, but a single vote from a player will bring a sense of satisfaction to the entire team.

We have been laboring on Academia : School Simulator for almost 4 years at this point, and to celebrate that, we've prepared some new branches of the game for you to be able to experience just how far we've come. Each branch points back to the "safest" version of the game after one of our major launches. Be forewarned that your current saves will not work with the older versions, and that there will probably be unforeseen bugs in these versions of the game.

Here's how to access the different branches:

1) Go to your game library and right click on Academia School Simulator
2) In the pop up window, find and click on Properties.
3) In the properties window, click on the Betas Tab
4) Enter the beta access code to unlock private betas type (see the list of branches below to know what code to enter)
5) Click on "check code"
6) Under "Select the beta you would like to opt into" click on the dropdown menu and click on the branch you unlocked
7) You should now have access to the branch

Here are the new branches you can access:

Launch Version (Alpha 1)
code : academiaalpha1

This was the game at its barebones, just enough there to be called a "game" but not enough content to keep our scholars satisfied (and they les us know it!)

Alpha 2
code : academiaalpha2
Alpha 2 added subject departments, subject knowledge, trash management, customized school settings, and the art room.

Alpha 3
code : academiaalpha3
Alpha 3 added reports, research and achievements, satisfaction, student relationships, loans, and a vastly improved UI.

Alpha 4
code : academiaalpha4
Alpha 4 is our most recent major update. It added teacher traits, renaming zones, Events, special principals, buying land, goons, and much more!

Thanks so much for sticking with us all these years, and and extra special thanks to everyone that votes for us. Stay tuned for more announcements coming soon!
Academia : School Simulator - ryan.sumo

Hello scholars,
This update is called Teacher Training. If you ever had a teacher that you really wished you could level up in the mid or late game, this one's for you!

Teacher Training

Have a favorite teacher that you don’t want to let go of? Good news, now you can train them up! The better your teachers in the department are, the better the training will be.

Custom Principals

More customization for you! If you were not satisfied with our special principals and want to make your own, you can now do so! We also let you customize the look of your principal so you can have some really interesting looks going on! Do you want more customization options? Let us know!

Scheduling Panel Update

The schedule and teacher departments are now integrated so that they better show how the teacher departments and schedules are connected.

Delinquent Group Automation

We added a quality of life research that lets you specify what groups to assign your delinquents to.

Classroom Assignment Automation

We added a quality of life research that lets you automatically assign unassigned students to classrooms.

Miscellaneous Balancing Changes

Some balancing was done to increase the challenge of the game during early school years:

Adjusted food related variables like food decrease rate,cooking and eating times for staff and students so more tables and food counters are needed in the cafeteria during early game.

Adjusted fun needs so that students can become unhappy due to low fun when there are no common areas or special rooms available.

Adjusted some learning related values to make it harder to achieve B or higher grades without the use of special rooms, or hiring higher level teachers. Sudents will get lower amount of learning points during class when using only classrooms.

Adjusted amount of interested students and achievements to make it easier to get trending, popular and famous school achievements.

Miscellaneous UI changes


Added calendar icon to school year HUD
Updated zone icons to make them prettier and stand out from the menu
Implemented localized names in game
Removed dollars from route, priority, and zonelink descriptions

