Dota 2 - Valve
* Fixed a problem where mouse left clicks would sometimes be ignored.
* Fixed Satyr Banisher's Purge not removing Repel
* Fixed inventory smart double tap when using hero-specific ability keybinds
* Fixed a bug where the console could get in a state where it would not open in the main menus, and would open but not close while in game
* Fixed a crash when using the dota_create_item console command.
* Fixed a bug where the HUD would show an incorrect key if you used advanced Quickcast Binds and you bound an inventory slot to Quickcastbut not to normal cast
* Corresponding to the Steam Security and Trading changes, items can only be gifted to Steam friends of at least a year, unless you have a Mobile Authenticator on your account.
Dota 2 - Valve
* Added smart-doubletap behavior to items.
* Shift+control group is now add selection to control group, instead of add control group to selection.
* Fixed a bug where if you used CRTL+ability bind key to learn an ability and you had quickcast on key up enabled, it would level up the ability twice.
* Fixed a bug where if you had quickcast keys bound, but not normal ability casts, then autocast would not work unless explicitly bound.
* Fixed a bug where autocast would not work with hero-specific keybinds unless explicitly bound.
* Fixed a bug where Quickcast keybinds wouldn't appear in the hud
* Fixed Lycan portrait.
* Fixed a crash with Invoker when only Quickcast keys were bound.
* Fixed the -givebots cheat command.
* Fixed autocompletion of dota_create_item console command.
* Re-enabled dota_camera_disable_yaw.
Dota 2 - Valve
* Added the ability to use Alt + key for self casting. This allows self casting to be possible using Quickcast. Can be toggled off in the options.
* Enabled the advanced configuration of Quickcast and Auto-Cast alternative keys for abilities

* Wagering bonuses now increased to 2000 until the end of the Battle Pass
* Fixed bug where when you bound a key to an action for the first time, it wouldn't work, but it would work on reload
* Fixed dramatically increased network usage in the recent update

* Fixed some bugs with illusion control groups
* Fixed Maim working on buildings
* Fixed being able to see enemy item cooldowns in the item tooltips
* Fixed an old bug that caused Requiem of Souls to sometimes release less damage/waves on death than intended
* Fixed Blur visual effect
* Fixed a visual bug in the options panel when toggling individual quickcast binds for items
* Fixed being unable to explicitly bind a key to chat
* Minor bugfix in layout for quickcast
* Fixed a bug where if you bound alt + key and then key to a hero-specific keybind, the alt+key would become unbound
* Change collection view spacing to be in columns of 6 rather than 8 to more closely matches the steam inventory
* Fixed various bugs with quickcast on key up sometimes not working with items
* Fixed a crash when using the cancelselect console command
* Fixed vconsole2 being unavailable
* Custom Game Tools: Added particle manager to client-side Lua
* Custom Game Tools: Added a Panorama UI binding for GameUI.SetCameraTarget
Dota 2 - Valve
- Added the GameRules:IsCheatMode() API to detect lobbies with cheats enabled or sv_cheats 1 in custom games.
- Fixed a crash on exit with the Convars:RegisterConvar() API.
- Added the SendToConsole() API to the client.
Dota 2 - Valve
6.86f:

* Deafening Blast's knockback is no longer a hard disable (affected units can cast abilities and items)
* Deafening Blast's disarm portion rebalanced to keep same overall effectiveness as before (it previously applied disarm only after the knockback disable, numbers rescaled to keep same overall duration where they cannot attack)
Dota 2 - Valve
* Reduced time it takes to start up the game by a second
* Added a custom Poison Touch ability icon for the Darkclaw Emmisary set
Dota 2 - Valve
* Updated the new Naga Siren set to only require one Infuser (affected users were granted back their extra Infuser)
Dota 2 - Valve
Winter Treasure IV & The Shanghai Major Compendium

- Reduced the amount of memory used by the game
- Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window
- Fixed various bugs with replays being unavailable until client was restarted
- Fixed coaches sometimes inadvertently wagering tokens
- Increase framerate and lower memory usage in the Armory
- Fixed the tournament match popup results sometimes having the hero picks swapped between teams
- Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating
- Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures
- Adding default ambient effects to Terrorblade weapons
- Added Savage Roar animations to Lone Druid Spirit Bears
- Fixed Timbersaw models to show custom Reactive Armor
- Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.)
- Jakiro and Ogre Magi voices now pan left and right
- Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)
- Fixed a bug with Glimpse sound that could cause it to be really loud
- Disable Help now prevents Io's Relocate and not Tether
- All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding
- Adjusted the pathfinder to limit excessive backtracking
- Quit confirmation popups no longer stack
- Clinkz's Skeleton Walk and Tusk's Walrus Punch effects no longer play at the caster's last known position when they are in fog of war
- Fixed Arc Warden's Tempest Double health cost being damage rather than a proper hp cost
- Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen

Workshop Tools
- Added support for editing more types of attachment points when submitting items
- Added the ability to set the fog depth on water materials
- Fixed bug where overlays did not work correctly on scaled models
- Enabled workshop default ambient effects model for Terrorblade's weapon
- Made map compile respect smoothing angle and edge hardness between tiles

New Heroes on the Dota Workshop
- Arc Warden
- Shadow Fiend
- Winter Wyvern
- Zeus
- Undying

Workshop Hero Files Updated to Source 2
- Broodmother and Spiderling
- Lina
- Omniknight
- Pugna and Nether Ward
- Sniper

Ability Items Added to the Workshop
- Terrorblade Demon
- Clockwerk Cog

New and Updated Workshop Reference Files can be downloaded at http://www.dota2.com/workshop/requirements
Dota 2 - Valve
Winter Treasure III Released: http://blog.dota2.com/2016/02/winter-treasure-iii/

- Fixed the Fog of War culling radius on some item-granted teleport effects to match the default effect size.
- Fixed an occasional crash on Mac OS X when certain keys were pressed.
- Spectre's Spectral Dagger no longer procs Lotus Orb during secondary collisions.
- Fixed a rare crash when popping up an inventory item tooltip.
Dota 2 - Valve
* Fixed a bug with some Dragon forms for Dragon Knight where selection boxes were sometimes incorrect
* Fixed a bug where copy/paste would not work correctly in chat if text was selected from right to left.
* Fixed achievement for tipping 10 times not granting the reward (we retroactively granted the reward to everyone who completed it so far).

6.86e:
* Savage Roar cooldown increased from 28/24/20/16 to 38/32/26/20
* Earth Spirit's Scepter Enchant Remnant cast range reduced from 600 to 125
...