Raft - Frozen


New Building Blocks!

We are introducing multiple new building blocks this patch - triangular half foundations, roof, floors as well as the ability to place all building blocks diagonally. You can now fulfill your dreams and build a true round light house, or make the awesome boat / house you have always wanted to build!





Help Center and Saving

We have added a Help Center button to the main menu and in the pause menu. We have also added the ability to leave the game without saving - so if you encounter an issue, you can safely leave the game without having to worry about saving a corrupted world, etc! We have tons of articles that are updated regularly with information about issues and how to fix them, as well as common questions over at the help center. You can now also submit a ticket and report any bugs or issues you come across directly to us developers!

Bruce the Shark

We all know that the dear shark is public enemy number one, even though he just wanna be your new best friend. We hear you, and have increased the respawn timer from 100 seconds to 180 seconds, so you get room to breathe (or dive) before he comes back to eat your raft hug you!

Quick Build and Paint!

We have added quick build and paint, so you will now have a much easier time building your awesome rafts without having to destroy your precious left click ːsteamhappyː





If you don't wanna have quick build on, you can turn this off in the settings:



Changelog

:Green_Plus: Added Help Center Button to main menu and in-game.
:Green_Plus: Added "Save World" when exiting the game.
:Green_Plus: Added new triangular and diagonal blocks.
:Green_Plus: Added option to turn on/off QuickBuild.
:Green_Plus: Added option to hide or show Name Tags.
:Green_Plus: Added Quick Paint and Quick Build (for those who didn't know)
:Green_Plus: Added a load icon for the loading screen.
:Green_Plus: Increased shark respawn time from 100 to 180 seconds.

:orwell_check: Fixed a Shark Head Duplication bug.
:orwell_check: Fixed a bug making it so you didn't get seeds from planted food (watermelon and pineapple)
:orwell_check: Fixed QuickBuild placing multiple doors inside each other.
:orwell_check: You can no longer hook an item and jump in the water for infinite durability on the hook.
:orwell_check: Smelter should not have collider active when being placed.
:orwell_check: The game no longer loads your items twice upon loading into a world.
Counter-Strike 2 - contact@rockpapershotgun.com (John Walker)

I think monster hunting is disgusting, and should have been banned years ago

Hello! Goodness me, it’s good to have you with us. If you’re reading this sentence on Steam, then I simply implore you to click through to the site to read what has been described by Simon Pulitzer as “the greatest games journalism the world has ever been blessed to receive.” (more…)

Jul 13, 2018
Raft - Frozen
WELCOME!

Welcome to our first development blog in Early Access! This development blog will feature and include the introduction of new larger islands, more info on the upcoming enemy, new vegetation and more about future plans and updates!

NEW AND LARGER ISLANDS



We are super excited to announce that a variety of new and much larger islands will be introduced with the new enemy! The new islands will be an end game thing, as you will need a receiver and radar in order to find them. The islands will contain a good amount of resources, have a good amount of food, and there will be some nice hidden loot stashed away on them!



THE NEW ENEMY



We have been teasing the new upcoming enemy a few times on our social medias and are super excited to see it joining the raft world soon. We know you guys have some questions (and concerns) about this beast, so we will address them here: The plan is that it will house the new large islands, protecting them. If you get too close, it will attack you with a bombardment of heavy rocks, so be wary and watch out!

NEW VEGETATION



A new set of islands, a new set of vegetation. We're introducing three different plant species to accompany and decorate the large islands.

NEW BOULDERS



Like with the vegetation, a large island need some large boulders to create the right authentic feel.

FUTURE PLANS

We are working hard on getting the next major bird and large islands update ready, but it will take some time - and we will therefore release a patch or two in the meantime with some other exciting stuff. We will save some of the fun text though, so that was all from us today!

Psst.. remember to join the discord community: https://discord.gg/raft

Until next time,
//Raft HQ
Raft - Frozen
What an amazing weekend it has been! We have been hosting our very first event this weekend - a building event. We've seen so many great submissions, and it was very hard to choose the final winners, but most importantly, we have all had a ton of fun! We also have a couple of hotfixes that will be pushed with this announcement, along with some information on future updates - read more at the bottom of this post!

Without further ado, let's get into the showcase of these amazing rafts:

Black Pearl & Harbor



A great recreation of the famous Black Pearl and an awesome harbor attached to it! This amazing ship was built by ilyandell#1475. You can see all the images by clicking here.



Super Yacht



A awesome Yacht has it all - engine room, kitchen and canteen and of course a captains deck! The captain of this ship is The Rickest Rick#9302. You can see all the images by clicking here.



Palace Chinese Restaurant



A floating restaurant - what more can you wish for? It has amazing food and a super nice garden! Your chief waiter is no less than JC#3545. You can see all the images by clicking here.



Operation ScuttleButt



A project inspired by an oil rig! It has a large tower in the middle, which is how people get to the top! This rig is operated by Jonesie#4689! You can see all the images by clicking here.



Raft Land



A raft theme park, with it's own maze, giftshop, ticket booths and an amazing carnival section! The theme park manager is Deggradedrook#2659! You can see all the images by clicking here.

Congratulations, and thank you so much!

