Lobotomy Corporation | Monster Management Simulation - Project Moon
1. Bug fixes and changes
  • Fixed a problem that game does not run in Simplified Chinese version
  • Fixed a problem that game does not run in Russian version

    We apologize for any inconvenience you may have experienced.


  • The English text of the story and Abnormality encyclopedia has been modified as a whole.

  • Changed the movement speed of the 2 panic type employee (roaming, opening containment unit )to temporarily decrease when attacked
  • Changed to make it impossible to proceed with other tasks, including commissioning work, when requesting F-01-69
  • Changed the dialogue of T-03-46's Abnormality so that it does not display

  • Fixed a problem that F-01-69's Qliphoth counter was not displayed a normal decrease
  • Fixed a problem that the condition text of Geburah boss was missing
  • Fixed a problem that catching attack pattern of the T-03-46's Abnormality
  • Fixed a problem that the name of the Abnormality was displayed when it is not observed

2. Update translation
  • New translation of Simplified Chinese has been added. Some translations have also been corrected.
  • New translation of Japanese has been added. Some translations have also been corrected.
Lobotomy Corporation | Monster Management Simulation - Project Moon
1. Bug fixes and changes
  • Fixed a problem that game does not run in Simplified Chinese version
  • Fixed a problem that game does not run in Russian version

    We apologize for any inconvenience you may have experienced.


  • The English text of the story and Abnormality encyclopedia has been modified as a whole.

  • Changed the movement speed of the 2 panic type employee (roaming, opening containment unit )to temporarily decrease when attacked
  • Changed to make it impossible to proceed with other tasks, including commissioning work, when requesting F-01-69
  • Changed the dialogue of T-03-46's Abnormality so that it does not display

  • Fixed a problem that F-01-69's Qliphoth counter was not displayed a normal decrease
  • Fixed a problem that the condition text of Geburah boss was missing
  • Fixed a problem that catching attack pattern of the T-03-46's Abnormality
  • Fixed a problem that the name of the Abnormality was displayed when it is not observed

2. Update translation
  • New translation of Simplified Chinese has been added. Some translations have also been corrected.
  • New translation of Japanese has been added. Some translations have also been corrected.
Lobotomy Corporation | Monster Management Simulation - Project Moon

1. employee dialogue reorganization



The employee's normal dialogue will depend on their level and highest values.
Periodically, the dialogue for each level and highest value are output.

2. Fear damage reorganization
  1. In case of fear damage, the employee will say special dialogue for each situation, and a dedicated dialog box will be displayed.

  2. If an employee encounter Abnormality as before, the employees will take fear damage.
    Fear damage of an Abnormality encounter is applied as follows.



  3. When an employee sees dead or panic of another employee in the same passage, the employee will take fear damage.
    Fear damage of death and panic encounter is applied as follows.



  4. The fear damage of the office worker is totally changed.

    After the update, office worker will panic immediately if encountering a TETH Abnormality or over.
    In addition, fear damage research of the Information team will be changed to apply only to office workers.
    After research, office worker will panic when encountering a WAW Abnormality or over.

3. Add panic dialogue

The employee who is in a panic will output the appropriate dialogue for the level and panic type, and the color of the dialogue will vary depending on the panic type.


4. T-03-46 effect adjustment
  • Synchronized the overall effect.
  • Attack patterns and effects of T-03-46's Abnormality have been added.
  • Special fear damage for T-03-46 encounter has been added.

