Disco Elysium - The Final Cut - Harry


The long-awaited Disco Elysium original soundtrack is here! And it’s accompanied by an art booklet. Three albums worth of music by the magnificent British Sea Power @BSPOfficial and five years of art by ZA/UM - now available. Happy holidays!

https://store.steampowered.com/app/1173140/Disco_Elysium__Soundtrack_and_Artbooklet/

Original 28 songs composed by British Sea power for Disco Elysium - totalling 3 albums worth of original music. Available in MP3 320 kbps format.

Accompanied by a 30 page digital artbooklet curated by Aleksander Rostov. Original pieces of in game art and concept art by Aleksander Rostov, Kaspar Tamsalu, Rauno Somelar, Markus Härma, Siim Raidma, Mikk Metsniit, Anton Vill, Jüri Saks, Pavlo Guba, Mehdi Annassi.

+ 3 extra wallpapers in 4K resolution (Thought Cabinet, Conquest of Revachol, Martinaise Skyline)

Tracklist:
1 Instrument of Surrender
2 Whirling-In-Rags, 8 AM
3 Detective Arriving on the Scene
4 Tiger King
5 Your Body Betrays Your Degeneracy
6 Precinct 41 Major Crime Unit
7 The Insulindian Miracle
8 Polyhedrons
9 Live With Me
10 The Field Autopsy
11 Miss Oranje Disco Dancer
12 Rue de Saint-Ghislaine 32B
13 The Doomed Commercial Area
14 The Cryptozoologists
15 Whirling-In-Rags, 8 PM
16 Disco Elysium, pt 1
17 Disco Elysium, pt. 2
18 Ecstatic Vibrations, Totally Transcendent
19 Saint-Brune 1147 (Small Pinewood Church)
20 Martinaise, Terminal B
21 We Are Not Checkmated
22 Hope in Work and Joy in Leisure
23 Burn, Baby, Burn
24 Whirling-In-Rags 12 PM
25 La Revacholiere
26 Krenel, Downwell, Somatosensor
27 Off We Go Into The Wild Pale Yonder
28 ZA/UM
Disco Elysium - The Final Cut - ZAUM_Dani
DISCO ELYSIUM Patch notes for version bbe2afa0 (viewable in the F1 menu, bottom right)
  • Added badge falling sound.
  • Added closed container door sound
  • Fixed it so that you can see Roy when switching the Shader Quality to Modest
  • Made fixes to saves post Tribunal that were loading in a broken state.
  • Made additional fixes to prevent black screen issue after endgame.
Remember to report any bugs you may find! - Bug Report -

Thanks!
Disco Elysium - The Final Cut

The Game Awards, the annual flurry of new game announcements interspersed here and there with bits of chit-chat and trophies, has come to an end for 2019. This year's event didn't really feel like it had any mega-blockbuster game reveals—no new Elder Scrolls game, or Mass Effect revivals—but there were certainly some big moments: Microsoft revealed a new Xbox, the Series X, and a new flagship game, Senua's Saga: Hellblade 2, and a new MMO set in the Magic: The Gathering universe is on the way, which could be fun.

And yes, there were award winners, too: Quite a few of them, in fact, and some honest surprises, foremost among them that Death Stranding didn't run away with the whole thing. It did well, winning three awards including Best Game Direction, but the big dog this year was actually the outstanding detective RPG Disco Elysium, which claimed four trophies. Yet neither was selected as Game of the Year.

Which game earned top prize this year? Read on to find out. And don't miss our rundown of all the new trailers that appeared at The Game Awards right here.

