METRO CONFLICT: THE ORIGIN - MC_Rob
Long awaited Early Access is now scheduled to open on November 8th 2017!

Join us in our Official Forums & Discord

We hope to see you all in game!!

MC Team
METRO CONFLICT: THE ORIGIN - MC_Rob
Greetings all!

MC Team is currently seeking Multilingual Community Mods to join us at Metro Conflict: The Origin!



As a Mod, you would be part of the core community development representing a particular group of users speaking one of the following languages:
  • 1. Deutsch
  • 2. Español
  • 3. русский
  • 4. Português Brasileiro

If you are interested in supporting our community with your language skills! Please apply to mcsupport@redduck.com with you Forum/Discord ID as well as the language you are able to support!



MC Team.



METRO CONFLICT: THE ORIGIN - MC_Rob
Hi all!


With the closure of our 2nd Beta Test, many people have been asking on the upcoming schedule of Metro Conflict: The Origin.


For those of you who would like to be up-to-date with everything that's going on with Metro Conflict: The Origin, feel free to join us at our official Discord server.


DISCORD


Come chat with us and stay in tune with all that's going on!!



See you there!





MC Team.


METRO CONFLICT: THE ORIGIN - MC_Rob
Dear participants!

We would like to thank you all for taking the time to play Metro Conflict: The Origin through our 1st & 2nd Beta Testing.

We've seen how vast majority of our community members have taken extra time to write up detailed game experience feedback & suggestions as well as bugs associated to the beta game experience.

While we only had couple of weeks of gameplay experience, we hope everyone had enjoyed playing Metro Conflict: The Origin.

As we close down our servers today, we would like to ask all participants to stay connected through our Steam Community Hub, Forums, and our official Discord channel.

We would appreciate additional feedback you would like to share with us at any time!

Thank you all and hope to see you soon!


MC Team
METRO CONFLICT: THE ORIGIN - MC_Rob
We are back with our 2nd Beta Test!!

Please be sure to read our previous announcements in order to be up-to-date with various changes and additions we've made for our 2nd Beta Test.


Key points to consider:

1. All previous CBT data will be reset for the 2nd Beta Test.
2. 1st CBT participants may connect to our servers with the same Key (You do not need a new key)
3. We've created a new way of distributing our Beta Keys for new participants. Please head over to our Website[링크] and follow the instructions.
4. All servers will stay active 24 hours per day until Beta Test is finished on Sunday. (We may restart servers for important patches and updates if necessary)
5. Servers, depending on their concurrent user, may be shut-down during Slack-hours.


2nd Beta Test Schedule:

EDT (NA)
- Server Open: November 3rd Friday @ 03:00
- Server Close: November 5th Sunday @ 23:00

BRST/UTC-2 (SA)
- Server Open: November 3rd Friday @ 05:00
- Server Close: November 6th Monday @ 01:00

CET (EU)
- Server Open: November 3rd Friday @ 08:00
- Server Closed: November 6th Monday @ 04:00

KST (AS)
- Server Open: November 3rd Friday @ 16:00
- Server Close: November 6th Monday @ 12:00



We hope to see you all ingame!!

MC Team.
METRO CONFLICT: THE ORIGIN - MC_Rob
Attention users!

We have come across an alarming issue related to certain websites that claim to sell Steam Keys for Metro Conflict: The Origin.
If and when Metro Conflict: The Origin creates partnerships in retail distribution in any online/offline markets, we will share such news through our official Website or our official Forums

Please note that neither Red Duck Inc or Metro Conflict: The Origin are, at any time, responsible for false keys purchased through other channels than our official Steam Store page


If you are unsure of any unofficial means of game purchase(s), please leave us a comment in our Steam Discussions page.

Thank you

MC Team.
METRO CONFLICT: THE ORIGIN - MC_Rob
For our 4th chapter in Dev. Notes, we will be reviewing 12 unique skills available in Metro Conflict: The Origin.