5. Balance adjustment
  • Change of management method of T-09-86
  • Change of defense value of eggs of O-02-63
  • Increase Qliphoth counter decrement cycle of T-03-46
  • Increased time limit for some Qliphoth meltdown of Binah
  • Adjust number of the dusk of scarlet, adjusted number of derivative objects
  • Increase number of the midnight of amber
  • Adjust step-by-step HP, movement speed, movement pattern change of T-01-75
  • Add special function of T-01-75's weapon
  • Adjust mood section of O-01-45

6. Bug fixes
  • Fixed a problem that the effect of O-09-91 was not initialized in case of some deaths
  • Fixed a problem that UI text is not visible in some languages
  • Fixed a problem that certain work names appeared unknown in some languages
  • Added the debuff effect of O-02-101
  • Fixed a problem that weapon effects of O-04-66 did not apply
  • Fixed a problem that the description of T-03-46's armor was incorrectly applied

  • Fixed a problem that the damage caused by a panic does not be applied to level calculation
  • Fixed a problem that the stat decreased when using O-09-81

7. Update translation
  • Some translation of Simplified Chinese has been fixed.
  • New translations in Russian have been added. Some translations have also been corrected.
  • New translation of Japanese has been added. Some translations have also been corrected.
  • Some translation of Traditional Chinese has been fixed.
Lobotomy Corporation | Monster Management Simulation - Project Moon

1. employee dialogue reorganization



The employee's normal dialogue will depend on their level and highest values.
Periodically, the dialogue for each level and highest value are output.

2. Fear damage reorganization
  1. In case of fear damage, the employee will say special dialogue for each situation, and a dedicated dialog box will be displayed.

  2. If an employee encounter Abnormality as before, the employees will take fear damage.
    Fear damage of an Abnormality encounter is applied as follows.



  3. When an employee sees dead or panic of another employee in the same passage, the employee will take fear damage.
    Fear damage of death and panic encounter is applied as follows.



  4. The fear damage of the office worker is totally changed.

    After the update, office worker will panic immediately if encountering a TETH Abnormality or over.
    In addition, fear damage research of the Information team will be changed to apply only to office workers.
    After research, office worker will panic when encountering a WAW Abnormality or over.

3. Add panic dialogue

The employee who is in a panic will output the appropriate dialogue for the level and panic type, and the color of the dialogue will vary depending on the panic type.


4. T-03-46 effect adjustment
  • Synchronized the overall effect.
  • Attack patterns and effects of T-03-46's Abnormality have been added.
  • Special fear damage for T-03-46 encounter has been added.

5. Balance adjustment
  • Change of management method of T-09-86
  • Change of defense value of eggs of O-02-63
  • Increase Qliphoth counter decrement cycle of T-03-46
  • Increased time limit for some Qliphoth meltdown of Binah
  • Adjust number of the dusk of scarlet, adjusted number of derivative objects
  • Increase number of the midnight of amber
  • Adjust step-by-step HP, movement speed, movement pattern change of T-01-75
  • Add special function of T-01-75's weapon
  • Adjust mood section of O-01-45

6. Bug fixes
  • Fixed a problem that the effect of O-09-91 was not initialized in case of some deaths
  • Fixed a problem that UI text is not visible in some languages
  • Fixed a problem that certain work names appeared unknown in some languages
  • Added the debuff effect of O-02-101
  • Fixed a problem that weapon effects of O-04-66 did not apply
  • Fixed a problem that the description of T-03-46's armor was incorrectly applied

  • Fixed a problem that the damage caused by a panic does not be applied to level calculation
  • Fixed a problem that the stat decreased when using O-09-81

7. Update translation
  • Some translation of Simplified Chinese has been fixed.
  • New translations in Russian have been added. Some translations have also been corrected.
  • New translation of Japanese has been added. Some translations have also been corrected.
  • Some translation of Traditional Chinese has been fixed.
Lobotomy Corporation | Monster Management Simulation - Project Moon

Additional changes
  • Fix the defense strength issues of the T-03-46's E.G.O armor
  • Remove Qliphoth meltdown patterns during the T-03-46 attack patterns
  • Decrease T-03-46’s attack damage
  • Fix special work-related problem under certain conditions of O-03-03.

