Portal 2 on the PS3 is getting Move support and some "new" levels. It's also playable at Sony's E3 booth, so we popped on over to take a look, see how the Move actually worked with the game.
Developers Sixense have announced that a bunch of new Portal content is coming to the PlayStation 3. It's called Portal 2 In Motion, and is DLC for the existing game that takes full advantage of Sony's PlayStation Move peripheral.
Crafted as DLC for the core game, P2IM was developed by Sixense, and brings 20 new levels to the game, along with new challenges and gear. Sixense will also be bringing Move support to the core Portal 2 game on PS3.
UPDATE - Looks like much, if not all of this content is the same PC users got hold of as part of Razer's exclusive Hydra DLC.
Portal has been a surprisingly prolific source of inspiration for many high quality products, so a short fifteen minute film based on its universe isn’t that big of a deal any more. However, what I love about Synthetic Pictures‘ Aperture: Lab Ratt (as spotted by The Sixth Axis) is how, in making a film based on Valve’s Lab Rat comic, how successfully they portray the evil of GLaDOS.
Tesla Turret Opera (Cara Mia Addio) [YouTube via Aperture Science]
Portal 2's brain-twisting puzzles prepared players perfectly for creating their own convoluted level creations. The recently-released level editor has been getting a strenuous workout by some incredibly brilliant minds.
Ben Perry took a couple of hours to put this all together, limited only by his imagination and the number of objects the editor allows players to work with.
And to think this is only the early days of the tool. It's almost scary to imagine what's still to come. I'm all tingly.
Portal 2 - Rube Goldberg Machine v1.0 [YouTube via Reddit]
Rube Goldberg Machine v1.0 [Steam Workshop]
We looked at Portal 2′s puzzle creating Perpetual Testing Initiative, a streamlined, user-friendly application for making your own Portal 2 rooms, and then cried. So instead we got Craig “Fearless” Pearson to take a look, because we knew without a doubt that no one else can create a box with some boxes in it like him.>
Portal 2's latest DLC doesn't just include the chance to create your own maps, it includes the chance to run around them hearing the delightful JK Simmons - aka Cave Johnson - command, dictate and berate you senselessly with almost half an hour's worth of new content recorded just for the level creator.
If you think sitting and just listening to this for 25 minutes is boring, boy, you're about to miss out.
WARNING: There's technically some spoilers in here.
[Portal 2] All New Cave Johnson Lines (Perpetual Testing Initiative - DLC2) [YouTube, via TDW]