  • Esports Team: G2 Esports (League of Legends)
  • Esports Players: Kyle "Bugha" Giersdorf (Sentinels, Fortnite)
  • Esports Host: Eefje "Sjokz" Depoortere
  • Esports Game of the Year: League of Legends (Riot Games)
  • Esports Event: League of Legends World Championship 2019
  • Esports Coach: Danny "Zonic" Sorensen
  • Content Creator of the Year: Michael "Shroud" Grzesiek
  • Fresh Indie Game: Disco Elysium (Za/um)
  • Multiplayer Game: Apex Legends (Respawn/Electronic Arts)
  • Sports/Racing Game: Crash Team Racing Nitro-Fueled (Beenox/Activision)
  • Strategy Game: Fire Emblem: Three Houses (Intelligent Systems/Koei Tecmo/Nintendo)
  • Family Game: Luigi's Mansion 3 (Next Level Games/Nintendo)
  • Fighting Game: Super Smash Bros. Ultimate (Sora/Bandai Namco/Nintendo)
  • RPG: Disco Elysium (Za/um)
  • Action-Adventure Game: Sekiro: Shadows Die Twice (From Software/Activision)
  • Action Game: Devil May Cry 5 (Capcom)
  • VR/AR Game: Beat Saber (Beat Games)
  • Community Support: Destiny 2 (Bungie)
  • Mobile Game: Call of Duty Mobile (Timi Studios/Activision)
  • Independent Game: Disco Elysium (Za/um)
  • Ongoing Game: Fortnite (Epic Games)
  • Games for Impact: Gris (Nomada Studio/Devolver Digital)
  • Performance: Mads Mikkelsen as Cliff (Death Stranding – Kojima Productions/SIE)
  • Audio Design: Call of Duty: Modern Warfare (Infinity Ward/Activision)
  • Score and Music: Death Stranding (Kojima Productions/SIE)
  • Art Direction: Control (Remedy/505 Games)
  • Narrative: Disco Elysium (Za/um)
  • Game Direction: Death Stranding (Kojima Productions/SIE)
  • Game of the Year: Sekiro: Shadows Die Twice (From Software/Activision)
Disco Elysium - The Final Cut - ZAUM_Dani
Disco Elysium has been nominated for 6 awards in IGN's 2019 Game of the Year Awards!!

We're so delighted that so many of you are enjoying the game and we're so grateful for all of the support we've been given and all the nominations we have received during the 2019 awards season!

Vote in all the categories here!
  • Game of the Year
  • Best PC Exclusive
  • Best RPG
  • Best Art Direction
  • Best Story
  • The Best Performance for Mikee Goodman (Reptilian Brain/Limbic System)

Tropico Reloaded - contact@rockpapershotgun.com (Chase Carter)

Winter brings out a part of me that immediately seeks a mountain of blankets in which to burrow. Even in my seasonally confused state of Texas, the weather has tended towards the chilly and left me with little excuse not to have a kettle boiling interminably as I layer on socks and pull the biggest comforter from the top of the closet. But this presents a problem likely familiar to other cozy connoisseurs: how does one game while properly bundled?

I will admit it does limit possibilities considerably. That’s why I’ve curated a small selection of games perfectly playable while your other hand keeps coffee or tea always within sipping range.

(more…)

Disco Elysium - The Final Cut - contact@rockpapershotgun.com (Alec Meer)

In the yard below, a corpse hangs from a pine tree.

It is my failure and my shame for all to see, rotting in plain sight.

Martainaise, the broken-down home of Disco Elysium s broken-down police story, is an excoriating light shone not just upon its broken-down policeman, but also upon me, and my failure to be the person I thought I was. It is my mid-life crisis writ in grey rainfall, my dread realisation that death is coming and I m not who I ever meant to be.

In the yard below, a corpse hangs from a pine tree. Decaying in the rain. It s been there for days. Everyone sees it, no-one mentions it.

(more…)

Disco Elysium - The Final Cut - ZAUM_Dani
The Steam Awards are here!!

If you thought Disco Elysium was an instant classic, we would love for you to vote for it in the Game of The Year Category!

And now for Fan Art!

If you read our last blog entry we mentioned that we've been delighted to have been inundated with incredible fan art from the game. Here are just a few of our favourites so far, and we'll be sharing more in the future! Thank you to all the wonderful artists!

Enjoy! (PS. May contain spoilers!)

@arvydas_b on Twitter


Mart Virkus - @arcaderage on Twitter


Camila Gormaz - @burasto on Twitter and Instagram






Artyom Trakhanov - @ohotnig on Twitter


@wrroniec on Twitter


@Minoukatze1 on Twitter





Anne Yang - @AnneYang3D on Twitter



@ston_henge on Twitter







Otava Heikkilä - @Claystorks on Twitter





@foxmime on Twitter







Rubén Rodríguez - @RRuflse on Twitter


Swann Klein - @skpinataMAN on Twitter


Michael Swaim - @Swaim_corp on Twitter


@teamwreckloose on Twitter








@raevpet on Twitter




Which is your favourite?