1. Balance adjustment
  • Attack frequency, damage, defense, and special ability of T-03-46 increase
  • Increases the damage of T-03-46
  • Add a special ability to T-03-46 and adjust its existing abilities
  • Change the attack pattern of O-02-101. Now, if you do not attack the Abnormality first, O-02-101 will not use the dash pattern.
  • Reduced O-01-04's weapon recovery

2. Bug fixes
  • The problem that game stopped after elevator reorganization
  • The problem that an Abnormality of a T-03-46 is out of control, panic
  • The problem that an Abnormality of T-03-46 stopped at the resurrection
  • The problem that the risk level of a T-03-46's Abnormality has been misaligned
  • The problem that some translations missing from Russian

3. Translation Update
  • New translation of Japanese has been added.
  • New translation in Russian has been added.
  • New translation of Traditional Chinese has been added.
  • The existing translation of Simplified Chinese has been fixed.

4. Update this week

The effects of T-03-46 will be enhanced in this week's update.
This enhancement has not been applied in this patch.
Lobotomy Corporation | Monster Management Simulation - Project Moon

Additional changes
  • Fix the defense strength issues of the T-03-46's E.G.O armor
  • Remove Qliphoth meltdown patterns during the T-03-46 attack patterns
  • Decrease T-03-46’s attack damage
  • Fix special work-related problem under certain conditions of O-03-03.

1. Balance adjustment
  • Attack frequency, damage, defense, and special ability of T-03-46 increase
  • Increases the damage of T-03-46
  • Add a special ability to T-03-46 and adjust its existing abilities
  • Change the attack pattern of O-02-101. Now, if you do not attack the Abnormality first, O-02-101 will not use the dash pattern.
  • Reduced O-01-04's weapon recovery

2. Bug fixes
  • The problem that game stopped after elevator reorganization
  • The problem that an Abnormality of a T-03-46 is out of control, panic
  • The problem that an Abnormality of T-03-46 stopped at the resurrection
  • The problem that the risk level of a T-03-46's Abnormality has been misaligned
  • The problem that some translations missing from Russian

3. Translation Update
  • New translation of Japanese has been added.
  • New translation in Russian has been added.
  • New translation of Traditional Chinese has been added.
  • The existing translation of Simplified Chinese has been fixed.

4. Update this week

The effects of T-03-46 will be enhanced in this week's update.
This enhancement has not been applied in this patch.
Lobotomy Corporation | Monster Management Simulation - Project Moon
※ Please play the game after receiving the latest updated version.

Fixed bug lists and changes
  • Increased casting time of T-04-53
  • Reduced the speed of the vine expansion of F-04-42
  • Increasing cost and defense of certain Abnormality's equipment
  • Increases the damage of certain Abnormality
  • The problem that certain Abnormality has incorrect attack type
  • The problem that equipment text of a particular Abnormality was written incorrectly

  • The problem that O-07-103 appears alone in game (O-07-103 was replaced by O-05-102 when it came out alone)
  • The problem that employee with O-07-103 do not move
  • The problem that O-07-103's portrait displayed abnormal
  • The problem that text of O-07-103 is too small
  • The problem that occurs During O-07-103, O-05-102's Interaction
  • Adding Missing Content of O-07-103, O-02-101's management method
  • The problem that attachment work was in progress when request work of F-01-69
  • An unnecessary sprite was seen in the containment unit of a particular Abnormality
  • The problem that abnormally low number of PE - BOX in certain Abnormality
  • Some translation files missing from Simplified Chinese
  • The problem that the defense of certain Abnormality was misapplied
    Decrease the attack cycle of certain Abnormality



1. Add 3 Abnormality
  • O-01-45



  • O-02-101



  • O-05-102


2. Added one Tool-type Abnormality
  • O-07-103


※ O-02-101 was made with the idea of those who helped to translate Russian.
O-05-102 and O-07-103 were made with the idea of those who helped to translate Simplified Chinese.

Thank you for help in translating.


3. Elevator reorganization



  1. Change elevator movement method

    The elevator travels faster, and the process of getting in and out of the elevator is omitted.
    In addition, all employees can use the elevator immediately without having to wait for it to arrive.

    The reason for the change was to initially implement things happening inside the elevator, but it can't make because of the complexity of the system implementation.

    Therefore, we have changed it to cover the inside of the elevator and reduce the delay to suit the current game environment.