We are super happy to see so many of you participating in our event, and it has been nothing but amazing to see the community gather and create amazing creations. Congratulations to all the winners, and thank you for participating to everyone else! We hope to do a lot more events in the future, so stay tuned! :)

Hotfixes and future updates

We know you want updates, and rest assured we are still working hard on a larger update for you guys. We will publish a development blog this friday, showing and explaining our current process, teasers and much more exciting things!

The following has been hotfixed:
- The discord invite link on the main menu is now working again! Thanks for notifying us. :)
- Fixed a bug with scuba gear where it would mystically repair itself when equipping it again.
- You can now properly crouch in both directions in tight spots!

We've reverted to the previous version as there was an issue with rafts disappearing in the newest update. Sorry about that. This is now resolved and a new update is out.

That's it for now!
// Raft HQ
Dota 2 - contact@rockpapershotgun.com (Alec Meer)

biggest-steam-games-2018

We’ve just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It’s a list dominated by pre-2018 names, to be frank, a great many of which you’ll be expected, but there are a few surprises in there.

2018 releases Jurassic World Evolution, Far Cry 5 Kingdom Come: Deliverance and Warhammer: Vermintide II are wearing some spectacular money-hats, for example, while the relatively lesser-known likes of Raft, Eco and Deep Rock Galactic have made themselves heard above the din of triple-A marketing budgets. (more…)

Raft - Frozen


Ask your question over at Twitter or Discord! :tinder:

Please note that we will only answer one question per person, and will of course not be answering the "same" question over and over - be creative, and ask what you wanna know the most! ːsteamhappyː
Jun 29, 2018
Raft - SVEN BENGT


Hey Rafters!

It is a little more than a month since the release of Raft and it has been great! We have been getting an incredible amount of amazing feedback and ideas. We have talked to so many of you, discussing balancing, getting help pin pointing bugs and hearing about what you think should be added and it has simply been great!
However, we are not just talking here at the Raft HQ. We have also been very busy working on new content for the game. Last week we posted a concept of a new enemy. If you missed it, here it is again!



The new enemy is due for a later update. But that's not all. We should also have a blog post up next week revealing more things which are going on behind the curtains. Stay tuned!
For now we have got some smaller additions, bug fixes and balance changes many of you have been asking for. Firstly, many of you have asked us to boost the axe, because it broke too fast. We agreed it was annoying when building larger Rafts having to constantly make a new axe. But instead of simply adding more durability to the old axe we decided to make a new one, the Stone Axe. This will have similar speed and durability as the old axe. In turn, the old axe will now be renamed as the Metal Axe. It will cost a little bit more to make but has better speed and much more durability. Hopefully you will like our solution, but if you do not, or if you have an idea on how to improve it, please comment!



Secondly, many of you have wanted the ability to crouch, and we thought it was a reasonable request, so now it is here! You will now be able to build smaller passages on your Raft and actually get through them! Hope you will enjoy!



Lastly, some of you have run into the problem of having random Steam friends join your game. As a solution to this, you can now add a password to your world. Also, if you have unchecked "Allow friends to join" you will no longer appear in the Join world window at all, allowing you to play in a more incognito fashion.

Bug fixes, balance changes and smaller additions:
  • Discord button added in the main menu. Join us and talk with fellow Rafters!
  • Fixed an inventory bug when crafting items which led to losing more items than the crafting cost.
  • Fixed a bug where the player can rotat the camera 360 degrees turning him/her upside down.
  • Fixed a bug where closing a storage "froze" the game and locked the player in position.
  • Shark no longer takes damage in creative mode.
  • Bow damage increased from 7.5 to 15.
  • Seagull health increased from 10 to 20.
  • Bow is cheaper to craft.
  • Decreased how much hunger/thirst is lost when sleeping.
  • Increased spawn time between sharks from 60sec to 100sec.

    That is all for this time! Over and out.
    Raft HQ
The Elder Scrolls® Online - contact@rockpapershotgun.com (John Walker)

The identity of this dinosaur has been hidden for his own protection. His roars are provided by an actor.

As you stare out into the world, at the tumult and turmoil, perhaps you feel the only hope is to turn to the Steam Charts for its comforting predictability and stability. I’m sorry folks, but it’s all gone batshit crazy in here too. (more…)

Jun 11, 2018
Raft - SVEN BENGT


Hey Rafters!

It is once again time for another update! One of the most requested features since we launched here on Steam has been the ability to change the field of view. There were some technical issues with changing the FOV which is why it has taken a little longer than we hoped for, but we are pleased to say it is finally here.



Secondly, we have added a bow and arrow. A piece of wood, some bolts and a pair of old skis creates a handy bow in true home made Raft spirit. The bow can be used to hunt seagulls, fend of the shark or deal with an annoying team mate if you are so inclined. The bow is also a preperation for later updates, with more creatures coming in the future.



Apart from this some smaller bugs have also been fixed:
  • A bug where the binocular overlay image could some times be stuck even when not using th binoculars should now be fixed.
  • Removing a research table should no longer cause a player using it to get stuck in the research menu.
  • To balance the bow, the shark now swims deeper when hit by an arrow from above water.

That is all for this time! Until next time!
//Raft HQ
Tom Clancy’s The Division™ - contact@rockpapershotgun.com (John Walker)

Apparently they probably had big spines on their necks, making them a far less enticing prospect for slides.

“Miss, Miss, it’s so sunny, can we have Steam Charts on the field?”

“NO. Sit down and write about popular PC games in this oppressively hot room until the DAY YOU DIE.” (more…)

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