Warhammer: Vermintide 2 - [Fatshark] Trelly
Heroes, the most ill-omened night of the year is upon us!

Between October 26 - November 6, Geheimnisnacht returns to Vermintide 2 on all platforms. Remember to visit a ritual site, collect the Skull of Blosphoros, and survive the remainder of the mission(s) in order to earn new time-limited rewards.

All players playing during Geheimnisnacht will also earn Double XP!

Patch 4.7.3 released for PC earlier this week is a 'remaster' patch, which results in a larger download size (~43.1 GB) whilst ultimately saving around ~25 GB on disk after the update is complete



Disrupt the ritual and secure the Skull of Blosphoros for an extra challenge. Select your courier with caution as there is no second chance of picking up the Skull during that mission once it has been lost.


While traversing the Reikland, you might encounter Nurglings. They're known to cause mischief, giggle, and rarely come in small numbers. Hopefully, they scatter quickly!


During Geheimnisnacht you can earn new unique time-limited rewards by completing the themed quests. New weapon illusions and portrait frames are awaiting those brave enough to complete the challenge.

4.7.3 Patch Notes

  • Keybindings can now be bound to up to two different buttons. Keybindings can now be cleared by right-clicking them. A single key can now be bound to several actions (eg. R for reload and weapon special).
  • Chaos Wastes mission modifiers should no longer display #NAME?.
  • Fixed an issue causing bright light exposure when multiple mutators were active at once.
  • Fixed a lighting issue that could occur when night mode or the darkness mutator was active.
  • Fixed an issue where cosmetics would occasionally appear to be missing.
  • Fixed an issue where Sienna's (Battle Wizard) 'Fire Trail' would deal more damage than intended
  • Fixed various crashes.
Warhammer: Vermintide 2 - [Fatshark] Aqshy
Heroes!

The Onslaught Tournament Series hosted their first charity event in collaboration with Fatshark Games the past two weekends, and you all turned out in force to help the world's most endangered species suffering from fires, floods, deforestation, even poaching. Thank you for contributing and being part of this event. You make a difference!

All hats for donors and participants have been delivered to all accounts now.
If you donated or participated in this event and have not received your hat yet, please contact community manager Aqshy.

In the words from the community event host, Ishka:
Our first donation made during the event was for $4,279 and our second donation at $310, bringing it to a total of $4589! Both donation receipts can be found in this Steam post, below!

Your dedication, passion, and desire to Vermintide and the Community itself is only matched by your generosity in both the funds raised and your time spent in this Onslaught Series event! We should all feel very proud of who we are and that together we can celebrate what we love and create a positive impactful difference in the lives of endangered animals at the same time.





Thank you all for coming out in force for this event, and we'll see you all next time!
Warhammer: Vermintide 2 - [Fatshark] Aqshy
Heroes!

The Onslaught Tournament Series is back yet again!

As of August 14, 2022: Sign-up period has started and will last until 1st of September, 10 AM UTC for Tier 1/2 and until 8th of September, 10 AM UTC for Tier 3/4. Maps will be announced on the 20th of August and practice period starts for all tiers until their respective tournament days.

Sign-ups are to be done on the Onslaught Series discord. All tournament rules and details will also be found here.

Click here to sign up in the Discord and to find donation instructions!

Charity:
This season is going to double as a charity event, all donations are optional and all proceeds from the weekends will go to The International Fund for Animal Welfare. Fatshark as a studio is collaborating with the community in this event by offering the Crown of Purity hat as a reward for donating and/or playing; all participants and donators will be eligible to receive this cosmetic. The donation link and donation instructions are provided in the discord.

Fatshark will not be receiving any financial compensation from the donations, and donations are put 100% towards IFAW and are handled by the community. Please contact community hero Ishka for transparency documentation and final donation statements. The donation will completed live on stream September 11 at https://www.twitch.tv/fightthetide and an invoice statement will be posted in a Steam announcement following the tourney.

Click here to check out the community-run donation tracker!*

*You will need to copy and paste the link in your browser due to Steam's filter settings (it's a Google sheet).

Fatshark will distribute cosmetics to participants and donors September 12th after the event ends. Fatshark will also need to receive your Steam ID in order to distribute the hat into your Vermintide 2 account. This information will be deleted September 15th in order to comply with GDPR.