Until next time!
Nov 26, 2019
Disco Elysium - The Final Cut - ZAUM_Dani


Wow. It’s been over a month since we launched Disco Elysium and we can’t begin to thank you enough. From mountains of fan art to awards nominations, we’re in awe of the support you have given us. Reading your stories about the game and how you connected to it has been incredible. You’ve helped us reach overwhelmingly positive on Steam with over 3000 positive reviews. We’re currently rated at 90 on Metacritic which puts us in the top 5 PC games of the year. We would not have been able to do this without you and your continued support will spur us on! Many of you are already asking about our future plans and we can’t wait to share them with you. From all of the team here at ZA/UM, THANK YOU!

Don’t forget you can still vote for us at The Game Awards - https://thegameawards.com/
Disco Elysium - The Final Cut - ZAUM_Dani
Disco Elysium has been nominated for #TheGameAwards 2019!

:trophy:Best Narrative
:trophy:Best Independent Game
:trophy:Best RPG
:trophy:Fresh Indie Game

Cast your vote now! http://thegameawards.com/nominees or http://goo.gle/TGAvote

Disco Elysium - The Final Cut - ZAUM_Dani

(If you'd like to learn more about how Chapo Trap House came to do voice over work for Disco Elysium, we spoke to USgamer about it!)

Did you know Disco Elysium also has an alignment system? Mmmhm. Ours is a modernist setting, so our alignments are ideologies. More precisely, political ideologies: communism, fascism, moralism and ultraliberalism. Today we take a look at how the Big Four are used in the game. Expect tips, clarifications and encyclopedic tidbits. I will also list the Thought Cabinet projects associated with each, and even expose the characters who best represent these ideologies in the game. So you know who to get chummy with.

1. Ideologies are developed over the course of the game, not picked at character creation. Disco Elysium is, in many ways, a personality test. There are always little integers in the background, counting everything you say. Hit a certain threshold and one of your skills pops up, suggesting you make it official. Mark yourself. This marking is done by gaining a thought for your Thought Cabinet. We call these pop-ups “initiation dialogues”. For political initiations, it is always possible to course-correct by saying: no. You have misunderstood. I do not wish to build communism. Go away.

2. Four is the threshold you need to reach, if you want to get initiated. Say four communist things and your Encyclopedia skill will fire up the Big Communism Builder. Same goes for “the strong stuff”, “the weak stuff” and “the grind-hustler” (more on those later). In dialogues, the opportunity to espouse your agenda usually comes in the form of “political forks”, that is: dialogue choices usually consisting of four political options. Try to remain impartial and you will drift toward moralism (Elysium's centrism).

3. You are not limited by your choice of ideology. There are sub-ideologies, conflicting beliefs and countless personality quirks to develop in Disco Elysium. The Big Four are only four of the game's 52 thoughts. They have some pretty nice content, but they are by no means all there is. They are, however, nearly unavoidable. The air is criss-crossed by radio stations spewing divisive, feverish political rhetoric. For the poor people of Revachol, ideology is a blood sport. Everyone must suffer.

4. You can mix and match ideologies. You can be a purebred “traditionalist” and never once taint the “strongness” of your “stuff” with hysterics; or you can mix in some communism too, for that Unholy Union vibe. Or maybe you’re a moralist? Why not just admit it – you don't only believe in nothing, you also believe in money. You're a hustler. All these incendiary mixes are yours to dabble in. I've even seen one player who had all four. The game knows you're doing this too. You might even get called out for it.

5. Your political beliefs have mechanical implications. They're not just for role playing. As said, each is a thought, which you can develop in your Thought Cabinet, revealing some rather dramatic effects. Ultraliberals earn money by saying that stuff. “Traditionalists” get double the bonus from the most traditional drug of all: alcohol. Thus, ideologies strongly affect the way you play the game.