  2. Elevator hub movement command available.

    After the update, the Go To command is also available in the elevator hub.

    If you select an employee and right-click on an elevator hub, as is the case with the existing movement commands, you will be able to move the employee to that location.

4. Balance adjustment
  • HP of T-04-53 decreased and damage increased. In addition, the range of teleport has been extended throughout the facility.
  • HP of F-04-42 has decreased. In addition, the range of teleport has been extended throughout the facility.
  • The spore damage of T-04-50 has been increased. Also added to the employee is a debuff that slows down movement and makes normal HP recovery impossible.
  • Damage of O-03-88 has been increased.
  • Damage of O-01-64 has been increased.
  • F-02-70's HP and movement speed have increased.
  • Damage of T-02-71 has been increased.
  • Damage of O-03-89 and O-03-89 cubs has increased.
  • Damage of O-01-73 has been increased.
  • O-01-04 groggy time increased after laser firing.
  • Damage of the Dusk of Amber has been increased.
  • Damage of the Dusk of Crimson has been increased.
  • HE ~ ALEPH weapon's damage has been increased.
  • F-02-44's weapon level has been adjusted to TETH.
  • Changed to allow 'Mobility Fall Bullet' to the panic employee.

5. Bug fixes and changes
  • The progress date of the fourth mission of the Control team is displayed in the deploy part.
  • The problem that appearance of O-01-04 did not change
  • The problem that the dialogue of O-01-04 was abnormal
  • The problem that Abnormality derived from Abnormality reduced the Qliphoth counter of F-01-57
  • The problem that the employee's face sprit become abnormal after returned from panic
  • The problem that if HP and SP increase by department function, current HP and SP do not increase together.
  • The problem that the team leader of the training team seemed to be the same as the general armband

6. Update translation
  • Japanese lower layer's story translation has been added. Some translations have also been corrected.
  • New translation of Russian has been added. Some translations have also been corrected.
  • This update's translation of Simplified Chinese is updated together. Some translations have also been corrected.
  • New translation of Traditional Chinese has been added. Some translations have also been corrected.

7. Notice of next week update
  • O-01-45's effect will be enhanced.
  • An overall revision of the existing employee's dialogue will proceed.
  • A situation-specific employee dialogue will be added.
  • The fear damage system will be strengthened.
Lobotomy Corporation | Monster Management Simulation - Project Moon
※ Please play the game after receiving the latest updated version.

Fixed bug lists and changes
  • Increased casting time of T-04-53
  • Reduced the speed of the vine expansion of F-04-42
  • Increasing cost and defense of certain Abnormality's equipment
  • Increases the damage of certain Abnormality
  • The problem that certain Abnormality has incorrect attack type
  • The problem that equipment text of a particular Abnormality was written incorrectly

  • The problem that O-07-103 appears alone in game (O-07-103 was replaced by O-05-102 when it came out alone)
  • The problem that employee with O-07-103 do not move
  • The problem that O-07-103's portrait displayed abnormal
  • The problem that text of O-07-103 is too small
  • The problem that occurs During O-07-103, O-05-102's Interaction
  • Adding Missing Content of O-07-103, O-02-101's management method
  • The problem that attachment work was in progress when request work of F-01-69
  • An unnecessary sprite was seen in the containment unit of a particular Abnormality
  • The problem that abnormally low number of PE - BOX in certain Abnormality
  • Some translation files missing from Simplified Chinese
  • The problem that the defense of certain Abnormality was misapplied
    Decrease the attack cycle of certain Abnormality



1. Add 3 Abnormality
  • O-01-45



  • O-02-101



  • O-05-102


2. Added one Tool-type Abnormality
  • O-07-103


※ O-02-101 was made with the idea of those who helped to translate Russian.
O-05-102 and O-07-103 were made with the idea of those who helped to translate Simplified Chinese.

Thank you for help in translating.


3. Elevator reorganization



  1. Change elevator movement method

    The elevator travels faster, and the process of getting in and out of the elevator is omitted.
    In addition, all employees can use the elevator immediately without having to wait for it to arrive.