Format Changes:
This time around, the format will be handled a bit differently and will have 4 Tiers of play and 2 full game weekends. C1 is back as Tier 1 and Dutch Spicy is now Tier 4. In addition to this, after receiving much feedback, the No Beastmen mod is going to be enabled/mandatory for this tournament. The Tourney Rebalance mod is still required for all participants. All relevant links and information is available on the discord.

Schedule:
  • Tier 1 (Cata 1 Deathwish Onslaught) games: 3rd of September, 4 PM - 7 PM UTC
  • Tier 2 (Cata 3 Deathwish Onslaught) games: 4th of September, 4 PM - 7 PM UTC
  • Tier 3 (Cata 3 Deathwish Onslaught+) games: 10th of September, 4 PM - 7 PM UTC
  • Tier 4 (Cata 3 Deathwish Dutch Spice) games: 11th of September, 4 PM - 7 PM UTC
Prizes:
There's also a prize pool accrued by the tournament organisers, community heroes, and Fatshark Games, up for grabs by the winners and runner-ups for each respective tier, and include games, GW Store giftcards, VT2 merch, Steam gift cards, and the coveted Eternal Serpent frame.

Once again, as usual, there will be a shoutcast on the days of the event streamed at https://www.twitch.tv/fightthetide

Looking forward to catching you there!
Warhammer: Vermintide 2 - [Fatshark] Aqshy
Welcome to Vermintide Modded Tournaments: Rebalance

Fellow rat slayers! The VT Modded Community Disord is organising a tournament. Alongside Deathwish and Onslaught, this tournament will be played with Class Balance; a rebalance mod which brings extensive and fun changes to a lot of weapons, talents and careers in general.

This tournament will take place on August 13th and 14th and will feature the following difficulty tiers:

Tier 1: Cata1 DWONS
Tier 2: Cata3 DWONS
Tier 3: Cata3 DWONS+ (players can opt to upgrade maps to OnslaughtSquared to earn more points)


Class Balance: https://steamcommunity.com/sharedfiles/filedetails/?id=2503948895
Changelog: https://docs.google.com/document/d/1zhhqHS6knl4caXR-UA_ZQYz-MxkEA8Mz-C36PD3KQnk

Follow all the action live on Twitch: The Tournament will be shoutcasted by the one and only Ishka!

And finally, the following prizes are up for grabs, courtesy of Fatshark:

Tier 1:
• 4 premium cosmetics (free picks)

Tier 2:
• 4 premium cosmetics (free picks)
• 4 t-shirts (picked from official merchandise)

Tier 3:
• 4 The Eternal Serpent portrait frames
• 4 hoodies (picked from official merchandise)

Good luck, and may the best rat slayer win!
Jun 14, 2022
Warhammer: Vermintide 2 - [Fatshark] Trelly
Heroes,

Today we are super excited to share the new Chaos Wastes update with you. Be’lakor is live now across all platforms! This free update contains the new Be’lakor presence in the Chaos Wastes game mode along with fixes and tweaks. Together with this update, new Premium Cosmetics are available in Lohner's Emporium of Wonders.

Below you will find more information about the new update.



Be’lakor is a master of terror and illusion ... the first mortal to rise to the exalted rank of Daemon Prince. Disowned by the very gods he once worshipped, he has spent millennia searching for the power to challenge them directly. With the balance in the Realm of Chaos upset by our Ubersreik five, he might just finally have found his opportunity ...

BE’LAKOR IN CHAOS WASTES
Be’lakor will be a new presence in the Chaos Wastes. Players will come across levels influenced by Be’lakor while playing expeditions. Learn more here!

NEW PREMIUM COSMETICS
Check out the new Premium Cosmetics available now in Lohner's Emporium of Wonders. Click here to view them!