Bugs and other Design Update

- Made a grant for the Activity Hall
- Implemented Add/Remove all in Classroom Transfer UI
- Fixed kitchen option reverting to regular
- Fixed students not recovering when at home
- Fixed wrong sick students count
- Fixed sick students persist in build phase
- Fixed worker getting stuck
- Fixed coffee choices defaulting to instant instead of brewed
- Fixed toilet paper ply quality cashflow entry
- Fixed staff stopping in staff lounge even after loading
- Fixed students confessing to noone
- Fixed durability error
- Fixed students walking through walls after using the piano
- Fixed wrong data being shown in toilet zone details and reports panel
- Added Principal's Prerogative grant
- Added achievement button to settings panel
- Applied changes to default delinquency group (locking by new research)
- Increased width of event popup to accommodate Deutch translation
- Updated sell price of broken objects to 40% of original price from 50%
- Improved Activity Hall and Calendar UI
- Removed healing when given medicine while in the clinic
- Fixed default delinquency group from saved value
- Fixed unlocalized "Show All Info" in build description
- Implemented new daily spending localization
- Implemented teacher training
- Fixed tooltip in delinquency group
- Updated Hire Teacher with Schedule
- Implemented notification when there are unassigned delinquents
- Added more principal body types
- Updated cooking time and food satisfaction recovery
- Updated detention room grant
- Updated learning values and evaluation grading (rebalancing)
- Implemented add/remove all students in admissions panel and showed population cap
- Implemented auto assignment (distribution) of students in the transfer classroom panel
- Implemented changes in localizing character names
- Implemented teacher training warning panel

Academia : School Simulator - ryan.sumo


Hey everyone, Squeaky Wheel is celebrating its 5th Anniversary with a weeklong sale of our games! On top of that, we’re celebrating by giving away games with some of our friends! Follow our Steam publisher page to be alerted about the giveaways!

What games are going to be given away?
Awesome indie games including Project Highrise, Democracy 4, and more! Follow our publisher page to get the daily updates!

Dates and Schedules
Game giveaways will be from October 19-26 at 4PM and 8PM (GMT+8), with a special giveaway on October 25 and 26 at 9AM! We will be making the announcements on this page, so follow our publisher page to get updates and prepare for the giveaways!

Mechanics
Follow our steam publisher page to get daily updates on what games will be given away. Then follow the squeaky wheel Twitter page for the giveaway Tweet and RT it for a chance to win a copy of the games!
Academia : School Simulator - ryan.sumo

Hello scholars,
This update is called Multiple Choice, as it lets you choose the settings and tweak your zones as you see fit!

Activity Hall Zone

But first, a new zone! The Activity Hall allows you to schedule 1 of 3 activities per day. A Bake Sale increases profits, a Leadership workshop increases discipline, and the Career Day increases motivation!

Independent Kitchen Ingredients Choices

You can now set the ingredient choice for each kitchen. To quickly check what kinds of ingredients each kitchen uses, you can check the reports panel.

Toilets Options

Choose the quality of toilet paper you want to spend on. Better toilet paper means less poop stains...obviously.

Coffee Options
Instant coffee or espressos? Improving the quality of the coffee in lounges will give your teachers a teacher bonus, and your staff a speed boost.

Dirt Balance Changes
We adjusted the hygiene damage of dirty tiles and the amount of health recovered once school is clean to solve the issue of students taking too long to recover from unhappiness due to school being dirty.

Miscellaneous UI changes

We were inspired by one of our players’ comments on reddit about being happy that her favorite student went to Hardvard. But turns out we don’t actually show you where individual students go! So we added a little something to the end of year animation for senior students to tell you where they went after high school. This also inspired us to make future changes to student interactions that you will see in future updates!


We also added a daily transition between days just to make the day to day transition a tiny bit smoother.

Known Issues
There is a possible issue where sometimes the number of sick students shown in the HUD and reports is inaccurate. If you notice that this is happening (for example HUD says you have 10 sick students when in fact you have 1) reloading the save file should fix it. We're looking into this and will upload a fix soon.

Bugs and other Design Updates

- Fixed wrong delinquents count in Reports
- Fixed counseling bugs
- Added random chance to student labor
- Showed student counseling backlog/queue in Reports
- Fixed scenarios completed bug
- Fixed bushes disappearing when loading save files
- Updated electricity and water crisis
- Updated scenarios
- Fixed demolish not working
- Fixed bugged To-do list when playing a scenario
- Fixed sound and animation in scenario completed panel
- Implemented scenario goal for funds earned from recycling
- Implemented Dirt amount scenario goal
- Implemented Delinquent amount scenario goal
- Implemented angry speech balloons
- Added Fun Satisfaction gain during free time
- Added insufficient refrigerators in other tasks
-Fixed bug where students go to School Park more frequently than Common Area.

