
As the charting games on Steam once more congeal into a single amorphous lump, quickly dive in to catch the last appearance of Subnautica, and probably Slay The Spire too. Next week it’ll just be GTA: Counter-Strike – Witcher Battlegrounds. (more…)

Some websites will fob you off with scant details about your favourite best-selling games, but not RPS. Here you will find gaming’s most insightful commentary on the leading games of the modern age. (more…)

They lurk, they creep, they skulk and weep. Monsters in videogames can be as simple as a big spiky cyclops ball, or as unsettling as a sobbing woman in a rainy alleyway. This week on the RPS podcast, the Electronic Wireless Show, the team is talking about their favourites, from flaming skulls to digitally possessed diving suits, and the clever ways in which game monsters inspire heebies, jeebies, creeps and sometimes even willies. (more…)

Where oh where is #9 this week, you ask, uncertain that it is possible to have a top ten without it. A mystery! Of course there are the usual suspects, the increasingly usual new suspects, and even a couple of new entries, but when it comes to slot nine, there’s a gap. The URL for the entry is this, the number seemingly unattached to anything on the store, and not> the since deleted entry for the idiotic CS:GO championship sticker collection, as I’d first assumed. Go solve the mystery, mystery solvers! (more…)

As you might have noticed, we’re playing a lot of Slay The Spire round these parts. With a few wins under my belt, I’ve learned about the power of building lean decks in the roguelikelike dungeon-crawling card game, but I’m still blown away watching a video of an infinite combo winning battles on the very first turn – with only two cards in the entire deck. It has caused several blasphemous exclamations in the RPS treehouse. (more…)

Roguelike card game Slay the Spire has swept through the RPS dungeons like a powerful disease, covering us in tiny, number-shaped pustules. In search of a cure, we spoke to its designers, Anthony Giovannetti and Casey Yano of Mega Crit Games. Read on to learn some of their methods and future plans. We’ve already told you they’ll almost certainly be adding more characters. But did you know they tested the game on expert Netrunner players? (more…)

The roguelike card game Slay the Spire has marched into RPS and conducted a coup. Now a slug with a pocketwatch is forcing us all to write articles about how great it is. For example, I ve just done an interview with the game s creators, which you can read later. For now, let me sneak out this bit of info, while the slug isn t looking: They plan to add new playable characters after the game s full release. We will almost certainly have more than three characters, said Anthony Giovannetti of Mega Crit Games. OK, it s no huge surprise, but at least you know they don t plan to dust it off when it drops out of early access in the summer. (more…)

Slay the Spire is a juicy, bloody fillet of a card game rolled around in the random oils and spices of a roguelike. I d further this culinary analogy by cooking it in an RPG oven but let s just go ahead and eat it raw. Because it’s delicious>. Also, I m a vampire now. I had an altercation in a glowing city and the game took all my normal attack cards and replaced them with bite cards, transforming me into a frail but dangerous demon of the night. I’m fine with this.

A ghost set me on fire. Earlier, I was beating on a parasite that was hiding inside a metal shell. I found a gelatinous cube that had absorbed so much junk it had become sluggish and bloated. I reached inside it, lost a layer of skin on my hand, but retrieved an ice cream. Don’t laugh. It’s a very useful ice cream.
I’m playing roguelike card game Slay The Spire, and I’ve fought through packs of cultists, slavers and thieves, but now I’m on fire and I can’t do a great deal about it. I burn whenever I breathe. It seems unfair but this is partly a hell of my own making.