4.7 PATCH NOTES
Read the Patch Notes for the 4.7 to learn all of the details of today’s patch. Click here to read the full Patch Notes.
Warhammer: Vermintide 2 - [Fatshark] Trelly
Hotfix 4.7.2 (June 30)
  • XP should now be rewarded for failed adventure missions
  • Made the Favorite and Equipped icons behave again
  • Fixed a crash caused by throwing grenades with Endless Bombs boon active in Chaos Wastes

Hotfix 4.7.1 (June 16)
  • Fixed a crash when selecting mission with old UI.
  • Fixed Beam Staff not zooming in and not applying dot on 4th damage tick like intended.
  • Fixed a crash caused by a rounding error in the crit system. This particularly affected Engineers in the Chaos Wastes.
  • Fixed a bug where the Campaign gamemode option would be missing from the lobby browser filters on the legacy UI.
  • Fixed an issue where enemies could still spawn after the destructive finale within the Be'lakor arena.
  • Fixed a faulty description for Ptras Protection.
  • Fixed an issue where Chaos Wastes weapon traits were visible in weapon/craft menus for adventure mode for the Moonfire bow (they weren't obtainable though).
  • Reduced the amount and size of waves of Standard Bearers and Bestigors on the Beastman Chest of Trials challenge.




Heroes,

Congratulations!

You completed the Skulls Challenge and earned yourselves a brand new Portrait Frame! The Skull Taker portrait frame will be in your inventory upon logging in!





Tomorrow patch 4.7 is going live. The free update contains the new presence to Chaos Wastes -- Be’lakor! Together with Be’lakor there will also be some fixes and tweaks, as well as new Premium Cosmetics available on PC and Xbox. The Premium Cosmetics will be available on PS4 on June 17th.

Below you will find the patch notes for Patch 4.7.

Patch 4.7
Known Issues
  • Eldrazor's Revenge' boon is improperly named 'Smednir's Wealth'. The gifts these boons provide are unaffected.
  • Spamming re-rolls in the Keep can lead to lobby instability or cause backend errors.
  • Beam Staff incorrectly no longer zooms and no longer applies a DOT with the beam.
  • The game will crash when selecting a map on the legacy UI.
  • When using the legacy UI, the 'Campaign' selection is missing from the Lobby Browser filters.
  • 'Favourite' status on items is being reset after re-launching Vermintide 2.


New Additions
Be’lakor will be a new presence in the Chaos Wastes. Players will come across levels influenced by Be’lakor while playing expeditions.

Two new curses:
  • Shadow Skulls: Vicious skulls spawn out of thin air.
  • Shadows Totems: Totems around the level will keep spawning enemies.


New area:
  • Temple of Shadows: Destroy the Shadow Locus to reveal the location of the Temple of Shadows on Holseher’s map.
Inside the temple players will be challenged to fight multiple Shadow Lieutenants. Destroying their loci will result in weakening Be’lakor’s influence, ultimately destroying his statue to sever his connection to the expedition.

Surviving the Temple of Shadows rewards players with veteran boons upon completion.