    The reason for the change was to initially implement things happening inside the elevator, but it can't make because of the complexity of the system implementation.

    Therefore, we have changed it to cover the inside of the elevator and reduce the delay to suit the current game environment.

  2. Elevator hub movement command available.

    After the update, the Go To command is also available in the elevator hub.

    If you select an employee and right-click on an elevator hub, as is the case with the existing movement commands, you will be able to move the employee to that location.

4. Balance adjustment
  • HP of T-04-53 decreased and damage increased. In addition, the range of teleport has been extended throughout the facility.
  • HP of F-04-42 has decreased. In addition, the range of teleport has been extended throughout the facility.
  • The spore damage of T-04-50 has been increased. Also added to the employee is a debuff that slows down movement and makes normal HP recovery impossible.
  • Damage of O-03-88 has been increased.
  • Damage of O-01-64 has been increased.
  • F-02-70's HP and movement speed have increased.
  • Damage of T-02-71 has been increased.
  • Damage of O-03-89 and O-03-89 cubs has increased.
  • Damage of O-01-73 has been increased.
  • O-01-04 groggy time increased after laser firing.
  • Damage of the Dusk of Amber has been increased.
  • Damage of the Dusk of Crimson has been increased.
  • HE ~ ALEPH weapon's damage has been increased.
  • F-02-44's weapon level has been adjusted to TETH.
  • Changed to allow 'Mobility Fall Bullet' to the panic employee.

5. Bug fixes and changes
  • The progress date of the fourth mission of the Control team is displayed in the deploy part.
  • The problem that appearance of O-01-04 did not change
  • The problem that the dialogue of O-01-04 was abnormal
  • The problem that Abnormality derived from Abnormality reduced the Qliphoth counter of F-01-57
  • The problem that the employee's face sprit become abnormal after returned from panic
  • The problem that if HP and SP increase by department function, current HP and SP do not increase together.
  • The problem that the team leader of the training team seemed to be the same as the general armband

6. Update translation
  • Japanese lower layer's story translation has been added. Some translations have also been corrected.
  • New translation of Russian has been added. Some translations have also been corrected.
  • This update's translation of Simplified Chinese is updated together. Some translations have also been corrected.
  • New translation of Traditional Chinese has been added. Some translations have also been corrected.

7. Notice of next week update
  • O-01-45's effect will be enhanced.
  • An overall revision of the existing employee's dialogue will proceed.
  • A situation-specific employee dialogue will be added.
  • The fear damage system will be strengthened.
Lobotomy Corporation | Monster Management Simulation - Project Moon


The plague doctor and two new Abnormalities will be updated on the afternoon of February 4th.

Additionally, the two features below are changed and added




1. Change elevator movement method

The elevator travels faster, and the process of getting in and out of the elevator is omitted.
In addition, all employees can use the elevator immediately without having to wait for it to arrive.

The reason for the change was to initially implement things happening inside the elevator, but it can't make because of the complexity of the system implementation.

Therefore, we have changed it to cover the inside of the elevator and reduce the delay to suit the current game environment.


2. Elevator hub movement command available.

After the update, the Go To command is also available in the elevator hub.

If you select an employee and right-click on an elevator hub, as is the case with the existing movement commands, you will be able to move the employee to that location.
Lobotomy Corporation | Monster Management Simulation - Project Moon


The plague doctor and two new Abnormalities will be updated on the afternoon of February 4th.

Additionally, the two features below are changed and added




1. Change elevator movement method

The elevator travels faster, and the process of getting in and out of the elevator is omitted.
In addition, all employees can use the elevator immediately without having to wait for it to arrive.

The reason for the change was to initially implement things happening inside the elevator, but it can't make because of the complexity of the system implementation.

Therefore, we have changed it to cover the inside of the elevator and reduce the delay to suit the current game environment.


2. Elevator hub movement command available.

After the update, the Go To command is also available in the elevator hub.

If you select an employee and right-click on an elevator hub, as is the case with the existing movement commands, you will be able to move the employee to that location.
...