Let’s take a look.


COMMUNISM
Thought Cabinet project: Mazovian Socio-Economics
Supporting projects: The Suicide of Kras Mazov
Representatives: Cindy the Skull, Evrart Claire, The Gardener, The D******* (spoiler redacted)
Organizations: The Commune of Revachol, The Insulindian Citizen's Militia
Colour: white
Symbol: inverted star wreathed by antlers.

No one wants to be associated with communism by the time you get there. The party is over. They'd rather call themselves socialists and social democrats. No wonder – commies got their asses handed to them 50 years ago. Their little commune got wiped off the face of the Earth. Even worse, the civil war gave foreign powers a casus belli to invade Revachol and now look at the shit we're in. Also, Kras Mazov, the father of scientific communism killed himself.

Don't pick this ideology. It's a swamp of melancholy and would-have-beens. Also, they, like, killed a lot of people. There's a smart centrist man who once calculated that communism has killed 100 billion people in total.



FASCISM
Thought Cabinet project: Revacholian Nationhood
Supporting projects: Advanced Race Theory
Representatives: Rene Arnaux, Racist Lorry Driver, Measurehead, Gary the Cryptofascist
Organizations: Revachol the Suzerain
Colour: brown? I'm gonna go with brown.
Symbol: sticks of wood tied together with an axe. Something dumb like that.

This is the baddest of all the ideologies, so no one admits they're a fascist. Rather, they're “traditionalists”. Or “nationalists”, a term they get really angry if you associate with fascism. (No one wants leprosy on their brand.)

The emotional draw here is, of course, that pretty girl who didn't want to sleep with you. The other ideologies don't explain why that happened. Fascism does. Because the commies pushed the king under a street car and now nothing in the world is holy or beautiful. During your stay in Revachol plenty of women will tell you no, so, naturally, most people will pick this one. I mean, who doesn't want “absolutely giant fascist” in their Steam achievements? Also, it goes really well with alcoholism.



MORALISM
Thought Cabinet project: Kingdom of Conscience
Supporting projects: Opioid Receptor Antagonist
Representatives: Kim Kitsuragi, The Sunday Friend, Trant Heidelstam
Organizations: The Moralintern, Revacholian Citizen's Militia, EPIS, ICP
Colour: signal blue
Symbol: a forget-me-not

Finally! Something normal. Enough of those ramblings – in this world there is also a sensible ideology for people who simply want to do good by everyone. How? By looking at the options on the table and saying: no. I don't want any of those associated with me. I just want to play a regular, inconsequential, doesn't-really-believe-in-anything type of detective.

Well, you're in luck! After the commies and the fascas tag teamed Revachol, sensible foreign nations with moderately deadly artillery came and levelled the city, put all the commies against a neutral wall and turned Revachol into a debt colony / financial buffer zone / whatever the hell they want it to be. They rule the world. And also the RCM, the law enforcement agency you're part of, so really – it's a no brainer.

Take this one, it would be weird to take any of the others.



ULTRALIBERAL
Thought Cabinet project: Indirect Modes of Taxation
Supporting projects: The 15th Indotribe; Bankruptcy Sequence
Representatives: Joyce Messier, Siileng, Mega Rich Light Bending Guy
Organizations: The Wild Pines Group, Frittte, Coupris, FALN
Colour: yellow / gold
Symbol: the Franconigerian sun crown

Do you “grind” and “hustle?” Sure you do. You're a money engineer. A money scientist. You move money on a level inconceivable to the ordinary citizen. What is money, anyway? Money is trust.

There is no ideology being an ultra doesn't compliment. Fascist moneyman? Sehr logisch. Money-commie? Vie sexy! Money and moralism? Peanut butter und jelly! Money's not jealous. Money's like light, love and friendship. It plays well with everything. During the Revolution the ultras banded up with the commies to dispose of the king. Then they made a deal with the moralists to profit from the ensuing occupation.

Also, this literally gives you money in the game. With money you can buy books, which have content! Board games too! Clothes, which cost real money to model. Without money you might end up as some kind of impoverished hobocop.

And that’s that.

Until the next time.
Bobby and the Zaumonauts.
...