31 new boons:
  • Hukon's Sundering - After using your Career Skill your next 3 Melee Attacks launch a shockwave that damages and stagger enemies.
  • Smednir's Wealth - Auto-pickup Pilgrim's Coins in a 10m radius.
  • Neru's Patience - Blocking enemy attacks reduces Career Skill Cooldown.
  • Khaine's Thirst - 5% Damage Reduction for every 20% Health lost. Stacks up to 5 times.
  • Taal's Hunt - When you kill enemies marked as Taal's quarry, you gain 30% Power for 10 seconds.
  • Hashut's Echo - Your grenades explode a second time (after a short delay).
  • Addaioth's Embrace - A halo of fire damages enemies around as long as you are downed.
  • Ranald's Explosive Surprise - When you trigger a barrel explosion, the barrel spawns smaller barrels. These explode after a short time.
  • Valaya's Heart - Gain 5% Melee Power for each nearby ally.
  • Ulric's Pack - Gain 5% bonus to Power. This is multiplied by the number of allies with the Boon.
  • Grimnir's Mettle - Every 10 seconds your next attack grants you Temporary Health. The amount of Temporary Health gains depends on the damage inflicted.
  • Estreuth's Roar - Staggering 5 enemies at once grants 20% Power for 5 seconds.
  • Drakira's Malice - Taking damage deals damage to nearby enemies.
  • Khaine's Might - Gain 25% Power, but 50% Curse.
  • The Great Maw's Resurgence - Gain 2 Health each second if below 30% Health.
  • Hoeth's Method - Each Attack that doesn't causes a Critical Hit adds 5% Critical Chance to the next Attack. These bonuses stack, and reset after making a Critical Hit.
  • Ladrielle's Veil - Every 30 seconds, taking damage grants invisibility for 5 seconds. Attacking removes the invisibility.
  • Atharti's Vigour - Healing an ally with a health pack grants both of you 20% Power for 40 seconds.
  • Myrmidia's Justice - You gain a stack of Justice each time you Block an Attack. Once you have 3 stacks, your next Attack is automatically a Critical Hit and all stacks are lost.
  • Morai-Heg's Doom - For 2 seconds after leaving invisibility, all Attacks are automatically Critical Hits.
  • Sigmar's Intervention - Every 45 seconds, if you are disabled a bolt of lightning knocks the disabler back.
  • Stromfels' Retribution - Every 8 seconds, Parrying an Attack triggers a lightning strike against the attacking enemy.
  • Khsar's Uplift - When hanging from a ledge, automatically recover.
  • Isha's Gift - You revive with full Health. 120 second Cooldown.
  • Djaf's Rejection - You will always be downed, rather than be killed outright. (You can still bleed out.)
  • Caxuatan's Boiling Blood - Spawn a Blood Orb for every 10 Health (or Temporary Health) damage taken. Each Blood Orb grants 5 Temporary Health.
  • Esmerelda's Generosity - On drinking a Potion spawn an Orb that grants the same effect.
  • Ptra's Protection - Every 5 seconds, a Perfect Parry spawns an Orb that reduces Damage taken by 50% for 10 seconds.
  • Nethu's Harvest - Every 3 seconds, when you inflict a headshot on an enemy, spawn an Essence Orb at their location. The Essence Orb grants increased Cooldown Regeneration for 0.5 seconds.
  • Mathlann's Spark - Spawns a static charge Orb every 10 kills. The Orb Damages and Staggers nearby enemies for 5 seconds.
  • Eldrazor's Revenge - When your Block is broken you gain 15% Attack Speed for 15 seconds.


7 new weapon traits:
  • Vaul's Tempo - Every Critical Hit increases your Crit chance by 5% for 10 seconds. This effect can stack 10 times.
  • Follow Up - Every 3 seconds Melee Headshots grant your next Attack a Critical Hit.
  • Quetzl's Repulsion - Increases knockback from staggering attacks and pushes.
  • Asaph's Endless Quiver - Ranged Critical Hits cost no ammunition.
  • Huanchi's Fangs - Melee Attacks cause Bleed.
  • Rhya's Thorns - Breaking shields sends splinters at the nearest enemies dealing damage.
  • Anatha Raema's Talons - Increase Ranged Attack penetration by 1.


6 boons moved to weapon traits:
  • Vaul's Anvil - While wielding your melee weapon all attacks made against you count as being blocked. When your block is broken you lose this effect for 10 seconds.
  • Anath Raema's Swiftness - Picking up ammunition grants 50% decreased reload time for 10 seconds.
  • Myrmidia's Great Leveller - Striking 5 enemies in one swing increases stagger power by 50 % for 3 seconds.
  • Asuryan's Wrath - Melee Attacks that kill enemies have a 50 % chance to deal damage to an additional nearby enemy.
  • Manann's Tempest - Critical strikes trigger a chain lighting that jumps to the nearest 5 enemies.
  • Taal's Twinned Arrow - Range attacks now fire one additional projectile.


Stability
  • Fixed a crash when Footknight's "That's Bloody Teamwork" talent is active when loading into a Chaos Wastes map.
  • Fixed crash when Sister of the Thorn is despawned while she is overloading on overcharge.
  • Fix crash when picking careers after purchase.
  • Fix crash when player is put into party just as the bot that is replaced is respawning.


UI/UX
  • Fixed stamina shields flickering when swapping quickly between two melee weapons.
  • Fixed matchmaking UI in the top-right not showing the correct number of dots.
  • Buffs in the buff tray will no longer animate their position. This is to remove visual noise when many buffs are getting added and removed.
  • Enforced sorting in the buff tray so the positions of buffs are more stable. Infinite duration buffs/debuffs now always come before everything else.
  • Fixed text overlap in tab menu between mutators/blessings and the current level information panel.