Academia : School Simulator - ryan.sumo

The long way is over! Ruinarch is now out and available on Early Access! Find out more how you can rain down destruction on people here:

https://store.steampowered.com/newshub/app/909320/view/2756720156534028046

Thanks for all the support everyone, and we hope you enjoy the game!
Academia : School Simulator - ryan.sumo

Hello scholars,
This update is called school shutdown, and it’s all about upping the challenge for masters of the game!

Game Over, Man

This is for the folks looking for a challenge. If you play on hard or custom mode, you will now get a game over if half your student population is sick or are delinquents, and if you get below -500 prestige. Play at your own risk!

Note: You will have to start a new game to see these features.

Ambulance

In line with the game over risks, we’ve added a way for you to call an ambulance in case your clinic is starting to get overrun and you need those students cured quickly!

Updated Routing UI

Micromanagers rejoice! We give you a more advanced routing mechanic, so you know what a good route is and what a bad route is (hint : longer routes need more staff). We hope you enjoy endlessly calibrating your routes.

Change Names

Something a lot of you have been asking for! You can now change the names of students and staff. Place your favorite teacher in the game or name the students after your high school buddies and crushes.

More Scenarios

We made 5 more scenarios to challenge you, including an entire school full of delinquents and sick children!

Students Complain Animation

Just a neat little animation that shows you your students are unhappy. It’s kind of cool how they break the fourth wall and literally signal at you to say something is wrong with your school.

New Music
We got some new music created by the inimitable Tyler Cline! Music will now change at different hours of the (in-game) day, at the custom school screen, at the end of year panel, and more!
For more about Tyler, check out his site:
https://tylerclinework.wixsite.com/music

Bugs and other Design Update

- Fixed wrong delinquents count in Reports
- Fixed counseling bugs
- Added random chance to student labor
- Showed student counseling backlog/queue in Reports
- Fixed scenarios completed bug
- Fixed bushes disappearing when loading save files
- Updated electricity and water crisis
- Updated scenarios
- Fixed demolish not working
- Fixed bugged To-do list when playing a scenario
- Fixed sound and animation in scenario completed panel
- Implemented scenario goal for funds earned from recycling
- Implemented Dirt amount scenario goal
- Implemented Delinquent amount scenario goal
- Implemented angry speech balloons
- Added Fun Satisfaction gain during free time
- Added insufficient refrigerators in other tasks
-Fixed bug where students go to School Park more frequently than Common Area.

Academia : School Simulator - ryan.sumo
Hey everyone we are receiving reports that the latest build of the game is not loading for some of you.

We are currently trying to figure out the issue, but if you are experiencing this, you can change your build to the outdated branch, which will load up our previous "safe" build for you. This comes with the drawback of not having the latest additions to the game.

To access the different branches, please follow these instructions:

1) Go to your game library and right click on Academia School Simulator
2) In the pop up window, find and click on Properties.
3) In the properties window, click on the Betas Tab
4) Under Enter beta access code to unlock private betas type :

Outdated : academiaoutdated

5) Click on "check code"
6) Under "Select the beta you would like to opt into" click on the dropdown menu and click on the branch you unlocked
7) You should now have access to the branch

Sorry about the trouble, but we will try to come out with a hotfix soon!

Anyone who is experiencing this, please send us a bug report here:
http://bugs.academiagame.com/

This will help us immensely with figuring out what the problem is!

Update:
We have added a possible fix to the candidate branch. If you have experience this issue, please move to the candidate branch and let us know if this fixed the problem.

To access the candidate branch follow the instructions above but use the private beta code: academiacandidate

Update 2:
A hotfix has been updated, thanks for everyone who submitted a bug report!
Academia : School Simulator - ryan.sumo
Hello Scholars,

Our latest update is here, called Parks and Recycling! We've added a couple new zones for your school some more UI improvements, and most importantly, a scenario mode to challenge veteran players!

