Lobotomy Corporation | Monster Management Simulation - Project Moon


1. Bug fixes and changes
  • Changes the employees affected O-09-91 to be damaged when the employee is in the T-09-82.
  • Modification of the management method of O-09-91, T-09-82
  • The problem that F-02-58, O-03-93, F-01-57 not affected by Qliphoth meltdown
  • The problem that O-02-74 had an unusual infest probability
  • The problem that game did not go on after Day clear
  • The problem that machine midnight rotates without turning on the beam after once rotation
  • The problem that checkpoint UI did not appear


2. Balance adjustment
  • Adjustment of suppression difficulty balance of Geburah core


3. Update translation
  • Russian: Add equipment text and edit some translations
  • Simplified Chinese: Add the latest updates and fix some translations
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. Bug fixes and changes
  • Changes the employees affected O-09-91 to be damaged when the employee is in the T-09-82.
  • Modification of the management method of O-09-91, T-09-82
  • The problem that F-02-58, O-03-93, F-01-57 not affected by Qliphoth meltdown
  • The problem that O-02-74 had an unusual infest probability
  • The problem that game did not go on after Day clear
  • The problem that machine midnight rotates without turning on the beam after once rotation
  • The problem that checkpoint UI did not appear


2. Balance adjustment
  • Adjustment of suppression difficulty balance of Geburah core


3. Update translation
  • Russian: Add equipment text and edit some translations
  • Simplified Chinese: Add the latest updates and fix some translations
Lobotomy Corporation | Monster Management Simulation - Project Moon
1. Bug fixes and changes
  • The problem with the laser remaining after the green midnight was suppressed
  • Change running animation of F-01-57
  • The problem that Chesed Boss Clear Reward did not work properly
  • The problem that Chesed Clear Reward was not triggered only once a day per employee
  • The problem that the body of the employee who died from the execution bullet was left in the problem
  • The problem that the attached equipment was peeled off (applied from newly manufactured equipment)
  • Adjust brightness of electrostatic filter
  • The problem that electrostatic did not occur in the under middle department
  • The problem that a portrait did not change after clearing the Tiphereth boss
  • The problem that Qliphoth meltdown is occurred in Central command team after clearing the Tiphereth boss
  • The problem that the damage did not get while the Amber midnight stopped
  • The problem that O-03-89 cubs were created from the position of the O-03-89.


2. Balance adjustment
  • Change Qliphoth counter of F-02-58 to 2
  • Reduce difficulty of green dawn, noon, and dusk
  • Reduce difficulty of Geburah boss
  • Change Geburah boss's clear reward
  • Reduce penalty weight of Chesed Boss
  • Change dawn to appears from 6th day


3. Russian Officail Support

Since this update, we officially support Russian in game.

Russian translation Help: <Tales&Stories Team> GregorLesno, BlinkRaven

Because the status is still EarlyAccess, update history and translation progress may not match.
The translation of Equipment text is not complete at this time.
Parts that have not been translated will be output in English first.

We will apply it to the new build as soon as the new translation comes out.
Thank you for the translation.

You can apply the language in the following way.










4. Homepage update

Lobotomy Corporation's homepage has been updated.

Visit the homepage


Lobotomy Corporation | Monster Management Simulation - Project Moon
1. Bug fixes and changes
  • The problem with the laser remaining after the green midnight was suppressed
  • Change running animation of F-01-57
  • The problem that Chesed Boss Clear Reward did not work properly
  • The problem that Chesed Clear Reward was not triggered only once a day per employee
  • The problem that the body of the employee who died from the execution bullet was left in the problem
  • The problem that the attached equipment was peeled off (applied from newly manufactured equipment)
  • Adjust brightness of electrostatic filter
  • The problem that electrostatic did not occur in the under middle department
  • The problem that a portrait did not change after clearing the Tiphereth boss
  • The problem that Qliphoth meltdown is occurred in Central command team after clearing the Tiphereth boss
  • The problem that the damage did not get while the Amber midnight stopped
  • The problem that O-03-89 cubs were created from the position of the O-03-89.


2. Balance adjustment
  • Change Qliphoth counter of F-02-58 to 2
  • Reduce difficulty of green dawn, noon, and dusk
  • Reduce difficulty of Geburah boss
  • Change Geburah boss's clear reward
  • Reduce penalty weight of Chesed Boss
  • Change dawn to appears from 6th day


3. Russian Officail Support

Since this update, we officially support Russian in game.

Russian translation Help: <Tales&Stories Team> GregorLesno, BlinkRaven

Because the status is still EarlyAccess, update history and translation progress may not match.
The translation of Equipment text is not complete at this time.
Parts that have not been translated will be output in English first.

We will apply it to the new build as soon as the new translation comes out.
Thank you for the translation.

You can apply the language in the following way.










4. Homepage update

Lobotomy Corporation's homepage has been updated.

Visit the homepage


Lobotomy Corporation | Monster Management Simulation - Project Moon





1. Add middle layer(Briah) sephira boss

2. Middel layer(Briah) sephira's episode complete

3. Add 1 Ordeal

4. Balance adjustment

The behavior pattern of [Censored] has been added and enhanced.

4. Update translation
  • Some text in Simplified Chinese has been modified.
  • Japanese translation has been updated.
Lobotomy Corporation | Monster Management Simulation - Project Moon





1. Add middle layer(Briah) sephira boss

2. Middel layer(Briah) sephira's episode complete

3. Add 1 Ordeal

4. Balance adjustment

The behavior pattern of [Censored] has been added and enhanced.