VFX/SFX
  • Optimized shadows on Chaos Wastes levels.
  • Fixed an environment transistion in the Citadel.
  • Fixed fire tornado not rending at the end event of some Aqshy weaves.
  • Fixed a visual issue with Huntman's longbow looking broken while inspecting.
  • Fixed an issue where Huntman's longbow sometimes didn't go into the correct no ammo behaviour when out of ammo.
  • Grounded some planks in Fort Buttonpusher so they're no longer mysteriously floating in midair.
  • Fixed a visual issue with Jade Censer's inspect animation.


General
  • Boon shrines now cost 150 Pilgrim's Coins.
  • Weapon Shrines now scale with your current weapon rarity (slightly cheaper to progress incrementally, more expensive to jump upgrades)
  • Chests of Trials now feature additional types of challenges.
  • Curse: Blood Tornados - Lowered duration of tornados, but increased spawn rate.
  • Buffed incendiary bomb damage closer to its previous damage iteration.
  • Fixed the secret door in Fort Burgerbush so it no longer blocks the cannonball when locked.
  • Fixed multiple issues in the Chaos Wastes where hotjoining players could get stuck behind an invisible barrier.
  • Fixed multiple "cheese" spots in the Chaos Wastes. Those naughty Skaven!
  • Fixed multiple locations in the Chaos Wastes where players could not reach pickups.
  • Fixed multiple locations in the Chaos Wastes where players could get stuck.
  • Fixed an issue where enemies could spawn in plain sight in the Chaos Wastes' Pinnacle of Nightmares map.
  • Fixed navmesh on lava so Chest of Trial monsters no longer insta-die when spawning.
  • Fixed some horde compositions that were spawning incorrectly. This corrected composition should make Garden of Morr, Athel Yenlui, Horn of Magnus, Old Haunts, and some Weaves more difficult.
Warhammer: Vermintide 2 - [Fatshark] Trelly
On June 14th, players across all platforms will receive the new Be’lakor update. It is a free update to the Chaos Wastes game mode, and below you will find more information about the new content.



Be’lakor is a master of terror and illusion ... the first mortal to rise to the exalted rank of Daemon Prince. Disowned by the very gods he once worshipped, he has spent millennia searching for the power to challenge them directly. With the balance in the Realm of Chaos upset by our Ubersreik five, he might just finally have found his opportunity ...

Be'lakor in Chaos Wastes

Be’lakor will be a new presence in the Chaos Wastes. Players can willcome across levels influenced by Be’lakor while playing expeditions.

There are two new curses coming to Chaos Wastes, and they will be applicable on the Be’lakor-influenced levels. We’ll give you a clue to what they do, but you’ll have to figure out how to stop them on your own!

New Be’lakor curses:
  • Shadow Skulls: Vicious skulls spawn out of thin air.
  • Shadows Totems: Totems around the level will keep spawning enemies.

Face the Shadow Lieutenants and the Temple of Shadows

Similar to the cursed chest, interacting with a Shadow Locus calls forth the champions of Be’lakor; the Shadow Lieutenants. After defeating the Shadow Lieutenant they drop a crystal. Wielding the crystal allows players to destroy the Shadow Locus.

Destroy the Shadow Locus to reveal the location of the Temple of Shadows on Holseher’s map. Shadow Loci can only be found on Be'lakor influenced levels.

Temple of Shadows
Inside the temple players will be challenged to fight multiple Shadow Lieutenants. Destroying their loci will result in weakening Be’lakor’s influence, ultimately destroying his statue to sever his connection to the expedition.

Surviving the Temple of Shadows rewards players with veteran boons upon completion.

Boons & Weapon Traits

Chaos Wastes will see 7 new Weapon traits & 31 new boons added with this update, and they are viable across all expeditions.

Example of new boons:

  • Smednir's Wealth - Auto pick-up Pilgrim’s Coins.
  • Khaine's Thirst - 5% Damage Reduction for every 20% Health lost. Stacks up to 5 times.
  • Taal's Hunt - When you kill enemies marked as Taal's quarry, you gain 30% Power for 10 seconds.
  • Hashut's Echo - Your grenades explode a second time (after a short delay).
  • Addaioth's Embrace - A halo of fire damages enemies around as long as you are downed.