Main Skills;

Geoffrey
  • [Shockwave]: Creates an EMP field with a 7m radius centered at where Geoffrey initiated the skill. Those who are caught by Shockwave become impaired in their movement as well as their aim for up to 3 seconds. They also receive minor damage from the skill (1hp/sec)
  • [Duration]: 3 seconds
  • [Cool down]: 120 seconds
  • [Tips]: Shockwave can have a devastating effect when used in a narrow area in order to choke enemy movement.
Igor
  • [Blind Storm]: Blind Storm creates a 9.8m radius Electro-Magnetic bubble which temporarily blinds enemies who are caught within the storm.
  • [Duration]: 5.5 seconds
  • [Cool down]: 190 seconds
  • [Tips]: Blind Storm can be a great tool both; offensively & defensively. It can also be used to cancel out Hawkeye’s Motion Sensor detection.
Lopez
  • [Teleport]: Summons two bi-directional teleportation portal that last 3 minutes. Portals can be placed anywhere on the map and cannot be destroyed.
  • [Duration]: 180 seconds
  • [Cool down]: 80 seconds
  • [Tips]: First portal, once placed, will stay active without a time limit. Try to time the placement of the second portal to meet your team’s strategy.
Rona
  • [Shadow Dance]: Rona’s holographic replication can be directly controlled as if it was actually Rona. The Hologram can be used to check around corners or create confusion among enemy players. Vision gained by Shadow Dance is shared with Rona and her team mates.
  • [Duration]: 15 seconds
  • [Cool down]: 150 seconds
  • [Tips]: Shadow Dance is great for scouting dangerous territories but it can also draw fire from enemies while team mates engage them in battle.
Tiffany
  • [Recover Health]: Recover Health has a 30m radius which heals all team mates within the radius for 20hp per second for 6 seconds.
  • [Duration]: 6 seconds
  • [Cool down]: 50 seconds
  • [Tips]: Recover Health can be timed together with other agent skills in order to regenerate to full HP. (ie: Recover Health + Body Armor)
Striker
  • [Body Armor]: Grants the user and all team mates within a 15m radius 99% damage reduction armor for 2.1 seconds. (Does not block Headshots)
  • [Duration]: 2.1 seconds
  • [Cool down]: 180 seconds
  • [Tips]: Activating Body Armor at significantly low life can work as a bait for enemies to over commit their engagement.
Chris
  • [Micron]: When activated, Chris shrinks his size by 75% for 8 seconds. There is a HP penalty during Micron which reduces Chris’ life down to 30hp.
  • [Duration]: 8 seconds
  • [Cool down]: 135 seconds
  • [Tips]: Micron can be used not only during combat but also for moving past chokepoints with ease. Due to Micron’s HP penalty, be aware of activating the skill against AOE damage dealers (ie: Geoffrey, Lopez)
Trish
  • [Stealth]: Upon Activation, Trish becomes invisible for up to 10 seconds. She is able to move around freely without being seen but Stealth becomes deactivated when Trish fires her weapon.
  • [Duration]: 10 seconds
  • [Cool down]: 130 seconds
  • [Tips]: Stealth can be used to play mind games with enemy users. Try and position yourself at an advantageous angle to take out the enemy.
Hawkeye
  • [Motion Sensor]: For the duration of the skill, Hawkeye and his team mates gain vision of all enemy players for 6 seconds. Enemy users revealed by Motion Sensor receive warning labels on their screen.
  • [Duration]: 6 seconds
  • [Cool down]: 200 seconds
  • [Tips]: Motion Sensor can be used to figure out where enemy players are stations. This information can be vital in trying to figure out the opposition’s strategy.
Ana
  • [Dash]: Ana is able to speed up movement speed of herself and her allies within a 20m radius for 5 seconds. Dash grants a burst in ‘forward’ movement speed which is 1.7 times faster compared to normal movement speed.
  • [Duration]: 5 seconds
  • [Cool down]: 140 seconds
  • [Tips]: Dash can be used to allow the whole team to storm a location quickly.
El Tigre
  • [Energy Shield]: El Tigre and his team mates within a 20m radius receive an energy shield which absorbs all explosive damage made against them for 11 seconds.
  • [Duration]: 11 seconds
  • [Cool down]: 90 seconds
  • [Tips]: Geoffrey’s grenade launcher and the infantry mortar used by Lopez can become useless due to how Energy Shield works. Geoffrey’s Shockwave is also considered as explosive damage. Use Energy Shield to cancel out Shockwave effect.
Big Daddy
  • [Maximum Armor]: For 5 seconds after activation, Maximum Armor creates a barrier for all allies within a 20m radius. Players who gain Maximum Armor barrier will receive 80% reduced incoming damage from all bullet-type attacks. (including headshots)
  • [Duration]: 5 seconds
  • [Cool down]: 130 seconds
  • [Tips]: Maximum Armor can have great effect when used in the midst of a large firefight.