4. Update translation
  • Some text in Simplified Chinese has been modified.
  • Japanese translation has been updated.
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. Bug fixes and changes
  • Problem that equipment condition of O-02-63 does not reflect the value of ego gift
  • Added special ability related to O-02-63 appearance of ego equipment of O-02-63
  • O-02-63's weapon attack range is increased
  • Problem that customizing sprites is extended in In-game
  • Problem that F-01-57's behavior was suspended
  • Problem that O-02-62 's behavior was suspended
  • The problem of the Qliphoth counter of O-02-40 decreasing by 1 or more when the employee died
  • Problem that the head sprite of T-01-54 did not change
  • Problem that Some equipment text is displayed by unknown

2. Update translation
  • Some text in Simplified Chinese has been modified.
  • Japanese translation has been updated.
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. Bug fixes and changes
  • Problem that equipment condition of O-02-63 does not reflect the value of ego gift
  • Added special ability related to O-02-63 appearance of ego equipment of O-02-63
  • O-02-63's weapon attack range is increased
  • Problem that customizing sprites is extended in In-game
  • Problem that F-01-57's behavior was suspended
  • Problem that O-02-62 's behavior was suspended
  • The problem of the Qliphoth counter of O-02-40 decreasing by 1 or more when the employee died
  • Problem that the head sprite of T-01-54 did not change
  • Problem that Some equipment text is displayed by unknown

2. Update translation
  • Some text in Simplified Chinese has been modified.
  • Japanese translation has been updated.
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. 2 Abnormality
  • O-02-40



  • O-02-63



2. System Additions and Changes
  • 1. Energy acquisition at end of Ordeal



    After the update, the energy is obtained When Ordeal is suppressed.
    The more you end a high-level Ordeal, the more energy you can obtain.


    2. Bullet system changes

    The default number of bullets will change to the number of Qliphoth meltdown gauges for that day.
    The existing reloading system disappears, and every time a Qliphoth meltdown occurs, it is changed to a full reload with the default number of bullets.
    Attributes Increase the duration of the protective shield. However, when entering the containment room, the shield will be released.


  • 3. Add Qliphoth overload system

    This is a new system that applies to Abnormalities over WAW level .



    Each time you work on a Abnormality, the success rate of that Abnormality will decrease when you complete the work.

    However, depending on the level of the risk(WAW, ALEPH), the decreased success rate differs.
    The higher risk level, the higher the decreased success rate.
    A cumulative operation also applies a reduced success rate to the containment room where the Qliphoth meltdown is triggered.



    The Qliphoth overload is initialized when the Qliphoth meltdown occurs.
    When Qliphoth meltdown occurs, all of the successes that were accumulated before will be reset, and you can start working again with the default success rate.


4. Traditional Chinese Officail Support

Since this update, we officially support Traditional Chinese in game.

Traditional Chinese translation Help: Suro Simon

Because the status is still EarlyAccess, update history and translation progress may not match.
Current the translation of the contents except the Abnormality and Story 1 Day has been applied.
Parts that have not been translated will be output in English first.

We will apply it to the new build as soon as the new translation comes out.
Thank you for the translation.

You can apply the language in the following way.








5. Japanese, Simplified Chinese translation update

Japanese and Simplified Chinese translations have been updated.

Thank you again for the translator of Lobotomy Corporation.
Lobotomy Corporation | Monster Management Simulation - Project Moon


1. 2 Abnormality
  • O-02-40



  • O-02-63



2. System Additions and Changes
  • 1. Energy acquisition at end of Ordeal



    After the update, the energy is obtained When Ordeal is suppressed.
    The more you end a high-level Ordeal, the more energy you can obtain.


    2. Bullet system changes

    The default number of bullets will change to the number of Qliphoth meltdown gauges for that day.
    The existing reloading system disappears, and every time a Qliphoth meltdown occurs, it is changed to a full reload with the default number of bullets.
    Attributes Increase the duration of the protective shield. However, when entering the containment room, the shield will be released.


  • 3. Add Qliphoth overload system

    This is a new system that applies to Abnormalities over WAW level .



    Each time you work on a Abnormality, the success rate of that Abnormality will decrease when you complete the work.

    However, depending on the level of the risk(WAW, ALEPH), the decreased success rate differs.
    The higher risk level, the higher the decreased success rate.
    A cumulative operation also applies a reduced success rate to the containment room where the Qliphoth meltdown is triggered.



    The Qliphoth overload is initialized when the Qliphoth meltdown occurs.
    When Qliphoth meltdown occurs, all of the successes that were accumulated before will be reset, and you can start working again with the default success rate.


4. Traditional Chinese Officail Support

Since this update, we officially support Traditional Chinese in game.

Traditional Chinese translation Help: Suro Simon

Because the status is still EarlyAccess, update history and translation progress may not match.
Current the translation of the contents except the Abnormality and Story 1 Day has been applied.
Parts that have not been translated will be output in English first.

We will apply it to the new build as soon as the new translation comes out.
Thank you for the translation.

You can apply the language in the following way.








5. Japanese, Simplified Chinese translation update

Japanese and Simplified Chinese translations have been updated.

Thank you again for the translator of Lobotomy Corporation.
...