Example of new Weapon Traits:
  • Vaul's Tempo - Every Critical Hit increases your Crit chance by 5% for 10 seconds. This effect can stack 10 times.
  • Follow Up - Every 3 seconds Melee Headshots grant your next Attack a Critical Hit.
  • Quetzl's Repulsion - Increases knockback from staggering attacks and pushes.


Warhammer: Vermintide 2 - [Fatshark] Trelly
  • Between June 1 - June 12 the in-game event Skulls for the Skull Throne returns to Vermintide 2 on PC, Xbox, and PS4. It is time to once again offer skulls to Khorne, the God of Blood and Lord of Skulls. Join the fray by collecting skulls and earn a new portrait frame!

  • Warhammer Skulls is the annual festival of everything Warhammer video gaming. It runs between June 1 - 8 on PC and Xbox. Don’t forget to tune in to the Warhammer Skulls Showcase that kicks off the festival on June 1 starting at 6pm BST / 7pm CET / 10am PST. over at https://www.twitch.tv/warhammer


A new presence is coming to Chaos Wastes on June 14

Be’lakor will be a new presence in the Chaos Wastes. Players can will come across levels influenced by Be’lakor while playing expeditions with this free update coming to all platforms on June 14. Click here to learn more.

Time-limited event

Join the time-limited event Skulls for the Skull Throne on any platform by slaying enemies in Vermintide 2 to contribute to the kill-counter. Once the Blood God is pleased with the combined contribution from the community a new portrait frame will be yours! Click here to view the kill-counter.

Vermintide Discounts

As part of Warhammer Skulls, running between June 1 - June 8, you can get up to 90% off on the Vermintide franchise!

https://store.steampowered.com/app/552500/Warhammer_Vermintide_2/

Looking for more warhammer?

Between June 1 - 8 you can enjoy many more Warhammer titles in Warhammer Skulls. Jump over to this page or click on the button below to start exploring!

https://store.steampowered.com/sale/skulls

Warhammer: Vermintide 2 - [Fatshark] Aqshy
it's slaying time once again! The Onslaught Tournament Series kicks off the third year of their community-run tournaments, for those brave enough to compete and strut their stuff, with prizes up for grabs, to boot!

The sign-up period has started and will last until two days before game weekend (until 12th of May, 12PM CEST).

Maps will be announced on the 29th of April and practice period starts until the 14th of May. The tournament officially begins at 6PM CEST.

Sign-ups are to be done on the Onslaught Series Discord. All tournament rules and details will also be found there.

Format changes:
This time around, some significant changes were made according to feedback and previous tournaments.
  • Tier 1 will now be C3DWONS. Tier 2 will be C3DWONS+. Tier 3 will be Dutch Spicy but only as a clout tier, no prize pool is allocated to this tier and your team can't be forced to compete in this tier, though anyone can compete in it.
  • C1 is hereby removed as a tournament difficulty, which means T3 prizes are moved down to T2. This change was made due to the performance of participants in past tourneys. The tiers will continue to be monitored as the community continues to improve.
  • The Tourney Balance mod is required for all participants of the OTS, the link is available on the discord.
Attempts:
Teams of four players have three hours to complete four maps in a specific order.
Changes:
Attempts per map will no longer be limited to three. Maps can be attempted an unlimited number of times within the three hour timeframe. However, after 3 tries you will get the least amount of points possible. It is still 0 points for forfeited maps.

Schedule:
  1. Tier 1 (Cata 3 Deathwish Onslaught) games: 14th of May, 6 PM - 9 PM CEST
  2. Tier 2 (Cata 3 Deathwish Onslaught+) games: 15th of May, 6 PM - 9 PM CEST
  3. Tier 3 (Cata 3 Deathwish Dutch Spice) games: 15th of May, 6 PM - 9 PM CEST
Prizes:
There's also a prize pool accrued by the tournament organizers and Fatshark Games, up for grabs by the winners and runner-ups for each respective tier:
Tier 1:
  • 2 VT2 tees
  • 2 character premium cosmetic packs
  • 4 $20 Games Workshop Giftcards
Tier 2:
  • 4 serpent frames
  • 2 VT2 Hoodies
  • 2 $40 Games Workshop Giftcards
Tier 3:
  • Clout
  • Mental and physical torment
  • Kiss from tourney organizers

On top of this, as usual there will be a shoutcast on the days of the event streamed on Steam at the Fight the Tide Twitch channel.
Let's get gaming!
Mar 24, 2022
Warhammer: Vermintide 2 - [Fatshark] Hedge

Heroes!