Secondary Skills (incl. Passive);
  • Igor – Martyrdom(Passive): Even in death, Igor bring fear to those around him by blowing himself up to damage those close by.

  • Ana – High Jump: She is able to maneuver over obstacles in dire situation.

  • El Tigre – Sliding: El Tigre can literally slide in and out of combat quickly.

  • Striker – Sprint: Striker is able to quickly sprint to flank enemies or join team mates in battle.



I hope this posting gives a deeper insight to all of our users :)




MC Team.
METRO CONFLICT: THE ORIGIN - MC_Rob
We are excited to announce our 2nd Beta Test scheduled for this coming weekend! (November 3rd Friday ~ 5th Sunday)


All 1st CBT participants are able to join us during our 2nd Beta test with your previous Beta Key registered to Steam Library!! You do not require a new Key!

For those of you who do not yet have a Beta Key and would like to apply for our 2nd Beta Test, please be sure to check our follow-up Announcement which will include detailed instruction on where/how to receive your Beta Key.



As promised, we've included new content for our 2nd Beta Test (listed below);

1.Game Modes: EXD (Extreme Domination), Special Operations (Spec Ops)
-'Special Operations' contains three types of round-based gamemodes; Demolition, Infiltration, and Escape

2.New Maps:
-Demolition: Adobe, Old Factory
-Infiltration: Missile Bunker
-Escape: Resort


3.Party System: Users are able to create a party of up to 6 persons to que into a game

4.Custom friendly match event: (optional)
-We may, depending on the number of users per server, hold friendly matches with the possibility of observer stream function enabled.



There are changes and additions to the game service for the 2nd Beta Test;

1.New Servers: North America, South America, Europe, Asia
-All servers will be opened at the pre-announced time
-All servers will remain open 24-hours until the last day of Beta Test (Server times may change depending on the number of concurrent players)


2.New Language Support: Chinese (Simplified & Traditional)
-Additional Languages will be added as we move forward



2nd Beta Schedule:
  • EDT (NA)
    - Server Open: November 3rd Friday @ 03:00
    - Server Close: November 5th Sunday @ 23:00

  • BRST/UTC-2 (SA)
    - Server Open: November 3rd Friday @ 05:00
    - Server Close: November 6th Monday @ 01:00

  • CET (EU)
    - Server Open: November 3rd Friday @ 08:00
    - Server Closed: November 6th Monday @ 04:00

  • KST (AS)
    - Server Open: November 3rd Friday @ 16:00
    - Server Close: November 6th Monday @ 12:00



We expect to see everyone during our 2nd Beta Test!!!

MC Team.




METRO CONFLICT: THE ORIGIN - MC_Rob
1st CBT closure!

We would like to extend our appreciation to everyone who took the time to participated through our CBT over the weekend.


Over the course of our three-day CBT, we've collected various important feedback & suggestions from our valued users. We plan to consider your very own feedback & insight based on your in-game experience in order to continue to mature our newly introduced EXD game mode!

Through our 1st CBT, we were able to successfully confirm the network quality for our users by initially restricting specific regions based on their location and routing from the closest server available. While we were able to gain such positive results regarding server connections, our apologies to those who were unable to experience our game during the past 3 days. Therefore, through our 2nd Beta Test, we will be operating additional servers to accommodate everyone! (Schedule will be announced separately)


2nd Beta Test will include the following addition;
  • Additional servers (South America, Russia, and Asia)
  • Additional maps
  • Additional game modes

As we wrap up our first CBT, we ask everyone to support our Steam Community Hub as well as our Forums!

Thank you and we look forward to seeing you all very soon!!

MC Team.
METRO CONFLICT: THE ORIGIN - MC_John
Hi Everyone!

Server is now up! You can join and play MCTO.

Please post any & all connection related issues in our Connections&Performance Forum pages[forum.metroconflict.com]

Thank you all and I look forward to seeing you in game!!

MC Team
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