Scenarios

If you feel like you've already mastered the game and want something more to challenge your school management skills, we got you! The scenario mode offers 5 scenarios for you to try to test your skills! We will be adding more scenarios soon, and if there is enough interest from you guys, we'll think about adding scenarios as a workshop feature. So let us know what you think!

Recycling Facility

Starting with this update garbage will become more of a problem you need to manage, and on that note you will be charged for your trash pickups from this point on! But fear not, if you recycle your trash you can subsidize that cost and help clean up the Earth!

School Park

Mental health and emotional labor are things that are being more and more recognized in this day and age. Make your school a pioneer by offering a school park for your students and staff to relax in! School parks improve energy faster than a regular chair or bench, so if you find you have students that often get tired, make them a park!

Updated UI

We continue to add new UI tweaks to hopefully make your game experience more pleasurable. This month we added completion animations for when you complete the zone, some improvements to the colors in zone linking, and a neat little blueprint pattern when you lay down zones, objects, etc. We also added a new report card panel to show you more information from your results in the prior year.

New Illustrations

We hope that you liked the illustration loading screens we added to the game last time because we also added illustrations for the game over, exams, and government loans screens.

Delinquency Report Updates
Similar to the Counselor reports, you can now track the delinquency "healing" of any delinquent students assigned to cleanup duty or detention.

Known Issues
When old save files are loaded, zones will appear as not completed but they will be checked and completed shortly.

Bugs and other Design Update

-Fixed staff doors being ignored after some days
- Fixed bug where workers don't fix broken objects in sandbox mode
- Fixed bug where workers get stuck outside of the map
- Removed money option in sandbox custom logo panel
- Lowered probability of eating cafeteria food to give chance to eat from vending machine
- Added feedback to settings panel
- Only resolve events if school has started
- Removed scenario button in main menu
- Temporarily removed video in title screen
- Added new orientation arrows when placing objects
- Changed look of highlighter when selecting tiles to be similar with blueprint
- Added blueprint look when placing zones and objects
- Improved shadows
- Optimized and Compressed Save Files before uploading in bug reports
- Fix UI issues (wrong button sizes, wrong object sprites, overlapping scrollbars, etc.)
- Fixed continuous dropout notifications bug
- Fixed wrong upload progress when submitting bug report
- Fixed janitor prioritization bug
- Fixed research bug
- Fixed incomplete required items for school park
- Fixed mismatched subject icons in Year End Evaluation
- Fixed students failing despite passing subjects
- Played animation and sound on zone completion
- Changed characters' behaviors towards the drinking fountain
- Fixed recycling zone flow and improved Janitor AI
- Fixed Recently Completed Achievements bug in Year End Evaluation
- Added new walls and floors
- Added new scenarios and updated old ones
- Implemented new Report Card when pressing the school logo in the top HUD
- Implemented new background for Bankrupt Grant, Game Over screen, and Year-end Exams
- Implemented crossing out scenario goals
- Changed labels for electricity and water cost in utility objects
- Changed water fountain behavior and benefits. They now recover energy
- Changed Zone Linking UI
- Fixed Reports Panel bug
- Fixed scenario bugs
- Fixed Recycling Zone bug
- Fixed Fish Pond not animating bug
- Updated scenarios
- Improved loading of background image
- Fixed Teachers bug after selling school
- Fixed wrong text color in Report Card
- Changed floor costs from $100 to $20
- Changed Graduate Pedigree computation from number of graduate students / 4th year students, to number of students who admit to universities and the community college
- Fixed wrong day segment shown
Academia : School Simulator - ryan.sumo
https://store.steampowered.com/app/909320/Ruinarch/

Let's face it, 2020 has been a pretty terrible year, so we're excited to give you a chance to let off some steam with the Ruinarch demo! You have 5 in-game days to try to wreak havoc on an unsuspecting village. Can you do it without rousing the divine wrath of angels? See if you can find the evil easter egg we've hidden in the game!

If you like the demo, do us a favor and wishlist the game and tell a friend about it! Then leave us some comments in the discussion boards or head on over to our discord server to tell us what you think!
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