Patch 4.6.4 is out to crush a bunch of the issues introduced in 4.6 last week.

If you aren't up to speed on the fixes so far, or the changes in patch 4.6, you can see all of those in the 4.6 Patch Notes announcement.

4.6.4 Patch Notes
Stability

  • Fixed a crash client-side players could sometimes encounter when switching characters while striking an emotive pose.
  • Fixed a crash that could occur when players went to salvage a new and unseen item in their inventory before hovering over it.
  • Fixed a crash client-side players could encounter when dying and respawning under the AoE of a Cursing Grugde Marked boss.
  • Fixed a crash that could occur when completing a Weave with at least one player 'waiting to be rescued.'
  • Fixed other various, unspecifiable crashes.

Heroes

  • Battle Wizard's fire trail combined with 'Lingering Flames' left a dot dealing the same damage as the fire trail. This has been reverted to only applying the smaller lasting dot from the explosion part of the ability, while the trail damage is dealt only when the enemy stands in it.
  • Sienna's DoTs applied from different sources now again apply separate DoTs.
  • Battle Wizard's 'Famished Flames' should now deal increased DoT damage.
  • Unchained should no longer be able to die instantly when exploding from overstepping max overcharge, rather than being downed.
  • Dual-wield weapons should no longer consume Shade's 'Shimmer Strike' when striking something that does not die from her 'Infiltrate' strike.
  • Handmaiden should no longer be able to dash into invisibility permanently when using 'Gift of Ladrielle'.


Enemies

  • Troll axe should no longer deal extra damage when hitting players through block.
  • Fixed shielded enemies keeping their guard up when knocked into the ground.
  • Players should now be able to stagger enemies as expected.
    • Explosion stagger now overrides all staggers.
    • Pushes can override explosion staggers.
    • All other staggers override each other.
    • Enemies are no longer unstaggerable when staggered during climb animation.
  • The 'Warchief' Grudge Mark should now spawn less enemies less frequently.

UI/UX

  • Fixed UI on upgrade shrines in the Chaos Wastes.
  • Fixed the cursor staying active when changing a setting that requires a soft restart.
  • Fixed various hitmarkers and crosshair indicators to display correctly.
  • Fixed text overflow in the inventory talents page.
  • Writing E or Q in Twitch mode in Chaos Wastes should no longer swap tabs in the interface.
  • Fixed a UI alignment issue in the map area selection menu.
  • Tweaked bot career selection icon to be more unique based on feedback.
  • Fixed the 'careers equipped on' tooltip segment appearing for items it shouldn't.
  • Fixed sliders in the settings menu sometimes displaying an incorrect value (the correct value would still be saved).
  • Fixed the crosshair HUD being visible in the 'Act on Instinct' (no HUD) mutator.
  • Store marker should now only show when there are unclaimed rewards.
  • An error dialog will now be displayed when a cosmetic purchase fails.
  • Fixed Fortunes of War displaying as 'Weekly Event' in Steam Rich Presence.

VFX/SFX

  • Character SFX should now trigger appropriately for client-side players.
  • Fixed Warrior Priest's and Sister of the Thorn's career abilities still having 'melee camera movement' when disabled.
  • Huntsman should now only play his 'end ability' sound when his ability...well, ends.

General

  • Non-melee attacks can no longer proc the 'Frenzy' Grudge Mark buff.
  • The camera should now trigger 'photomode' when a player holds 'X' while performing an emote.
  • Mousewheel zoom sensitivity in 'photomode' should now be lessened for ease of control.
  • Player outlines should now be disabled when players enter 'photomode' with the HUD UI hidden.
  • Changing weapon illusions on your secondary weapon should no longer equip the same weapon in both slots.
  • Reverted some unintended changes to the Chaos Wastes ecomony (less coin caches and some cheaper boons etc). The economy should now be what you all are familiar with.
  • Players should no longer be locked out of their weapons when giving teammates an item.
  • Fixed Unchained's passive not exploding when pushing her overcharge over the limit while emoting.
...